Is that Skip?? :lol Downloading the PS3 version now.McBacon said:
Is that Skip?? :lol Downloading the PS3 version now.McBacon said:
v0yce said:Why would you laugh at that? Comparing a 1 on 1 fighting game character model against one from an action game? What did you expect?
I think some of you guys need to play the demo again. Pelting the AT-ST is pie. Just aim in the general direction and it'll land. No lock on needed.
And I'm pretty sure you do deflect blaster shots while you're moving. As long as you're facing the enemy and not doing anything else. (I'll have to check. Maybe I was just faster on the block than I thought)
I thought it was a lot of fun. Lots of combos to toy with. And I can only imagine force pushing and throwing will only get better the more familiar and quicker I become using them.
QTE stuff was a bummer. I'm not much of a fan of that method. Its tired and needs to go away. Especially in a game where the in game combos look as cool as they do here.
And the dialog seemed a little much. The tone and atmosphere all seemed great, but hearing Vader talk to the App like he's an idiot hurts. "The Emperor cannot know.... that means no witnesses... none... so that means no Imperial troops either... you follow?" Yeesh. Hopeuflly its not that expository throughout.
The Take Out Bandit said:Part of good game design is not leaving the gamer to find a babysitter for your shitty camera.
Additionally R3 just re-centers the camera behind you. Which is more efficient, since I'm not playing an FPS, nor do I feel I should be subjected to FPS rules in an TPS.
Xater said:I was vey excited for this game before the demo but now I a on the fence.
- it's way to easy
- camera is horrible
- no enemy AI to speak of
It just doesn't feel right. The game really just tries to make you feel like a badass and nothing more. Jedi Knight 2 still remains the best Jedi action game.
Ryu said:I don't disagree with you, but moving your right thumb a bit to put the camera where you want it is hardly game breaking. There are certainly worse alternatives and being able to control the camera is hardly one of them.
Speevy said:One thing that's weird about this game, at least from the demo, is that you still feel like the good guy.
If your character isn't causing a great deal of suffering and pain, is there any point to being Darth Vader's apprentice?
How many people did you MURDER while playing that demo, Mr. Good Guy?Speevy said:One thing that's weird about this game, at least from the demo, is that you still feel like the good guy.
If your character isn't causing a great deal of suffering and pain, is there any point to being Darth Vader's apprentice?
Speevy said:One thing that's weird about this game, at least from the demo, is that you still feel like the good guy.
If your character isn't causing a great deal of suffering and pain, is there any point to being Darth Vader's apprentice?
Whimsical Phil said:How many people did you MURDER while playing that demo, Mr. Good Guy?
On this note, I could have sworn I heard one of the enemies crack some smartass comment when one of their stray shots managed to hit me while I was toying with him. It's only happened once and I'm not sure of what I heard. Anyone else experience this?AgentOtaku said:exactly...."play" with some of the enemies and they quickly start pleading for their life and begging
Ghost said:How do you beat the AT-ST?
Ghost said:How do you beat the AT-ST?
Whimsical Phil said:How many people did you MURDER while playing that demo, Mr. Good Guy?
AgentOtaku said:...Ok seriously....anyone having issues with the camera, be sure to turn IT ALL THE WAY UP in the options menu
...this is pretty much solved any quams I had with it
Doodlebug said:Did anyone else force grip a dead trooper and bash him against walls and other objects for like 10 minutes?
Klaxon said:I just like to throw living troopers off cliffs and against by flying tie-fighters. <3
While picking up a storm trooper with the force, get another storm trooper to hold hands. While holding hands, start singing "A Whole New World" (http://www.youtube.com/watch?v=t9-CS2v8wcc) as you make them dance in the air. Then finally throw them both of the edge into the infinite abyss.Speevy said:One thing that's weird about this game, at least from the demo, is that you still feel like the good guy.
If your character isn't causing a great deal of suffering and pain, is there any point to being Darth Vader's apprentice?
Brashnir said:I spent 10 minutes trying to take out the tie fighters by flinging everything I could find at them.
Doodlebug said:Did anyone else force grip a dead trooper and bash him against walls and other objects for like 10 minutes?
Defuser said:To be honest,I didn't use the lock on button at all and can grip stuff right in from of me. Works pretty well. Try it lol.
Academy > OutcastRouter said:Outcast is still the king IMO
After DL the PS3 version and running them side by side (HDMI for both on a Samsung 1080p set) - the PS3 version seems a little softer (up-rezzed?) and actually ran worse in a few areas. It also seems to have some non-normal mapped textures or lower rez ones. The Both do have slight tearing in odd areas. -I'd call it a wash between the 2 versions. Nothing really glaring.AgentOtaku said:Finally!
Observations:
- Playstation3 audio indeed has DTS
- Audio overall has more "oomph" to it...especially on the low-end
- Controls feel more fluid due to analogs...force pushing/pulling in particular felt ALOT easier to pull off
- Performance did seem slightly better on PS3 version...especially during a heavy physics scene, like when you force push a corridor filled with stuff/dudes. Tearing though, seemed about the same....which means, barely there
- Loadtimes seemed the same...though will have to play again to be sure
- obviously dashing/locking with L1 and R1 feels more natural
So that's that. Definetely buying the PS3 version to be sure![]()
Speevy said:One thing that's weird about this game, at least from the demo, is that you still feel like the good guy.
If your character isn't causing a great deal of suffering and pain, is there any point to being Darth Vader's apprentice?
Yes. Target selection is completely fucked up.Ramenman said:I'm not reading through 7 pages I missed so, did anyone mention the "auto-force-aim" ?
You know, that blue square that moves automatically to tell you where your next force push will go or what you'll lift if you press the proper button/trigger ?
Am I the only one thinking they totally messed that up ? A lot of the time, I'd find myself right in FRONT of a object (like, the thing is almost at my feet), and the blue square would actually stay on something that's on the side instead of going where I'm looking.
Academy > Outcast
Force grip a Rebel trooper and kill him by repeatedly beating his body against the ceiling. Pick up a Stromtrooper, hold him over the void, and let him go (you get the "long way down" bonus for this, BTW). Hold a Rebel trooper in front of you, watch him squirm and plead a bit, and then kill him with a saber throw.
bcn-ron said:Yes. Target selection is completely fucked up.
When you use the actual lock-on function, it's even more jarring. The game will select whatever is closest to you. It pays no attention at all to forward or backward. Try standing very close but ahead of some of the (harmless) robots in the hallway while being shot at, and pressing the target lock-on. You will turn around 180° and target the fucking robot.