Canis lupus
Member
mmmm soft body physics
http://www.worldsfactory.net/2014/02/09/doa-dev-wants-exploit-ps4-gpgpu-soft-body-physics
Team Ninja are making a PS4 game http://www.neogaf.com/forum/showthread.php?t=764945
Dengeki Online, the website of the renown Japanese magazine, published a roundtable interview with some of the most important Japanese game developers. The focus of the questions was obviously PlayStation 4, which will launch in the land of the Rising Sun on 22th February. Among all of it, we found a particularly interesting piece of information coming from Yohei Shimbori, Director of Team Ninja inside Tecmo Koei Games.
The fourth question by Dengeki asked developers What part of PlayStation 4 they wanted to challenge?, and Yohei answered with the following statement:
I would like to achieve a cutting edge representation of soft body physics by taking full advantage of GPGPU. Right now, even if we try it tends to become unrealistic, ignoring the law of conservation of mass, but I would like to take it to a level where the warmth of the human skin is correctly shown. It is a thing that you want to pursue particularly with a fighting game, where flesh collides and blows connect. This is my personal obsession (laughs).
http://www.worldsfactory.net/2014/02/09/doa-dev-wants-exploit-ps4-gpgpu-soft-body-physics
Team Ninja are making a PS4 game http://www.neogaf.com/forum/showthread.php?t=764945