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The Elder Scrolls Online to have monthly subs, is not F2P

What makes them think they can prevent what happened to SWTOR I wonder...

That it is skyrim multiplayer but offers nothing but your generic mmo. This is gonna flop hard.

SWTOR thought star wars and voice acting would hit a homerun, boy were they wrong.

story in an mmo does nothing, it's what is offered in gameplay that will get players attached. And the carrot.
 
Put up or shut up time.

Name some of these great F2P MMOs. Outside of a B2P GW2 and a Pie in the Sky EQN what do you have? Please say DOTA2 since it is totally a MMO.

Here is my list:

Maplestory man. It even got upgraded to like 1024x768 a couple years back.

But seriously, I would also be interested in knowing some good F2P MMOs to try out, but I fear there aren't many (PSO2 with English patch maybe). Every time I try to go back to GW2 it bores me to tears, and now they're doing gacha/RNG for skins and stuff instead of just straight gem purchases so I even get that seedy Korean F2P gambling vibe.
 
Have y'all seen this video from IGN:

IGN News : The Elder Scrolls Online Has $15 Monthly Fee

It mentions that the initial game is $60 to begin with, ontop of already having to pay $15 a month subscription fee. LMAO, this game will be DOA. Look at all the downvotes & negative post in the comments section.

Yeah, get the fuck out of here with that. Sell it for $60.00 and sell me expansions and I am on board. But $60.00 AND having to pay $15.00 a month? They have lost their marbles, me thinks.
 
Probably (and this is just a theory) because hardcore FF fans seem more "fanatical" or "passionate" (depends on ow you see it) than TESO fans. I mean they basically funded FFXIV v1 and that was on a monthly sub for 3 years!

Actually, we got to play that for free for quite a long time due to it being a mess. Most don't mind because they believe that P2P usually seems to keep the quality and amount of updates coming more frequently. I tend to agree with that to a certain degree, but that's not always the case just like how some games have certainly pulled off F2P very well.

I love Elder Scrolls but this just doesn't look worth it compared to FFXIV: ARR from what I've seen so far.
 
Yeah I will pass til it is F2P, which it will be I give it a year.

I have really only subbed for one game SWTOR. Yeah yeah I know, but what can I say I like the game. I guess it is my guilty pleasure.
 
I thought everyone had learned the lesson that subscription based games don't work very well.

Edit: Initial purchase AND monthly fee? For fucks sake.
 
I thought everyone had learned the lesson that subscription based games don't work very well.

Apparently Zenimax wants to learn it the hard way. Expect more frequent Elder Scrolls games to recoup costs, and lesser projects cut (Prey 2, again).

I don't even think SWTOR broke even?

I haven't heard how much they're spending on ESO, but it's got to be up there. Maybe not SWTOR levels, but I doubt it's cheap. Plus I'm assuming they'll spend a boat load on marketing.
 
Who spends $15 on lunch every day? People who consider $15 a "cheap meal" are not the kind of people who should be complaining about these prices, I agree.

A cheap meal is ~ $5, certainly less than 10.

I eat alot. 1 $5 meal is probably enough for some people but I tend to eat x3 those kinds of things.
 
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-it will be received well critically and play really well

-the $60 box copy will come with 6 months free

-it won't sell well after 1 month and they will extend the free subscription to a year

-it will not go F2P for at least 1 year when they drop more content behind a pay wall of some sort.


Just a guess though. I'm not hating. It might be cool but $15 seems steep.

Can we come back to this post when the game's released?
 
Having played World of Warcraft since 2005 and gotten into various Nexon F2P MMOs, I'm not adverse to paying monthly for a game. I think that I'd actually rather pay for a good game like WoW instead of getting into, say, Vindictus or Combat Arms like I did and feel the need to shell out some real money to be able to get the things I wanted, (ex: the appearance I desired in Vindictus or an expensive, effective rifle in Combat Arms.)

The thing is, the game has to effectively show me why I should be paying for it. For instance, Defiance was fun enough for a time, but I wouldn't pay monthly for it (good thing that it followed the illustrious Guild Wars 2 school of payment.) WoW, however, with the expansive breadth of content and fun (for me) gameplay, I always keep coming back to it without complaint about the price. Yeah, I wish they'd lower that $15 benchmark, even if it was just to $10, but I don't feel like I'm being ripped off or am wasting my money.

So basically, Elder Scrolls Online or any other game with a desire to stick its hand in my wallet (Wildstar) has to convince me that it's worth it, convince me that I should shell out fifteen bucks to have the honor of dirtying my virtual boots on it's soils. I don't think that what I've seen of ESO has been worth that. If it went the way of GW2 and Defiance, I'd definitely consider trying it out.
 
Im not against the sub model entirely so I dont think ESO having one is bad in its right. I do think charging $60 for it is abit much, but in the end it depends on the quality of the game, and the amount of post release support it gets.

I was hesitant on FFXIV but the Beta convinced me I will most likely really dig it to be honest, but im going to hold off till the PS4 version comes. Bethsoft has till then to convince me this will be worth it, if not ill just go with FF, and all of the great looking F2p Stuff coming. Lord knows I sink enough time into DCUO already.
 
I got a little interested after the few trailers and gameplay, but now I'm just completely out after hearing this. I thought it was going to be a buy one kinda deal like GW2, but hearing monthly makes my interest go down fast.
 
Also a studio not known for quality. Launch should be interesting.

Zenimax Online hasn't released a game before.

The 'quality' studio you're thinking of is Bethesda Game Studios.

It would be like comparing DICE and BioWare if you put it in EA terms for example. Two completely different operations.
 
I never understand why people get so upset about this.

Hardly any big budget western MMORPGs want to be free to play. The reason is that, while they're making more money than they did, they are no where near WoW money.

It makes sense to save F2P as a last resort, you basically have nothing to lose by waiting it out.
 
It makes sense to save F2P as a last resort, you basically have nothing to lose by waiting it out.

I disagree. If you're a sub-based MMO and then go to F2P it basically means "we failed" in MMO terms. The only MMO that has done ok from that transition, that I can think of, is LOTRO.

Though The Secret World has done ok switching from sub to B2P, which I don't think anyone else has done?
 
I disagree. If you're a sub-based MMO and then go to F2P it basically means "we failed" in MMO terms. The only MMO that has done ok from that transition, that I can think of, is LOTRO.

Though The Secret World has done ok switching from sub to B2P, which I don't think anyone else has done?

It does mean you failed, but I'm not sure that everyone automatically hates them for it. Just about every MMO that has made the switch has thumped its chest about making way more money as f2p. TOR, Tera,DCOU, AoC, LOTRO, DnD... Rift, and SW are newer flip flops, so I'm unsure if they've released any financial data yet.
 
If they're going to do monthly sub fees for an MMO in this current day and age, IMHO they should charge $5 a month, max. Just enough to get people to try it without feeling obligated to play. Payed $60 for that new MMO? $5 more a month sounds way more appealing that another $15.

Hell, think of all the new and old subscribers that'd go flooding back to WoW if they dropped it to $5 a month.


It's nice to have dreams, though.
 
Having played World of Warcraft since 2005 and gotten into various Nexon F2P MMOs, I'm not adverse to paying monthly for a game. I think that I'd actually rather pay for a good game like WoW instead of getting into, say, Vindictus or Combat Arms like I did and feel the need to shell out some real money to be able to get the things I wanted, (ex: the appearance I desired in Vindictus or an expensive, effective rifle in Combat Arms.)

The thing is, the game has to effectively show me why I should be paying for it. For instance, Defiance was fun enough for a time, but I wouldn't pay monthly for it (good thing that it followed the illustrious Guild Wars 2 school of payment.) WoW, however, with the expansive breadth of content and fun (for me) gameplay, I always keep coming back to it without complaint about the price. Yeah, I wish they'd lower that $15 benchmark, even if it was just to $10, but I don't feel like I'm being ripped off or am wasting my money.

So basically, Elder Scrolls Online or any other game with a desire to stick its hand in my wallet (Wildstar) has to convince me that it's worth it, convince me that I should shell out fifteen bucks to have the honor of dirtying my virtual boots on it's soils. I don't think that what I've seen of ESO has been worth that. If it went the way of GW2 and Defiance, I'd definitely consider trying it out.
This is exactly how I feel, minus the feelings on WoW. They need to do a lot more to earn that $60 and a sub fee, and I'm just not seeing the quality to justify it. Unless they're holding back on something game changing, you're likely to get an equivalent or better MMORPG experience playing the free games that erawsd listed. At the very least, you can try them out without dropping money on them first.
 
$15 a month is painful but the full retail price on top of that is just pure idiocy on Beth's behalf.

Im sure it will do well for a few months, but long term this is suicidal.
 
I like most people here was mildly interested to check it out, but not with a model like this, the time of $60 boxed $15/m mmos is gone, I did my time never going back to that.

I'll check it out if/when it goes B2P or F2P, honestly an Elder Scrolls game without mods isn't that appealing to me anyway, half the fun is the user community making great and silly content.
 
F2P was this games only chance.

In today's market, expecting people to lay down $60 up front, with the expectation of shelling out $15 every month after that, you have to have a remarkable proposition. TESO looks like a pretty generic WoW-style MMO with some dubious TES trappings (any serious TES fan will tell you the sort of liberties they are taking lore wise, and even casual TES fans come to the franchise for very different reasons that the things this MMO delivers), and this is a model that is proven to fail.

The Matrix Online, D&D Online, LoTR: Online, Age of Conan, Warhammer Online, Star Trek Online, Star Wars: TOR.

Is The Elder Scrolls a bigger property than all of these failures? Is it a bigger property than any of them? Have the guys over at Zenimax been paying any attention to the MMO space for the last 5 years?
 
I'm trying to picture how endgame could possibly not be the dumbest thing ever in an Elder Scrolls MMO.

I can't imagine there being an endgame even worth playing, much less subbing for.

If the point of this MMO is not to eventually raid or play coordinated dungeons then it could work but... subbed? Nah. Maybe with full open world PvP, but then it would need to be able to handle that. We'll see.
 
O.o are you serious? What p2p mmo has ever given more than 1 month with the boxed copy?

Yyyyes...? Wait NO nononono. Didn't mean it. Wait! I mean yes... It is a guess. Who actually knows?

I just think that with the recent trend in MMO's going F2P and being that MMO's are decidedly unpopular on consoles that they may reevaluate quickly.

I can't imagine ESO not having a backup plan if it doesn't sell well immediately.
 
Can we come back to this post when the game's released?

Absolutely. I have no shame. I've been here for years but I am basically a n00b.


Sorry about the consecutive posts. I'm just getting used to the UI and didn't see two replies to my post. I'll put them together next time.
 
When Skyrim was first shown almost everybody was hyped like never. In comparison, when first details of Elder Scrolls Online surfaced (character classes lol) the reaction was lukewarm at best.

They can't seriously hope that core market will pay 15 Euros per month to play this game.
 
Well this might be the least sensible post I have seen in a while. Why do you want it to fail?
Going on a limb to say his opinion on the matter is f2p is unbalanced and usually favors those with the most RL money. There are other reasons why people feel f2p doesn't offer as good as an experience as a sub fee but I've seen a few people specifically mention that one.
 
I really want to know what their hosting structure is like/server upkeep costs. If they are asking me to hand over a monthly fee just for a bunch of content? Nope, not kosher. I'd rather have the option of expansion packs that I could opt into. I do not like the idea of being forced to keep paying for a product I already purchased merely because it is tied to a continuing service.....


This stinks of tied contracts.
 
Hope it does well. Probably won't though.

Have yet to play a F2P MMO that isn't complete shit. Does make me wonder how MMOs like Final Fantasy and EVE Online survive when subscriptions get the reaction they got in here.
 
Subscription games are fine, but this game looked mediocre at best.

I might of been tempted to try it if it was F2P, now I know for sure I won't touch it even if it goes F2P one day.
 
Hope it does well. Probably won't though.

Have yet to play a F2P MMO that isn't complete shit. Does make me wonder how MMOs like Final Fantasy and EVE Online survive when subscriptions get the reaction they got in here.
Kind of answered your own question: cause they're good. Or, at least they appeal to a certain niche of players that find enough value in the game to warrant a sub.
 
Why is there never an MMO for like $1.99 a month?? Or something under $5. Or at least charge per usage, not monthly, since I rarely play! Charge per lets say 1000 hours, and you can spread those hours across many months.
 
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