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The Incredible Hulk (Wii) screens

MisterHero said:
You're right, there's Nintendo

Why does Mario Kart Wii look like a PSP game, then?
 
TAJ said:
Why does Mario Kart Wii look like a PSP game, then?
No it looks like a DS game

and the DS game was still pretty damn fun

also Mario Kart was never known for looks.

Mario Kart 64 is in all cases is probably the best MK the PSP can currently handle

emulator joke
 
TAJ said:
Perhaps they're thinking, "Why couldn't Nintendo have put modern hardware in their console?"?
You've never wondered why almost all of the "lazy devs" are developing for Wii?
Hint: There's pretty much no such thing as a lazy dev.
Fun Fact: Hulk-Ultimate Destruction for Xbox ran at 1,280X720. (3x as many pixels per frame as this game)

:lol Yes, that's why this game looks times worse on hardware that's at least on par with the xbox. Nothing to do with dev laziness at all.

"no such thing as a lazy dev" :lol Were you born this stupid?
 
oh.my.God.

what the hell is going on?!?

I'm starting to think that this is intentional. I mean for Christs sake DREAMCAST games looked better than this.

What will it take to get some good (Gamecube par) looking Wii games?? Animal sacrifices perhaps. I'm open to anything at this point.
 
Shockgamer said:
spider-man-3-20070504032237938_640w.jpg

spider-man-3-20070504032239328_640w.jpg


Never forget.


Seriously I have never seen this game. Is this a Wii game? If so I now understand their frustration with 3rd parties, seriously no gamer deserves that. Saying the buildings lack detail would be a monumental understatement:lol :lol :lol
 
gtj1092 said:
Seriously I have never seen this game. Is this a Wii game? If so I now understand their frustration with 3rd parties, seriously no gamer deserves that. Saying the buildings lack detail would be a monumental understatement:lol :lol :lol


The building DO have textures. it's just that they pop in and out horribly. Don't be fooled into thinking that's how the game ALWAYS looks, because it only looks like that when you are REALLY high up or REALLY far away.

It's still pretty shitty though
 
Davidion said:
:lol Yes, that's why this game looks times worse on hardware that's at least on par with the xbox. Nothing to do with dev laziness at all.

When people crank out the lazy developer line, its usually in response to problems caused by one or more of

1. Lack of talent
2. Development time restrictions
3. Budget restrictions


I have met an awful lot of developers and not one of them was lazy.
 
Mario said:
When people crank out the lazy developer line, its usually in response to problems caused by one or more of

1. Lack of talent
2. Development time restrictions
3. Budget restrictions


I have met an awful lot of developers and not one of them was lazy.

You know, you're right. That was unnecessarily harsh of me.

Regardless, the people signing off on this stuff...ugh. :lol
 
SO THE WII VERSION IS SO BAD BUT ITS FUNNY BUT THE XBOX VERSION WAS NOT FUNNY AT ALL?

The Wii has roughly the same power as an Xbox and its outpeforming it.

THAT

IS

SO

FUCKING

FUNNY!

Here are some more funny pics!

the-incredible-hulk-2008-20080404042552699.jpg

the-incredible-hulk-2008-20080404042554684.jpg

the-incredible-hulk-2008-20080404042550825.jpg

the-incredible-hulk-2008-20080404042549028.jpg

the-incredible-hulk-2008-20080404042547403.jpg
 
TAJ said:
Perhaps they're thinking, "Why couldn't Nintendo have put modern hardware in their console?"?
You've never wondered why almost all of the "lazy devs" are developing for Wii?
Hint: There's pretty much no such thing as a lazy dev.
Fun Fact: Hulk-Ultimate Destruction for Xbox ran at 1,280X720. (3x as many pixels per frame as this game)

Not lazy just incompetent and untalented.

Why couldn't Sony and MS do the same thing. Fine for you guys as a pc gamer all 3 a joke to me for their own reasons love how people argue degree it's step down regardless of fidelity increase from the previous gen.

The lighting and shadowing suck for what the system demonstrated on GC same for the texturing. Considering the team not suprising.
 
Looks a bit better than UD but that's not really a compliment. And this being tied to the movie I don't have high hopes of them being able to give this a good polish.

TAJ said:
Perhaps they're thinking, "Why couldn't Nintendo have put modern hardware in their console?"?
You've never wondered why almost all of the "lazy devs" are developing for Wii?
Hint: There's pretty much no such thing as a lazy dev.
Fun Fact: Hulk-Ultimate Destruction for Xbox ran at 1,280X720. (3x as many pixels per frame as this game)
Yep, Wii games couldn't possibly look better than this. True story!

TAJ said:
Why does Mario Kart Wii look like a PSP game, then?
Now don't give it too much credit, it looks C64 at best, more aching to C16.
 
The haters in this thread are fucking ridiculous. These screens aren't terrible at all, again compare them to UD for the Xbox. In fact, I'll say they're pretty damn good considering this is a multi platform game on the Nintendo Wii.

Spiderman's visuals are atrocious and Activision deserves criticisms for it. Bitch about Sega all you want, the hate is not warranted here.
 
Saying it looks better than one of the worst looking Xbox games isn't some resounding endorsement. Besides, the draw distance in the Xbox game looks a lot bigger than this titles.
 
No Means Nomad said:
Saying it looks better than one of the worst looking Xbox games isn't some resounding endorsement. Besides, the draw distance in the Xbox game looks a lot bigger than this titles.

Wait so you're saying..

A complete game has a better draw distance than an uncomplete game AND a complete game looks worse than an uncomplete game?

SO WTF ARE WE LAUGHING AT!

edit:

and Hulk UD was not Xbox worst graphics :lol The graphics was one of its high achievers. :lol

Go read opinions dude!
 
Guy Legend said:
The haters in this thread are fucking ridiculous. These screens aren't terrible at all, again compare them to UD for the Xbox. In fact, I'll say they're pretty damn good considering this is a multi platform game on the Nintendo Wii.

Spiderman's visuals are atrocious and Activision deserves criticisms for it. Bitch about Sega all you want, the hate is not warranted here.

Wtf are you going on about?? I HAVE UD for Gamecube and this game does NOT look anywhere near as good as UD. UD uses a subtle bloom, has much better draw distance and textures. The game may not win any awards but it definitely gets the job done.

These screens on the other hand are laughable at best
 
Bizzyb said:
Wtf are you going on about?? I HAVE UD for Gamecube and this game does NOT look anywhere near as good as UD. UD uses a subtle bloom, has much better draw distance and textures. The game may not win any awards but it definitely gets the job done.

These screens on the other hand are laughable at best

WTF are you going on about?? :lol

I just watched several videos of UD and you are wrong.

Xbox
the-incredible-hulk-ultimate-destruction-20050817000859704.jpg

Wii
the-incredible-hulk-2008-20080404042552699.jpg


And this game ins't even complete.
 
Bizzyb said:
Wtf are you going on about?? I HAVE UD for Gamecube and this game does NOT look anywhere near as good as UD. UD uses a subtle bloom, has much better draw distance and textures. The game may not win any awards but it definitely gets the job done.

These screens on the other hand are laughable at best

You're comparing what you see on your television to these in-development screenshots? That's a fair comparison and obviously one to make judgment on......

Or you can compare apples to apples and look at the screenshots.

the-incredible-hulk-ultimate-des-1.jpg


the-incredible-hulk-ultimate-des-2.jpg


hulk.jpg


Considering the hardware specs of both machines, a comparison to UD is more than fair.
 
No Means Nomad said:
The terrible character design?



I guess that the only reason why companies keep releasing games of this visual quality is because they must be selling enough to generate some sort of profit. I am really worried about the next gen, Sony or Microsoft may go the Wii route and then we are fucked.

Holy crap that's ugly. What are these devs thinking.

That's the kind of 3D you get when you model intending to use normal mapping to hide shit geometry but then not use it.

Looks pretty awful!


Like a higher-res N64? Or like the Dreamcast?

well at least it looks better than spider-man 3


lol

Eww game looks eww.

My shit senses are tingling.

Car vault!

Looks like Superman64 has some serious competition.

this looks like its running off the same engine as Ultimate Destruction, i have high hopes for the gameplay, but those grahpics look omgwtf horrible even compared to the PS2 version of UD

It must feel shit that they forgot how UD even looks.
 
Lobster said:
WTF are you going on about?? :lol

I just watched several videos of UD and you are wrong.

Xbox
the-incredible-hulk-ultimate-destruction-20050817000859704.jpg

Wii
the-incredible-hulk-2008-20080404042552699.jpg


And this game ins't even complete.


I Just PLAYED IT on my HD TV and you sir, are wrong.

Watching videos on youtube or gametrailers or whatever is not the same as actually seeing it run in crisp 480p right before your eyes.

The game (UD) looks miles better than this garbage. I know the game is unfinished but it still looks like complete ass.

here's to hoping it doesn't look that bad when it's actually released. Not holding my breath though
 
Bizzyb said:
I Just PLAYED IT on my HD TV and you sir, are wrong.

Watching videos on youtube or gametrailers or whatever is not the same as actually seeing it run in crisp 480p right before your eyes.

The game (UD) looks miles better than this garbage. I know the game is unfinished but it still looks like complete ass.

here's to hoping it doesn't look that bad when it's actually released. Not holding my breath though

So watching HD videos on gametrailers on a HD computer screen does not count? :lol
 
Jesus, look at the resolution on those Wii screen shots. Not a native Wii resolution.

They are probably touched up copies dumped from vram on a dev kit. Just like the fake RedSteel ones that looked way to good compared to when the game was released.
 
Lobster said:
It must feel shit that they forgot how UD even looks.
It must feel shit I remember how good looking games look.

But hey I'll wait for the reviews to say if it's fun or not.

I have no real expectation for a major improvement though. Should I have?
 
MisterHero said:
It must feel shit I remember how good looking games look.

But hey I'll wait for the reviews to say if it's fun or not.

I have no real expectation for a major improvement though. Should I have?

UD was a good looking game..back then.

Compared to this..it is not. The only advantage it has is draw distance.
 
It dosn't look that much worse than Ulimate Destruction, but than UD has a much better draw distance than what's shown being here and.....heh, the Xbox version of Ultimate Destruction is 720p.
 
Lobster said:
UD was a good looking game..back then.

Compared to this..it is not. The only advantage it has is draw distance.
It wasn't a good looking game back then either. Listen to the Gametrailers review you're talking about in this thread and you'll hear them talk about how it isn't very good looking.
 
Guy Legend said:
You're comparing what you see on your television to these in-development screenshots? That's a fair comparison and obviously one to make judgment on......

It really isn't an apples to apples comparison since UD on Xbox was an HD game. You don't think all that fillrate and memory bandwidth could have been used to make the game look better at 480p?
 
Wait after wanting to be called "next gen" all this time Wii owners are now saying well you have to compare graphics to the xbox. If you want to claim current gen then its only fair to say that Wii graphics in general are terrible for this "current gen". You can't have it both ways.
 
gtj1092 said:
Wait after wanting to be called "next gen" all this time Wii owners are now saying well you have to compare graphics to the xbox. If you want to claim current gen then its only fair to say that Wii graphics in general are terrible for this "current gen". You can't have it both ways.

No you asshat.

Wii owners want the Wii to be called next-gen because it is after the gamecube. Is it that hard to understand or must you go back to preschool?

Wii owners always could admit you had to compare the graphics to the Xbox.
 
gtj1092 said:
Wait after wanting to be called "next gen" all this time Wii owners are now saying well you have to compare graphics to the xbox. If you want to claim current gen then its only fair to say that Wii graphics in general are terrible for this "current gen". You can't have it both ways.

Because next gen has little to do with just specs of the graphics. Even if it did excluding a lack of gpu changes Wii is next gen compared to gc in a variety of ways, storage, new cpu, ddr3 ram, and wifi. By your own reasoning all 3 systems are suspect to being nailed to the wall for not exceeding what was established by the SM models the pc world was in and that none of them exceed going beyond their predecessors. You can't have it both ways.

I've been saying this for months leave the platform comparision to the fanboys. Games should be reviewed on graphics only by what the platform is capable because multiplatform titles can never full take advantage of a system and what each system excells is not gonna be what the other can do so easily.

BTW I don't lobster mainly because what Wii and XBox excell are far different only area they are really competiting in is texturing which Wii can do better if devs bothered same for polys, lighting and it weakness is vertex effects and rednering outside of that F5 has proven with a game it can do more than what it ever did.
 
LCGeek said:
Because next gen has little to do with just specs of the graphics. Even if it did excluding a lack of gpu changes Wii is next gen compared to gc in a variety of ways, storage, new cpu, ddr3 ram, and wifi. By your own reasoning all 3 systems are suspect to being nailed to the wall for not exceeding what was established by the SM models the pc world was in and that none of them exceed going beyond their predecessors. You can't have it both ways.

Wii used basicly the same CPU and GPU the GC did. It was clocked 50% faster, and the CPU/GPU might have had addiotnal OP codes, I'm not sure. The differece between them is similar to the difference between the Pentium and the PentiumMMX
 
Tyrannical said:
Wii used basicly the same CPU and GPU the GC did. It was clocked 50% faster, and the CPU/GPU might have had addiotnal OP codes, I'm not sure. The differece between them is similar to the difference between the Pentium and the PentiumMMX

But lets get this straight..

It goes..

NES>SNES>N64>GC>Wii right?

So isn't Wii GCs next gen successor?
 
Tyrannical said:
Wii used basicly the same CPU and GPU the GC did. It was clocked 50% faster, and the CPU/GPU might have had addiotnal OP codes, I'm not sure. The differece between them is similar to the difference between the Pentium and the PentiumMMX

Same family line after that not much is known outside of what I and a few others leaked. It's a not a simple oc as others have pointed out about die shots features were added as the shrink sizing doesn't match what it would be if they just used a cxe that was modified.

Btw read up on the 750powerpc series the differences between the high end and low end is like how celerons use to be in comparison to actual pentiums.
 
LCGeek said:
Same family line after that not much is known outside of what I and a few others leaked. It's a not a simple oc as others have pointed out about die shots features were added as the shrink sizing doesn't match what it would be if they just used a cxe that was modified.

Btw read up on the 750powerpc series the differences between the high end and low end is like how celerons use to be in comparison to actual pentiums.

Sure you don't mean what an IBM webmaster leaked? Unless that was you... Did you get fired and sued, or just fired?
 
I like how every single Wii game thread, the only thing ever discussed are the graphics. What a non-gamer forum. :]

"Here's a Wii game"
"Haha it looks like a ZX Spectrum game, now if you'll excuse me I'm going to go watch Oprah"

Also this reminds me of how annoyed I am that I lost my copy of Ultimate Destruction somehow, the box still just sits there taunting me. :(
 
Lobster said:
SO THE WII VERSION IS SO BAD BUT ITS FUNNY BUT THE XBOX VERSION WAS NOT FUNNY AT ALL?

The Wii has roughly the same power as an Xbox and its outpeforming it.
isn't that it? doesn't the wii have 2x the cpu power and 2x the memory of the xbox, but yet the xbox game look better and is in 720p?
 
Scottlarock said:
isn't that it? doesn't the wii have 2x the cpu power and 2x the memory of the xbox, but yet the xbox game look better and is in 720p?

No.

Wii has 2x the cup power and 2x the memory of the xbox and the Wii game looks better than the Xbox games at 480p.
 
I don't think it looks that bad for a Wii game, personally. There are some weird things about it (no shadows, road to nowhere, unusually clear sky with no clouds). Also, it seems they were trying to make an ultra-detailed texture for the Hulk but when it's scaled down for the Wii it looks like a mess. It needs to be cleaned up and simplified substantially.

But seriously, this looks about on par with Ultimate Destruction. If you don't think so, well, either you need counseling to admit you're wrong, or you need better glasses. This looks way better than Spider-man 3 or Destroy All Humans Wii.
 
LCGeek said:
Same family line after that not much is known outside of what I and a few others leaked. It's a not a simple oc as others have pointed out about die shots features were added as the shrink sizing doesn't match what it would be if they just used a cxe that was modified.

Btw read up on the 750powerpc series the differences between the high end and low end is like how celerons use to be in comparison to actual pentiums.

Doesn't the Wii accomplish GC compatability by just downstepping the clock speed? That's how the GBC (Z80 8mhz) handled GB(Z80 4mhz) games.

Amount of CPU cache was the main (or was it only?) difference between the celerons and their prentium equivalents.
 
Lobster said:
No.

Wii has 2x the cup power and 2x the memory of the xbox and the Wii game looks better than the Xbox games at 480p.
sorry you got banned, but you made no sense. the xbox was 720p and looked better on inferior hardware.
 
Lobster said:
WTF are you going on about?? :lol

I just watched several videos of UD and you are wrong.

Xbox
the-incredible-hulk-ultimate-destruction-20050817000859704.jpg

Wii
the-incredible-hulk-2008-20080404042552699.jpg


And this game ins't even complete.

Actually, the Xbox UD has shadows, better detail texturing on buildings at a distance, actual lighting and better road/pavement textures, the only place where the Wii version is superior is the modelling of the Hulk and the main baddies (Actually, thats not that clear cut either), and remember UD was panned for looking crap, so comparing the two games graphically ain't too smart :(

Oh, hes gone, ah well.
 
Stop It said:
Actually, the Xbox UD has shadows, better detail texturing on buildings at a distance, actual lighting and better road/pavement textures, the only place where the Wii version is superior is the modelling of the Hulk and the main baddies (Actually, thats not that clear cut either), and remember UD was panned for looking crap, so comparing the two games graphically ain't too smart :(

Oh, hes gone, ah well.

You don't see the lighting in the Sega Hulk game? Really? Now I know you need stronger glasses.
 
Bizzyb said:
The building DO have textures. it's just that they pop in and out horribly. Don't be fooled into thinking that's how the game ALWAYS looks, because it only looks like that when you are REALLY high up or REALLY far away.

It's still pretty shitty though
Are you supposed to walk down the street in spiderman? youre almost always high up or "far away" from the buildings.
 
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