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"The Citizen Kane of video games"

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Et tu, Tom Bissell? I remember reading that article and rolling my eyes at the Citizen Kane and Orson Welles hyperbole. He's my favorite video game writer though so I forgave him.
 
Super Mario 64 actually is the Citizen Kane of gaming.

The mistake people make is in assuming that gaming's crowning achievement is going to be anything like a crowning achievement in movies. They're completely missing that the whole point of the medium is interactivity.
 
if you are 20 years old or younger, maybe. Otherwise, there are plenty of equally important achievements in the generations before that one.

I agree, apart from the age part. But no one game quite managed so many revolutionary, forever-defining ideas and techniques like Kane did, all in one package, as SM64.

SMB is, I dunno, The Jazz Singer or something.
 
for all intents, Dr. Strangelove is far superior to Citizen Kane. Even so the movie is not perfect, but it does a lot of things incredible well.

Metroid Prime
Ocarina of Time
The Last of Us

They do so many things incredibly well the moments that aren't as strong are negligible.
 
I agree, apart from the age part. But no one game quite managed so many revolutionary, forever-defining ideas and techniques like Kane did, all in one package, as SM64.

Exactly. It has nothing to do with age. I have been gaming since NES.

Mario 64 redefined what games are in almost every way. It doesn't matter what newer games come after. None will likely have comparable impact like Mario 64 did.
 
Yes, but the clearest intention of the phrase is that it is a fondly remembered classic - all specifics aside.

To say something is it's medium's Citizen Kane, I'd expect it to make groundbreaking advances on many creative and technical fronts, as well as being a fondly remembered classic.

Otherwise it's just a hyperbolic way of saying a game is really good and well liked.
 
"Citizen Kane" has become a trite, hyperbolic descriptor always used incorrectly by game reviewers as a buzzword for "masterpiece." That's not why Citizen Kane is so revered (nonetheless, it is a great movie).

It's like people don't even know why Citizen Kane is important to the film industry!

Seriously. I wonder how many of these reviewers have actually watched Citizen Kane or understand why Citizen Kane is important. It's a great film to be sure, but part of the reason the movie is a big deal is because of how influential and innovative it was. It shouldn't just be used when you're trying to say you've got the "best game ever". If you take the film in a vacuum and show it to modern audiences they're likely to enjoy the film but hesitate to call it the "best ever". That was certainly my takeaway.

If you have to make the comparison, something like Ocarina of Time probably best fits the bill, but it's still pretty dumb to make direct film-to-game comparisons like this.

It's a useless buzzword used by people who have no idea what the fuck they're talking about most of the time.

As it's been used, it's almost as bad is "je ne sais quoi".

Which is literally French for admitting you have no idea what you're talking about.
 
Super Mario Bros. = citizen kane of games

Super Mario 64 actually is the Citizen Kane of gaming.

The mistake people make is in assuming that gaming's crowning achievement is going to be anything like a crowning achievement in movies. They're completely missing that the whole point of the medium is interactivity.


Not to contradict my earlier statements, but what about games like Nights into Dreams and Burning Rangers? lol

(One of the reasons I mentioned Nights was that using the children reminded me of Super Mario 64, they had the double>triple jump too, and even Miyamoto admits he wished he created it.)
 
Serious question: What makes Citizen Kane so special? I haven't seen it


I can see some of the Nintendo games from back in the day applying somewhat.

The problem is that a lot of Kane's legacy stems from Orson Welles being a technical pioneer as a director. The overall cinematography, the way he framed shots, the use of deep focus, the atmospheric lighting, new special effects, etc. Some of these quotes are from games that aren't being praised in the same way.

Like The Last of Us. It's a good game, but it isn't mechanically or technically breaking any ground.

As I said, some of these games are not even being praised in the same fashion. It isn't just about telling a good story, or being an enduring masterpiece. There are plenty of other films from that era that are considered masterpieces still, yet aren't mentioned in the same context as Kane. Kane was full of innovations for film and had a lasting technical impact on many filmmakers who followed in its wake.

It certainly helped that it was well acted and had a compelling story, but there's much more to its lasting acclaim than that.
 
SMB is, I dunno, The Jazz Singer or something.

The Jazz Singer is only notable for introducing a new technology. If anything SMB is more like The Birth of a Nation. Quake is The Jazz Singer.
 
Not to contradict my earlier statements, but what about games like Nights into Dreams and Burning Rangers? lol

(One of the reasons I mentioned Nights was that using the children reminded me of Super Mario 64, they had the double>triple jump too, and even Miyamoto admits he wished he created it.)

Sega is hugely innovative as well and deserves credit. But I think compared to Mario 64, their sections with the kids running around were clumsy first attempts at 3D play, where Mario 64 was just the masterclass on every front, comparatively.

They even had characters in the game flying on clouds holding cameras so players understood they had buttons to control the camera. It was just on a different level. And the 3D spaces were used in so many different and interesting ways, where they are mostly just running in a random open area in Nights.
 
It introduced a lot of new film making techniques so every film student has to learn about it I guess. As a film there are a ton from the era that are more enjoyable and more interesting.
Well, it did a few things new, but what it really did best was take techniques that had existed and utilize them to their artistic peak. The right angles and shots to convey the mood and tone of a scene.

It also has one of the more fascinating behind the scenes stories in film history. The legend of Orson Welles, Hearst and his fight against the film, how it was almost disregarded until the 50s and 60s, how it inspired a new generation of film makers. It's almost less about the film itself (which truly is great) and more about the confluence of events surrounding the film and its legacy.
 
Call of Duty series :X
I was going to say that, but I remember Call of Duty being fairly well liked by both critics and its audience when it was just Infinity Ward as the developer. And the first Modern Warfare made quite an impact on shooters this gen, so I almost feel like the comparison is an insult to Call of Duty :P
 
Sega is hugely innovative as well and deserves credit. But I think compared to Mario 64, their sections with the kids running around were clumsy first attempts at 3D play, where Mario 64 was just the masterclass on every front, comparatively.

They even had characters in the game flying on clouds holding cameras so players understood they had buttons to control the camera. It was just on a different level. And the 3D spaces were used in so many different and interesting ways, where they are mostly just running in a random open area in Nights.


Great points, my counter argument would be to compare it to Burning Rangers, they had the tutorial to tell you how to move around, use the camera, and even had a good slew of decent platforming mechanics.

Would that make it a decent challenger against SM64 on that level?
 
Exactly. It has nothing to do with age. I have been gaming since NES.

Mario 64 redefined what games are in almost every way. It doesn't matter what newer games come after. None will likely have comparable impact like Mario 64 did.

I think it's fair to say that SMB is the citizen Kane of 2D gaming while SM64 is the Kane of modern gaming.
 
Great points, my counter argument would be to compare it to Burning Rangers, they had the tutorial to tell you how to move around, use the camera, and even had a good slew of decent platforming mechanics.

Would that make it a decent challenger against SM64 on that level?

I'd have to play it more to comment meaningfully on Burning Rangers. I had a Saturn, but I never got a hold of that one. I had Panzer Dragoon Saga though :)
 
While we're at it, what is the metropolis and the blade runner of video games? Oh and Godfather.

No Metropolis yet I think but...

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I wonder which game is the "Birth of a Nation" of gaming. Something that's horribly offensive, yet completely groundbreaking for the medium.

Prime and especially Last of Us are a few whole grades below OoT in every single aspect.
Prime is a whole grade above Ocarina in every single respect. Because reasons.
 
I wonder which game is the "Birth of a Nation" of gaming. Something that's horribly offensive, yet completely groundbreaking for the medium.

Final Fantasy VII due to its depiction of Barret.
 
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