Messofanego
Banned
Any recent words on their VR support?
I remember last time I talked to the devs at a con, they said that was a while way but at the time they were working on getting it to Xbox One. They had plans for more content.
Any recent words on their VR support?
I remember last time I talked to the devs at a con, they said that was a while way but at the time they were working on getting it to Xbox One. They had plans for more content.
We’re now working super close with the guys at Oculus to release SUPERHOT VR later this year. We’re really trying to capitalize on all of the new design possibilities that Virtual Reality is giving us.
The level of game immersion that you get from playing SUPERHOT in VR is simply crazy. We try to add as much as we can to that from us. Recently, we played around with holophonics type of sounds in SUPERHOT. Thanks to that you will be able to for example “locate” a passing bullet just by the noise it creates.
No more shooting in the back from now!
For now we concentrate on Oculus.
Dat dual wielding
Were currently hard at work introducing procedural generation to SUPERHOT. What this means is that every single playthrough will be different. The game will adapt to how you play and will give everyone a different and personal experience In the long run, this will make it way harder to master SUPERHOT DLC. You wont be able to learn the game by heart any more, youll need to work on your skills instead!
Were already testing 20+ entirely new locations and theres heaps of new scenarios in locations you already know from the original SUPERHOT. Youll recognize some of the scenes were working on from your favorite movies, others are taken straight from the hellish depths of our imaginations. As an important common factor though, theyll all make you feel exceedingly badass.
SKILLS KILLS
Oh, and all those super awesome action moves youre doing in SUPERHOT - were now making them count. Complete a particularly badass combo and the system will reward you. Keep showing off and you just might be able to unlock new stuff to use in future playthroughs.
SUPERHOT‏ @SUPERHOTTHEGAME
@1ReallyLongName No plans for a PS4 release (for now), since Unity doesn't support PS4 yet - only Vita and PS3.
Info on the upcoming free DLC
"INFO INFO INFO INFO
Oh, and all those super awesome action moves you’re doing in SUPERHOT - we’re now making them count. Complete a particularly badass combo and the system will reward you. Keep showing off and you just might be able to unlock new stuff to use in future playthroughs."
Info on the upcoming free DLC
http://steamcommunity.com/games/322500/announcements/detail/951764989029256139
I don't think I've played a single action game that "judges" your combos in a way that encourages MORE experimentation.
I think there are definitely ways to encourage it, though (like you said) not many games do. Arkham games were pretty good at that, in the sense that it rewarded the player for using all of the abilities and devices in a single unbroken combo.
As a matter of fact...Any recent words on their VR support?
Got to try this in vr the other day and it was fantastic
I would buy a psvr for this, I don't have a gaming pc myself so that won't happen
This game needs to not be exclusive
Yeah, an analog stick is wonderful for this game. Gives you so much more control. It's genuinely more fun with it.
(It depresses me that standard PC movement controls are still stuck with digital. Digital has its uses -- I love shoot-em-ups and fighting games -- but fine-grained 3D space movement isn't necessarily one of them.)
Good news then - it's coming to PSVR in a few weeks.
Good news then - it's coming to PSVR in a few weeks.
Wow, I totally missed the announcement. The standard game too or only Superhot VR?
Sure took them long enough!
Both of them, although prices haven't been announced yet. Sure took them long enough!
How did this play on Xbox? Any good?
It plays well, Better with a mouse but the sensitivity feels just about right.
Sorry to double post, but has there been any news about a release date for the PS4 version?
Nope, all we know is that it should be in a few short weeks. No other news yet.
Is superhot VR the same game as the normal version or is it its own entity entirely.
No official announcement from the devs, but it looks like the SUPERHOT will be coming to the ps4 on july 18th! Pretty surprised its coming out this fast, but damn i'm happy i'll finally be able to play this. There's also a 20% discount for ps+ members on the store (EU Store, not sure about the US one).
I mean, they announced it at E3... not official enough for you?
Played it on PSVR last night, after it finally unlocked. Absolutely awesome game, I can see why so many people rave about it. Smashing a guy with an object, grabbing his gun mid air and turning to shoot his buddies is just brilliant, it's like you are in an action movie like the Matrix.
Tracking is solid with the Moves, although you need a good camera position, as the game requires the camera to see a good amount of space around you because you need to move around a bit, to dodge / duck under bullets and the odd environmental hazard and be able to reach low down to pick up weapons on the floor.
You really need to play standing to get the best out of the game though, I tried it sitting first and the tracking can be off when reaching down to pick up things off the floor, so standing works much better.
Are Move controllers required for VR? Or do they just play best with them?
Are Move controllers required for VR? Or do they just play best with them?