System Requirements for Halo 5 Forge on Windows 10

Moa

Member
Mar 18, 2012
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#1


Halo 5: Forge is primed to bring Halo 5’s entire Forge level-creation experience to Windows 10 PCs, along with a suite of great new features, including full mouse and keyboard support, 4k resolution display capability, a brand new content browser to makes showcasing and sharing your creations easier than ever before, and the ability play your creations with friends online through custom games.

One of the foremost questions we’ve seen has been on the topic of performance specs for this new Halo experience. Today, we’re excited to share the Halo 5: Forge System Requirements in order to help you prepare for the game’s upcoming launch. Let’s see what kind of horsepower we’re looking at!
Figured it was topic worthy

Source: https://www.halowaypoint.com/en-us/news/halo-5-forge-system-requirements
 
Aug 14, 2013
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#3
I hate windows anniversary edition!

wwwwhhyyyyyyyy

I can't play wow on it, disabled DVR and everything. Shit freezes for 15 seconds every 4 minutes. Damn it.....looks like I'll have to wait
 
Feb 12, 2008
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#14
My i7 6700k and 980ti are ready for some sweet 4k60


I wonder if multiplayer controller support works exactly like Xbone with autoaim. It's got to right??
 
Apr 21, 2015
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#34
Huh, I guess they are hoping this drives people to get the "full experience" on Xbox?
I'd be more than willing to double dip on pc though if I could play through the campaign again at 1080p/60.
I think its A) To give people a better way to use Forge using a keyboard and mouse. A feature people have wanted for a long time and B) A chance for the Halo Team to get used to developing for PC similar to Forza Apex. I think Halo 6 will be a PC game as well as long as MS is able to move a decent chunk of copies on Gears 4, Horizon 3, Sea of Thieves etc.
 
Mar 23, 2012
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#35
Huh, I guess they are hoping this drives people to get the "full experience" on Xbox?
I'd be more than willing to double dip on pc though if I could play through the campaign again at 1080p/60.
I think it's the other way around. As I understand it, Halo 5 Forge allows 343 to port the Halo engine to work on PC, and lays the ground for the network infrastructure as well. Halo 6 is very likely to come to PC, as pretty much every single first party MS game is, and will probably run on an upgraded version of the Halo 5 engine, so the PC port should be an easy transition.
 
Aug 26, 2009
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#36
I think its A) To give people a better way to use Forge using a keyboard and mouse. A feature people have wanted for a long time and B) A chance for the Halo Team to get used to developing for PC similar to Forza Apex. I think Halo 6 will be a PC game as well as long as MS is able to move a decent chunk of copies on Gears 4, Horizon 3, Sea of Thieves etc.
I think it's the other way around. As I understand it, Halo 5 Forge allows 343 to port the Halo engine to work on PC, and lays the ground for the network infrastructure as well. Halo 6 is very likely to come to PC, as pretty much every single first party MS game is, and will probably run on an upgraded version of the Halo 5 engine, so the PC port should be an easy transition.
Yeah that makes way more sense.
 
Jun 7, 2004
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#37
So wait, this be free, and i can play real halo5 mp on pc mouse+kb, whats the catch? I need to sign up a ms account instead of local account now?
 
Aug 21, 2013
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Los Angeles
#42
I've always liked the MS games system requirements tables, especially when they actually add what resolution and fps its targeting.

That RAM requirement seems silly but whatever, RAM is so cheap.

I hope someone makes a good custom matchmaking tool.