Sometimes, Kingdom Hearts designs are so bad that I have to look and process what I'm actually seeing.
They just basically gave him a full beard and aged him up a bit. And gave him more special clothes. I understand if you like the previous design more, but I don't see how this is more generic at all.
- Noctis does not have a primary weapon and a sub weapon like the other party members do. Instead Noctis can use the sub weapon as a primary weapon instead.
- There will be some stealth segments
Pre-order cancelled.
Seriously though, why no adorable balls of fluff?
Sometimes, Kingdom Hearts designs are so bad that I have to look and process what I'm actually seeing.
This.Final Fantasy IV, VIII, X, and XIII didn't have moogles either. Personally I think it would be more shocking to see these fantastical creatures floating around this particular world. Gotta balance the fantasy with the realism of the world.
Sometimes, Kingdom Hearts designs are so bad that I have to look and process what I'm actually seeing.
They said there's no breeding.
I'm really hoping that it's not super automated stealth. It doesn't have to be super fleshed out, just let me manually decide when I want to sneak.
Final Fantasy IV, VIII, X, and XIII didn't have moogles either. Personally I think it would be more shocking to see these fantastical creatures floating around this particular world. Gotta balance the fantasy with the realism of the world.
Their horrifying presence in XIII-2 and Type-0 has made their prominence fade.Pre-order cancelled.
Seriously though, why no adorable balls of fluff?
- Alternate costumes. Not sure if only as DLC or there will be some in the main story. We also don't know if we'll be able to equip them on the fly or if it's limited to story segments.
The new design is a lot more generic than the one that was shown in a trailer to us 9 months ago.
To be honest this is as much an 'english source' as the ATR is an 'english source'. The intentional meaning is not clear.
In some form or other they did
It is, but I can't really see how you can say old Regis face structure is somehow more generic than younger Regis. The complaint that he looks less like Noctis is valid, but that he'd be more generic is kind of silly. I don't remember seeing (m)any characters like him in gaming.The face is completely different dude.
In some form or other they did
Final Fantasy IV, VIII, X, and XIII didn't have moogles either. Personally I think it would be more shocking to see these fantastical creatures floating around this particular world. Gotta balance the fantasy with the realism of the world.
Oh...
Of course not.
Thanks for the info. I ended up ditching the stream, so I missed it.
Yeah, if the "stealth" is like the Behemoth from the demo, that will be pretty limp.
In some form or other they did
Yeah, realism of the world which contains magical crystals, deity summons, various magical creatures and superswords. Moogles though? Immersion shattered, right there.
If anything, they couldn't fit them in without breaking the narrative tone, but that's whatever, they could have a colony of moogles on a detour if they so wanted.
Yeah, if I'm forced into a situation where the only abilities I can use are ones that pretty much do must of the work for me, there better be some really clever puzzles or it's about as engaging as a forced walking segment.
The interesting part is that with Noctis' warping, the stealth could be both fast and fun. Specially if they let us use the short warp like the demo.
The potential is there for sure. They botched it in the demo, but maybe that's the first stealth segment or something, that they use for the tutorial...
They can keep Moogle out if they want to. As long as Cactuar's in then that's all I need.
The face is completely different dude.
I'm thinking it'll be for cover purposes to stay away from the line of sight. We saw a stealth mission in the Progress Report, and also taking cover to stay away from a random Behemoth encounter in the Jump Festa trailer.
The demo did a poor job at making a tutorial.
Well... Yeah. It's called stealth =X
But are they going to implement anything more mechanic-wise or gameplay-wise for the stealth sequences? That's what I'm wondering.
They technically don't need to add anything if they use the systems already in place to do so (like they used the encounter bar for the Behemoth's awareness). But if they do it as just walking sequences... oof.
A good recap please?
I just woke up (with a terrible hangover) and definitely not in the mood to watch the whole thing.
To quote myself. Some of it is iffy.A good recap please?
I just woke up (with a terrible hangover) and definitely not in the mood to watch the whole thing.
Recap of info:
Regis
- Regis is older looking because of having to protect Lucis with the magical barrier.
- Used to fight with Cor and Cid
- Has suit underneath the king outfit (?)
- Regis's wife is dead since Noctis's infancy
Luna
- Oracle/can speak to gods of the world. Youngest one yet.
- This allows her to let Tenebrea, her country, to be some what governed. Nifhielm still under control though.
- Her assistant is named Gentiana and is important.
- Made a promise with Noctis at a young age. Promise unknown.
Gameplay
- Can ride chocobos. They're fast and can drift.
- Chocobo races
- Ariel combat
- Arbringer has its own gauge
- Airships uncertain for final release. If they can't do it then they'll try to add it in as DLC. It'll be free.
- Chocobos can be buffed when camped. Faster sprinting and higher jumping.
- Weapon switching. Limited to 4 decks. (?)
- Noctis does not have a primary weapon and a sub weapon like the other party members do. Instead Noctis can use the sub weapon as a primary weapon instead.
- There will be some stealth segments
Other
- Fishing is a mini-game. You can use the fish you catch as food for when you camp which will give you buffs.
- World is seamless except for certain story areas.
- Car can travel off road but limited.
- Alternate costumes. Not sure if only as DLC or there will be some in the main story. We also don't know if we'll be able to equip them on the fly or if it's limited to story segments.
- No moogles
- Gilgamesh not in. Could be considered for DLC
Anything I missed? Or something I have wrong?
Final Fantasy IV, VIII, X, and XIII didn't have moogles either. Personally I think it would be more shocking to see these fantastical creatures floating around this particular world. Gotta balance the fantasy with the realism of the world.
Well, what I'm saying is it'll be basic. I wouldn't expect warping with stealth and all that.
And these are possibly the worst in the series, coincidence? I think not!
16 years later and my favourite (VIII) still gets shit on in random places on the internet. *sigh*
You might as well wait for the eventual subbed version in that case.
To quote myself. Some of it is iffy.
Oh yeah, forgot they translate the japanese ones.
Thanks!
But wait a minute, i didn't quite well understood the "changing four weapons" and "sub-weapons as main weapons" bits
Oh yeah, forgot they translate the japanese ones.
Thanks!
But wait a minute, i didn't quite well understood the "changing four weapons" and "sub-weapons as main weapons" bits
Oh yeah, forgot they translate the japanese ones.
Thanks!
But wait a minute, i didn't quite well understood the "changing four weapons" and "sub-weapons as main weapons" bits
Yeah, realism of the world which contains magical crystals, deity summons, various magical creatures and superswords. Moogles though? Immersion shattered, right there.
If anything, they couldn't fit them in without breaking the narrative tone, but that's whatever, they could have a colony of moogles on a detour if they so wanted.
http://finalfantasy.wikia.com/wiki/Moogle_(Race) 8 is in thereFinal Fantasy IV, VIII, X, and XIII didn't have moogles either. Personally I think it would be more shocking to see these fantastical creatures floating around this particular world. Gotta balance the fantasy with the realism of the world.