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The Elder Scrolls V: Skyrim Console Performance discussion

Seep said:
Any dudes with the ps3 version got a direct capture setup, so we can see what it's like?

http://www.eurogamer.net/articles/2...-format-comparison-gallery-comparison-gallery

360_009.jpg.jpg


PS3_009.jpg.jpg


Bethesda. :|
 
Has installing to a USB on 360 fixed the texture issue for everyone, or just some people? It's being mentioned here as if it's a sure fix.
 
I'm not even sure if I have the texture issue or not. Snowy textures generally look like low-res shit, especially like snowy rockwalls on close up, but I'm not sure if that's just the game looking like low-grade crap or a texture issue.

If you have the texture issue, does it happen every time you boot up? I'm un-installed on 360.

Surprisingly, haven't had any freezing or any big glitches, other than the occassional floating grass sprites (only once in 8 hours of playing) and once I saw a wooly mammoth hovering like ... 50 feet off the ground, but again, only once in 8 hours.
 
The Albatross said:
Snowy textures generally look like low-res shit, especially like snowy rockwalls on close up, but I'm not sure if that's just the game looking like low-grade crap or a texture issue.
They look the same on PC on 'High'.

:/


side-note: double-dipped and took a bet on the PC version, and it runs amazingly well on my ancient rig (Athlon 64 x@ 5400+, 4GB RAM, 98000gt 1GB.)
 
Snow textures are low res everywhere. (It's because they're actually dynamic, that is when it snows the texture dynamically gets more snowy)
 
I have the PS3 version. Yesterday after a few hours of playing I got horrible stutter. Started it back up today, no issues. Not sure what was causing it but it was in almost every area. Might have been something to do with Lydia maybe?

Other than that, I haven't had any other problems.
 
KeioSquad2 said:
The ps3 version does not look like that, that has to be a texture bug........
True that. Mine looks like the 360 capture. Also Ive noticed the ps3 versions suffers from the same bug as the 360
 
If the game really is using a blur filter as AA on PS3, I think I'd actually prefer if they turned it off. It makes the game look sub-HD. That, or it actually is sub-HD. It actually seems like a downgrade from no AA.
 
KeioSquad2 said:
The ps3 version does not look like that, that has to be a texture bug........
So... Lens of Truth and Eurogamer are both intentionally trying to make the PS3 version look blurry? I guess it's possible, but I have a difficult time buying that.

Those pics aren't indicative of the 360 texture streaming glitch, which only affects certain objects in the game world. It doesn't smear the entire screen, giving the impression of a softer image. Truth be told, that PS3 pic looks exactly like the infamous "vaseline" filter from GTA4. Personally, I don't like it, but I can certainly understand and appreciate the fact that some people do.
 
I got the 360 version, running off the disc.

The watch tower outside of Bleakfalls Barrow had horrible textures on the (snow covered?) wooden boards. Other than that I've had no texture issues. Frame rate took a hit during the opening sequence dragon attack, as well as inside the Barrow's inner sanctuary by the waterfall.

Are they fixing the install glitch soon? The loading times suck, so I'd like to try and get it as reduced as possible.
 
Any idea on when the 360 version will be safe to install? These loading times are killing the experience for me. I might just bite the bullet and settle for shitty textures.
 
TheDrowningMan said:
How is the first dragon battle (as in first the one you're an active participant, not merely running for safety) frame rate on the 360?


I had a framerate stutter for about 3-4 seconds when the dragon first appeared and then it went back to smooth as silk for me.

360 installed to USB
 
GreekWolf said:
So... Lens of Truth and Eurogamer are both intentionally trying to make the PS3 version look blurry? I guess it's possible, but I have a difficult time buying that.

Those pics aren't indicative of the 360 texture streaming glitch, which only affects certain objects in the game world. It doesn't smear the entire screen, giving the impression of a softer image. Truth be told, that PS3 pic looks exactly like the infamous "vaseline" filter from GTA4. Personally, I don't like it, but I can certainly understand and appreciate the fact that some people do.

I'm not saying that they are trying to make the PS3 version look inferior, I'm saying that the game on my tv looks as clear as the 360 pics. I have not encountered any low res textures or any blur. It has to be a glitch or a bug.....
 
bonesmccoy said:
I don't have this problem. In fact, I've not experienced any slowdowns apart from the staircase at the very start.

I have had 3-4 freezes on the loading screen.

It's mostly fine, but the dragon a few hours in (the first proper battle with one) hurts it substantially. Most combat isn't a problem, though it remains very obviously less smooth than the 360 version.
 
KeioSquad2 said:
I'm not saying that they are trying to make the PS3 version look inferior, I'm saying that the game on my tv looks as clear as the 360 pics. I have not encountered any low res textures or any blur. It has to be a glitch or a bug.....

The pictures make the PS3 version look worse than it is when playing, though I can say 100% that the Xbox version is noticeably sharper in practice. I've been comparing the two plenty today.

Also, I thought the talk of less responsive menus was going to be bullshit but, oddly, it's true. I would like to point out that I had no problems with it on the PS3, but it's another example of the 360 version being a shade slicker overall.
 
KeioSquad2 said:
The ps3 version does not look like that, that has to be a texture bug........


PS3 version here, my game does not look as crisp as the first picture but certainly not as bad as on the second picture. I wonder where these "comparison shots" are coming from.
 
Kenak said:
I got the 360 version, running off the disc.

The watch tower outside of Bleakfalls Barrow had horrible textures on the (snow covered?) wooden boards. Other than that I've had no texture issues. Frame rate took a hit during the opening sequence dragon attack, as well as inside the Barrow's inner sanctuary by the waterfall.

Are they fixing the install glitch soon? The loading times suck, so I'd like to try and get it as reduced as possible.
I have the weird snow problem too on the wooden boards, it has to be a glitch surely?
 
Anyone else experiencing a long stutter/freeze when entering combat sometimes? I'll be running along, smooth as butter, then go to attack a bear or something and the game will freeze for like 2-3 seconds.

Then it's fine. It's really annoying and sometimes will happen every time I go into combat over a 30 minute period.

360 version btw.
 
jett said:
What's with the excessive blurriness? Most aggressive QAA ever?
It's not that blurry on my tv. Honestly, it does look different from the 360 version, but its not a bad thing. Really, I think the PS3 version looks a lot like a water color painting. The game is very pretty.
 
I'm eager to read the DF/LoT write-ups. As people have said, the PS3 version doesn't exactly look like a blurry mess in person. Reports seem to be all over the place with framerate, tearing, lighting inconsistencies, pop-in, menu responsiveness, hitching, freezing, and texture issues for both versions, too.

In spite of all this, the only thing that really has bothered me is the jagginess of shadows every now and then, especially when they detach or get scalloped or something. Even if the 360 version's lighting is more dithered/inaccurate/soft/bloated/whatever, I'd probably personally prefer that.
 
jett said:
What's with the excessive blurriness? Most aggressive QAA ever?

fanboy AA more than likely. if you notice they are both the same pic. exactly the same that is near impossible to do.
 
I think the framerate issues on ps3 are just streaming stutter that people are experiencing. It's been smooth as butter for me except for in the beginning when on the horse carriage where you could tell it was less smooth.....
 
Ok so the tearing during gameplay is mostly gone from first few hours, 15 hours in 360 version, except when you go in and out of some menus.

I decided to give usb install a chance, so far no texture bug, but I am not sure it will last.
 
KeioSquad2 said:
I think the framerate issues on ps3 are just streaming stutter that people are experiencing. It's been smooth as butter for me except for in the beginning when on the horse carriage where you could tell it was less smooth.....

There's no way the dragon fight frame drops are streaming, there's a pretty obvious difference between stutter and frame rate drops. It is generally quite smooth though - it would be a mistake to say it's horribly unplayable.
 
PS3 framerate issues? i've been having the same thing to the point where it becomes unplayable and i think i know the reason; long play sessions. after playing for a long time you might notice the framerate deteriorating slowly until it basically becomes a slideshow, im talking single digits in towns. simply quit out and restart from the XMB and it'll be fixed, just like that.

i think it's a memory allocation thing, and restarting the game wipes the slate clean as it were. anyone having problems just try that. deleting a lot of hard saves may also work, but that's a last resort and i can't vouch for it.
 
PowderedToast said:
PS3 framerate issues? i've been having the same thing to the point where it becomes unplayable and i think i know the reason; long play sessions. after playing for a long time you might notice the framerate deteriorating slowly until it basically becomes a slideshow, im talking single digits in towns. simply quit out and restart from the XMB and it'll be fixed, just like that.

i think it's a memory allocation thing, and restarting the game wipes the slate clean as it were. anyone having problems just try that. deleting a lot of hard saves may also work, but that's a last resort and i can't vouch for it.
You're totally right. This also fixed my issues with 360 stuttering.

It's Spiral Knights all over again.
 
TheDrowningMan said:
There's no way the dragon fight frame drops are streaming, there's a pretty obvious difference between stutter and frame rate drops. It is generally quite smooth though - it would be a mistake to say it's horribly unplayable.

Like I said before the framerate never dipped for me during that battle or any, and I can definitely tell the difference between framedrops or stutters......
 
PowderedToast said:
PS3 framerate issues? i've been having the same thing to the point where it becomes unplayable and i think i know the reason; long play sessions. after playing for a long time you might notice the framerate deteriorating slowly until it basically becomes a slideshow, im talking single digits in towns. simply quit out and restart from the XMB and it'll be fixed, just like that.

i think it's a memory allocation thing, and restarting the game wipes the slate clean as it were. anyone having problems just try that. deleting a lot of hard saves may also work, but that's a last resort and i can't vouch for it.

same thing happens in Fallout3 PS3.

I hope Bethseda fixes the texture bug soon.
 
Game is running smooth for me on PS3...only 1 crash so far and that was in the early early areas.

One thing I've noticed though, is that during the loading screen where it shows a random object/enemy/weapon, they look really really low res. Like the textures look...gross.
 
I got a good feeling a lot of people who bought this on PS3 over the 360 are gonna be pissed when the comparison comes out. I will wait and see and hopefully I'm wrong, but their are too many conflicting reports.
 
GarthVaderUK said:
Looks like shorter draw distance in the PS3 version:

Yet that one wall has more texture work! lol also the AA is better in the ps3 version it seems.
 
Eh no offense to anyone but I'm going to trust a site with proper capture equipment over a random user observation.

DF analysis can't come soon enough.
 
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