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Tearaway - The Modern Age Mario 64

I can see where the OP is going with that title. Sure it is probably going to backfire but let's be honest, Tear Away (looks) quite innovative, and to add fuel to the fire Puppeteer is better than the entire New Super Mario Bros series and DCKR as well for that matter.

Presentation wise? Sure. Gameplay wise? Hell no.
 
Rare ran that sub genre of platformer into the ground almost 15 years ago. If tearaway is trying to bring it back that's a same because the game looked pretty good from what I saw.
 
I predict lots of venom in this thread. The Puppeteer thread that asked Nintendo fans to give it a shot went down in flames.
 
tumblr_m650qwKne51r7cs8z.gif

Haha, my bad. Guess I've been spoiled by the Galaxy games.

I still have my doubts about Media Molecule matching even SM64's mechanics and level design.
 
You say you read the OP but your comments don't actually reflect it. What does sales have to do with this thread?

And hyperbole galore yikes. But I'm not even gonna bother addressing that. This thread isn't about sales, metacritic etc etc. People are just way too defensive when it comes to Mario. The OP is giving both games a compliment.
OP is saying:
Tearaway is colourful
Colourful like Mario 64
Remember when we first played Mario 64? It blew our minds
Now imagine giving a kid Tearaway! It'll blow his or her mind!
So Tearaway = Mario 64

Just because... logic!
 
Why does it always seems like any game that was considered amazing and is old is automatically better than a new game within the same genre? You guys have to understand that when Mario 64 came out the 3d platformer was brand new so there was no standards or check lists on what should be in the game.

Anyways, Tearaway has been getting nothing but good impressions from the people who played it so I'm looking forward to seeing the reviews.
 
You're not a fan of Sony's outings ?

I won't say I'm not one, just not as much as Nintendo's. I still prefer PS360 over Wii this generation though. Anyway, that has less to do with me but more of what kind of reply I'm expecting the thread will get because of its title. I apologize for being too cynical if the guy I previously quoted meant what he said.
 
Haha, my bad. Guess I've been spoiled by the Galaxy games.

I still have my doubts about Media Molecule matching even SM64's mechanics and level design.

I don't even think Tearaway is really comparable to SM64 on a mechanics level. The gameplay looks completely different, and its focus is the world of paper and what they could do with that from a creative standpoint rather than refined jumping mechanics.
 
Well, it certainly LOOKS like an N64 game. /s


I'm looking forward to Tearaway too but a thread title Iike that is just asking for fan rage. I hope you're prepared for anger, bile, and all-around venom.

I am, and then I'm prepared for people to eat their /s once they actually check it out :P

I could recognise Mario 64 (and N64 in general) all over my face within seconds of the video.

That gif is a bit crazy being repeated like that :P I'll give you that.
 
Media Molecule is 0-2 from what I've played when it comes to controls and game mechanics. Comparing any game from them to a Nintendo title, much less Mario 64, well, that's a mighty big claim right there.
 
OP comparing a game that's not even out yet to one of the most influential games of all time and I'm the one that's being hyperbolic?

Yes. He is comparing presentation, charming atmosphere etc. Not hard to do and definitely doesn't need hyperbole to do so.

Like I said, the moment the name Mario comes up some fans get way too defensive.

OP is saying:
Tearaway is colourful
Colourful like Mario 64
Remember when we first played Mario 64? It blew our minds
Now imagine giving a kid Tearaway! It'll blow his or her mind!
So Tearaway = Mario 64

Just because... logic!

it's his opinion. It's not a matter of logic per se. I like this movie it's was fun. I think this upcoming movie 'looks' just as fun. Will it change once the movie comes out..who knows. Similarly, in this situation also, the point is a rather simple one and people have already made up their minds about the thread the moment they saw the headline.

The OP is at fault because he should have known how defensive people get about Mario on gaf (we saw it with that puppeteer thread recently too). It does Tearaway a disservice. Now we are arguing about the mario 'vs' Tearaway instead of the game itself with comments about metacritic, sales etc in the mix.

A good sign that it's time to bail on the thread lol
 
Why does it always seems like any game that was considered amazing and is old can't be matched or better than a new game within the same genre? You guys have to understand that when Mario 64 came out the 3d platformer was brand new so there was no standards or check lists on what should be in the game.

Anyways, Tearaway has been getting nothing but good impressions from the people who played it so I'm looking forward to seeing the reviews.
I don't think anyone's saying Mario 64 is a pinnacle of gaming that can never be matched. Galaxy games for instance exceeded it in many ways.

However, it's very hard, perhaps even impossible to match the impact of Mario 64 because like you said, it created all the 3D platforming standards. That's why the thread title is ridiculous.
 
Clearly a bait title, but dang it I was glad to click on it. Because now I have to get this once I get a Vita (whenever that'll be).
 
Can't wait till this game is on PS3 and PS4 come holiday 14. Sadly this will be true.

Out of all the Vita exclusive games, statements like these regarding Tearaway really confuse me. The experience would be so vastly different that they'd effectively be different games as a controller is not how this was designed to be played.
 
tearaway looks like it'll be a super linear affair with some neat sidesteps for extra challenge along the way and that is totally and completely fine. it's not really like super mario 64 because tearaway seems to constantly be pushing the player towards a single goal without taking them to a hub world or asking them to unlock the next area by finding so many widgets and whatnot. that's not a knock against either game- they do what they do well, but they're different.

i do agree with the notion that tearaway looks like it will probably be the most original 3d platformer since mirror's edge. from what i played it did not feel like a floaty do-it-yourself media molecule game, but a more personalized affair. the charm was genuine, and it centers around guiding your little dude or dudette to deliver a letter to... well, you. i'm not sure why i find that so fascinating, but i do. i think it helps that media molecule goes to great lengths to continuously incorporate the player into the game using the vita's features, and even though it's gimmicky, it never feels forced.

if this thing turns out to be a chunk of meh, i'm going to be incredibly disappointed.
 
tearaway looks like it'll be a super linear affair with some neat sidesteps for extra challenge along the way and that is totally and completely fine. it's not really like super mario 64 because tearaway seems to constantly be pushing the player towards a single goal without taking them to a hub world or asking them to unlock the next area by finding so many widgets and whatnot. that's not a knock against either game- they do what they do well, but they're different.

I'm surprised, people kept telling me it's very open. Well either way, I'm sure it'll be fun.
 
I think Tearaway looks incredible and like a lot more fun than the LBP games, but I don't know if I'd compare it to Mario 64. That said, I hope it does well enough that the franchise can expand. I'd love to see them try this style on the PS4.
 
Why do these Sony platformer threads always have to namedrop Mario? The games are awesome enough on their own.

I've no idea. It just immediately draws focus to 'is it really as good as that' followed by a lot of rage and negativity when it isn't.
 
I'm surprised, people kept telling me it's very open. Well either way, I'm sure it'll be fun.

it could be really open. i'm sure all i played was just the tutorial stuff if that's the case. i'd love to be surprised. i've been on something of a media blackout on this thing.

i sorta did the same thing with mirror's edge- i thought it was an open-world game, and it turned out to be super linear. but i loved what the designers did with it, even though it wasn't what i had been expecting (i hadn't played it though).
 
Quick! Everyone gather around the sacred cow! This is no time to read the OP!

Tearaway does look pretty cool and genuinely original. I'll give it a go even though I'm not big on platformers.
 
That kind of is the impression I'm getting, from a gameplay perspective. And for all the crap I've said about how I prefer the heavily "designed" courses of modern 3D Mario games, I'm looking forward to revisiting this style of gameplay too. The craziest part is I'll be doing both on the same day!

yeah, should be an amazing day for platforming fans. tearaway i think is going to be a crazy and unique experience. maybe not mario 64, but i think it'll give me the same vibes as psychonauts and will become something i replay for years to come. at least thats the vibes i get from poring over all the prerelease stuff

2D Mario. Unlike Zelda, Mario didn't transition as well to 3D. Also banjo was the better platformer on N64.
wouldnt a game need to have more than one world focused on the platforming to be a better platformer
 
Doesn't it just look right?

Credit to Totobeni

It totally has that Banjo, Mario feel to the world - 10 lucky kids will have their minds blown.

How do some of you not see it? :S Unless you still didn't watch the video?

You can totally tell the level is huge and open as well. There are nice things the way they want you to go but there are lots of paths (look past the sign at the start, down the hill and how it all goes round - it just has that faded look to avoid pop-in since the level is big).
 
I might be wrong, but I didn't get the impression the OP was saying Tearaway will be the "new Mario 64" in terms of its impact on the industry. He's just saying it's a modern throwback to that style of game, which is pretty rare nowadays.

I think it'll just be another forgettable vita title...tbh.
 
Ok, NOW I'm sold on Tearaway. I was kind of vaguely interested it as THE big Vita first party title, but now it really does sound like it may be something I want.

Though I may still wait on impressions. Knowing jump mechanics are better helps, but I was still bored by LBP when I wasn't playing with others.
 
Ahaha, no. No offense, but hardly any game can get such title. I don't see this game influencing the entire genre like SM64 did.
 
Ahaha, no. No offense, but hardly any game can get such title. I don't see this game influencing the entire genre like SM64 did.

With enough funding from Sony for marketing I could see it!

Imagine the leap it will be from playing angry birds and that running game or even NSMB.
 

most of the challenges to get puzzle pieces don't rely on a lot of platforming. usually the platforming is just getting to the place that starts you on the path to get the piece. sm64's structure was different because it actually set you on a path to get a star. b-k made you find out where a puzzle piece might be, which required more exploration and puzzle-solving than platforming.
 
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