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The GiantBomb Quick Look Thread

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Dambrosi said:
I'm not feeling it either. Isometric + Cell-Shaded for no good reason + Mortal Kombat loading screen + forced co-op = not on Dambrosi's shopping list.

you might have a point if it actually was forced co-op.
 
Totobeni said:
the song and all memorable quotes are the only good about this game.

the game is just a worthless Ace Combat clone , and just like other Fligh Combat sim it's just shoot the objectives and repeat ,and hey shitty Combat flight developers , copy the Wings of Prey's aim system.



@ Ryan + Vinny and this QL

I like this style of Quick Look , they just started playing the game , they actually booted it for the first time , it's fresh old school QL , unlike Jeff and Brad who plays tons of hour before doing the QL then sit and just judging the game ,thing is it's not a review.

for me the Quick Look should be like this , they should play the game for the first time , from the start , QLs this way are always more funnier and feel good even if the game itself is shitty.

I don't know if anyone here agree , but I want more QL to be this way.

The problem is that some games can have a really long intro and QL's are better when they're showing actual gameplay.
 
Aero Racer is great! I played that game religiously until I hit that inevitable wall, last two challenges on the second to last cup. Drifting and grinding feels great and fun, and perfect for 5 minute play or longer. The AI fucking cheats on 1 on 1 races though. GRRRRR.
 
Vinny being slightly color blind makes the fact that he's their video editor somewhat amusing :D .

Don't take this the wrong way tho, Vinny's the best! (and his editing is top-notch)
 
I'm colorblind but Jeff and Vinny seem way worse off than me whenever they get confused.

But tip to game designers: please stop using blues and purples/yellows and greens that look so darned close to each other! It hurts me. :(
 
Dizzy-4U said:
Oh wow. I thought that Vinny being colorblind was some sort of inside joke that I wasn't getting.

You obviously never watched the Persona 4 endurance run then. He had crazy amounts of trouble telling Chie from Yukiko at the party selection outside the dungeons, because the models were so small that the key to telling them apart were their distinct red or green outfit.
 
Myomoto said:
You obviously never watched the Persona 4 endurance run then. He had crazy amounts of trouble telling Chie from Yukiko at the party selection outside the dungeons, because the models were so small that the key to telling them apart were their distinct red or green outfit.
Watched it twice but never noticed anything weird :/
I'll try to pay more attention when i watch it again.
 
Dizzy-4U said:
Watched it twice but never noticed anything weird :/
I'll try to pay more attention when i watch it again.
dear lord man, isn't that shit millions of hours?
 
Brobzoid said:
dear lord man, isn't that shit millions of hours?
Tooo much free time at work I guess. To be fair, the second time I didn't watch it, I just put the video in the background while playing SSFIV, Fallout3 and some other open world games (not at work).
 
Mafia 2 (28:51)

Edit: There's a really cool little moment near the end during the gunfight. One of the greaser guys briefly stops and looks back at his buddy laying on the ground like he's about to go pick him up but then thinks better of it and keeps running. A nice little touch I thought.
 
randomlyrossy said:
Mafia 2 (28:51)

Edit: There's a really cool little moment near the end during the gunfight. One of the greaser guys briefly stops and looks back at his buddy laying on the ground like he's about to go pick him up but then thinks better of it and keeps running. A nice little touch I thought.

I had to laugh at Brad refusing to die. :lol
 
Myomoto said:
You obviously never watched the Persona 4 endurance run then. He had crazy amounts of trouble telling Chie from Yukiko at the party selection outside the dungeons, because the models were so small that the key to telling them apart were their distinct red or green outfit.

I didn't notice anything...maybe a couple times I thought it was just Vinny messing around outside the dungeons talking to everyone
 
ashbash159 said:
Quick Look: Aero Racer

PlayStation mini. Looks cool. Might pick it up for tomorrow's trip to Ibiza!

It was really awesome seeing this video -- as it's from Halfbrick (dudes I work for) and at the same time popped up the same week we're kicking arse on the Apple App store.

Aero Racer came out a while ago (as Rocket Racing -- long story), so it's awesome to see someone in the web community pick it up after a while -- clearly the PS+ thing was good for us then :)
 
Rlan said:
It was really awesome seeing this video -- as it's from Halfbrick (dudes I work for) and at the same time popped up the same week we're kicking arse on the Apple App store.

Aero Racer came out a while ago (as Rocket Racing -- long story), so it's awesome to see someone in the web community pick it up after a while -- clearly the PS+ thing was good for us then :)

Game looks like fun, good job on it.
 
Xater said:
I had to laugh at Brad refusing to die. :lol
Yeah, it was also funny seeing their reaction to the "magazine."
"Oh man, we're going to have to end this quick look."
*Picture of a Mafia II guy at a bar pops up*
General reaction: "...What?"
 
It looks fine except all the fights take twice as long as I wish they did. Learn from Bayonetta, developers. Peon enemies should die fast.
 
kylej said:
Going to invoke Jeff Gerstmann's Rule of Brawlers here; brawlers are boring as hell in 2010. Mash mash mash yawn. We live in a post Metroid, Castlevania and Shadow Complex world now. 2d perspective games need to be more than Final Fight.

That's not a world I wanna live in!
 
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