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Tatsunoko vs. Capcom: Ultimate All Stars official thread ~ Going across the border!

I'm not one to usually harp on reviews, but I'm really not seeing how not knowing the characters counts as a negative. It doesn't really affect the game, and if it bothers you that much, 20 min on youtube/wiki is enough to get you introduced.

But meh. Happy to see the game getting good reviews.

Edit: And the stick too of course. ;) Markman wants all my money. :lol
 
Went into my Local Gamestation yesterday and asked at the counter if they were planning to do a fighting Tournament for this games seeing as they had done so for SFIV & Tekken 6 to promote sales, get a community Vibe going.....

both guys behind the counters looked at me to ask what a Tatsunoko versus capcom was , most worryingly was when the guy behind the counter asked me when it was due out?

I haven't seen any in shop promotion nor have I seen any Adverts on UK channels (I could be wrong on this) which is a shame.
 
cosmicblizzard said:
I originally wasn't gonna pick this up (don't usually buy fighting games) but the inclusion of Zero is VERY tempting.

Do it. We want TvC 2 and possibly other Tatsunoko games.

Ookami-kun said:
Hahahaha, how come stores are already selling them this early? XD

Mom 'n pop stores usually break street date. I know of at least two stores back home, that are already selling the game. So tempted to make the trip, but I got other things to do...
 
Ookami-kun said:
You'd be surprised how people won't buy stuff that aren't familiar with them. XP
It's a wonder how they buy anything at all!
 
re: losing points for unknown characters

Actually, I can both understand and agree with losing a few points off a score for having a lot of unknown characters. The problem lies in the title and, moreover, the title's history. The X vs. Y games have a history with familiar properties, namely Marvel and SNK. I know that SNK wasn't and probably isn't especially well known among the general gaming populace, but a good portion of gamers, especially fighting game fans, at least knew who SNK was even if they weren't familiar with most of their characters.

Tatsunoko, on the other hand, is a complete unknown entity in the west. Sure, most of us older folks remember Battle of the Planets/G-Force, but they were never associated with "Tatsunoko" in the west. And outside of them, the only other Tatsu properties that are well known are Speed Racer and Samurai Pizza Cats, neither of which are represented in TvC. Some OG anime fans might remember Hurricane Polymer, Casshan, and Tekkaman, but these aren't known on the same level as, say, Doctor Doom or Spider-Man, or even most of SNK's Fatal Fury/KoF characters among traditional videogame fans.

So as far as the west is concerned, this is Capcom vs. G-Force and.... Who the Fuck Are These Guys? I can agree with taking off a point off the review for that.

I also think the "WTF"-ness of the crossover is responsible. The ideal thing would have been to build up Tatsu's familiarity with the audience over a couple Tatsu-only games, like how Capcom warmed up audiences to Marvel characters in fighting games with COTA and MSH. Then this crossover wouldn't be seen as so left-field with so much of the cast completely unknown to us in the west. But oh well.
 
What would be the best suggested display for this game - 16:9/HDTV or 4:3/SDTV?
I have a high end HDTV (Samsung LN40A750) and high end SDTV (Sony WEGA 37" Triniton, 4:3) set up next to each other, the decision for Wii games is always tough (besides VC, which the choice of SDTV is obvious).
 
For my money, 16:9 is the way to go with this one. The visuals are so amazing I want every inch of them I can get. Though for me personally, wii looks fine on my Bravia 4100. I mean SD, but better than DVD or SD satellite.
 
God, i'm in a friggin line for who knows what. I'm downstairs and I can't tell what the heck is going on. :-/

Edit: there are two lines, one to join the tournament and one for autograph...both are long >.<

it's packed upstairs, will upload pics.
 
jetsetfluken said:
What would be the best suggested display for this game - 16:9/HDTV or 4:3/SDTV?
I have a high end HDTV (Samsung LN40A750) and high end SDTV (Sony WEGA 37" Triniton, 4:3) set up next to each other, the decision for Wii games is always tough (besides VC, which the choice of SDTV is obvious).
Go 4:3 for best image quality. In 16:9, the 640x480 signal is stretched. The proportions are correct, mind you, but the image quality suffers.
 
Pics:
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God, the autograph line is moving so slow and it's wrapped around the store too. :-/

A guy had that doublesided poster and I wanted to take a pic of it.

Also, zero looks AMAZING! I want a new 2.5 zero game with this engine...
 
_dementia said:
Go 4:3 for best image quality. In 16:9, the 640x480 signal is stretched. The proportions are correct, mind you, but the image quality suffers.

OK, cool. :D Just wish the decision was as simple for most retail Wii games.
 
Just brought Edge to read the Tatsunoko Review , I am dissapointed in the low quality of the review (half a page), review was basically:
Tasunoko is a new versus game, in the vain of MvC2, though slower paced with simple controls. In conclusion good but not a patch on SFIV.
they talked about the combo system and the 2v2 match-up nature of the game and that it is a capcom fighter.

no where in the review did they even mention mini games or the online content.

I don't really give a damn about the score. (7) as I played the CGoH version and love it.

what gets on my nerves is Edge is held up as a magazine with a great pedigree and they can only be bothered to a half assed review, it does nothing to build up excitment for the game to the general (non , internet savy) Wii owner
a lot of there reviews feel too streamlined.. I am starting to Prefer GamesTM for info instead of Edge.

People sometimes moan about IGN, but the review was far more in depth and covered a lot more also taking the game on it's own merit.
 
-PXG- said:
Just woke up. Guess I won't be in NYC today. jr, make sure you and Jhoan take good pics :D
He's here? Where? I don't see him...never said he'll come either...

Oh and sorry for quality, using iPhone...
 
jrricky said:
He's here? Where? I don't see him...never said he'll come either...

Oh and sorry for quality, using iPhone...

I talked to him last night on Facebook. He made it sound like he was going. Oh well.
 
Seeing those pics make me want to buy the game even more. These guys are really going all out, I'd hate to have to feel sorry for them if the game tanks.

jufonuk said:
People sometimes moan about IGN, but the review was far more in depth and covered a lot more also taking the game on it's own merit.

People complain about IGN for different reasons, usually their opinion-based pieces which seem to cry out for hits more than anything. That said, the old "core" Wii team was always where their best content came from (Matt C, Bozon, Craig Harris.) Matt was always big on Nintendo's games and current-gen stuff, Bozon was big on Capcom and retro stuff, Craig was into handhelds...

Problem is Matt got "promoted" (out of the way) and now Craig is running things, and the quality of IGN's best sub-section has dropped to be with the rest of the site. Such a sad situation. :/
 
jufonuk said:
Just brought Edge to read the Tatsunoko Review , I am dissapointed in the low quality of the review (half a page), review was basically:
Tasunoko is a new versus game, in the vain of MvC2, though slower paced with simple controls. In conclusion good but not a patch on SFIV.
Interestingly enough, the IGN review seemed to be going the other direction calling TvC more enjoyable than SFIV.

Capcom's goal with Street Figher IV was to rebirth the fighting world, bringing in new players by going back to what's truly fun about 2D fighters. After taking both games through the paces though, I've had a much more rewarding and downright entertaining time with Tatsunoko vs. Capcom than I ever did with Street Fighter IV. Street Fighter IV is without a doubt a top-tier fighter, and the true rebirth of 2D arcade fighting. But I'd argue that Wii fans are getting the true "return to excellence" with Tatsunoko, as the game offers more instant appeal and pure entertainment value than its more serious Street Fighter counterpart.
 
The "-Unknown Characters" debate needs to stop. The only reason why jerks lower the score is because it's an existing franchise that's been around for 40+ years and don't like the fact that they are ignorant about it. That's probably why they can't use that argument for fighting games like BlazBlue that have 100% new casts of characters nobody has heard of before. May as well just give BlazBlue a huge fucking minus for completely unknown characters:

vhs2nl.jpg


There you fucking go.
 
The_Technomancer said:
Interestingly enough, the IGN review seemed to be going the other direction calling TvC more enjoyable than SFIV.
It's all about preferences. Personally, I always enjoyed the versus games more than the "pure" Street Fighter games. Though Street Fighter 4 is really well made and probably more balanced.
 
heringer said:
It's all about preferences. Personally, I always enjoyed the versus games more than the "pure" Street Fighter games. Though Street Fighter 4 is really well made and probably more balanced.

That reminds me, how balanced is UAS? I remember CGH getting some complaints.
 
Generally speaking those who say TvC CGoH is unbalanced barely played it on high level. Yeah there are some discrepancies but it's more balanced than MvC2.
 
I believe they had rebalanced the game since there were some combo locks in the original, this is basically V.2.0 with more features and game balance mechanics.
 
I'm going to buy the game no matter what. However, I was wondering if the North American version has more than one mini game (the Japanese verion apparently had one for each character).
 
Hiltz said:
I'm going to buy the game no matter what. However, I was wondering if the North American version has more than one mini game (the Japanese verion apparently had one for each character).

Has a few more characters than the original Japanese release. Or are you talking specifically about the mini games...?
 
Hiltz said:
I'm going to buy the game no matter what. However, I was wondering if the North American version has more than one mini game (the Japanese verion apparently had one for each character).
Only one mini game, but it's a really fleshed out version of one from the original. Some say it could even be it's own downloadable game.
 
I have a question, and this generally goes out to people who may have the game early or have played the Japanese version.

Now, I'm not a big fighting game buff, so I don't own an arcade stick. My interest with fighters juggles so inconsistently that I think if I ever bought a stick, I'd barely use it. So, want I wanted to know was is the Gamecube controller passable in regards to control? I know I won't be up to snuff like those who have sticks but I just want to have a game that's easy to pick up and play on a normal controller.

Please don't crucify me for my fighter noobness! :lol
 
Foffy said:
I have a question, and this generally goes out to people who may have the game early or have played the Japanese version.

Now, I'm not a big fighting game buff, so I don't own an arcade stick. My interest with fighters juggles so inconsistently that I think if I ever bought a stick, I'd barely use it. So, want I wanted to know was is the Gamecube controller passable in regards to control? I know I won't be up to snuff like those who have sticks but I just want to have a game that's easy to pick up and play on a normal controller.

Please don't crucify me for my fighter noobness! :lol

The Classic Controller for the Wii should be fine
 
-PXG- said:
I talked to him last night on Facebook. He made it sound like he was going. Oh well.

I did go; I got there around 2:30. Unfortunately, I didn't take my camera since I was kind of mad because I didn't find any batteries and I was planning on buying some, but oh well =/. Next event I'll take pics for sure. I didn't see you Eric probably because as I said, I got there pretty late. On the other hand, I got a poster, and got to play with Zero, Casshan, Megaman, Soki and a Tatstunoko character some more against my bro. Seth Killian was there as well as the producer and a few other Capcom dudes that I saw at the Fight Club. About 5 people won a free copy of the game and they got it autographed, and the Capcom people were signing posters. I swear it was Fight Club deja vu all over again. I saw a friend who I met at the Fight Club so I hung out with him while he took pics for Seth Killian, MTV and for some girl's site who I met at the previous event. The biggest combo was 131 hits; nobody topped it. Again, next event I'll take pics I promise. You're gonna have to settle for the Capcom Unity pics and for any other game site's pics. One final note, the Classic Controller's d-pad is dumb hard; I swear I thought I was gonna get a blister.
 
tribal24 said:
if anyone else got the game early how the hell do i unlock zero-_-

Win Arcade mode 8 times with the finishing blow to Yami being from a Capcom character.
 
Actually, I cannot agree with any reviewer who takes off points because the Tat characters are "unknown". It's petty and misguided.

So WHAT if they're previously unknown in the west? The game should be rated on whether they're interesting as characters in the game. The game is not a Marvel vs title that picks obscure random characters from the Marvel universe nobody cares about. It's right there in the title: Tatsunoko. It'd be like giving a Studio Ghibli movie a bad rating because Americans aren't familiar with Japanese mythology. One could /point out/ that this involves content from another culture that most people aren't yet familiar with, but that's it. Rate the game on its own terms.

Anyone reviewing TvC for a general audience should point out that until now, these characters are unknown in the US, so this game should be approached as their debut on a major platform.

It smacks of Game Informer (was it?) giving Paper Mario: Thousand Year Door a low score because the reviewer felt the game was FUCKING HAPPY and Angry American Gamers would think a HAPPY GAME is childish, even though there was nothing wrong at all with the game itself. That's reviewing games to win political points and "street cred".
 
NinMicroSega said:
The "-Unknown Characters" debate needs to stop. The only reason why jerks lower the score is because it's an existing franchise that's been around for 40+ years and don't like the fact that they are ignorant about it. That's probably why they can't use that argument for fighting games like BlazBlue that have 100% new casts of characters nobody has heard of before. May as well just give BlazBlue a huge fucking minus for completely unknown characters:

vhs2nl.jpg


There you fucking go.

I think it's dumb too, but I'll give them one thing about the argument. In a game like BlazBlue, it's doing more to introduce the characters, and everyone's learning about them at the same time. With a game like TvsC, it's celebrating the characters that some people already know from a long while back, some don't, so the endings don't explain things about the characters so much as they just reference them humorously. So a person who has no idea who they are could feel lost and annoyed, even if they've played every Capcom versus game prior. And the Tatsunoko cast is half the roster, so it's not like just not knowing who Saki or Frank are. To them it's like "Capcom vs. A bunch of random people".
 
borghe said:
For my money, 16:9 is the way to go with this one. The visuals are so amazing I want every inch of them I can get. Though for me personally, wii looks fine on my Bravia 4100. I mean SD, but better than DVD or SD satellite.
If it looks better than DVD then your DVD player is low quality. DVD is pumping a higher anamorphic resolution than the Wii.
 
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