SonicMegaDrive
Member
I wouldn't necessarily call any of them 'shit'. They're all good...for what they are(Party-racers intended for a mainstream audience).
But yes, I agree. The only one I give a damn about is the original Super Mario Kart. With that game, you could play it like a serious racer. Or, if you have buds over, you could choose to play it like a party game. Battle mode was always fun. It worked both ways.
All of the other Mario Karts that followed were mostly just party game fodder.
Also, SMK is the only one that 'felt' like you were going fast. It felt like there was so much going on around you, it always felt frantic. Racing the courses really got your adrenaline going. There was a sense of urgency.
The sequels, at least in regards to the console versions, have always felt more sluggish.
But yes, I agree. The only one I give a damn about is the original Super Mario Kart. With that game, you could play it like a serious racer. Or, if you have buds over, you could choose to play it like a party game. Battle mode was always fun. It worked both ways.
All of the other Mario Karts that followed were mostly just party game fodder.
Also, SMK is the only one that 'felt' like you were going fast. It felt like there was so much going on around you, it always felt frantic. Racing the courses really got your adrenaline going. There was a sense of urgency.
The sequels, at least in regards to the console versions, have always felt more sluggish.