Lol
Yeah, because developers are going to be working magic with a midrange amd card from 2012 and a really crappy laptop cpu.
This isn't like pervious gens where people could squeeze extra power out of late optimization as devs learn to deal with the weird hardware the consoles have. Consoles today are basically midrange pcs with crap CPus and the same x86 architecture. There's no mysteries here. What you see is what get, and that's why ms is inventing shit to be solved with their silly hyping of dx12 on the bone.
There's a reason a 750 ti and an i3 is already outperforming 8th gen systems in benchmarks, and it has nothing to do with devs "not figuring it out" how to make games on the system yet.
As am I. Witcher didn't do it so maybe it ain't gonna happen this gen. Console only gamer btw. Obviously IMO.i really hope this is true
i have yet to have my socks blasted off
As am I. Witcher didn't do it so maybe it ain't gonna happen this gen. Console only gamer btw. Obviously IMO.
No way this generation is only 6 years. I fully expect it to be as long as the last.
Rockstar CEO just discovered DX12.
No way this generation is only 6 years. I fully expect it to be as long as the last.
Lol
Yeah, because developers are going to be working magic with a midrange amd card from 2012 and a really crappy laptop cpu.
This isn't like pervious gens where people could squeeze extra power out of late optimization as devs learn to deal with the weird hardware the consoles have. Consoles today are basically midrange pcs with crap CPus and the same x86 architecture. There's no mysteries here. What you see is what get, and that's why ms is inventing shit to be solved with their silly hyping of dx12 on the bone.
There's a reason a 750 ti and an i3 is already outperforming 8th gen systems in benchmarks, and it has nothing to do with devs "not figuring it out" how to make games on the system yet.
Well technically the GPU tech does date back to 2012 and the CPU is an enhanced BobcatI had someone tell me the PS4 was 3 year old tech. I said to him, "you do realize they just celebrated the 1st year of the PS4 this last November right?".
I think "like with most gens" that we'll get more games down the road that will allow us to remember this gen. Anyone remember the first year of 360? It was an incredible slow start until Oblivion and eventually Gears came out. There's already a handful of fighting games on the new consoles to boot. I'd say the tech is there to deliver games faster, but nothing is at its height. W3 is great, but it's also the beginning.
I even remember the PS2 took a while or a good solid year for those must have games to come out. The PS3 had developers complaining about programming for the console for the first year. I remember they said it was incredibly difficult and so forth.
If anything we'll see more surprises and announcements in the next couple of years. I think the tech and the way each company works will showcase a lot in the weeks to come. I even expect E3 to have more to it than last gen. Last gen felt like the games led them on stage to do other things than announce a game. Now I think we'll want to hear more announcements and those short pauses will be well worth the wait.
I doubt the boys in blue will want things to turn into Zynga over night either.
Theoretically, we could still see some impressive stuff if we get some devs that can fully utilize GPGPU to compensate for the junky CPUs.
http://www.cinemablend.com/m/games/PS4-Clobbers-Xbox-One-Ubisoft-GPU-Benchmark-67877.html
^This is a perfect example of some of the untapped potential. You jump from 100 simulations on CPU to 1600 on GPU.
What Rockstar did with GTA V on Xbox 360, which was essentially 2004/2005 hardware in 2013, I can't wait to see what they can do with PS4/Xbox One. I'll buy their games day one. They have such a unique and strict vision. The only developer I really still trust.
No way this generation is only 6 years. I fully expect it to be as long as the last.
Yeah, he's not the Rockstar CEO, he's the T2/Rockstar's parent company's CEO and not exactly someone who I would quote on the longevity/potential of the current generation's hardware.
There's absolutely no way this generation is going to last seven or eight years without a successor, most of the factors in the last generation lasting so long are not in place this time around. We're getting the PS5 and next XBox by 2019 at the latest and 2018 wouldn't surprise me considering how underpowered these consoles were from the get go, especially the XBox One. If they stick with the architecture (and I don't see why they wouldn't) I'm expecting backwards compatibility that'll help make the transition easier for everyone.
Not going to happen given the rate contract manufacturers are advancing.We're getting the PS5 and next XBox by 2019 at the latest and 2018 wouldn't surprise me considering how underpowered these consoles were from the get go, especially the XBox One.
We all know this generation started weak, these consoles are failing to keep up at 1080p at a decent performance, let alone running 4K which gonna be a common in the next 3 years. So in no way this generation can last more than 5-6 years.
There's absolutely no way this generation is going to last seven or eight years without a successor, most of the factors in the last generation lasting so long are not in place this time around. We're getting the PS5 and next XBox by 2019 at the latest and 2018 wouldn't surprise me considering how underpowered these consoles were from the get go, especially the XBox One. If they stick with the architecture (and I don't see why they wouldn't) I'm expecting backwards compatibility that'll help make the transition easier for everyone.
There's absolutely no way this generation is going to last seven or eight years without a successor, most of the factors in the last generation lasting so long are not in place this time around. We're getting the PS5 and next XBox by 2019 at the latest and 2018 wouldn't surprise me considering how underpowered these consoles were from the get go, especially the XBox One. If they stick with the architecture (and I don't see why they wouldn't) I'm expecting backwards compatibility that'll help make the transition easier for everyone.
You think we're getting a PS5 around the same time as Naughty Dog's second PS4 game? (If we estimate between 2/3 year cycle after the release of Uncharted4)
i think the consoles are already struggling because they aren't powerful enough. developers are gonna need to really optimise their games if they want to achieve 1080p 30fps and keep up with PC.
Right, because The Order and Driveclub aren't mind blowing and have awful performance at best. Oh, wait...I don't think we will see anything "mind blowing" on either if these systems because PC will always set the benchmark for graphical fidelity. We will see prettier games for sure but performance is going to be awful at best.
This is the most correct post in the entire thread.Lol
Yeah, because developers are going to be working magic with a midrange amd card from 2012 and a really crappy laptop cpu.
This isn't like pervious gens where people could squeeze extra power out of late optimization as devs learn to deal with the weird hardware the consoles have. Consoles today are basically midrange pcs with crap CPus and the same x86 architecture. There's no mysteries here. What you see is what get, and that's why ms is inventing shit to be solved with their silly hyping of dx12 on the bone.
There's a reason a 750 ti and an i3 is already outperforming 8th gen systems in benchmarks, and it has nothing to do with devs "not figuring it out" how to make games on the system yet.
Why would they want to keep up with the PC? Consoles have never kept up with the pc.
The PC gets whatever the consoles allow them to get these days.
Come on now. When the 360 came out it had a high powered GPU with unified shaders that kicked the shit out of most mid range GPUs at the time, not to mention a multi core CPU at a time when almost all PC CPUs were single core.
This is the most correct post in the entire thread.
Come on now. When the 360 came out it had a high powered GPU with unified shaders that kicked the shit out of most mid range GPUs at the time, not to mention a multi core CPU at a time when almost all PC CPUs were single core.
Lol
Yeah, because developers are going to be working magic with a midrange amd card from 2012 and a really crappy laptop cpu.
This isn't like pervious gens where people could squeeze extra power out of late optimization as devs learn to deal with the weird hardware the consoles have. Consoles today are basically midrange pcs with crap CPus and the same x86 architecture. There's no mysteries here. What you see is what get, and that's why ms is inventing shit to be solved with their silly hyping of dx12 on the bone.
There's a reason a 750 ti and an i3 is already outperforming 8th gen systems in benchmarks, and it has nothing to do with devs "not figuring it out" how to make games on the system yet.
Which one? Snapdragon 810? Exynos?What's sad is current cellphone/tablet CPUs already eclipse Jaguar's performance. Zen should be a significant jump if the next consoles use it.
Which one? Snapdragon 810? Exynos?
Wat.The Atom used in the Zenphone 2 is already notably faster and more efficient per core (though granted it's 4 cores only, not 8). Nvidia's Denver and the latest ARM Cortex designs also exceed it.
But the fact remains that PlayStation 4 and Xbox One lose in comparison with average gaming PCs of today. Which produces multiplatform PC ports for years to come that are not nearly as good as they can be, despite average gaming PCs power increasing all the time. So, the same old PC-gimping shit continues with this generation of multiplatform games. Consoles are an eternal ball and chain...
Is this true?What's sad is current cellphone/tablet CPUs already eclipse Jaguar's performance. Zen should be a significant jump if the next consoles use it.