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The Battlefield 1943 (XBLA/PC/PSN) Official Thread

BattleMonkey said:
Ah the player sucks argument, right.

Uhm? I said that they're damn good if you know how to use them well. I didn't say anything else. During my recent games, when I've started using them more, I pretty much just run through the enemies. If you're up against more than one enemy with rocket launchers it can be a bit rough though, at least if they also know how to use them well.
 
Tanks are not pathetic, they are very useful in capturing bases and good players can rack up kills in them. I don't get why you're using the anti-tank turret to take out ground troops, that's what the machine guns are for. If they were any more powerful the guys owning with them now would be unstoppable.
 
1cesc said:
Tanks are not pathetic, they are very useful in capturing bases and good players can rack up kills in them. I don't get why you're using the anti-tank turret to take out ground troops, that's what the machine guns are for. If they were any more powerful the guys owning with them now would be unstoppable.

This. I mainly get kills from the coax guns when using the tank, and only use the actual tank shells when fighting other vehicles or breaking a wall be able to shoot inside with the coax guns. I can't aim for shit unless I use the first person view so when I drive I do it in third person, but as soon as I see an enemy I switch over.
 
Like nearly all Battlefield vehicles, in the hands of a beginner, they seem awkward to control and weak in combat but once you master the vehicles and their little tricks, you can become a kill monster with them. :lol
 
Tanks are amazing. I always run for a tank that's nearby. Just had a 22 kill round racking up 757 points with about 75% of it from inside a tank. They're beasts...

You gotta use the COAX machine gun in first-person view to really be successful with them. The main tank gun is just for vehicles or people hiding in buildings.
 
Has anyone got all the stamps and patches yet?

I know there's one for 10,000 kills, and another for reaching top rank, but other than those, surely somewhere here has got all the others?
 
pedrothelion said:
The last thing the tank should be is rolling noob cannon taking out 3-4 guys with every shot.
I've never played a game where a tank type vehicle does not do splash damage. Even though the game is quasi-realistic, in any realistic circumstances being in the proximity of an exploding shell should take out
multiple people or else the tank's cannon is pretty much nothing more then a noise maker. I'm sorry, but this is something that needs to be addressed, it is painful that this is not working properly.
 
Got this but still haven't played it outside of a short burst with the demo. But about to give it some serious commitment (in the knowledge that people are probably already uber-hot at it).

Any quick tips? Not too bothered as I don't mind learning from experience (i.e. being killed a LOT).
 
BattleMonkey said:
The COD Juggernaut will not be stopped. This just more than anything is keeping brand awareness going for the upcoming BC game.

LoL, CoD juggernaut, I'd take a battlefield game (including 1943) over any CoD game any day.
 
Eaten By A Grue said:
I've never played a game where a tank type vehicle does not do splash damage. Even though the game is quasi-realistic, in any realistic circumstances being in the proximity of an exploding shell should take out
multiple people or else the tank's cannon is pretty much nothing more then a noise maker. I'm sorry, but this is something that needs to be addressed, it is painful that this is not working properly.
But this isn't real life. It's game and if you turn the tank into the ultimate noob cannon it would break the game.

If the player use the tank within the parameters and rules of the game it's a very powerful. If you use it because you expect it to be the armored noob cannon then you will be sorely disappointed.
 
Tanks are one of the best tanks i've seen in a game. Sure if you are stuck between 3 infantrys or if you let one scout get near you you will die in an instant but if you get into a capture point you can get 4-5 guys with the machine gun (r2) and can get the capture point if you are lucky. I usually end up in the top three (my record is 895) if i don't have difficulty finding tanks. Outside of the tank im pretty shit.

Although after 12 hours of gameplay i can feel i'm started to get bored. Need the new map asap.
 
Eaten By A Grue said:
I've never played a game where a tank type vehicle does not do splash damage. Even though the game is quasi-realistic, in any realistic circumstances being in the proximity of an exploding shell should take out
multiple people or else the tank's cannon is pretty much nothing more then a noise maker. I'm sorry, but this is something that needs to be addressed, it is painful that this is not working properly.


Balance > Realism
 
pedrothelion said:
But this isn't real life. It's game and if you turn the tank into the ultimate noob cannon it would break the game.

If the player use the tank within the parameters and rules of the game it's a very powerful. If you use it because you expect it to be the armored noob cannon then you will be sorely disappointed.

It's not going to break the game at all. Bf1942, BF:V, and BF:2 have tanks with splash damage allowing for multiple kills. Not once have I heard people online calling them n00b cannons or that they were breaking the game.
 
ItsInMyVeins said:
The tanks are damn good if you know how to use them. The planes though--I still can't hit shit with them.

Agreed, I would say when piloting a tank, I use the machine gun (with RB) about 75% of the time, and the main cannon 25%.

At first I would pop into the gunner seat to take out infantry, but then I discovered the driver has a machine gun as well, Tanks can be very useful, and I love how you have a chance against a tank no matter which class you're playing.
 
Eaten By A Grue said:
It's not going to break the game at all. Bf1942, BF:V, and BF:2 have tanks with splash damage allowing for multiple kills. Not once have I heard people online calling them n00b cannons or that they were breaking the game.

also wasnt 12 v 12
 
Is there any way to check the amount of games I've played now that 'My Soldier' is down? I still need the 'Tour Of Duty II' postcard (not the achievement) and I'm wondering how far along I am.
 
Why are you guys accepting for a fact that it doesn't do splash damage? If it's not supposed to, then I think I've been glitching!

Also, if you can't hold on to it, then you might suck. I've dominated entire rounds without stepping out of one. I'd do it all the time if it wasn't so easy/boring. :P
 
Broadbandito said:
also wasnt 12 v 12

You can have any size game in the BFs including 12 vs. 12. The fact that tanks can take out multiple people does not ruin the game no matter what size you are playing. The fact that I have to rely on a machine gun to take out multiple people instead of my explosive shells is ruining the game. I might as well take a jeep with mounted machin gun.
 
Eaten By A Grue said:
I've never played a game where a tank type vehicle does not do splash damage. Even though the game is quasi-realistic, in any realistic circumstances being in the proximity of an exploding shell should take out
multiple people or else the tank's cannon is pretty much nothing more then a noise maker. I'm sorry, but this is something that needs to be addressed, it is painful that this is not working properly.
To me, the removal of (most of) the splash damage from the tank main gun is the best decision they’ve made in this game, I hope it makes it into BF3 as well.

This is because:
  1. By and large, splash damage sucks, it’s the special Olympics of online shooters, even if you miss you still hit, everyone’s a winner.
  2. It makes the vehicles vs infantry balance so much better. Tanks still own, but now you need to fucking aim.
  3. It’s actually more realistic than most people realize. AP shells are useless against infantry (unless you hit the guy in the head), sure, most modern tanks have some anti-personnel rounds, but they’re usually not of the splash damage variety (and let’s hope they don’t make it into the game as they would be crazily unbalanced).
  4. In reality, “splash damage” is so random that people would cry foul if they implement it realistically in a game.
 
ItsInMyVeins said:
The tanks are damn good if you know how to use them. The planes though--I still can't hit shit with them.

I don't really fear anyone in a plane unless I'm just standing there right next to a flag. Bombs are really the only thing that can hurt you on the ground. Don't know if a plane has ever killed me with it's machine guns.

And yes, tanks plus the engineer class? Win. :D I wouldn't say I'm unstoppable but usually I can rack up 3-4 kills in a tank for every time I die. But I usually change up my classes in each map when I start to get bored.
 
andycapps said:
I don't really fear anyone in a plane unless I'm just standing there right next to a flag. Bombs are really the only thing that can hurt you on the ground. Don't know if a plane has ever killed me with it's machine guns.

I thought the same thing until just yesterday. Since then I've been shot to pieces from airplanes when I've been in a boat, I've had bombs dropped on me when in a tank and one dude even flew right into me while I was on foot without crashing himself, I think (the game ended just after he ran me over with his plane so I don't really know if he made it).

But yeah, I'm still shit with them and I can't hit anything when I fly, no matter if we're talking ground troops or other airplanes. But I did manage to shoot a lowflying plane down with a tank earlier today :lol
 
andycapps said:
I don't really fear anyone in a plane unless I'm just standing there right next to a flag. Bombs are really the only thing that can hurt you on the ground. Don't know if a plane has ever killed me with it's machine guns.

And yes, tanks plus the engineer class? Win. :D I wouldn't say I'm unstoppable but usually I can rack up 3-4 kills in a tank for every time I die. But I usually change up my classes in each map when I start to get bored.

You should fear plane machine guns if you're sniping from the lighthouse on Iwo Jima, I get many a kill from those meatbag snipers camping up there.
 
Eaten By A Grue said:
It's not going to break the game at all. Bf1942, BF:V, and BF:2 have tanks with splash damage allowing for multiple kills. Not once have I heard people online calling them n00b cannons or that they were breaking the game.

In all those games, tanks couldn't destroy walls/sandbags/trees/etc. As infantry, you could hide from tanks behind/in those things. Now, tanks can destroy everything, there is no where to hide as infantry. Tanks would be far too powerful if they did the same splash damage as in previous games.
 
Is it me or are the third person crosshairs for vehicles totally screwed up?

I have an enemy in my crosshairs in third person, but when I switch to first it's aiming way too high up. Gah.
 
chubigans said:
Is it me or are the third person crosshairs for vehicles totally screwed up?

I have an enemy in my crosshairs in third person, but when I switch to first it's aiming way too high up. Gah.

Pretty sure this is done purposefully. You can go third person in a tank and get good situational awareness, but the accuracy suffers. To be more precise, you have to limit your awareness.

In previous BF games, you could be just as effective in third person as the more limited first person view. They finally balanced it out.
 
chubigans said:
Is it me or are the third person crosshairs for vehicles totally screwed up?

I have an enemy in my crosshairs in third person, but when I switch to first it's aiming way too high up. Gah.
It’s not you.
Again, I like it; it forces tanks to play in 1st person if they want to hit anything, which fucks up their situational awareness. That is more realistic, help to balance the game and encourage teamplay (as a machine gunner is the best way to hunt down those pesky snipers trying to sneak on you).

edit: beaten.
 
FlyinJ said:
Pretty sure this is done purposefully. You can go third person in a tank and get good situational awareness, but the accuracy suffers. To be more precise, you have to limit your awareness.

In previous BF games, you could be just as effective in third person as the more limited first person view. They finally balanced it out.
Ah. Makes sense.

I think I'll go play some now. :D
 
bounchfx said:
yeah, vehicles are fucking awesome, for sure. 24 people is one of my issues with it though... it's far too little. the maps feel empty.

We must be playing different games. There's always action nearby when I spawn. I can see the maps supporting 32 players, but I wouldn't call the current number of people "far too little".

bounchfx said:
however, the vehicles also almost feel useless to me, at least tanks. I've shot people 2-3 times with the fucking TANK GUN dead on and they live. it's fucked up. splash damage alone should be enough to take someone out.. and don't get me started on the sniper rifles :(

Making tanks and snipers more powerful would just break the game.

bounchfx said:
I just hope they patch it. Christ... I can't even change teams!

Being able to change teams mid-game would just ensure that people would switch over to the winning team. It should be supported for private games though.

What needs patching (in the short run) is a better squad system (hardly anyone uses squads as is), fixed voice comm and proper map rotation. It seems like the next map is completely random, which is just crazy when there's only three maps.
 
bigGIRLSblouse said:
I tried 3 times to get into Warhawk (meaning I bought once and then rented 2 more times later) and every single time I would play for hours and the spawn camping would just destroy my soul. When you are new or not experienced at that game you get destroyed and it is very hard to up your skills when you are spawning every time.

I wanted to like it but I just had to move on.. 43 seems much more open to people who are new to the series.. at least I dont see a ton of issues yet.

Warhawk is one of the easiest "pick up and play" competitive online games I can think of. The controls are very easy to learn and there are plenty of strategies one could use (sniping, driving tanks, using turrents to defend bases, strategically placing mines, riding along with others in jeeps to try to get a flag, flying Warhawks, ect.). If you can't find a single niche in all the modes and variety Warhawk offers, the problem is with you, not the game.
 
Holy shit game just got fixed.
I don't want to jinx it, but... yeah, Quick Match works, almost no lag, and all that stuff.

Playing with friends still puts everyone where the game wants though, dammit.
 
BattleMonkey said:
Is something wrong with the voice coms in this game? I can't barely hear anyone and the game gives no indication of whose talking.
The only time I've been able to hear and talk to people is when I'm in a squad. You can also see who is talking in the squad in the upper right corner of the screen.
 
Brakara said:
Making tanks and snipers more powerful would just break the game.

you mean as opposed to it being broken like it currently is? those classes feel useless. why use the sniper when I can use the rifle and take people down faster from farther away, with less shots? (sans headshot)
 
bounchfx said:
you mean as opposed to it being broken like it currently is? those classes feel useless. why use the sniper when I can use the rifle and take people down faster from farther away, with less shots? (sans headshot)

aim better? play to win and not just have a high k/d ratio?
 
bounchfx said:
you mean as opposed to it being broken like it currently is? those classes feel useless. why use the sniper when I can use the rifle and take people down faster from farther away, with less shots? (sans headshot)
:lol Bullshit. Further away and less shots? You're doing it wrong. Sniper rifle will take out anyone with 2 shots and you can use it from incredibly far away. I can pick off people from one side of Wake to the other. Then there's the use of explosives. Oh, how I love zany explosives antics!
 
The only real gripe I have with the game is with the players who don't give a crap about the flags, they just want to play deathmatch. Sitting near spawning areas and killing people as soon as they appear so they can get a high kill count and totally ignoring the game.
 
bounchfx said:
you mean as opposed to it being broken like it currently is? those classes feel useless. why use the sniper when I can use the rifle and take people down faster from farther away, with less shots? (sans headshot)
I just killed ten guys with a tank, and five people with my sniper gun. Get better.
 
Rorschach said:
:lol Bullshit. Further away and less shots? You're doing it wrong. Sniper rifle will take out anyone with 2 shots and you can use it from incredibly far away. I can pick off people from one side of Wake to the other. Then there's the use of explosives. Oh, how I love zany explosives antics!
exactly! i can take out people on mount suribachi from the tall guard tower at the end of the runway in at the airfield on iwo-jima!
 
Brakara said:
What needs patching (in the short run) is a better squad system (hardly anyone uses squads as is), fixed voice comm and proper map rotation. It seems like the next map is completely random, which is just crazy when there's only three maps.

The map rotation is random? Every time I have played, the maps have gone in the same order with each one being played twice in a row. That way you play it once as American and once as Japan.
 
BattleMonkey said:
Is something wrong with the voice coms in this game? I can't barely hear anyone and the game gives no indication of whose talking.
The people who are talking can be seen on the right side of the screen when they activate their mics. Can't hear shit, though!

Some things I would want:
- tanks that go down after 2 rockets instead of 3
- a bit more splash damage to grenades (and rifle nades too)
- killcam or at least something to do while waiting to be spawned (spawn menu or at least option to go to the pause menu)
 
Screaming_Gremlin said:
The map rotation is random? Every time I have played, the maps have gone in the same order with each one being played twice in a row. That way you play it once as American and once as Japan.
Wake Island four times in a row, just now; it was terrible:lol
 
PetriP-TNT said:
The people who are talking can be seen on the right side of the screen when they activate their mics. Can't hear shit, though!

Some things I would want:
- tanks that go down after 2 rockets instead of 3

BF1942's tanks had various vulnerable spots. 2 rockets to the rear armor of the tank would take out out. There was also a sweet spot where the turret met the lower hull, which I believe would sometimes result in a one-shot kill.

Anyone know if this carried over to 43? I haven't done many tests myself...
 
bounchfx said:
yeah, vehicles are fucking awesome, for sure. 24 people is one of my issues with it though... it's far too little. the maps feel empty.

however, the vehicles also almost feel useless to me, at least tanks. I've shot people 2-3 times with the fucking TANK GUN dead on and they live. it's fucked up. splash damage alone should be enough to take someone out.. and don't get me started on the sniper rifles :(

that being said, no I'm not saying it's a bad game. It's an absolutely fantastic value, and I'm so excited that they brought an experience like this to live.

I just hope they patch it. Christ... I can't even change teams!
Tanks are AWESOME!

Tank Efficiency Trophies x72 :D

here's the thing, if you want to use the tank shells on troops, you actually have to HIT the opponent, splash damage isn't reliable. you're better off just using the machine gun on the tank for troops, unless they're behind cover. as other people have said, 1st person to shoot, 3rd person to drive.

PetriP-TNT said:
The people who are talking can be seen on the right side of the screen when they activate their mics. Can't hear shit, though!

Some things I would want:
- tanks that go down after 2 rockets instead of 3
- a bit more splash damage to grenades (and rifle nades too)
- killcam or at least something to do while waiting to be spawned (spawn menu or at least option to go to the pause menu)
they go down in 2 shots if you aim well. hell 1 to the back and 1 or 2 grenades will take a tank out faster than 2 shots to the back!
 
FinFan said:
According to an interview on Major Nelson's podcast, it's basically conquest mode in the sky. You fly in a certain zone to capture that air space. It also will have it's own menu option and not be part of the Quick Match rotation.

Yeah, thanks, I just listened to that interview. The zone is in the middle of the map, and acts as the control point.

Screaming_Gremlin said:
The map rotation is random? Every time I have played, the maps have gone in the same order with each one being played twice in a row. That way you play it once as American and once as Japan.

It's not like that for me. Either A->B->A, or A->A->B->A, etc. (twice on each map of course). Thus, I haven't played Iwo-Jima since Saturday.
 
DeathNote said:
I'm getting better at sniper. Finding neat hiding places.

I suck at killing moving targets tho.
Are you having trouble tracking/leading targets? I raised the sensitivity up two notches and it helped a lot imo.
 
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