Muchi Muchi Pink
Member
I like you.Obviously Bayonetta and Banjo & Kazooie.
I like you.Obviously Bayonetta and Banjo & Kazooie.
Lucas
Wolf
Ice Climbers
Roy
Ryu
One new character, 4 returning vets. I'll say that if we get a 6th, it'll be the fan choice.
I do not want nearly all of the dlc to be vets.
That still leaves out three cut unique/original movesets from the past, which is a bit of a shame.snake & wolf then i'm totally happy with the line up.
That still leaves out three cut unique/original movesets from the past, which is a bit of a shame.
(Squirtle, Ivysaur and Ice Climbers)
It doesn't have to necessarily be Squirtle and Ivysaur, I just want their movesets back. They can map them to other characters if they wish.
The thing about Sceptile is I think people look at Charizard and Greninja and think there needs to be a grass starter. And they look at the grass starters and they're three giant four legged dinosaurs, Sceptile, a snake, and Chesnaught. 5th gen already has Greninja, and other than Sceptile, nobody else is built for battle.
Venusaur would just look silly hobbling out there with his stubby little legs. It worked for Ivysaur because Ivysaur is smaller and has longer legs. Nobody likes Meganium, Torterra has the same issues Venusaur has except he's even bigger and slower, and Serperior is a snake, which could work but would be pretty odd.
This leaves Sceptile as the lone grass type, and I think that's why a lot of people support him, more so than actually liking Sceptile as a Pokemon. Because honestly, I never liked Sceptile. Grovyle is a badass. A raptor-gecko with a long leaf mane, looks like he's built for speed. Then he evolves and he's not a raptor anymore, he's full gecko and he's grown this bulky tree and seed pod things that look like they drag him down when he runs, which is the opposite of what Grovyle was, entirely streamlined and fast looking. Also he gets weird red ridges on his eyes that make him always look high.
Grovyle would be interesting to me. Yea, it's a little weird to have a middle evolution on its own to rep grass starters when fire and water get final forms, but hear me out. Grovyle was the star of the second Mysterious Dungeon game, where he was super cool and had a nice story. This means he has that extra little push to make him stand on his own as an individual Pokemon and a unique rep, versus Sceptile who could be in Smash for merely being a grass Pokemon that walks on two legs and isn't in the same game as Greninja. The spin offs in Pokemon aren't really ever mentioned in Smash other than a random Pokemon Snap trophy in Melee. Grovyle could kind of be the spin off rep, representing grass starters, the 3rd gen and spin offs all at the same time.
Just my opinion on Sceptile and why I think Grovyle, despite not being a final form, is the better choice.
Nintendo likes money, so they'd like Snake DLCI doubt that Nintendo cares that much about Snake in any case, honestly.
For me the conformation that we're probably getting retro stages for DLC is the bigger/more important more info.
I'm more than satisfied with the playable roster, but could really use some more stages; especially more basic ones like the S64 stages.
I'm now hoping we can get something out of left field like hunter from Monster Hunter. If we can have Villager, I don't see why we can't have Hunter. Just think of the moveset, final smash, alternate skins, and possible stage dlc! Just give Hunter a moveset similar to Villager. With the Insect Glaive, he could easily fit into Smash. I'd argue Monster Hunter is more popular than half of the other franchises in Smash Bros. I know; I'm dreaming way to big here.
For me the conformation that we're probably getting retro stages for DLC is the bigger/more important more info.
I'm more than satisfied with the playable roster, but could really use some more stages; especially more basic ones like the S64 stages.
Six DLC characters sounds reasonable. Mewtwo, Lucas, Roy and Ryu, plus two more. Probably a vet (Wolf) and a newcomer somewhat influenced by the Fighter Ballot.
Said above by Gartooth just as I went to quote, but saying it too anyway...
When I hear "six DLC characters", it does not pleasantly leap to mind that four of them would just be characters from prior installments that weren't previously brought over. Especially if Mewtwo is representative (not that different in a general sense, especially special moves, no custom moves, etc). Bringing back old fighters should be more of a bonus to the DLC, instead of the meat of it.
Lucas was one of my favorite characters in Brawl, but I just can't get excited over "Yeah, here he is again, I guess."
Mewtwo isn't really all that different from several other Melee vets who haven't really changed that much, just updated animations and maybe one or two new moves (Mewtwo got a new down air). If you strip away number values and speed and stuff, characters like Peach, Fox, Doc, Samus, Captain Falcon and Jigglypuff are not really more different from Melee than Mewtwo is from his Melee version. I actually think they did a decent job of making it seem like Mewtwo had 2 games to develop since Melee.
Vets are easier to make, cheaper, less time consuming and fans request them to return. One of the most requested DLC characters is Wolf. People like familiarity and miss these characters and DLC is a good way to bring them back.
Yeah, cut vets that are super popular (Roy, Wolf) are no-brainers for DLC and anyone who expected the DLC to consist of a bunch of newcomers were setting their expectations a bit too high for the DLC. They don't want to be working on this game forever and veterans, by default, take less time to make. They don't need to conceptualize them, their move sets are already "done" they just need to do the laborious part of the work (modeling, animating, hitboxes, etc). Not to mention, getting approval for the characters is probably a lot easier since they were already in previous Smash titles.
Right, but that's also super-boring. I look at the imaginative stuff the Hyrule Warriors and Mario Kart devs are pulling off, and it's hard to get enthused about the Smash devs recycling prior design work, even if it's much harder to make Smash DLC than it is for those other two games.
At least Roy is likely to see some revision, since the game is already full of Marths. Sakurai will probably drop some line like, "He's practically a brand new character now!"
The Monster Hunter development team is kinda against their characters being used in crossovers (see UMvC3). Lame, I know.I'm now hoping we can get something out of left field like hunter from Monster Hunter. If we can have Villager, I don't see why we can't have Hunter. Just think of the moveset, final smash, alternate skins, and possible stage dlc! Just give Hunter a moveset similar to Villager. With the Insect Glaive, he could easily fit into Smash. I'd argue Monster Hunter is more popular than half of the other franchises in Smash Bros. I know; I'm dreaming way to big here.
I recall reading an interview that started that Sakurai has to remodel & reanimate every veteran from scratch. So whatever work was done on Mewtwo is comparable to what they have to do for the other DLC characters.There's tons more acceptable but this is what I think the most likely list is. Wolf is currently the weirdest cut (since the others have understandable reasons and Lucas and Mewtwo have been made into DLC) and cross-promotes the upcoming Star Fox game. Snake is also a weird cut, but he could cross-promote MGSV is released before September. This is also a pretty easy batch of characters to make by the October end of the ballot, especially if they started on them back in November.
-Mewtwo needed rebuilt since Melee assets couldn't be ported easily
-Lucas, Snake, and Wolf just need touch-ups
-Roy's an easily-made clone
-Ryu's the only character made completely from scratch.
The 3DS version still exists, so unfortunately, no Ice Climbers.Mewtwo
Lucas
Roy
Ryu
Wolf
Ice Climbers
Probably.
Half of the DLC stages in Mario Kart are vet stages, there's 2 vet cars and 1 vet character, plus 2 of the new comer characters are clones, leaving only half of the DLC characters being actual, new characters.
Hyrule Warriors doesn't even have stuff to recycle from, so no use even mentioning that DLC.
They'll be waiting for us in the next Smash game.Ice Climber?
Half of the DLC stages in Mario Kart are vet stages, there's 2 vet cars and 1 vet character, plus 2 of the new comer characters are clones, leaving only half of the DLC characters being actual, new characters.
Hyrule Warriors doesn't even have stuff to recycle from, so no use even mentioning that DLC.
Nearly all of the Mario Kart 8 characters are clones? To my understanding, there's something like only 7 different character types in MK8, because balancing the stats got stupid. But bringing in the Villagers, Isabelle, and Link (with an Epona motorcycle) is a big shift for the series, and a fun one at that. Cat Peach and Tanooki Mario are clones, sure, but they're new to the series, have new animations, voice work, etc. Dry Bowser is the only returning character as DLC.
Your tracks point is a little silly, given how that even if they reuse the designs, they're redoing them in such a blown up and bombastic way that, in some cases, they're hardly comparable (Ribbon Road for example). And the Zelda, AC, Excitebike and F-Zero tracks all have unique aspects that make them fit better with the series they represent. So I'm not sure why you threw that aside so casually.
At least Roy is likely to see some revision, since the game is already full of Marths.
...Wait, Ribbon Road is coming to Mario Kart 8? I will literally go out right now and buy a copy of if that's the case.
One of those slots is most likely for Wolf given that he's in the same situation Lucas was in, with the added benefit of Star Fox U coming this year. The second slot will likely be for the ballot winner, which at this rate may end up being King K. Rool.As long as two of those are Wonder Red and Inkling than I'm all aboard the hype train. I'm not interested in Lucas or Ryu, fingers crossed for Roy to have a unique moveset with Awakening style. I don't want a bunch of vets that could've been in with release. Especially if the slots are limited.
One of those slots is most likely for Wolf given that he's in the same situation Lucas was in, with the added benefit of Star Fox U coming this year. The second slot will likely be for the ballot winner, which at this rate may end up being King K. Rool.
It's just that, like you, I'm pushing for Wonder Red. This ballot is basically his only chance to get into Smash.Man if it was K. Rool I would be pretty happy, even if it meant no Wonder Red (I really do want Wonder Red super bad, though). I don't see how anyone could be disappointed from K. Rool, DK gets another rep, also a villain, and another heavyweight (of which there still aren't that many).
Wolf and ballot winner. 2 Melee vets, 2 Brawl vets, 2 newcomers.
I don't think they'll stop there but if there's only 6, that's what I expect
Like I said before, the developers have to move on eventually. I thought the 2nd pack for MK8 was the final one?That seems *very* plausible. I'm hoping this year brings us second season announcements for Mario kart and Smash dlc. Even if by fall of next year is the first time they formally announce the first set of characters after the initial six, I'll be hyped to hell and back
Grovyle > Sceptile design wise so no issues there. I'd enjoy leaf blading opponets into submission.
Like I said before, the developers have to move on eventually. I thought the 2nd pack for MK8 was the final one?
Like I said before, the developers have to move on eventually. I thought the 2nd pack for MK8 was the final one?