Consumers have shown that they really don't give a rat's ass about BC, and furthermore, they're willing to double dip.
exactly... it's only a bullet point.. not a system mover.
Virtual Store Emulations, Streaming Services & Remasters are the future.
exactly... it's only a bullet point.. not a system mover.
Virtual Store Emulations, Streaming Services & Remasters are the future.
Then how do they sell you remastered versions of games that you just bought last year?
Full BC will never happen because we are trained not to expect it.
If you care about low priced and discounted DLC and digital games, go PC. If you care about 60fps, go PC. If you care about modability, go PC. If you care about backward compatibility, go PC.
I'm starting to recognize a trend...
Nintendo's continued existence gives me hope.
Steam or any of the other digital distribution stores might not be around forever, sure they're doing well now, but if you think there is a 100% chance of those servers still being up in 20 years time, you're wrong
No one would have expected Atari to fall back in 1980, and no one would have thought this would happen to Sega back in 1992, a lot can happen in a decade
Ok yeah but times (and pathways to montization) have changed. Devs actually make money on older titles now with digital distribution. Why stop selling games it costs nothing to stock and continue to sell? I think Xbox was the only console to shut down servers so far, am I right?
kcirttaM noD said:",sdrawkcab yllaer er'uoy ,elbitapmoc sdrawkcab er'uoy fI"
Steam or any of the other digital distribution stores might not be around forever, sure they're doing well now, but if you think there is a 100% chance of those servers still being up in 20 years time, you're wrong
No one would have expected Atari to fall back in 1980, and no one would have thought this would happen to Sega back in 1992, a lot can happen in a decade
I don't see much of a future for it at all. XBox 360 had BC but it wasn't 100% fine-tuned. PS3 stopped featuring it in all of its newer models, and it also was not 100% complete. As for the current gen, there has been zero mention of backwards compatibility thus far. In fact, it seems to me that Sony is more interested in milking its new PS Now feature. Microsoft has been silent on the matter. I'd be ecstatic if XB1 could suddenly play X360 games, it would be a megaton in terms of announcements. But I don't see it happening for either console.
Steam or any of the other digital distribution stores might not be around forever, sure they're doing well now, but if you think there is a 100% chance of those servers still being up in 20 years time, you're wrong
No one would have expected Atari to fall back in 1980, and no one would have thought this would happen to Sega back in 1992, a lot can happen in a decade
But will it do 4D like the PS3?PS9 and it's spore technology might make this possible. It all started with the PS2. Bring on 2078!
I'm about to head out for a while, so I'll keep this fairly short, but I wanted to get the discussion started. (And I apologize in advance if it's been discussed before.)
Assuming Sony stick with x86, would it be possible to have future PS4/PS5 games be kind of like PC games, in that it's basically just a single piece of code, with the settings adjusted appropriately for the underlying hardware? Could I conceivably buy a "PlayStation" disc with GTA8 or whatever, and if I jam it in to a PS4, it runs the game with medium settings, but automatically switches to high settings if it detects it's been inserted in to a PS5?
It may sound like a can of worms, but it's still fairly console-esque, it seems to me. There are now two targets for devs to hit, but they're still fixed and known, so you can still optimize just as heavily as you'd normally be able to on a console, I would imagine. You just don't need to build two entirely separate engines. It certainly seems like it would be easier and less restrictive than your typical cross-gen efforts.
When the PS6 rolls around, could we see a sysreqs label on games that says, "PS4 or better," or, "PS5 or better"? That sort of thing? Would that kill adoption of new hardware, because you can already play the "new" games, or would it speed adoption, because that new console now makes your old favorites even better? To be clear, I'm not talking about shortening the generations, or annual upgrades, or anything silly like that; hardware progresses as normal, but games are designed to work across the board (as much as is possible).
I thought this would be a PC thread...
Companies are making a mint off "remastering" popular games. Sony has launched a game streaming service that lets you play games from old consoles.
Even if common architecture and use of APIs makes the implementation of BC easy, we probably won't see it for business reasons. They can and will extract as much value out of the consumers as is feasible for them.
PC and mobile gamers would like to have a word with you...
Steam or any of the other digital distribution stores might not be around forever, sure they're doing well now, but if you think there is a 100% chance of those servers still being up in 20 years time, you're wrong
No one would have expected Atari to fall back in 1980, and no one would have thought this would happen to Sega back in 1992, a lot can happen in a decade
How are those OG Xbox servers going or Sony's SOCOM servers? It's not like consoles have this great track record of keeping servers alive long term. Which will be disabled first do you think. Steam? Or Xbox 360 game support?
My point was that you have a MUCH greater chance of seeing long term support on the PC platform, including backward compatibility.
There is no future.
Only Remasters
Steam servers are just content, not download.
SOCOM game servers going down are like game servers on the PC side going down (which happens all the time).
Remember when a bunch of Gamespy servers were taken offline?
Steam servers are just content, not download.
SOCOM game servers going down are like game servers on the PC side going down (which happens all the time).
Remember when a bunch of Gamespy servers were taken offline?
Seems crazy to break compatibility and have to throw out their HBOgo/Netflix/Amazon/whatever apps all over again. It's ridiculous that the PS4 and Xbox One are still lacking dozens of useful apps their predecessors had.
Companies are making a mint off "remastering" popular games. Sony has launched a game streaming service that lets you play games from old consoles.
Even if common architecture and use of APIs makes the implementation of BC easy, we probably won't see it for business reasons. They can and will extract as much value out of the consumers as is feasible for them.
Backwards compatabity is what you sacrifice for "coding to the metal" the abstraction layer is too thin to really allow compiled code to work on other platforms so emulation is the only option. And the ps4 doesn't have the power to emulate the ps3 and may even struggle to emulate the ps2 due to its slow CPU.
Then how do they sell you remastered versions of games that you just bought last year?
PC games have remasters. Just like that. Just because there would be a PS4 version of Call of Duty 49 doesn't mean that they can't do a Call of Duty 49 PS5 that has tons of improvements.Then how do they sell you remastered versions of games that you just bought last year?
PS5 won't have discs.