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The better trilogy: Mass Effect or Assassins Creed

Mass Effect, and it's not even close.

AC has awesome historical settings, and that's about it.
The characters and especially the story are abysmal.
And it isn't even a trilogy.

I like playing both series, but I'm a much bigger fan of ME.
 
Wow, gameplay is completely different so this will be entirely subjective, but okay.

(1) Story/lore

Both are great. Mass Effect is straight sci-fi, whereas AC is time travel sci-fi/conspiracy theory/historical. While I appreciate the codex in AC more because it's grounded in the actual world we live in, ME is easier to follow, with one central protagonist and direct sequels. ME wins for me.

(2) Technical

Played all three parts on 360 and imho it's a marvel what they did with the hardware. At the time the first game came out at least I couldn't believe the detail in the characters. Also, ME2 and 3 hardly miss the 30 fps mark. AC... lol. On PC they run at 60 fps, on PS3 AC3 runs like a complete turkey. ME wins.

Oh, I'm not going to bother. I think they are both great series, and in an era where mutliplayer has gone mad, I like that these studios have taken the effort to construct rich universes with deep singleplayer campaigns. Yes, they are blockbusters and not the height of literature, but I find the story telling experience to be more compelling than the latest Hollywood popcorn movies.

Edit: I should have added that I Youtubed Revelations because they dragged Ezio's story on for one game too many in my eyes. I still respect AC but annual installments of the same thing were too much.
 
Mass Effect. Disappointment in the ending aside, I found myself far more invested in the story and characters of Mass Effect. I do enjoy the Assassins Creed games, just not nearly as much.
 
After just playing through Assassin's Creed, Assassin's Creed 2 and Brotherhood (finished yesterday) on PC I can safely say that planet scanning in Mass Effect 2 is more fun than anything you're doing in any of these three AssCreed games, because unlike the latter the controls during the planet scanning minigame - and in Mass Effect 2 in general for that matter - actually work. Maybe I shouldn't have played them in succession, but the amount of "jank" I've experienced is un-fucking-believable and made me not want to play an AssCreed game ever again. I can't remember the last time I had to take a break from a game, because I was close to throwing my controller, but Brotherhood almost broke me during a Leonardo's War Machines mission where you're piloting Leonardo's flying machine. The infiltration part was actually ok, but the bombing runs you had to do at the end were infuriating. It's like the game designers were thinking how can we possibly ruin this whole mission in the worst possible way. Hot garbage, I never touched an optional mission in Brotherhood again. Fuck you Assassin's Creed, fuck you.
 
Because it really is Criterion who decides what counts and what doesn't, right?

Counting NFS World, and bundling the Criterion, Black Box and Slightly Mad stuff together doesn't seem like the way to go, since they have nothing to do with each other.

You also forgot NFS: Nitro.
I'd agree with the first two hexalogys, but right now it's all over the place.

Criterion decides whjat they will call their exes do they not?
Why do the call NFS:Hot Pursuit NFS: 11.

Black Box and Slightly Mad didnt number their second and third Hex games...Criterion is the only studio that did so yeah im curious as to why Criterion only counts 11 NFS games by Hot Pursuit.
 
No idea what these games have to do with one another, but...

the ME series has been a series of disappointments layered beneath hype and misplaced affection. The codex is the only compelling part of the entire series. ME2 is the only game in the series with reasonably polished mechanics. BioWare long ago lost its way as a developer.

The AC series, on the other hand, has one of the best going stories, one of the best premises ever in gaming, some of the most innovative mechanics, the most compelling environments, and a set of game systems that overlap brilliantly. And for its many problems, I still believe AC1 is one of the greatest games ever made.
 
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