Haha I even made a recap post to show people what a clusterfuck this game has been: http://m.neogaf.com/showpost.php?p=115081687&postcount=1359
This game has been a trainwreck development wise (and it still maybe is) from it's reveal on the 8th of May 2006 until even maybe Nomura's departure.
With the responsibilities that he had for this game while also having to work on other projects everyone could see that the man had too much on his plate. He said one time he likes to work on only one game at the time.
In 2006 he and his team were mainly working on the international version of Kingdom Hearts which delayed the development of Versus. They were only working with a small team on the art and pre production, that CG trailer we got was nothing but an "idea" of how the game would (should) be, they had almost nothing done for it game development wise. They just wanted to do a cool "Hey guys we are working on the Fabula Nova Crystallis mythology, cool name huh? Besides FFXIII we also have 2 other games in development which we will announce today even though they are years and years away. It would be too confusing announcing them in 2010 wouldn't it?"
At the end of 2006 people could say that they were already having problems with the PS3 hardware, the White Engine wasn't even finished at that time so they couldn't work on certain aspects of the game.
In 2007 the development was put on hold because of the PS3 hardware and the fact that he was also working on other projects. Official sources indicated the game was 1.7% complete back then....
I guess that the development must have been going even rougher in 2008 when a part of the original team went to help out with FFXIII while leaving Versus on a low key.
I don't know what the hell they were doing in 2009 but they at least finished the clothing designs so...yeah..
After that the problems became more apparent as they were searching for new devs, by giving vague answers and of course, not showing up.
It wouldn't surprise me if Tetsuya Nomura leaves SE after KH3 and creates/joins some boring mobile/browser only studio. I really hope that his initial vision has been kept intact as it looked/sounded really ambitious. I'd have prefered the development to take longer with Nomura at the helm if it means now that the original vision has been compromised. But I can see how that is a financial disater.
This game has been a trainwreck development wise (and it still maybe is) from it's reveal on the 8th of May 2006 until even maybe Nomura's departure.
With the responsibilities that he had for this game while also having to work on other projects everyone could see that the man had too much on his plate. He said one time he likes to work on only one game at the time.
In 2006 he and his team were mainly working on the international version of Kingdom Hearts which delayed the development of Versus. They were only working with a small team on the art and pre production, that CG trailer we got was nothing but an "idea" of how the game would (should) be, they had almost nothing done for it game development wise. They just wanted to do a cool "Hey guys we are working on the Fabula Nova Crystallis mythology, cool name huh? Besides FFXIII we also have 2 other games in development which we will announce today even though they are years and years away. It would be too confusing announcing them in 2010 wouldn't it?"
At the end of 2006 people could say that they were already having problems with the PS3 hardware, the White Engine wasn't even finished at that time so they couldn't work on certain aspects of the game.
In 2007 the development was put on hold because of the PS3 hardware and the fact that he was also working on other projects. Official sources indicated the game was 1.7% complete back then....
I guess that the development must have been going even rougher in 2008 when a part of the original team went to help out with FFXIII while leaving Versus on a low key.
I don't know what the hell they were doing in 2009 but they at least finished the clothing designs so...yeah..
After that the problems became more apparent as they were searching for new devs, by giving vague answers and of course, not showing up.
It wouldn't surprise me if Tetsuya Nomura leaves SE after KH3 and creates/joins some boring mobile/browser only studio. I really hope that his initial vision has been kept intact as it looked/sounded really ambitious. I'd have prefered the development to take longer with Nomura at the helm if it means now that the original vision has been compromised. But I can see how that is a financial disater.