Probably on the 4th of July, similar to what they did with holiday crates in December/January.WEGGLES said:I got one of those crates. Hoping we get some sort of free key.
Gowans007 said:Lucky you Jube, I think I'm on some crazy plannet when it comes to drops, I hardly get a thing.
Loving getting back into this, it's so much easier to kill all this new blood.
I'm playing about an hour a day, in getting one thing every other day.Jube3 said:Yea I've gotten lucky tonight, in about 2 hours Ive gotten the crate, spy magnum and the heavy boxing gloves. Forgot how much fun TF2 was.
Yasae said:Ugh, why don't you just marry him?
keeheehee
So it's like any other week? :\Moundir&Tony>you said:Noobs , noobs everywhere .
Finally got 50% achievements thanks to the spy ones![]()
&Divius said:I feel like I'm getting the hang of it a little, but wow; spies are so damn annoying.
King Of Fuh said:I am very much familiar with using a dispenser as a rear guard, but an engi will be taken down very quickly if all he does is wedge himself between the SG and the dispenser. He has nowhere to go to respond to enemies who clue in and start attacking from awkward angles. A demo lobbing stickies is a pain. I'm a pretty good shot of them but still not good enough to peg everyone they lob, if only one or two detonate you're repairing at this point and the next volley will be even harder to keep up with. Furthermore, wedging yourself in such a spot and banging your wrench is boring, an engi should also be surveying and assisting other engis when possible and keeping a sharp eye for spies, not just for his own class, but for all his teammates who are in front of him. This involves leaving the turtle position.
A well placed sentry is obviously key, but it's effectiveness has been severely diminished. And if you have a competent team, then, well yeah, EVERY class is more effective. The engi and the pyro have definitely fallen by the wayside in strength compared to every other class in the game.
Engi is not an unsalvageable class, if I had to complain about ONE class being underpowered/overnerfed it would definitely NOT be the engi, but not even the best engis are as effective as they used to be.
This is all in response to the comment that TF2 sentries are overpowered, a statement with which I strongly disagree.
The noobs that played before at least knew how to spycheck .Nocebo said:So it's like any other week? :\
A person who doesn't turn around or stays stationary is what attracts them.methane47 said:i HATE spies.
Tell me something.. Is there something about a person that attracts spies like crazy?
Like is it because i dont have any hats or something?
I swear sometimes I cannot stay alive for 60 seconds without getting backstabbed
EmCeeGramr said:A person who doesn't turn around or stays stationary is what attracts them.
methane47 said:i HATE spies.
Tell me something.. Is there something about a person that attracts spies like crazy?
Like is it because i dont have any hats or something?
I swear sometimes I cannot stay alive for 60 seconds without getting backstabbed...
I could be in the Middle of a push of like 5 guys... and BAM backstab WTF.. and then the spy gets away...
Just look behind you every once in a while. It takes a while to remember to do that but after a while it becomes a habit. So unless you're busy fighting someone (in which case it becomes a lot more difficult to find a time to turn around and check, and sometimes there's not much you could've done because if you faced the spy you would've been killed by the heavy or whatever), you should be quite safe from backstabs.methane47 said:i HATE spies.
Tell me something.. Is there something about a person that attracts spies like crazy?
Like is it because i dont have any hats or something?
I swear sometimes I cannot stay alive for 60 seconds without getting backstabbed...
I could be in the Middle of a push of like 5 guys... and BAM backstab WTF.. and then the spy gets away...
Moundir&Tony>you said:Noobs , noobs everywhere .
Vox-Pop said:Any noob friendly servers? Or any cool defense/attack server room?
Seriously, it's like a gold mine when playing as a dead ringer spy these days. I love it!Kalnos said:I haven't played in like a year, but it's great to see the dead ringer is as OP as ever. I went 49-1 on viaduct in 3 rounds because of the new players, derp.![]()
Ookami-kun said:I got a page full of crates
What should I do with them =/
Doesn't sound any different than pre-F2P, most people who actually play Pyro are useless.Philthy said:Seems a lot of the seasoned vets are playing spies more often because of the F2P and the easy kills. It is driving me nuts because I eventually have to play a pyro just to constantly spy check. No one seems to be playing pyros anymore, and if they do it's usually a F2P guy who doesn't know what spy checking is. Some eng sarcastically thanks me for protecting his sentry at a choke point. Annoying.
I prefer the Enthusiast's Timepiece + Your Eternal Reward. Class and cruelty.MrOogieBoogie said:*yawn* at all the Dead Ringers
Cloak and dagger for life! Which is funny because I play Spy very aggressively, almost as if I was using Dead Ringer, but I just prefer C&D.
Also, if you're not using the Kunai, you're doing it wrong. Fantastic weapon.
Dechaios said:I prefer the Enthusiast's Timepiece + Your Eternal Reward. Class and cruelty.
I could see how that would be pretty effective. Kind of the same idea as the persian persuader or half-zatoichi for demoman - kill one more enemy to survive instead of just escaping.MrOogieBoogie said:Like I said, I play Spy very aggressively, so the Kunai works perfectly for me. I start off with 60 HP, sure, but normally you die in one or two hits if you're a Spy anyway, so it's whatever. The benefit of boosting your HP to 180 after every backstab far outweighs the one negative. If I jump into a group of enemies pushing the payload cart, I can survive more hits from any enemies who spot me as I continuously replenish my health. Works exceptionally well if a Pyro lights me on fire; instead of running for a medkit, I just continue pressing forward, stabbing an enemy, regaining my health and extinguishing the flames, and making my getaway.
TheRagnCajun said:I think something to keep in mind is that whenever you kill someone with your sentry gun, they're going to say 'I have to do something about that sentry gun!'
Whenever I place a sentry gun its an easy 4-6 kills before people smarten up. Eventually a spy gets me, or a demoman, or an uber medic. But I controlled the area in the mean time and got a lot of kills. Its just the rock/paper/scissors nature of the game. If you're too prominent then the other team overcompensates with too many demomen and spys, and thats when you switch to pyro and clean up.
I don't necessarily think sentry gun is OPed, but compared to other FPSes, its easily the most capable turret I have ever seen. I'm used to having to help the turret kills things,
KScorp said:Anyone know if sending TF2 as a gift to someone gives them a premium account? I've had an extra copy of TF2 laying around so I'd assume that it would give them a premium account but I want to make sure.
Dechaios said:I could see how that would be pretty effective. Kind of the same idea as the persian persuader or half-zatoichi for demoman - kill one more enemy to survive instead of just escaping.
I still can't get used to using disguises though(after using YER for so long). Your Eternal Reward does the work for me so I only have to focus on replacing one of their men and stabbing my way through the next one.
Yeef said:The demo man is slower than the spy.
Know what else is as fast as the Spy? The Spy.MrOogieBoogie said:I can't stand YER specifically BECAUSE it chooses disguises for me. I only disguise as two classes anyway: Pyro or Demoman, because they're just as fast as the Spy. And sometimes Engie or Sniper to throw the enemy off. But never any other class really.