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The GiantBomb Quick Look Thread

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The golf game looks great. Not the graphics but the gameplay. They were even talking low as they plotted the shot and stuff haha. FPGolfing
 
Ryan: "Jeff, why are we doing this?"
Dear God, he's asking existential questions! Ryan has gained self-awareness! He must go to the scrapyard before it affects the others!
 
Damn, that checkers game almost makes me mad it's so awful.

At this point, it seems that the only reason MS keeps updating game room is to provide giant bomb with weekly content. (and to drain Jeff of funds from his bank account)
 
I don't hate the motion controls on the golf game. In fact, they are pretty decent. But please, keep that thing optional in the next Hot Shot Golf game or I will murder someone.
 
Haunted said:
Looks so smooth.


And Brad actually being pretty competent at a game? What's going on?

Brad actually gets quite good at games when he puts the time in. Seeing as how he's nearly finished Other M I expect him to be competent.

Like Quake and Starcraft 2, the man is really really good at those two games.
 
Haunted said:
Looks so smooth.


And Brad actually being pretty competent at a game? What's going on?
There's auto dodge and health regen. And even then he was 1 health point away from dying during a mini-boss battle. He said he was playing over the course of two days and he's already at the final boss battle.
 
EricDiesel said:
That does not look very fun to me. And I'm a big Metroid fan. WHY DOES IT NOT HAVE ANALOGUE CONTROLS? That's just absurd. I'll pass.

Even then I'd probably still be pissed about auto-aim and auto-dodge.
 
Other-M does not look like the kind of game I am interested in playing at all. I mean, it strikes me as the sort of change that would've been better off put in the hands of a completely new character, new world, and a new license, but instead they attached Metroid to it.
 
Sega1991 said:
Other-M does not look like the kind of game I am interested in playing at all. I mean, it strikes me as the sort of change that would've been better off put in the hands of a completely new character, new world, and a new license, but instead they attached Metroid to it.

Im not sure a Team Ninja game on the wii would sell that well without the Metroid name.
 
Sega1991 said:
Other-M does not look like the kind of game I am interested in playing at all. I mean, it strikes me as the sort of change that would've been better off put in the hands of a completely new character, new world, and a new license, but instead they attached Metroid to it.
really. because from the look of it it is 100% a metroid game.

I dont like the control decision and the new emphasis on story. but the way environments look .. its just like any 3d metroid
 
I will decide (upon rental) how Metroid looks and feels. Not let a video without me doing things myself do the dictating on what I want to buy.
 
That combat room with the two charging laser robots showed me enough to know I would shut off my Wii in frustration trying to fight these guys.

the inability to move while shooting missiles plus restrictions that enemies be in vulnerable states before you can do damage is enough for me to pass on this.
 
Sega1991 said:
Other-M does not look like the kind of game I am interested in playing at all. I mean, it strikes me as the sort of change that would've been better off put in the hands of a completely new character, new world, and a new license, but instead they attached Metroid to it.

Really? It stuck me as some odd middle ground between the 2D Metroids and the Prime games. Nintendo has put out some far out games with their established IP that probably would warrant a new character (the King of Swing games for example) but this doesn't look like one of them.
 
It looks excellent as expected!

Only thing bothering me... music. Where the heck is it?
 
I was excited for Other M, but that excitement really died down after that quick look.
It seems sloppy. Sloppy controls, sloppy art direction, sloppy graphics and a cheesy ass story. Some of it looked good, but then I think back to Prime 1 and Echoes and it doesn't even compare quality wise.
 
farnham said:
really. because from the look of it it is 100% a metroid game.

I dont like the control decision and the new emphasis on story. but the way environments look .. its just like any 3d metroid

Auto-aiming, auto-dodging, recharging health, recharging missiles, no analog control... ehhhhhh.

In a way, I think back to the Nintendo DS Zeldas. I liked Spirit Tracks, but how much I like it did not offset the voice in the back of my head screaming "I WOULD LIKE THIS MORE IF IT CONTROLLED LIKE A NORMAL GAME AND DIDN'T HAVE SO MUCH NINTENDO 'UNIQUENESS' TO IT." Sometimes, Nintendo takes risks on things I wish they didn't (for example: it was apparently too much to ask for another game that plays exactly like Starfox 64, because we suffered through over ten years of Starfox Adventures, Starfox Assault, and Starfox Command until images of the 3DS Starfox 64 remake turned up)

Watching the Quicklook made Other-M look like that times ten. On top of that, the Team-Ninja-ness seeping in to it... Brad says in his review "it's not just Ryu Hayabusa with a gun", but that's certainly how it looks and feels in video form. The speed, the animation, the emphasis on using dodge rolls... all we need are enemies that push you in to a corner because you've been holding down the block button for too long.

I'm not saying it's bad, specifically. I'm saying it's not for me, because it's not the Metroid I want right now.
 
Danielsan said:
I was excited for Other M, but that excitement really died down after that quick look.
It seems sloppy. Sloppy controls, sloppy art direction, sloppy graphics and a cheesy ass story. Some of it looked good, but then I think back to Prime 1 and Echoes and it doesn't even compare quality wise.

This. :(

The section where you could only kill the enemy when they were charging up was cringe worthy.
 
I love how influential the quick looks are. Amazing how much more people are swayed by their play by play commentaries than their actual review.
 
Isn't that ideal though? Watch the game being played, and then form your own opinions, rather than just deciding via metascore?

I wish more sites did this sort of thing (or maybe I don't - I'm kind of partial to GB). I find myself being much less interested in reading reviews now. Show me the actual game being played by someone, free of all the trappings of marketing, and I will know whether it is for me not.
 
The game looked fine to me. It seems like the kind of game you really need to play for yourself to judge considering the bizarre controls.

Unrelated, but has anyone noticed Jeff being very dismissive of recent games, possibly prejudging them a bit more than usual?
 
jediyoshi said:
I love how influential the quick looks are. Amazing how much more people are swayed by their play by play commentaries than their actual review.

Have you read the review?
Half of it is about how much Metroid fanservice there is & the other half is about his undying love for the franchise.
 
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