dragonlife
Member
Great game. I loved it all, despite some frustration in certain chapters.
Incredible art direction and sound design, great bosses, great music, level design was also varied and never got stale, even when it was a short A-to-B path. Though in that case, I think it's because I was totally engrossed and loved looking at every nook and cranny.
The tension levels were also damn high at parts, goddamn. I was just floored by some encounters like The Keeper. Holy fuuuuck, just remembering it now... so stressful but fun. My hands were shaking at the end of it, both from relief and anxiety, haha. Another obvious good one was
, which was also one of my more frustrating moments in the game, actually (the last time). The DLC also had some great ones with the exclusive monster where I felt the pressure and dread. That thing was awesome and the first time I heard and saw it
, I knew it was gonna be cool. It was also introduced in a pretty cool way.
Anyway, you can definitely tell it's a Mikami game through and through.
It's a shame the characters' personalities are so barren in the main game. Sebastian was just so... stale, I guess? I don't know how to explain it, but he never reacted enough to all this weird shit happening to him, which made him out to have the boring personality of a potato. He was basically all "Not again" and "What's going on?" and it gets old fast. His backstory was interesting and well done, but it's relegated to files. It would have been nice to get something more out of him via spoken dialogue, like vulnerability or something.
Kidman and Joseph were just as boring as he was, but the DLC helps give Sebastian and Kidman a little more oomph. Kidman in the main game was just there and it was really annoying how she'd be there for a second and gone the next. Juxtaposed with what was going on around them, everyone's interactions when they did meet were just so dry. I didn't like that, but it wasn't a deal-breaker.
As for TEW vs RE4, I love both games for different reasons. I also don't get hung up on comparing one game to another to justify my fondness for it, least of all while playing it. I like games for their own merits *shrug*.
For anyone saying TEW feels clunky, I would agree--but only if you play with default settings. I had to up XY sensitivity by 10 to make the game feel smoother on controller (played on PC). After that, the game felt really good to control. I'm used to stamina systems, so I wasn't fazed by TEW's. I actually enjoyed it and thought it added a lot to the game.
Incredible art direction and sound design, great bosses, great music, level design was also varied and never got stale, even when it was a short A-to-B path. Though in that case, I think it's because I was totally engrossed and loved looking at every nook and cranny.
The tension levels were also damn high at parts, goddamn. I was just floored by some encounters like The Keeper. Holy fuuuuck, just remembering it now... so stressful but fun. My hands were shaking at the end of it, both from relief and anxiety, haha. Another obvious good one was
__Laura__
say "Leslie,"
Anyway, you can definitely tell it's a Mikami game through and through.
It's a shame the characters' personalities are so barren in the main game. Sebastian was just so... stale, I guess? I don't know how to explain it, but he never reacted enough to all this weird shit happening to him, which made him out to have the boring personality of a potato. He was basically all "Not again" and "What's going on?" and it gets old fast. His backstory was interesting and well done, but it's relegated to files. It would have been nice to get something more out of him via spoken dialogue, like vulnerability or something.
Kidman and Joseph were just as boring as he was, but the DLC helps give Sebastian and Kidman a little more oomph. Kidman in the main game was just there and it was really annoying how she'd be there for a second and gone the next. Juxtaposed with what was going on around them, everyone's interactions when they did meet were just so dry. I didn't like that, but it wasn't a deal-breaker.
As for TEW vs RE4, I love both games for different reasons. I also don't get hung up on comparing one game to another to justify my fondness for it, least of all while playing it. I like games for their own merits *shrug*.
For anyone saying TEW feels clunky, I would agree--but only if you play with default settings. I had to up XY sensitivity by 10 to make the game feel smoother on controller (played on PC). After that, the game felt really good to control. I'm used to stamina systems, so I wasn't fazed by TEW's. I actually enjoyed it and thought it added a lot to the game.