op_ivy said:i DID answer... you may have missed an edit
Is the intro video ok?Shake Appeal said:don't worry about it, I've got enough to get me through until Wednesday anyway
I got chillsBlimblim said:Is the intro video ok?
DSN2K said:will you even be able to go back to playing Halo 2 after this ?![]()
You forgot the jaggies that appear in the real game.GhaleonEB said:Yup, that's what the game looks like. Where is your "looks like Halo 2" god now?!
PnCIa said:You forgot the jaggies that appear in the real game.
Dual weapons are pretty potent. Two spiker rifles raining down upon you is terrifying. I think at this point people are still really experimenting, but I've taken out guys with spiker rifles, SMGs and plasma rifles at this point. All three are excellent close range weapons.Shake Appeal said:I was afraid they might nerf duels entirely, which sort of undermines their thinking for Halo 2. they should still be a viable preference, and brutal at close range (although as long as the BR is pretty much intact and the AR functional I'll probably rarely touch them).
Sean said:Watching the beta videos now, I'm noticing that a lot of weapons seem to have infinite ammo? (noticed this on the sniper and rocket launcher). Can't be true right?
I watched every single one of Blim's videos and saw almost no jaggies. Very smooth.PnCIa said:You forgot the jaggies that appear in the real game.
DreamMachine said:Looks, like a blast to play..
how are so many people playing it already?
I am up for a pm![]()
GhaleonEB said:Dual weapons are pretty potent. Two spiker rifles raining down upon you is terrifying. I think at this point people are still really experimenting, but I've taken out guys with spiker rifles, SMGs and plasma rifles at this point. All three are excellent close range weapons.
One detail I've noticed - in the GUI, nothing just appears on the screen. For example, players have call signs above their heads. When you target them, the text stretches out and the gamer tag is added - it doesn't just appear. When you pick up a piece of equipment, the icon moves from your feet where it was over to the HUD quickly and seamlessly, like it's being added - it doesn't just pop in there. The booting screen when you start up fades into view quickly. It all adds up to a smoother experience - everything flows together nicely. It's so polished.
Sean said:Watching the beta videos now, I'm noticing that a lot of weapons seem to have infinite ammo? (noticed this on the sniper and rocket launcher). Can't be true right? Can anyone in the beta comment on this?
Few other questions:
- Is the sword or pistol in there? how are they, any different?
- Does the needler still suck?
Screenshots are unrealistically smooth while there is a noticable aliasing effect in the beta.FFChris said:
Son of Godzilla said:I just downloaded the second of Blim's 720 vids. What th hell, that's what people are badmouthing? Looks improved in every imagineable way.
PnCIa said:Screenshots are unrealistically smooth while there is a noticable aliasing effect in the beta.
Watched the videos?PnCIa said:Screenshots are unrealistically smooth while there is a noticable aliasing effect in the beta.
exxxcellent. I just worry that with so many weapons to choose from, and equipment and everything else thrown into the mix, that balancing the lot is going to be a nightmare. I'm not a big fan of dual-wielding personally, but I'd hate to see them take a step back from a design choice I admired in Halo 2, even if it was a little too predominant in that game, especially pre-patchGhaleonEB said:Dual weapons are pretty potent.
Of course.giga said:Watched the videos?
See for yourself and take a look at blims 720p video captures. It´s not as bad as PDZ but its noticable, at least in my eyes.FFChris said:Well a lot of people in this thread are actually playing the real game, and by the sounds of it there really havn't been a lot of 'jaggies' to report.
giga said:Watched the videos?
Shake Appeal said:exxxcellent. I just worry that with so many weapons to choose from, and equipment and everything else thrown into the mix, that balancing the lot is going to be a nightmare. I'm not a big fan of dual-wielding personally, but I'd hate to see them take a step back from a design choice I admired in Halo 2, even if it was a little too predominant in that game, especially pre-patch
tell me about grenades! everything I've seen suggests the frags aren't as light/skippy as they were in 2, which is a worry for me because bouncing them off walls/up ramps/around corners etc. was just about the one thing I was good at
Y2Kev said:Also, I think the needler still blows.
wasting said:the damn needler is way too powerful
They're not very apparent to me at all. Maybe because i'm too engrossed at how much fun everything looks.op_ivy said:no, hes right. there are jaggies, i imagine some will dwell on it, but jaggies in HD dont bother me much at all.
Shake Appeal said:exxxcellent. I just worry that with so many weapons to choose from, and equipment and everything else thrown into the mix, that balancing the lot is going to be a nightmare. I'm not a big fan of dual-wielding personally, but I'd hate to see them take a step back from a design choice I admired in Halo 2, even if it was a little too predominant in that game, especially pre-patch
tell me about grenades! everything I've seen suggests the frags aren't as light/skippy as they were in 2, which is a worry for me because bouncing them off walls/up ramps/around corners etc. was just about the one thing I was good at
Sean said:so which is it? :lol
now that the needler is no longer dual wieldable, I thought it'd be a powerful weapon or at least more useful...
Y2Kev said:I think I know how they balanced the needler that IMO makes it not very useful. The individual needles are pretty potent, but the "travel time" it takes for the needles to actually impact is a bit too long for me.
I was chasing this guy down and I fired my needles and he managed to out run them and then someone hit me with a mongoose![]()
I've killed people with it every time I pick it up. you can side step it, but if you have direct line of fire, it's all over.Sean said:so which is it? :lol
now that the needler is no longer dual wieldable, I thought it'd be a powerful weapon or at least more useful...
CreepingDea7h said:So the needles still travel that slow?From one of the vidocs it looked like there were sped up a lot.
Edit: Just read the posts above and below mine... looks like my worries are gone.
Y2Kev said:Does anyone have any questions or anything?
pooteeweet said:Tell me about the pistol
They're enough for me thanks.Blimblim said:Anyone interested in the full 720p videos or are the 640x360 videos enough along with their 720p conterparts?
Very subtle--looks to be at least 2xAA if not more. Of course though, it's a lot more noticeable from a still picture rather than motion where everything is moving quite fast.PnCIa said:Of course.
See for yourself and take a look at blims 720p video captures. It´s not as bad as PDZ but its noticable, at least in my eyes.
Blimblim said:Anyone interested in the full 720p videos or are the 640x360 videos enough along with their 720p conterparts?