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TESIV: Oblivion - So you want to start using mods, eh?

Yes but I'm not fully understanding what I should do with that filter esp. Since I'm trying things out, I haven't installed Wrye Bash yet.
 
frogg609 said:
Yes but I'm not fully understanding what I should do with that filter esp. Since I'm trying things out, I haven't installed Wrye Bash yet.
You have to disable the filter esp, or your game will crash.
 
Ledsen said:
You have to disable the filter esp, or your game will crash.


Gotcha. Thank you. Does anyone else notice that whenever quitting out of Oblivion Windows 7 says the game crashes almost every time?
 
frogg609 said:
Gotcha. Thank you. Does anyone else notice that whenever quitting out of Oblivion Windows 7 says the game crashes almost every time?

Happened to me, too. It was a mod. Had to disable them all and then re-enable one by one, testing the game after each one to see which one caused it.
 
Hey was wondering if someone could help me.

I'm just installing my first mod which is the Oblivion Graphic extender v3. I downloaded the Core, and the standalone effects which I think is all you need

First off, I couldn't actually make an OMOD out of the core. The read me says something about using Wyre Bash but I already tried that thing, and no, not happening. However the manual installation seemed easy enough, just extract the date to oblivion/data. So I did that but not sure if that's going to work.

The biggest problem though and this has come up a couple times so far is when I'm going to make an OMOD I get a message like

"This folder contains esp files in sub directories, blah blah, you may need to attach a script"...basically.

What do I do here?

Sorry if that was confusing I'm brand new to this.

edit: nevermind I got it to work. Only problem now is the ground all around me is purple! I guess it's a known shader issue but it almost gave me a heart attack upon exiting the sewers. Thought I had fucked up one of the mods lol
 
frogg609 said:
Gotcha. Thank you. Does anyone else notice that whenever quitting out of Oblivion Windows 7 says the game crashes almost every time?

I have this problem also! Every single time, but I have no mods installed?
 
Has anybody experienced this before I would be in a long dungeon crawl and when I am finally finish and exit the dungeon the game crashes. When I say long I mean like an hour or more.
 
TrounceX said:
Hey was wondering if someone could help me.

I'm just installing my first mod which is the Oblivion Graphic extender v3. I downloaded the Core, and the standalone effects which I think is all you need

First off, I couldn't actually make an OMOD out of the core. The read me says something about using Wyre Bash but I already tried that thing, and no, not happening. However the manual installation seemed easy enough, just extract the date to oblivion/data. So I did that but not sure if that's going to work.

The biggest problem though and this has come up a couple times so far is when I'm going to make an OMOD I get a message like

"This folder contains esp files in sub directories, blah blah, you may need to attach a script"...basically.

What do I do here?

Sorry if that was confusing I'm brand new to this.

edit: nevermind I got it to work. Only problem now is the ground all around me is purple! I guess it's a known shader issue but it almost gave me a heart attack upon exiting the sewers. Thought I had fucked up one of the mods lol

Yeah you don't really make an omod out of external programs like OBSE or OBGE. Just put them where it says in the readme.
 
Are there any mods that fixes the faces? I might want to give the game another chance with some basic mods, but those faces are so incredibly awful that they'd take me right out the game.
 
Antagon said:
Are there any mods that fixes the faces? I might want to give the game another chance with some basic mods, but those faces are so incredibly awful that they'd take me right out the game.
try searching tesnexus for "better looking" mods and there is TNR
 
Ledsen said:
Yeah you don't really make an omod out of external programs like OBSE or OBGE. Just put them where it says in the readme.

Thanks.

I guess I'm still a little confused about OBGE though. I have the core program and it's installed but now what? The standalone effects I downloaded don't seem to effect anything and I don't know where to turn them on or anything. This is pretty much the last step before I'm ready to go. Already have all the big mods up and running like OOO and oblivion xp (which is awesome) I'm just missing the effects shown in some of the screenshots.

Could you maybe link me to what I need exactly? That would make it a bit easier.
 
TrounceX said:
Thanks.

I guess I'm still a little confused about OBGE though. I have the core program and it's installed but now what? The standalone effects I downloaded don't seem to effect anything and I don't know where to turn them on or anything. This is pretty much the last step before I'm ready to go. Already have all the big mods up and running like OOO and oblivion xp (which is awesome) I'm just missing the effects shown in some of the screenshots.

Could you maybe link me to what I need exactly? That would make it a bit easier.
There should be info in the readme about how to activate the effects.
 
Damn I think I may have ruined my shit. Installed OOO and it has made the game damn near unplayable. Have to abandon nearly every quest chain due to running into nary unbeatable mobs. I'm sure the momentum picks up as you level up but damn if it isn't a buzzkill right now.
 
Epix said:
Damn I think I may have ruined my shit. Installed OOO and it has made the game damn near unplayable. Have to abandon nearly every quest chain due to running into nary unbeatable mobs. I'm sure the momentum picks up as you level up but damn if it isn't a buzzkill right now.

Well, that's kind of the point. The further you get in a quest line, the harder it will be. It's pretty logical, really.
 
I think in general with OOO you got to be level 20+ to be confident enough to take on some of the harder foes.

Have you tried playing OOO with CM partners? It makes it a little easier going out their with a group of adventurers instead of going at it alone.
 
Ledsen said:
Well, that's kind of the point. The further you get in a quest line, the harder it will be. It's pretty logical, really.
Agreed but this is either the first or second quest in the chain.

Drop the difficulty in gameplay options until you don't die so fast.

I suppose this is my next logical step.

Have you tried playing OOO with CM partners? It makes it a little easier going out their with a group of adventurers instead of going at it alone.

What's this now?
 
Epix said:
What's this now?

http://www.tesnexus.com/downloads/file.php?id=7819

The CM Partners Mod is a companion system that provides everything required to recruit and organize a party of adventurers. If all the NPC files are installed there will be 70 Partner NPCs located in the taverns, inns, hotels, and boarding houses throughout Tamriel looking for others to join up with to seek the wealth and knowledge this land has to offer. In addition there are 8 beasts and minions that can become your pets, familiars, or minions. Both NPCs and creatures have Quick Menus of the most common commands. To access the Quick Menu, go into sneak mode, place your cursor on the one you want to interact with, and hit the space bar. NPCs also have an extensive dialogue command system including commands that the entire party will obey.

You can even create your own custom companion if you feel like it.
 
Epix said:
Agreed but this is either the first or second quest in the chain.

If it's somewhere far away from a town or from the capital, this is to be expected. The further away from a city you are, the harder dungeons and enemies will be. Most of the time.
 
Any tips for good hair mods? I know about Corean hair and Rens beauty pack, but they look way too anime-ish for my tastes.
 
Ok, got everything I wanted installed, but I have one problem. Some dialog options seem to be missing audio. When I choose the options the npc just seems to stare at me for a while. I've had this happen when choosing about local prices (with the low and high price options) and when Thoronir is asking me for help with some problems. Anyone got any idea what can cause this? Tried to google for it, but can't find anything.
 
Before last week it has been almost 2 years since I played Oblivion so I don't remember much about the vampires in the game, but I encountered my first dungeon full of ancient vampires in OOO. I thought I was going to have to turn around and run like hell but they are all friendly, not a single one attacked me.

Is this right? Or did I mess something up?
 
I just bought this on sale in the double pack on steam, and I figured maybe I'd try a graphics mod, but I don't know what my computer could run. It's nothing hugely special, but I can run this game on the highest settings vanilla.

Here are my specs:
Intel Core 2 Duo @ 2.53 GHz
2.00 GB Ram
ATI Radeon HD 4650
Vista 32-bit

I hope that helps. It seems like there's a lot of mods, but I don't know what my system could run.
 
PigSpeakers said:
I just bought this on sale in the double pack on steam, and I figured maybe I'd try a graphics mod, but I don't know what my computer could run. It's nothing hugely special, but I can run this game on the highest settings vanilla.

Here are my specs:
Intel Core 2 Duo @ 2.53 GHz
2.00 GB Ram
ATI Radeon HD 4650
Vista 32-bit

I hope that helps. It seems like there's a lot of mods, but I don't know what my system could run.

I'm on a laptop with

Core 2 Duo i3 330m @2.13 GHz
HD5650m
4 GB ram

and I'm running everything in the OP except MGE with good fps. You have a better rig than mine with the exception of ram, which maybe you should upgrade to 4 gb. There are a few demanding mods that I can't run, but maybe you could (at least wiht 4 gb ram): Open Cities, RAEVWD, etc.
 
Ledsen said:
I'm on a laptop with

Core 2 Duo i3 330m @2.13 GHz
HD5650m
4 GB ram

and I'm running everything in the OP except MGE with good fps. You have a better rig than mine with the exception of ram, which maybe you should upgrade to 4 gb. There are a few demanding mods that I can't run, but maybe you could (at least wiht 4 gb ram): Open Cities, RAEVWD, etc.


Okay! I was at least planning on running something to improve the textures, that mod that makes the outside more varied, and maybe something to make the character models look better. I guess I'm gonna start modding here pretty soon then.
 
I had no trouble modding a non-Steam Oblivion.

But now I bought it on Steam (along with Morrowind) and so far added the unofficial patches, OBSE, OBGE, and male body replacer... this is what I got.

f96lgmJ.jpg


WTF! I disabled the body replacer, but it's still there!
 
Aaaaah! Holy shit dude you almost gave me a heart attack. Anyway, I don't know what you did wrong. Modding Steam Oblivion is exactly the same except you install OBSE a bit different (I assume you did this). §
§
 
Haha that's horrifying. First thought would be messed up texture for the body replacer but the environment textures look all messed up too so I think it might be an issue with OBGE. Never used OBGE so I can't say for sure. Try disabling it and trying again.
 
Ah, so you think it's OBGE too eh? OBSE is fine... I think, I followed the instructions (copied the .dlls to the SteamApps -> Common -> Oblivion folder)

Anyway I decided to do a fresh reinstall. Will see what happens later after work.
 
Alright, seeing as I'm about to build my first PC (the parts are in the mail), I'm rediscovering this thread. This whole process is one of the most complicated-sounding things I've ever seen, but I'm going to try to get through it. For the moment, I'm going through the links and downloading stuff onto a portable hard-drive for future convenience.

Some questions:

1. I should download the OMOD version of everything that is offered as an OMOD, right? Everything needs to be in this format or made to be in this format...except for textures? I'm sorry, I'm really stupid when it comes to anything having to do with computers and programs.

2. My PC is going to have an Intel i5 2500K CPU, a 560ti graphics card, and 4 gigs of ram. I'll be able to use just about any graphical mod without a hitch, right?

3. I've heard that the game does wacky stuff on 64-bit systems because it's not designed to use more than 1.8 gigs of memory. However, I think there's a mod out there that fixes that, but it isn't a part of the guide. How would a person install something like that?


Sorry if I sound stupid, but I've never really modded a game before, and all of this is so, so complicated. I'll probably be visiting/venting on this thread a lot soon.


EDIT: Alright, so I'm going to have Windows 7 64-bit and my version is the Steam game-of-the-year version. Don't I need to make sure that the game is not in the program files, but rather in just the C drive? In order to do that, I should probably install Steam outside of the program files, too?
 
pirata said:
Alright, seeing as I'm about to build my first PC (the parts are in the mail), I'm rediscovering this thread. This whole process is one of the most complicated-sounding things I've ever seen, but I'm going to try to get through it. For the moment, I'm going through the links and downloading stuff onto a portable hard-drive for future convenience.

Some questions:

1. I should download the OMOD version of everything that is offered as an OMOD, right? Everything needs to be in this format or made to be in this format...except for textures? I'm sorry, I'm really stupid when it comes to anything having to do with computers and programs.

2. My PC is going to have an Intel i5 2500K CPU, a 560ti graphics card, and 4 gigs of ram. I'll be able to use just about any graphical mod without a hitch, right?

3. I've heard that the game does wacky stuff on 64-bit systems because it's not designed to use more than 1.8 gigs of memory. However, I think there's a mod out there that fixes that, but it isn't a part of the guide. How would a person install something like that?


Sorry if I sound stupid, but I've never really modded a game before, and all of this is so, so complicated. I'll probably be visiting/venting on this thread a lot soon.


EDIT: Alright, so I'm going to have Windows 7 64-bit and my version is the Steam game-of-the-year version. Don't I need to make sure that the game is not in the program files, but rather in just the C drive? In order to do that, I should probably install Steam outside of the program files, too?

1. Yes, but you should be familar with the whole OMOD conversion process
2. I'm not entirely sure about OBGE, but I'm pretty sure it and everything else should work if installed correctly
3. No idea, you'll have to link me, but the readme would be a good place to start

for the edit: I have the same thing and it's installed in the Program Files directory
 
Ookami-kun said:
I had no trouble modding a non-Steam Oblivion.

But now I bought it on Steam (along with Morrowind) and so far added the unofficial patches, OBSE, OBGE, and male body replacer... this is what I got.

http://i52.tinypic.com/2e361qb.jpg[IMG]

WTF! I disabled the body replacer, but it's still there![/QUOTE]

I'd probably enjoy playing like that.. lol looks entertaining.
 
Let me preface this by saying that I'm definitely not good at modding in any way.

I have no idea what I did but I could not get Qarls to work. I extracted it, copied the mesh and textures folders to the oblivion/data, merged them (should I not have merged?) then made an omod (which took an unexpectedly long time) and according to OBMM it was working, but nothing had changed in game.

In frustration I deleted all of it from OBMM, but I'm pretty sure all the files would still be in the oblivion/data folder, mixed with all the vanilla stuff.

Whatever should I do!?
 
Piercedveil said:
I'd probably enjoy playing like that.. lol looks entertaining.

Sadly the menu seems to be invisible too. I am essentially stuck in that mode while the text, etc. are invisible.
 
I didn't think character models could look scarier than they do vanilla, but that is some creepy stuff.

Reminds me that I need to get some character mods. Just something so the faces don't look like an abomination.
 
Ah man, I'm trying to create an omod for the Qarls texture pack but nothing is happening when I add the Folder where I put the textures and meshes folder? Any ideas?
 
Yeah I'm modding it now and have no idea what I'm doing. I extracted all these files and now I don't know what goes to what. I DUN GOOFED.
 
Sutton Dagger said:
Ah man, I'm trying to create an omod for the Qarls texture pack but nothing is happening when I add the Folder where I put the textures and meshes folder? Any ideas?

Do you mean nothing is showing up in the create omod window? There's two little buttons down at the bottom of the window. One says plugin next to it the other says data files. If you click the button that says data files, it should show all the files in the meshes and textures folder.
 
PigSpeakers said:
Do you mean nothing is showing up in the create omod window? There's two little buttons down at the bottom of the window. One says plugin next to it the other says data files. If you click the button that says data files, it should show all the files in the meshes and textures folder.

Yeah, that's what it was. So it created the omod but it wasn't showing up in any of the sections which show it is active (on the left in that program or in the data files list) so I moved the mesh and texture folders to the Oblivion Data folder instead, pretty sure it's working now?

Are there any standout features of OOO that I should notice? I'm not sure if it's installed correctly, I did select it in the data files list after I installed it? Also, what mod fixes the ugly textures of the landscape at at great distances?
 
I cannot get Qarl's texture pack to work. I'm running the Unofficial Oblivion Mod, and I copied the files and the supposed compatibility patch into the Data folder, but it didn't work and both are red on OBMM.
 
So I really want to use a wireless 360 controller with Oblivion, but I've had several problems doing so.

The biggest issue is with the left analog stick; the game hangs on the left input of the stick, which means my character will keep moving to the left even when I'm not holding down the analog stick. This same problem happens with Alpha Protocol, so I guess it's an issue with Bethesda's engine.

I've tried to use Xpadder to just map the keys on the controller, but the analog problem still persists. I can't find any way to disable controller input from the game.

Alternatively, a non-360 controller doesn't have this issue, so I could stick with that. The only other issue is that it's been a while since I've played this game on PC, so I've forgotten how to map everything I want onto the controller; every key, every button, right analog for camera, etc.

So long story short, what's the easiest way to get a controller working with this game, 360 controller or otherwise? I would prefer using a 360 controller, but if there's no way to fix that analog issue, then I don't mind using an alternative.

And please no keyboard/controller debates. I have a big TV and spent countless hours getting Oblivion to look pretty (more on that later). I want to sit back and enjoy the rapidly-aging engine for all it's worth.
 
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