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Super Smash Bros 4 DLC: 5 more characters spaces found in 3DS Files

Lucas
Wolf
Ice Climbers
Roy
Ryu

One new character, 4 returning vets. I'll say that if we get a 6th, it'll be the fan choice.
 
I think the last two will be Wolf and the poll winner.

Wolf is too easy as DLC. Perfect time for him as well, with a new Star Fox coming out. I actually think he may have been swapped with Lucas for release time just so he was closer to Star Fox U.

That leaves one slot for the poll winner (or rather, someone who did well in the poll), and it's far enough away they could have started working on them before the poll even finished, since I really doubt someone is going to come from behind surprisingly in a matter of a month or two.

After that, they still have room on the CSS for 4 more characters before they cannot possibly add more, so DLC may not end after we see these last two characters. They could go all nuts with clones if they wanted, or make a couple more characters, or even bring Pichu back!
 
That still leaves out three cut unique/original movesets from the past, which is a bit of a shame.

(Squirtle, Ivysaur and Ice Climbers)

Ice Climbers can't really come back. I don't think Snake is either.

I don't foresee Ivysaur coming back either, just because she's not exactly the most popular Pokemon, middle evolutions are pretty awkward, and she wasn't even that popular in Brawl as a character either.

I'd like everyone back as well, even if it means less new comers. Pichu, Squirtle, Ivysaur, Snake, Wolf and Ice Climbers would be left after this DLC is over, I don't think them minus IC and Snake would be that hard to do. Having near full roster completion from all the Smash games would be a dream come true for me.
 
It doesn't have to necessarily be Squirtle and Ivysaur, I just want their movesets back. They can map them to other characters if they wish.

I must be the only one on the planet who voted for Grovyle from Mysterious Dungeon as a character :P

But seriously, Grovyle

He breaks the middle evolution awkward stigma by being a badass and his design is more interesting and better suited to fighting than Sceptile

We can have a raptor in Smash Bros. I wrote this up awhile ago.
The thing about Sceptile is I think people look at Charizard and Greninja and think there needs to be a grass starter. And they look at the grass starters and they're three giant four legged dinosaurs, Sceptile, a snake, and Chesnaught. 5th gen already has Greninja, and other than Sceptile, nobody else is built for battle.

Venusaur would just look silly hobbling out there with his stubby little legs. It worked for Ivysaur because Ivysaur is smaller and has longer legs. Nobody likes Meganium, Torterra has the same issues Venusaur has except he's even bigger and slower, and Serperior is a snake, which could work but would be pretty odd.

This leaves Sceptile as the lone grass type, and I think that's why a lot of people support him, more so than actually liking Sceptile as a Pokemon. Because honestly, I never liked Sceptile. Grovyle is a badass. A raptor-gecko with a long leaf mane, looks like he's built for speed. Then he evolves and he's not a raptor anymore, he's full gecko and he's grown this bulky tree and seed pod things that look like they drag him down when he runs, which is the opposite of what Grovyle was, entirely streamlined and fast looking. Also he gets weird red ridges on his eyes that make him always look high.

Grovyle would be interesting to me. Yea, it's a little weird to have a middle evolution on its own to rep grass starters when fire and water get final forms, but hear me out. Grovyle was the star of the second Mysterious Dungeon game, where he was super cool and had a nice story. This means he has that extra little push to make him stand on his own as an individual Pokemon and a unique rep, versus Sceptile who could be in Smash for merely being a grass Pokemon that walks on two legs and isn't in the same game as Greninja. The spin offs in Pokemon aren't really ever mentioned in Smash other than a random Pokemon Snap trophy in Melee. Grovyle could kind of be the spin off rep, representing grass starters, the 3rd gen and spin offs all at the same time.

Just my opinion on Sceptile and why I think Grovyle, despite not being a final form, is the better choice.

But anyway, I think Squirtle was only robbed of a spot, because of Ivysaur. It would seem kind of silly to bring back 2/3 of the Pokemon, although I think that silliness is less with DLC and Squirtle has a chance.

But neither Ivysaur, nor Squirtle seem to be trending as popular choices anywhere.
 
I do wonder if Nintendo will publicly announce the results of that poll at any point or just keep the data to themselves. I'd love to know who the top three will be.

I would personally hope Wonder Red to be in there somewhere but I'd also expect Snake and some joke answers like Goku as well.
 
Six DLC characters sounds reasonable. Mewtwo, Lucas, Roy and Ryu, plus two more. Probably a vet (Wolf) and a newcomer somewhat influenced by the Fighter Ballot.
 
Are people seriously holding their breath for Banjo & Kazooie? Come on, Bayonetta has way more chances than them. For one, she's in a exclusive game in Nintendo hardware, while the bear and bird haven't been in Nintendo territory in ages, and their company doesn't give a great F about them.

My improbable wishlist is: Bayo, Viewtiful Joe, and someone from EBA/Ouendan.

My realistic wishlist: Ryu, and someone from Fire Emblem and/or Codename STEAM.
 
I don't know how practical this is, but I really hope that the next Smash doesn't stray too much from the engine and tries to basically make an expanded remake. I think at some point, Nintendo either needs to add fewer characters per game (which is the worst thing you could ever do), or start to try and find ways to keep new character additions at a good pace - such as reusing assets.

Anyway, my want list for the two characters being planned: Tingle and Captain Syrup

My expectation list: Wolf and someone else. Inkling perhaps? It'd be near the game's launch window. Dixie Kong or a Rhythm Heaven character could be a possible newcomer. Either way, I expect a newcomer in addition to Ryu.
 
For me the conformation that we're probably getting retro stages for DLC is the bigger/more important more info.

I'm more than satisfied with the playable roster, but could really use some more stages; especially more basic ones like the S64 stages.
 
I'd love to see the entire Smash cast be reunited in one game someday, but it would be very underwhelming if overall this game's DLC was just adding in cut veterans rather than some new fighters. (sans Ryu) Ice Climbers and Snake are the most interesting veteran picks and the former was already cut due to the 3DS with the latter being inexplicably absent from this game. Who knows though, maybe Snake will make it back if the poll results demanded for him, I would certainly be happy. :)
 
I'm now hoping we can get something out of left field like hunter from Monster Hunter. If we can have Villager, I don't see why we can't have Hunter. Just think of the moveset, final smash, alternate skins, and possible stage dlc! Just give Hunter a moveset similar to Villager. With the Insect Glaive, he could easily fit into Smash. I'd argue Monster Hunter is more popular than half of the other franchises in Smash Bros. I know; I'm dreaming way to big here.
 
For me the conformation that we're probably getting retro stages for DLC is the bigger/more important more info.

I'm more than satisfied with the playable roster, but could really use some more stages; especially more basic ones like the S64 stages.

Yeah, I've heard all about your disgusting stage bias.

I'm now hoping we can get something out of left field like hunter from Monster Hunter. If we can have Villager, I don't see why we can't have Hunter. Just think of the moveset, final smash, alternate skins, and possible stage dlc! Just give Hunter a moveset similar to Villager. With the Insect Glaive, he could easily fit into Smash. I'd argue Monster Hunter is more popular than half of the other franchises in Smash Bros. I know; I'm dreaming way to big here.

I'm not a HUGE fan of the idea of MH, especially with Ryu being added, but I definitely wouldn't hate it, nor would I be entirely surprised that Nintendo and Capcom would do a deal over Monster Hunter in Smash, especially when Animal Crossing, Mario, Zelda, Metroid, etc. get stuff in Monster Hunter.
 
For me the conformation that we're probably getting retro stages for DLC is the bigger/more important more info.

I'm more than satisfied with the playable roster, but could really use some more stages; especially more basic ones like the S64 stages.

The fact that there are so few(1) n64 stages in Smash 4 is super disappointing. Hopefully any n64 stages added as DLC are put in both versions as well.
Man I love most of the n64 stages.
 
Said above by Gartooth just as I went to quote, but saying it too anyway...

Six DLC characters sounds reasonable. Mewtwo, Lucas, Roy and Ryu, plus two more. Probably a vet (Wolf) and a newcomer somewhat influenced by the Fighter Ballot.

When I hear "six DLC characters", it does not pleasantly leap to mind that four of them would just be characters from prior installments that weren't previously brought over. Especially if Mewtwo is representative (not that different in a general sense, especially special moves, no custom moves, etc). Bringing back old fighters should be more of a bonus to the DLC, instead of the meat of it.

Lucas was one of my favorite characters in Brawl, but I just can't get excited over "Yeah, here he is again, I guess."
 
Said above by Gartooth just as I went to quote, but saying it too anyway...



When I hear "six DLC characters", it does not pleasantly leap to mind that four of them would just be characters from prior installments that weren't previously brought over. Especially if Mewtwo is representative (not that different in a general sense, especially special moves, no custom moves, etc). Bringing back old fighters should be more of a bonus to the DLC, instead of the meat of it.

Lucas was one of my favorite characters in Brawl, but I just can't get excited over "Yeah, here he is again, I guess."

Mewtwo isn't really all that different from several other Melee vets who haven't really changed that much, just updated animations and maybe one or two new moves (Mewtwo got a new down air). If you strip away number values and speed and stuff, characters like Peach, Fox, Doc, Samus, Captain Falcon and Jigglypuff are not really more different from Melee than Mewtwo is from his Melee version. I actually think they did a decent job of making it seem like Mewtwo had 2 games to develop since Melee.

Vets are easier to make, cheaper, less time consuming and fans request them to return. One of the most requested DLC characters is Wolf. People like familiarity and miss these characters and DLC is a good way to bring them back.
 
Mewtwo isn't really all that different from several other Melee vets who haven't really changed that much, just updated animations and maybe one or two new moves (Mewtwo got a new down air). If you strip away number values and speed and stuff, characters like Peach, Fox, Doc, Samus, Captain Falcon and Jigglypuff are not really more different from Melee than Mewtwo is from his Melee version. I actually think they did a decent job of making it seem like Mewtwo had 2 games to develop since Melee.

Vets are easier to make, cheaper, less time consuming and fans request them to return. One of the most requested DLC characters is Wolf. People like familiarity and miss these characters and DLC is a good way to bring them back.

Yeah, cut vets that are super popular (Roy, Wolf) are no-brainers for DLC and anyone who expected the DLC to consist of a bunch of newcomers were setting their expectations a bit too high for the DLC. They don't want to be working on this game forever and veterans, by default, take less time to make. They don't need to conceptualize them, their move sets are already "done" they just need to do the laborious part of the work (modeling, animating, hitboxes, etc). Not to mention, getting approval for the characters is probably a lot easier since they were already in previous Smash titles.
 
Yeah, cut vets that are super popular (Roy, Wolf) are no-brainers for DLC and anyone who expected the DLC to consist of a bunch of newcomers were setting their expectations a bit too high for the DLC. They don't want to be working on this game forever and veterans, by default, take less time to make. They don't need to conceptualize them, their move sets are already "done" they just need to do the laborious part of the work (modeling, animating, hitboxes, etc). Not to mention, getting approval for the characters is probably a lot easier since they were already in previous Smash titles.

Right, but that's also super-boring. I look at the imaginative stuff the Hyrule Warriors and Mario Kart devs are pulling off, and it's hard to get enthused about the Smash devs recycling prior design work, even if it's much harder to make Smash DLC than it is for those other two games.

At least Roy is likely to see some revision, since the game is already full of Marths. Sakurai will probably drop some line like, "He's practically a brand new character now!"
 
Half of the DLC stages in Mario Kart are vet stages, there's 2 vet cars and 1 vet character, plus 2 of the new comer characters are clones, leaving only half of the DLC characters being actual, new characters.

Hyrule Warriors doesn't even have stuff to recycle from, so no use even mentioning that DLC.
 
Right, but that's also super-boring. I look at the imaginative stuff the Hyrule Warriors and Mario Kart devs are pulling off, and it's hard to get enthused about the Smash devs recycling prior design work, even if it's much harder to make Smash DLC than it is for those other two games.

At least Roy is likely to see some revision, since the game is already full of Marths. Sakurai will probably drop some line like, "He's practically a brand new character now!"

I just want to see Pichu with the same design principles but made into a semi-clone. Maybe Emolga instead, I dunno - it would be able to retain the speed of Pichu, but would be a more aerial fighter than Pikachu.

I do definitely agree that the DLC should give us a fair few newcomers before all's said and done. If I can't get King Hippo, Captain Syrup, Tingle, and Sami, I'd at least like to see the newcomers that I think are a combination of "most likely" and "most wanted" for newcomers (King K. Rool, Dixie Kong, Inkling, Chorus Kids, Isaac).
 
2 Melee vets, 2 Brawl vets and 2 New Comers seems likely. That's a fairly rounded out bunch of DLC, and it may seem like it's vet heavy, but they're from 2 different eras in Smash so it's a little different than porting all the Brawl vets back over.
 
I'm now hoping we can get something out of left field like hunter from Monster Hunter. If we can have Villager, I don't see why we can't have Hunter. Just think of the moveset, final smash, alternate skins, and possible stage dlc! Just give Hunter a moveset similar to Villager. With the Insect Glaive, he could easily fit into Smash. I'd argue Monster Hunter is more popular than half of the other franchises in Smash Bros. I know; I'm dreaming way to big here.
The Monster Hunter development team is kinda against their characters being used in crossovers (see UMvC3). Lame, I know.

There's tons more acceptable but this is what I think the most likely list is. Wolf is currently the weirdest cut (since the others have understandable reasons and Lucas and Mewtwo have been made into DLC) and cross-promotes the upcoming Star Fox game. Snake is also a weird cut, but he could cross-promote MGSV is released before September. This is also a pretty easy batch of characters to make by the October end of the ballot, especially if they started on them back in November.
-Mewtwo needed rebuilt since Melee assets couldn't be ported easily
-Lucas, Snake, and Wolf just need touch-ups
-Roy's an easily-made clone
-Ryu's the only character made completely from scratch.
I recall reading an interview that started that Sakurai has to remodel & reanimate every veteran from scratch. So whatever work was done on Mewtwo is comparable to what they have to do for the other DLC characters.

Mewtwo
Lucas
Roy
Ryu
Wolf
Ice Climbers

Probably.
The 3DS version still exists, so unfortunately, no Ice Climbers.
 
Half of the DLC stages in Mario Kart are vet stages, there's 2 vet cars and 1 vet character, plus 2 of the new comer characters are clones, leaving only half of the DLC characters being actual, new characters.

Hyrule Warriors doesn't even have stuff to recycle from, so no use even mentioning that DLC.

Well, HW also reuses assets in the sense that you don't play on any new "levels", they reuse the same maps just for different scenarios/battles. The only significant things HW adds are new playable characters and Adventure Maps that just bring new scenarios/battles for you to play on the exact same maps/levels you've been playing since the game came out.
 
Half of the DLC stages in Mario Kart are vet stages, there's 2 vet cars and 1 vet character, plus 2 of the new comer characters are clones, leaving only half of the DLC characters being actual, new characters.

Nearly all of the Mario Kart 8 characters are clones? To my understanding, there's something like only 7 different character types in MK8, because balancing the stats got stupid. But bringing in the Villagers, Isabelle, and Link (with an Epona motorcycle) is a big shift for the series, and a fun one at that. Cat Peach and Tanooki Mario are clones, sure, but they're new to the series, have new animations, voice work, etc. Dry Bowser is the only returning character as DLC.

Your tracks point is a little silly, given how that even if they reuse the designs, they're redoing them in such a blown up and bombastic way that, in some cases, they're hardly comparable (Ribbon Road for example). And the Zelda, AC, Excitebike and F-Zero tracks all have unique aspects that make them fit better with the series they represent. So I'm not sure why you threw that aside so casually.

Hyrule Warriors doesn't even have stuff to recycle from, so no use even mentioning that DLC.

...Yes, nevermind their original DLC work that I think is impressive, because they aren't recycling...? Technically they are recycling many character designs, although they're often reworking them, coming up with their own fresh angles.


Yes, making a character for a fighting game (even though Sakurai says Smash isn't a fighting game) is very hard and time-consuming. But they also have a massive team, a lot of money, and a lot of freedom. If the majority of their effort is something the Project M devs could pull off reverse-engineering an existing game's engine with their own handmade tools, should I really be that excited? I don't want the DLC to just be plugging holes in the roster they made in the first place. (Thankfully Ryu means it'll be more than that, at least. But I'm certainty not going to hope for nothing but returners othwrwise, just because it's more practical.)
 
Nearly all of the Mario Kart 8 characters are clones? To my understanding, there's something like only 7 different character types in MK8, because balancing the stats got stupid. But bringing in the Villagers, Isabelle, and Link (with an Epona motorcycle) is a big shift for the series, and a fun one at that. Cat Peach and Tanooki Mario are clones, sure, but they're new to the series, have new animations, voice work, etc. Dry Bowser is the only returning character as DLC.

Your tracks point is a little silly, given how that even if they reuse the designs, they're redoing them in such a blown up and bombastic way that, in some cases, they're hardly comparable (Ribbon Road for example). And the Zelda, AC, Excitebike and F-Zero tracks all have unique aspects that make them fit better with the series they represent. So I'm not sure why you threw that aside so casually.

...Wait, Ribbon Road is coming to Mario Kart 8? I will literally go out right now and buy a copy of if that's the case.
 
As long as two of those are Wonder Red and Inkling than I'm all aboard the hype train. I'm not interested in Lucas or Ryu, fingers crossed for Roy to have a unique moveset with Awakening style. I don't want a bunch of vets that could've been in with release. Especially if the slots are limited.
 
At least Roy is likely to see some revision, since the game is already full of Marths.

Marth even stole his outfit.
HNI_0048_zpsfazqqlw3.jpg

Thinking about it, that might be the biggest reason to give Roy his Awakening design.
 
As long as two of those are Wonder Red and Inkling than I'm all aboard the hype train. I'm not interested in Lucas or Ryu, fingers crossed for Roy to have a unique moveset with Awakening style. I don't want a bunch of vets that could've been in with release. Especially if the slots are limited.
One of those slots is most likely for Wolf given that he's in the same situation Lucas was in, with the added benefit of Star Fox U coming this year. The second slot will likely be for the ballot winner, which at this rate may end up being King K. Rool.
 
One of those slots is most likely for Wolf given that he's in the same situation Lucas was in, with the added benefit of Star Fox U coming this year. The second slot will likely be for the ballot winner, which at this rate may end up being King K. Rool.

Man if it was K. Rool I would be pretty happy, even if it meant no Wonder Red (I really do want Wonder Red super bad, though :( ). I don't see how anyone could be disappointed from K. Rool, DK gets another rep, also a villain, and another heavyweight (of which there still aren't that many).
 
Man if it was K. Rool I would be pretty happy, even if it meant no Wonder Red (I really do want Wonder Red super bad, though :( ). I don't see how anyone could be disappointed from K. Rool, DK gets another rep, also a villain, and another heavyweight (of which there still aren't that many).
It's just that, like you, I'm pushing for Wonder Red. This ballot is basically his only chance to get into Smash.
 
Wolf and ballot winner. 2 Melee vets, 2 Brawl vets, 2 newcomers.

I don't think they'll stop there but if there's only 6, that's what I expect


That seems *very* plausible. I'm hoping this year brings us second season announcements for Mario kart and Smash dlc. Even if by fall of next year is the first time they formally announce the first set of characters after the initial six, I'll be hyped to hell and back
 
That seems *very* plausible. I'm hoping this year brings us second season announcements for Mario kart and Smash dlc. Even if by fall of next year is the first time they formally announce the first set of characters after the initial six, I'll be hyped to hell and back
Like I said before, the developers have to move on eventually. I thought the 2nd pack for MK8 was the final one?
 
Off-topic but I'm eagerly awaiting Seven Force's reaction to finding out that Ribbon Road is in MK8 and how it looks after seeing that video link. :lol

Grovyle > Sceptile design wise so no issues there. I'd enjoy leaf blading opponets into submission.

I wish if Mega Sceptile was Sceptile's base look. Kinda like how I wish Mega Blaziken was Blaziken's final look, but at least vBlaziken looks moderately good. Sceptile has always had this derp going on that was the weirdest thing until they fixed something about its face and posture in mega form.

Like I said before, the developers have to move on eventually. I thought the 2nd pack for MK8 was the final one?

Hasn't been confirmed + Mario Kart's internal files have quite a few more unused "cup" designs IIRC.
 
Like I said before, the developers have to move on eventually. I thought the 2nd pack for MK8 was the final one?

When is eventually? Zelda isn't coming out until (probably late) 2016, so they need something to fill in the gaps. I think that there's going to be a lot of DLC. I could see them porting Smash 4 to their next console and including all of the DLC + more content. Nintendo can't afford to wait another 2-3 years to get Smash out the door. I think they may have something similar planned for Mario Kart 8. Imagine if they released updated versions of both games as NX launch titles, in addition to, say, a new 3D Mario from EAD Tokyo.
 
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