• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

The GiantBomb Quick Look Thread

Status
Not open for further replies.
man, what the fuck. 6 minutes in I had to start skipping and skimming. I've played FMV games with more control/gameplay than that.

This game seems like a very long interactive cutscene.
 
You didn't like Sam and Max season two? It had some gems in the second half. Personally, I think S3 is their best production to date.
 
It sounded like Ryan and Patrick were becoming more disappointed as the quicklook progressed - I know that I was.

What a let down - TT could have done so much more with this than a quicktime-event-fest...
 
LuchaShaq said:
Does it have the same laughablly poor writing/voice acting? If so might be in on a steam sale just for the laughs.
You are in luck, sir. The voice acting and writing is indeed sub-par! Not quite as funny as Heavy Rain, but still has that sci-fi original movie vibe.
 
I thought the multiple camera angles thing was a cool touch until I realised that it's basically just a room selector. :/

Rez said:
You didn't like Sam and Max season two? It had some gems in the second half. Personally, I think S3 is their best production to date.
Wait, no, I meant Season 3. I really liked Season 1 but then grew progressively less interested with new episodes. They lost me somewhere around the start of Season 3.

Full disclosure: I've never been a big Sam & Max fan, so maybe it's just me.
 
DaBuddaDa said:
Is it just me or does it seem like Patrick is in almost every quicklook nowadays, and has essentially stopped writing special features?

I don't know if thats really the case, but I think it's fair to say that nobody really cares(d) about the editorial stuff he created. It just seemed like random blog posts without a tremendous amount of insight or revelation.
So they might as well let him help to work on video content and reviews, which serve a better purpose.
 
slaughterking said:
I don't know if thats really the case, but I think it's fair to say that nobody really cares(d) about the editorial stuff he created. It just seemed like random blog posts without a tremendous amount of insight or revelation.
So they might as well let him help to work on video content and reviews, which serve a better purpose.
Eh, I liked his articles. They were different than things you see on other sites at least. I never read news articles on sites besides gaf, but I'd check his different articles out when I saw them.
 
daycru said:
I thought Patrick's pieces were really interesting and hope to be able to read more.
Me too. There has been one piece in the past 16 days that wasn't just a news regurgitation. I'd rather read more Patrick features than hear him on every quicklook.
 
Rez said:
You didn't like Sam and Max season two? It had some gems in the second half. Personally, I think S3 is their best production to date.
Tales of Monkey Island! :(

WHERE IS MY SECOND SEASON YOU DICKS? They brought back one of the best franchises ever and did it justice, now nothing...
 
Danielsan said:
Man, Jurassic Park is so bad.
If you're going to copy Heavy Rain, at least do it right.
It seems like an elaborate visualization of what Heavy Rain is distilled down to in the minds of people who dismissed it because of its mechanics and writing.

daycru said:
Thank you.
 
Goldmund said:
It seems like an elaborate visualization of what Heavy Rain is distilled down to in the minds of people who dismissed it because of its mechanics and writing.

and character models/animations and voice acting and difficulty
 
Riposte said:
and character models/animations and voice acting and difficulty
Difficulty doesn't really apply, does it? I remember it giving me the option to choose a difficulty, but you can't really fail Heavy Rain, you can only fail doing what you set out to do.
 
Goldmund said:
Difficulty doesn't really apply, does it? I remember it giving me the option to choose a difficulty, but you can't really fail Heavy Rain, you can only fail doing what you set out to do.

That's deep
 
cuevas said:
I hate when he writes news. Fucking terrible jokes and headlines.
Alex Navarro headline generator:

[Company] does [thing I don't like], also [other thing I don't like]
[Company] announces it will [dumb idea], because why not?
So [announcement] is a thing

He must have went to the deadspin school of blogging
 
sixghost said:
Alex Navarro headline generator:

[Company] does [thing I don't like], announces it will do [other thing I don't like]
[Company] announces it will [dumb idea], because why not?
So [announcement] is a thing

He must have went to the deadspin school of blogging

Better having him make bad headlines than being on the bombcast. Now that was terrible. Screened has also been terrible for some time, him and Rorie and they are chatting over ... Skype. :(
 
sixghost said:
Alex Navarro headline generator:

[Company] does [thing I don't like], also [other thing I don't like]
[Company] announces it will [dumb idea], because why not?
So [announcement] is a thing

He must have went to the deadspin school of blogging
Yeah, he's way too Kotaku. Don't enjoy his writing at all.
 
WoodenLung said:
Better having him make bad headlines than being on the bombcast. Now that was terrible. Screened has also been terrible for some time, him and Rorie and they are chatting over ... Skype. :(
Screened's video features are still the best on Whiskey. Bestie's, Defend your Movie, Half-good are all fantastic. Granted, that 90% of what they do, but they are wiping the floor with the other sites in that respect.

That's the kind of stuff GB needs to do. They're kind of falling into this rut of pumping out 50 minute quicklooks and the bombcast every week. Stuff like Jar Time and hopefully Jeff's HoF videos will change that.
 
Man, I thought they would iron out those perfomance issues for Jurassic Park until launch. The hitching and the framerate kills the immersion. At least the little bit there is...

LiK said:
Patrick was really entertaining in the Jurassic Park QL.
I like Patrick in quicklooks, espacially with Ryan. They make a good combo.
 
derFeef said:
Man, I thought they would iron out those perfomance issues for Jurassic Park until launch. The hitching and the framerate kills the immersion. At least the little bit there is...
I think I'd take every break from the game I can get. The devs knew that and kept the performance issues.
 
They really should have brought me on for the JP quicklook.
 
FleckSplat said:
The first sentence in your post aligns with the second.

Heavy Rain does a ton of stuff poorly, but it also has a bunch of interesting ideas. The notion that you can dynamically fail in a game and have the story continue is pretty interesting, and the sort of thing that could be built on.

And if you're going to do a QTE adventure game (which I'm not saying you should), then Heavy Rain at least did QTEs well. They had high-contrast icons and text, so you didn't go 'jeez, I can barely make out what I'm supposed to press'. Also, most meaningful events are part of a QTE, so yeah, in Heavy Rain slapping the guy would probably depend on a prompt.

(For the record, though, a lot of the things HR did right Alpha Protocol also did, and I enjoyed it a lot more -- but a lot more people know about/played HR.)

Building a QTE-heavy adventure game with icons that are hard to distinguish, where failure leads to Sierra-style 'reload' prompts is pretty much the worst all worlds.
 
Status
Not open for further replies.
Top Bottom