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Tech.co.uk looks ahead to Xbox 2011/720

Angry Grimace said:
Anyone who is still deluding themselves that all games will be downloadable is dreaming wildly for about 8 billion reasons, primarily, how are you going to get the bandwidth to do that?
I suppose that depends where you live. Some countries already have the infrastructure to handle it.
 
My biggest gripe is going to be getting rid of these long loading times on these games. I would hope most of them load off the hard drive and come with HD-DVD/Bluray combo drive.
 
BobTheFork said:
QFT
and call it the Xploder

:lol :lol :lol

Wow, those figures are way past what the actual specs could be. There's no way any body would even develop something to take advantage of that.

4TB HD and 16 processors at 5 Ghz. Unless it's gonna be the size of my surround sound audio receiver, that's fucking ridiculous.
 
360 resonates better than Xbox, the next system should be called the 360 II.

There are talks of moving everything on the cpu side to the Gpu, so it might be likely that the 360 II will only contain a 32-64 core GPU. 4gb of ram and 120gb HDD might be in the base line config.

Retail at $299 base configuration with 120gb HDD.
 
Thats some crazy specs hehe :P It might be possible to make something like that in ~4 years from now, but i'm betting it will be too damn expencive to sell as a console.
 
sh4mike said:
- launch @ $299
- similar (close to identical) programming versus 360
- small upgrades over 360 (e.g. 1 GB RAM, faster cores, etc..)
- full BC (=HD-DVD drive probably)

Make it easy to program, cheap to buy, and a light upgrade in technology. Games look good enough today -- launch with the capability to do Crysis with extra sparkle and consumers will bite. Rinse and repeat every 4 years.

Consoles should be more like a Honda Accord. Make them progressively better over time with newer technologies, keep the price the same, and update often (with full BC).

This would be my guess as well. I think that Sony and Microsoft have learned their lesson this gen, that price is all-important. I could see 2GB RAM maybe (shared), and I agree that full BC will be extremely important.
 
If current market trends continue we would see Microsoft release their next console first around 2009. The original Xbox had a 4 year life cycle prior to Microsoft jumping ship to the more powerful Xbox 360. The Wii is giving the 360 a good run and if it does surpass Microsoft this holiday and again next holiday, there will be no reason for Microsoft to stick around until 2011 getting its ass handed to them. I think the same for Sony. These companies may want longer life cycles but us, the buying public dictate how long a console stays alive. Only successful consoles (market leaders) hang around after new hardware releases. Just take a look at the current state of Xbox, PS2 and Gamecube. Only one of them is actually a viable competitor this holiday.
 
yikes... that machine sounds like a power hog. I think if microsoft found a way to store more game information on DVD 9's with some new compression technique then i can see it last till 2007... but it's already two years in and developers are having issues with dvd 9 space.

if they figure a way around that... there should be no issue for lasting until 2011... the only console i can see do that is sony's playstation 3 thanks to cell and blu-ray.

only thing i hope for in 2011 as far as consoles go is that there will be no more multiple sku's.
 
itsgreen said:
HD space is bullshit. I doubt it will have more than 1tb of space.

Crazy Ken Kutaragi spoke about everything being accessed directly from servers. Obviously this won't be for a while (we need crazy bandwidth) so I think the next gen systems will have a fairly large hard drive. I hope for 1 tb and the possibility for external HD storage.

I tend to play a lot of games that are stored on my HD for the convenience.
 
I think a 1tb hard drive will be what the next gen consoles ship with. You better bet that both Microsoft and Sony has learned a thing or two from Nintendo's Wii so I fully expect waggle in the next MS and Sony consoles. The PC gaming market is going to continue to rapidly expand. After seeing games like Crysis, in 4-6 years it is very possible that 32-64 core machine will be the norm (according to Intel documents). Gaming it closing in on realistic graphics. That being said, I do not know if Microsoft and Sony will once again compete for how fast their machines are or if they will try and make something cheap with a lick of innovation in hopes of capturing market share like the Wii did and is still doing.

That then lends the question, will Nintendo try and innovate again? The innovation of the Wii controller proved very useful for them becoming number one again but you know Microsoft and Sony will likely copy the controller in some fashion or another. So Nintendo may need some new innovation in order to continue to be able to compete. Sony and Microsoft don't care if they lose money so they can offer a more beefier machine at the same price that Nintendo can, since Nintendo wants to make a profit from each Wii sold. I also believe the successor to the DS will have tilt functionality (remember Nintendo patent) and perhaps rumble built in.

Beyond that, at this early time, everything is speculation and it really is difficult to gage what any of the three companies will do with their next gen systems. I of course would love to see the technology listed in this article become the norm in a short few years but I don't think Microsoft and Sony are going to risk it since Nintendo undermined them by creating a cheap and innovative system. Microsoft and Sony will try to copy Nintendo's success. At least that is my prediction.
 
No, The box this site proposes would cost 1200 dollars or more to build and then you enter into the PS3 scenario where no one wants to pay that much.

My tentative idea for the "next xbox" would be as follows-

Xbox 1080 (see because whereas 360 is 1 revolution , 1080 is 3 revolutions that makes it better and also you can cross market with 1080P full HD)

The goal will once again be profit first , everything else second.. well perhaps profit-quality control then everything else. MS will build a smaller much cooler running box with technology that's cheap and easy to mass produce but still atleast a little better then what's in the 360 right now and they'll launch it at a lower price to sell more systems faster.

This won't be no rush launch like 2005's 360,000 360's on day 1, no it'll be 1 million systems day 1 US followed 2 weeks later by 1 million systems in Europe and a week later with 250,000 day 1 in japan where it will come at a lower price and prepackaged with 2 or 3 games.

The xbox 1080 will be 100% backwards compatible with all 360 software, xbox 1 game discs will NOT run on it but the forthcoming digital download xbox 1 games will also be downloadable on the 1080.

Graphically the systems capabilities will be 150-200% of the 360- Something like gears of war which ran at a locked 30FPS @720p on 360 will now be able to run at 60FPS @ 1080p. Whatever changes need to be made to the hardware to accommodate that example would be contained in the box. Likewise, there would actually be an enforced minimum resolution/FPS/AA requirement for ALL games on the system. That limit would be 16X AA @ locked 30FPS @ 720p, games that wouldn't meet this minimum requirement would have to settle for digital distribution which would be much more open on the Xbox 1080. Another example of what I'd expect the 1080 to be capable of - running crysis at that enforced requirement. So whatever that'd take that's what'd be in the guts of the machine.

The systems interface would allow you to toggle between the 360 or 1080 dashboard depending on what games you had inserted and which marketplace you wanted to use. There'd be digital download games that are only for the 1080 so they'd be on the 1080 marketplace. It should also be noted that your gamertag and gamerscore will again carry over and you'd now have 3 seperate scores displayed in your profile- one for the 360 dashboard that'd be ONLY 360 games and in the 1080's dashboard you'd see a 1080 only score and a lifetime total.

The format though.. I figure there'll be dual releases like the ps3 has , games that come to the network as well as retail but for the most part games will still be primarily released at retail on a disc. The issue though is what disc, I absolutely do NOT see a dual format drive being included , MS has backed HDDVD so unless it's abandoned by early 2010 that's what'll be in the box, in fact even if bluray wins I still see some sort of HDDVD tech being in the box over MS using a bluray drive, it'd probably be cheaper and by 2010 they could have quad layer discs that hold 39 gb which should be more then enough.

The question of a harddrive though... This is where things get iffy. I don't see them splintering the market like the 360 did but hardrives are usually a set price and never really get super cheap. To remedy this I think the console will have internal flash based storage of 17 gigabytes, 16 gigs of this would be used ONLY to cache game data and would act like an install file dump. The extra gig would store your gamertag and saved game data. You would then also have 2 options for external storage space- 8 and 16 gig memory cards of the flash based variety for 50 and 100 dollars OR you could buy a hard drive , much like the 360 doing BC for xbox 1 games you'd have to buy an actual harddrive to utilize HD capable 360 games, only xbox 1080 games would use the onboard flash storage. This harddrive would basically get replaced annually by a bigger one that costs the same and old stock would be slashed in price. I think it's safe to say given where we are today that you could walk in and buy a 200 gb HD at launch and it'd cost 150USD. Again prices would seem high but that's because they are still trying to make money here.

The controller would remain mostly identical to the current one, perhaps slightly better on battery life, it'd still be wireless only now the headset would be only wireless. A tilt sensor or gyro ... idono I just don't see it happening.

Games- expect the RnD on this to give out sample specs to developers 18 months prior to launch so that games will actually be up to par, there'd be a migration program that'd essentially make porting a half done 360 game to 1080 a simple and painless process.

So the xbox 1080 will launch at 300 USD , 8gb memory for 50 USD, 16 gb for 100 USD and 200 gb hard drive for 150 USD. The system would only have this single SKU to save manufacturing time and money.

Guesstimations at specs in list form-
Cpu 4ghz 8 core
Gpu 2x the 360
ram 4 gb

System size would be 15% smaller then the 360 and the power supply would be half as big but still external, adding the hard drive would make the unit roughly the same size.

The only reason to upgrade would be becuase the 360 will be fazed out of production within 18 months of the 1080's release and the 1080 would simply be a more reliable console and well, the new sequels to your favorite games would be there. There wouldn't' exactly be any sort of revolutionary new ideas at play, just a 360 only nicer looking.
 
Cedeo said:

Why don't you want it?

I don't want game boxes lying around
I don't want my discs being scratched/ damaged by my kids (that I dont have atm but will have in the next five years)
My gf always swaps my game discs out of my ps3 to watch sex and the city. Pain in the ass expecting pro evo in there and having to change it.
Cheaper - less packaging/printing costs/
Faster. when the game has gone gold, we get it
Don't have to deal with crowds/parking/gamestore employees.
Convenience of having games stored on my machine - i play a lot of Warhawk, PSN games and GT5P demo because they are there.
 
Hmm yeah umm no.
CPU: more than likley 4-5 core CPU
Memory: 1 GB minimum, we'll see what will be the cost crusher.
Hard Drive: Nothing huge here, minimum 100 GB.
GPU: a higher end 9 series nvidia GPU, maybe higher depending on how we progress.
Drive: Not sure about Xbox, but PS will probably continue with Blu-ray that will output 1400p or whatever the new resolution will be (already annouced).
Controller: this one is tough, could be conventional controller, maybe something obscured.
 
RobertM said:
Hmm yeah umm no.
CPU: more than likley 4-5 core CPU
Memory: 1 GB minimum, we'll see what will be the cost crusher.
Hard Drive: Nothing huge here, minimum 100 GB.
GPU: a higher end 9 series nvidia GPU, maybe higher depending on how we progress.
Drive: Not sure about Xbox, but PS will probably continue with Blu-ray that will output 1400p or whatever the new resolution will be (already annouced).
Controller: this one is tough, could be conventional controller, maybe something obscured.

I think they'll stick with 1080p for a while. They've been burnt too badly this gen, trying to push the limits.
 
There are two practical real world things I want in XBOX 3

Reliability - A console should last 5 years from the moment you buy it. It should work from launch and people should not be asking for smaller die sizes in fear that their console will die on them.

Price - Please launch at $300, if they can launch at this price they have the market to themselves because people see gaming as a luxury, and a low priority one at that (to the average joe).
 
I mostly agree with the specs. The gpu will have as little combinational parts as possible though. The harddrive will be need be cause of the size increase of files overall. I think the cpu will be 12 cores though running at over 5 Ghz.
 
Läl @ fantasy specs. Löl @ name.

One thing's for certain: whatever it is, if it is, it will make Gabe Newell look like a titanic douchebag with its monstrous multicorisity.
 
:lol at people caling for 4/8GB RAM

After seeing what is being achieved gen with 512MB, 2GB of high speed memory for next gen has me very excited :D
 
Dizzan said:
I really, really, really, really WANT digital distribution, NOW.

well then so much for "cheapassgamer" and all those game collectors can kiss there stacks of games good buy..some parts of digital distribution make sence but 2011 is still WAY too soon to have all games released this way. there is still a huge % of people in this country that don't have broadband yet, and even with a massive hard drive, what about the people that buy 40-60 games a year?also what happens to bungie when they want to release Halo 4 lenendary edition?do they mail you the helmet?
 
Whatever its called, and whatever the specs may be: they better make it fully BC! My backlog is growing in epic proportions.
 
Geezer said:
:lol at people caling for 4/8GB RAM

After seeing what is being achieved gen with 512MB, 2GB of high speed memory for next gen has me very excited :D
Thank you.

On top of that, you get some extremely fast RAM, and competent developers and you can do so much more with less. Look at Super Mario Galaxy for instance. The only thing that game needs is a little AA and it'd be damn near visually perfect.

2GB of XDR, a 360 (or PS3) derivative console and you'll get mindblowing stuff. This isn't like the old days when you had to find a way to fit all code, resources, assets into 2MB of incredibly slow DRAM. It's an entirely different ballpark nowadays.

And it really should be enough.
 
Thunder Monkey said:
Thank you.

On top of that, you get some extremely fast RAM, and competent developers and you can do so much more with less. Look at Super Mario Galaxy for instance. The only thing that game needs is a little AA and it'd be damn near visually perfect.

2GB of XDR, a 360 (or PS3) derivative console and you'll get mindblowing stuff. This isn't like the old days when you had to find a way to fit all code, resources, assets into 2MB of incredibly slow DRAM. It's an entirely different ballpark nowadays.

And it really should be enough.

Also, remember that 1080p tv's are going to be the standard for a long time to come, which is all consoles will output. 1080p will only ever need so much texture memory (alas, 512mb really isn't enough) but ram does get redundant at some point. Then again, with Crysis size levels, 4gb might just be a safer bet.

I think it really depends on how much DDR3 (or whatever ram standard there is at the time) costs.
 
This is a joke, isnt it? Neither 8GB of memory nor 4TB HDD will be in the price range for a console (and with Full HD being a standard for quite some time, who needs it?)

Build in camera? What a stupid idea. And if you want guesture control beyond Wiimote it should be either 2 or 4 cameras.

and 32 CPU cores, sure, havent you heard developer already have problems effectively using just 3 or 4 ?
 
Personally, the graphics on the 360 are good enough for me. I just want everything to be 1080p standard and be running at 60FPS.

There's no way MS or Sony are going to continue with the "who's got the best hardware" penis measuring competition. Not with what's happening now.
 
2GB RAM in 2011 would be really really cheap. Cheapness of Nintendo-like proportions in fact. In 2011 PC graphics cards will ship with more than twice that. Even if consoles will be much further behind PCs next-gen than this gen they should go with 4GB at least, unless the suits drink too much of the Wii kool-aid.
 
Durante said:
2GB RAM in 2011 would be really really cheap. Cheapness of Nintendo-like proportions in fact.

Isn't that the whole point? I think that for all console manufacturers price and reliability will be the #1 priority in the next round.
 
Memory bandwidth is more important than memory size.

>100GB/s+ bandwidth should do nicely for great levels of AA, motion blur and advanced lighting techniques.

256bit buses are a necessary minimum.
 
A possible future by 2011 is that Microsoft introduces a 360 product refresh with nothing more than upped cpu clock and double ram using hd dvd or a similiar disc format.
With Sony bleeding so much money right now they may choose to follow and it allows Nintendo to play catch up.
 
DrXym said:
2011 seems way too late for the successor. The XBox didn't exactly have legs that long.
Seems to early. PS3 will last until 2013 and Nintendo might release some Wii HD until 2011.

So will probably see 3 PS3/360 level systems in 2011 and beyond, do you really believe developers are willing to start a new generation for just one system, most are happy they are just getting used to multicore programming and the production values needed for this gen, some prefer the easy way and go the Wii/PS2/PSP route
 
Those specs are bloody ridiculous and far-fetched, not gonna happen. This generation needs to last for a long time imo. The graphics are getting more and more amazing with every cycle, and especially for the PS3, the potential for this generation is amazing.

To me it all depends on what nintendo does. Clearly it will be the market leader this generation, and it looks like 2012 will be the earliest WiiHD will come to fruition. I really hope to see PS3 and 360 not follow Nintendo's schedule and give their systems at least a 7-8 year cycle so that they can do the necessary upgrades and still be introduced at a mass market price.

I'd be psyched if the next gen were VR.
 
Guy Legend said:
Same. And neither would retailers.
I'm not a retailer so I have no qualms with digital distribution at all if I own the keys. I fully support it - hell, I'd even support an option to buy an upgraded hard disc sku (all versions of the next Xbox should have a hard drive by default obviously) for digital delivery a few days in advance of the game being shipped to retailers. Retailers would still get their discs from customers who want them and people who don't have a problem with downloading the game could do so.

This article is a little far-fetched, but to say it's too early in the generation to think about this is short-sighted. Console generations are typically five years and in two months it'll be 2008, (approximately) three years since the Xbox 360 first came onto the scene. I imagine Microsoft is well underway with their next console and we'll see it (or heavy news on it) 2-3 Christmas' from now. I just hope Microsoft recognizes their few but weighty shortcomings: QA on the consoles and lack of a hard drive by default.
 
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