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Super Mario Bros 1 is hard as shit

My sister whos not much of a gamer can beat the first 2 Kingdom Hearts games herself but can't beat SMB 1 at all.

Those games require completely different skills sets, though. I think if you don't grow up playing platformers then it will be hard to play them when you're older. Kinda like playing piano really. There is a certain comfort level you gain as a child.
 
Super Mario Bros 1 isn't that hard. In fact, because of that, I tend to do self imposed challenges when I play that game, such as only beating the game with Small Mario, using Small Firey Mario as much as possible, etc. If you want a REAL challenge though, beat Super Mario Bros with your feet! That took me a long time, and I couldn't do it without the continue code...

Oh and of course, Lost Levels is both a harder and better game imo!
 
I hate how easy it is to get 1-ups in recent Mario games. Especially since you can save and continue if you run out of lives anyway, Mario might as well be invincible.

Heh not really, there's a difference between Mario being invincible and having virtually limitless retries on levels. It's pretty obvious Nintendo keeps one-ups for nostalgia purpose now.
 
kids back then weren't beating those two either.
There were some games that we're just "fuck you" hard for no real reason that no one got past.

some people might tell you that they beat Abadox. those people are liars.

We sure tried to beat them. Not many of us did... but those people exist for sure.
 
I could beat SMB1 as a kid, I've never saw the game as hard back then. I don't think I had a notion of hard/easy games at all. They were just games.
 
Out of interest, how does Super Mario Land on the Game Boy compare to the difficulty of Super Mario Bros on the NES? I remember I used to be able to beat Super Mario Land quite easily when I was like 8 years old. Just googled it's release date, it would have been closer to 5.
 
Nearly everyone's played this game, but I don't think I've ever met anyone who beat it.

How about you, gaf? Beat SMB1? How old were you?

Pretty sure I was like 5 when I beat it. Beat the game more times than I can remember. It's tough in the later areas, but nothing impossible. If you haven't met anyone who's beat it... I don't even know what to say. It wasn't like Ninja Gaiden or Contra or anything. There's a reason why it ushered in a new gaming area and if it was that brutally hard, I don't think many people would have gotten into it. My dad could even beat the game and he's not a gamer. Mario was pretty much the only thing he was interested it for the NES.
 
Believe it or not this is probably the first time I've sat down and actually made a real effort to beat the game.

I'm doing better each time. This probably won't take all that long.

Alrus said:
Heh not really, there's a difference between Mario being invincible and having virtually limitless retries on levels. It's pretty obvious Nintendo keeps one-ups for nostalgia purpose now.

Yeah but now mario really is invincible if you want
 
Modern games require a different skillset. I eat Contra for breakfast but if you give me Halo on Heroic or higher difficulty I will quickly give up on it and never look back. Hell I struggled just trying to finish it on Normal, I hate those games. oldmanyellsatcloudgivemequakeanyday.
 
Young modern gamers have no idea about the level of hand-holding which is present in today's games by comparison to the NES era.
NES games were generally brutal and you could not expect to beat most of them without becoming a true master.
 
I beat SMB1 at around 7 or 8 YO.

My 7-year old nephew tried playing it recently on my 3DS. He's completed the first set of worlds in SM 3D Land and is like halfway through the special worlds with like hundreds of lives left. He thinks he's totally awesome at video games. He couldn't beat World 1 in SMB1 (after a bunch of tries) and was shocked when it was just game over.

He was also so confused when he saw a mushroom disappear to the left side of the screen. He walked back to the left, hit the "no backtracking wall," and looked up at me like WTF. "How do I walk back to get that?"
 
Pretty easy imo . Except world 8-3 without fireballs.

I think Lost Levels is pretty alright difficulty level as well now

But that's because I've played Super Mario Bros Deluxe (GBC) since 2001 off and on.
 
Good luck with Lost Levels, now that was a hella frustrating game. I think I was losing over 30 lives easily on some of the latter levels.
 
First video game I ever played. I've tried thousands of times (though most of the time half-heartedly) to beat this son of a bitch and I still haven't done it. It's so unforgiving!

- Even if you're fire Mario, one hit and you're small Mario
- If a fire flower pops out of a ? block and you get hit before you can collect it, you only get credit for a mushroom
- no backtracking
- 1-ups are few and far between, so coins are actually relevant for maybe the only time in the the series
- Especially in the later castles, the jumps you need to make to beat bowser are crazy precise
- Fuck bloopers.
- Fuck bullet bill and the hammer bros.

Nearly everyone's played this game, but I don't think I've ever met anyone who beat it.

Today I decided I'm gonna beat this game once and for all. For now I'm using the warp zones (I'm not even really sure if it's such a big advantage. I mean I know it is but you're just setting yourself up in the later worlds with fewer lives) and if I manage to do it I'll try without. Farthest I've made it is 7-2.

How about you, gaf? Beat SMB1? How old were you?

Wtf are you talking about? With warp zones its pretty easy.
 
SMB got tricky late on, but it wasn't too bad once you knew the levels and what was coming up. The actual SMB2 though (the lost levels) - that was something else. No way in hell I could ever beat that game. Anyone who did was a gaming superhuman.
 
I could finish it back then with warp zones.

If I put myself to it I would be able to do it today without the warp zones. Not interested in it, tho.
 
I could finish it back then with warp zones.

If I put myself to it I would be able to do it today without the warp zones. Not interested in it, tho.

I have no time for it because of work, some social activities like going out with friends and movies and mostly because I have a huge steam and 3ds Backlog
 
I never beat SMB1 on my own until I played SMB DX on Game Boy Color...but not because the game was some impossibly difficult thing when I was a kid. I could easily make world 8 without dying - just couldn't handle multihammer Hammer Bros and Lakitu combo levels until I was more skilled (also, other games started taking my attention).

Today's gamer might think that the NES classics that just dropped you in and let you play are impossible. I shudder to think what my 13-year old sister or cousins would think about trying to play something like The Guardian Legend, lol.
 
I was 8 when this came out. I beat it after a couple of weeks of playing it but didnt use warps as I was not aware of them. It was subsequent play throughs were I would fuck around and find stuff. Hell, for a long time, I didnt even know that you could press down to enter a pipe. Figured that out purely by accident, and good thing too since its needed to finish the game.
 
This was the game that tons of folks today cut their teeth on. Beating it was par for the course, like using the potty all by yourself or learning to swim. Feels good when you first do it and definitely a milestone, but it's routine at this point.

Edit: Also I was 8. That's when I got it.
 
- Even if you're fire Mario, one hit and you're small Mario

Fun fact: Japanese Mario 3 does this too, US Mario 3 doesn't.

Pretty amazing that your list of reasons behind Mario 1's difficulty doesn't include the lack of continues! That's a pretty huge change from the original to SMB2J. It's mitigated quite a bit by the warp pipes, though.
 
Yeah I beat it. I was really young and don't remember my exact age. I've never done it without warps. In hindsight it was pretty hard. I remember having to redo the level 8 sections repeatedly until I had the levels memorized to avoid death. There was a lot of trail and error that doesn't really exist today as there is the existence of saves, continues, more lives, and increased check points. What I did was the infinite life trick before making it to 8 in order to have enough continues from the last level.
 
if you're using the warp zones correctly, you should never touch world 7

This.

1-1->1-2->4-1->4-2->8-1

The real way to do it, though, is without warp zones.
I used beating it without warp zones as a way to test out my Uninterruptable Power Supply. (I made it)

And, I'm 30 now. Beat it at many points, starting around 5.
 
I beat that game when I was a kid, I'm pretty sure I can still run World 8 without breaking a sweat, I know these levels better than my own city.
 
Well, you're really bad at gaming or at Mario in general. I'm 35, I've beaten it when I was 13, I've beaten it again some years later on the GBC remake. I think I'd beat it again now. If you complain about certain things (like reverting from flower to small mario on hit) it seems to me you've most likely played other Marios before SMB
 
How many of you guys beat SMB1 as a kid without warp zones? When I hear people say that I'm always impressed, but I forget about the 15 minute warp zone route.

Went back and beat it on an emulator when I was like 22 or something I guess. Magnificent game. It is pretty tough although I don't know that it would be much harder that super mario world if it had like world-saves.
 
Super Mario Bros 1 isn't hard, but the design mechanics are obtuse and unforgiving.

No continues? Fuck that noise, that's why I vastly preferred the NES megaman games. Can most of you honestly say that you beat SMB1 w/o using warps or save states in one sitting?
 
What? When i was kid i beat it from the first level to last one without using any warp zones and without losing any lives.
Game is not hard at all.
 
Didn't beat any of the platformers - SMB1-3, SMW, DKC1-3, SM64, Zelda 64, etc until I was in like middle school. I'd always get stuck at some point and refused to play further. Eventually I managed to get over myself and beat all of them over a relatively short timespan.
 
I cut my gaming teeth on the N64 and PS1, so I haven't played this game all that much. In fact, the first time I ever actually owned it was on 3DS through the Ambassador program. I haven't beaten it, but I also haven't really put in the effort. I think the save-state I have used no warp zones, but it did use the continue code. Mostly because I play that game in particular very carelessly, constantly moving forward and with the B button practically glued down, even if I don't know the level. The last stage I remember making it to was a castle that I got stuck on because I didn't know the path sequence and got it wrong too many times and ran out of time. I didn't feel like doing any more trial and error, so I put it down for a bit.

It's relatively easy for an NES game, but it's still harder in some ways than many popular modern games. Part of me thinks that there were more hard games back then that were popular because they were still simple to figure out the basics. Like, sure we can call a modern FPS campaign on normal difficulty "easy", but just the act of moving, viewing, and interacting with the world is much more complex with the dual analog, aiming, shooting, reloading, and all the rest. SMB's basic actions are: walk, run, jump, chuck fireball. Literally every possible interaction between Mario and everything else in the game can be described by one of those (and collision in general).

EDIT: PK Gaming, there are literally infinite continues. Just hold A and press Start after a game over, and you'll start back on the first level of the world. (i.e. start at 4-1 if you died on 4-4)
 
31 years old.

Been gaming for 23 years.

SMB1 was my first NES game.

I've beaten Demons Souls

I can finish SMB3 in about 40 minutes

I cant for the life of me beat SMB1. World 8-3 kills me every single fucking time. I believe I made it to 8-4 only once in my life
 
Ended up back in world 7 again. I know where the third warp zone is I just keep missing it.

I didn't know about it until today though...but at least I found it on my own before I made this thread
 
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