Dragoon En Regalia
Member
VF is too complicated. DOA isn't complicated enough.
Someone should make a 3D fighter that hits the middle ground. It'd be better than either of those two games and it would outsell them both as a result.
we could call it... "Tekken"
There's a difference between complicated and complex, and Tekken lies more with the former than VF. VF has a bunch of special moves and button combinations that require practice and memorization to pull off with easebut the game's have a simple 3-button config that makes it simple and easy to learn, so long as you have the patience and concentration to learn. Tekken requires a lot more control dexterity and improvisation, and things can get tangled quite quickly. And DOA is something of a joke these days, though it wasn't ever as good as either of the last two heavyweights.
Would DOA V VF work out well? Countering and brand image are two big roadblocks of note, but their similar levels of kung-fu panache, defensive play, and button configuration make things quite easy to switch. I could see this working quite well, better and more practical than VF V T from a certain position.