Was SWTOR $60 for retail copy?
Yep. Crazy, right?
Was SWTOR $60 for retail copy?
What makes them think they can prevent what happened to SWTOR I wonder...
Put up or shut up time.
Name some of these great F2P MMOs. Outside of a B2P GW2 and a Pie in the Sky EQN what do you have? Please say DOTA2 since it is totally a MMO.
Here is my list:
Have y'all seen this video from IGN:
IGN News : The Elder Scrolls Online Has $15 Monthly Fee
It mentions that the initial game is $60 to begin with, ontop of already having to pay $15 a month subscription fee. LMAO, this game will be DOA. Look at all the downvotes & negative post in the comments section.
Probably (and this is just a theory) because hardcore FF fans seem more "fanatical" or "passionate" (depends on ow you see it) than TESO fans. I mean they basically funded FFXIV v1 and that was on a monthly sub for 3 years!
Is it confirmed that EQ:Next is f2p? I must've missed that.
What is EverQuest Next?
EverQuest Next is a Free to Play, next-generation sandbox MMO built on the ForgeLight Engine. There has never before been a game like this.
I thought everyone had learned the lesson that subscription based games don't work very well.
Who spends $15 on lunch every day? People who consider $15 a "cheap meal" are not the kind of people who should be complaining about these prices, I agree.
A cheap meal is ~ $5, certainly less than 10.
I thought everyone had learned the lesson that subscription based games don't work very well.
Edit: Initial purchase AND monthly fee? For fucks sake.
-it will be received well critically and play really well
-the $60 box copy will come with 6 months free
-it won't sell well after 1 month and they will extend the free subscription to a year
-it will not go F2P for at least 1 year when they drop more content behind a pay wall of some sort.
Just a guess though. I'm not hating. It might be cool but $15 seems steep.
Also a studio not known for quality. Launch should be interesting.
It makes sense to save F2P as a last resort, you basically have nothing to lose by waiting it out.
I disagree. If you're a sub-based MMO and then go to F2P it basically means "we failed" in MMO terms. The only MMO that has done ok from that transition, that I can think of, is LOTRO.
Though The Secret World has done ok switching from sub to B2P, which I don't think anyone else has done?
This is exactly how I feel, minus the feelings on WoW. They need to do a lot more to earn that $60 and a sub fee, and I'm just not seeing the quality to justify it. Unless they're holding back on something game changing, you're likely to get an equivalent or better MMORPG experience playing the free games that erawsd listed. At the very least, you can try them out without dropping money on them first.Having played World of Warcraft since 2005 and gotten into various Nexon F2P MMOs, I'm not adverse to paying monthly for a game. I think that I'd actually rather pay for a good game like WoW instead of getting into, say, Vindictus or Combat Arms like I did and feel the need to shell out some real money to be able to get the things I wanted, (ex: the appearance I desired in Vindictus or an expensive, effective rifle in Combat Arms.)
The thing is, the game has to effectively show me why I should be paying for it. For instance, Defiance was fun enough for a time, but I wouldn't pay monthly for it (good thing that it followed the illustrious Guild Wars 2 school of payment.) WoW, however, with the expansive breadth of content and fun (for me) gameplay, I always keep coming back to it without complaint about the price. Yeah, I wish they'd lower that $15 benchmark, even if it was just to $10, but I don't feel like I'm being ripped off or am wasting my money.
So basically, Elder Scrolls Online or any other game with a desire to stick its hand in my wallet (Wildstar) has to convince me that it's worth it, convince me that I should shell out fifteen bucks to have the honor of dirtying my virtual boots on it's soils. I don't think that what I've seen of ESO has been worth that. If it went the way of GW2 and Defiance, I'd definitely consider trying it out.
And a market saturated with top tier competition to boot lol.
Good luck
Good to hear! FTP can suck it!
are you serious? What p2p mmo has ever given more than 1 month with the boxed copy?
Can we come back to this post when the game's released?
Going on a limb to say his opinion on the matter is f2p is unbalanced and usually favors those with the most RL money. There are other reasons why people feel f2p doesn't offer as good as an experience as a sub fee but I've seen a few people specifically mention that one.Well this might be the least sensible post I have seen in a while. Why do you want it to fail?
Gotta say, most people in here are really cheap. I'm not excited at all for the game, but you play it a lot 15$ a month isn't much imo. That's like... one cheap meal.
According to Matt Firor will be available in The Elder Scrolls Online an item shop, where her character fun items and services you can buy as a renaming of the character.
So there is a item store as well to buy things with real money
http://esohub.de/news/154-eso-interview-abomodell-itemshop-entwicklung[1]
Google translate
New thread worthy?
Kind of answered your own question: cause they're good. Or, at least they appeal to a certain niche of players that find enough value in the game to warrant a sub.Hope it does well. Probably won't though.
Have yet to play a F2P MMO that isn't complete shit. Does make me wonder how MMOs like Final Fantasy and EVE Online survive when subscriptions get the reaction they got in here.