Mockingbird
Member
No wonder the game is releasing.
Wasn't the third birthday a terrible game though?
I was thinking XII, XIV, and XV. Did VI changed?
Yes, read the edit to my previous post.
XIV shouldn't count. A Realm Reborn is a whole new game (kinda) and not in a good way either..
Wasn't the third birthday a terrible game though?
Yes, read the edit to my previous post.
XIV shouldn't count. A Realm Reborn is a whole new game (kinda) and not in a good way either..
Does booting someone to the curb for making a steaming pile that cost the company millions upon millions really count as "leaving" though?
thats not really his fault now, is it
thats been a problem of the whole company in the HD era
But the game was never in full development until at least 2011
What's funny is FFXIV's director is still working on ARR as Lead Designer.Does booting someone to the curb for making a steaming pile that cost the company millions upon millions really count as "leaving" though?
I don't think there's enough information available to say either way.Yeah, but SE mess dosn't explain why after 8 years we still have not game, at least is not all SE fault and at some point we should admit that Nomura management of the project was a failure.
Arguable three of the most important games Square produced ended up being plagued with problems, only to have them corrected by a different person later. XII being released, and then essentially fixed to what it should have been with the release of the international addition, and then XIV being scrapped for ARR. The only difference with XV is that we don't know at what point Nomura's mistakes end, and Tabata's fixes take over.
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Why do people care what Tabata did or didn't have a hand in before this. I mean, will this really change much for the final product? Unless they are going back to the drawing board, the majority of the game we get will still be from Nomura's tenure as director.
I'm kind of confused why have him step down at all though. Even if his role/part was done and he wanted to move on to KH3, that is possible if they still keep him on at least in name only. The only way this really makes sense to me is if Nomura wanted more time still, SE said no, and they are taking what is done and adding final touches and just releasing what they got. Which would be win/win for him I guess since if it is received well then he can still get credit for most of the content, and if it is received poorly he can point fingers and say they "rushed" an unfinished product.
Game wasn't even in development when it was first announced, was it? And then they had to take a bunch of people off it to help with issues regarding XIII/crystal engine development? I don't know if you can blame SE's horrible management of Versus/XV totally on Nomura. Next generation/HD development kicked SE's collective ass, no one knew what they were doing.
Yes, read the edit to my previous post.
XIV shouldn't count. A Realm Reborn is a whole new game (kinda) and not in a good way either..
I don't think there's enough information available to say either way.
It's not possible, it's fact this did occur at least once with XIII and pretty heavily rumored it happened again with ARR.I think we know enough of the SE direction these last years to make the statement that they aren't absolutly the only culprit here.
As other cases in the industry showed (Bioshock Infinite, MGR, DNF) lack of proper leadership is often the main culprit and the replacement of Nomura is anothe indicator of this.
Is possible that Nomura and his team was literally shackled in their offices for years, unable to work on Versus...I mean XV, while SE directors laughed at them? Well, yeah, is possible, but highly unlikely.
I think this is for the best. Whatever core ideas he had are probably going to be maintained, but I think his ability to lead the project has shown to be pretty wanting. Moving over to KH3 is probably for the best for all involved.
This probably means the game is nearing completion and having two directors at this point isn't needed (I hope) Which allows Nomura to focus on KH3 while. He has been the director of the title for 8 years now? If that's the case I'm hardly surprised by this. FFXV is still Nomura's game.
I really really hope that's the case.
That seems anecdotal but pretty plausible. ...I've kinda been wondering if the problem was in the the other direction. If Wada and other higher ups gave teams too much freedom and time to do stuff that it drained the company too much. Like, they were too developer friendly and didn't care enough about solid consistent release.I think we know enough of the SE direction these last years to make the statement that they aren't absolutly the only culprit here.
As other cases in the industry showed (Bioshock Infinite, MGR, DNF) lack of proper leadership is often the main culprit and the replacement of Nomura is anothe indicator of this.
Is possible that Nomura and his team was literally shackled in their offices for years, unable to work on Versus...I mean XV, while SE directors laughed at them? Well, yeah, is possible, but highly unlikely.
Game was announced on 2006
We're in 2014 and is still "IN DEVELOPMENT"
Now you get it.
YeeessssssThe main title receiving Nomura's attention at the moment is Kingdom Hearts III.
Game looks great now. Should have axed Nomura from the first or second year.
New CEO is a good man.
Everything you've seen is exactly as Nomura envisioned it as far as concept for world and characters......so I don't see how it looks any better with him gone.New CEO liked my post on facebook so I definitely like him![]()
Everyone keeps.the line SE Removed Nomura, I tend to think Nomura decided to leave.
Nomura is SE Japan's biggest name, and SE knows this, they want to throw his name on everything even stuff he doesn't really work on (XIII-2) and I really doubt that they would force Nomura off a project, hell he is making a dedicated line of action figures for them.
I find it far more.likely that Nomura chose to leave, even more.so when you consider that Nomura isn't on the FF Quality committee.
Maybe it was mutual, but no way he was "told" to step down.
If Final Fantasy XV doesn't perform well, perhaps people are no longer interested in home consoles
I wonder if this similar to the situation with Matsuno and FF12. I know Matsuno got sick during development, but it doesn't seem to explain the whole picture.
If you remember after the long development period of FF12, Matsuno left "for reasons" and/or was removed from being the game's project lead.
Now after half a decade of development hell for FF 15 it is looking like Nomura is being delegated to other duties.
I wonder if this if this has hidden implications in that SE board of director's felt Nomura wasn't competent enough to get FF15 out in a timely manner and decided to put someone else at the helm to finish it in his stead.
I suppose it could be much worse, Nomura becoming Madogiwa zoku (Window seated) for example.
Everything you've seen is exactly as Nomura envisioned it as far as concept for world and characters......so I don't see how it looks any better with him gone.
Not sure how I feel about this, Crisis Core was not very good...
I suppose it should at least come out now, which is better than nothing.
I like CC's combat system, it's fun but the missions design was very repetitive (PSP limitation i thought), same for Type-0 (although i haven't play it)
Crisis Core was fucking exceptional in every respect besides the repetitive mission structure. I love that game. I can barely imagine how awesome FFXV will be if it takes gameplay cues from that masterpiece. Whoever did the music for CC should be brought on board too.Not sure how I feel about this, Crisis Core was not very good...
I suppose it should at least come out now, which is better than nothing.
Fuck yes, hopefully the game gets released now.