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The Internet Hates Diablo III

Joseph Merrick said:
Complaining on the internet has probably got something like a 100% better chance of working towards having blizzard re-evaluating the style of the game. Simply not buying the game is obviously not going to let blizzard know people don't like what they've already shown. Seems simple. DUH.

If those whiners, who - make no mistake about it, are the vocal minority - cause this game to be delayed 12 months or more so that Blizzard can redo the art assets, heads are gonna roll.

As mentioned, the Diablo games were never about the graphics or the art style, and I'll make an argument that after Diablo 1, it wasn't about the atmosphere of dungeon crawling either. It was all about the LOOT and the co-op on Battle.net. It was about the gold change dropping and making all kinds of sick items with gems, runes, and skulls. I just don't want to see this game take a massive delay or get shut down for a retool because of a few thousand whiners out of the millions that will buy this game worldwide.
 
Haunted One said:
Did you watch the HD gameplay vid?

The website wasn't working for me, so I had to watch them on YouTube. The quality was still really clear though.

Also, anyone hoping they bring back the light radius concept? After replaying Diablo 2 again, I've realized that added a nice little creepy factor to dungeons and underground caves. :D
 
bill0527 said:
If those whiners, who - make no mistake about it, are the vocal minority - cause this game to be delayed 12 months or more so that Blizzard can redo the art assets, heads are gonna roll.

As mentioned, the Diablo games were never about the graphics or the art style, and I'll make an argument that after Diablo 1, it wasn't about the atmosphere of dungeon crawling either. It was all about the LOOT and the co-op on Battle.net. It was about the gold change dropping and making all kinds of sick items with gems, runes, and skulls. I just don't want to see this game take a massive delay or get shut down for a retool because of a few thousand whiners out of the millions that will buy this game worldwide.

More to the point, all the Photoshopped "what the game should look like" crap is just turning the brightness down while upping the contrast.

PROTIP: Your monitor can do that.
 
Eh Blizzard isnt going to delay something on account of that. I mean they didnt throw out WoW (im sure most Warcraft fans were pissed the next entry in the series was an MMORPG).

Why did they change Starcraft again? I mean im glad they did, but what caused them to change the graphic style?

SamuraiX- said:
The website wasn't working for me, so I had to watch them on YouTube. The quality was still really clear though.

Also, anyone hoping they bring back the light radius concept? After replaying Diablo 2 again, I've realized that added a nice little creepy factor to dungeons and underground caves. :D

Use gametrailers.com

Also the light radius would be nice if they fixed the way it makes things look in bright areas. Running around the desert in the day time with light radius just made the ground look off colored.

Anyway try these:

Diablo series gameplay evolution (everyone needs to watch this, no matter their D3 opinion)

http://www.gametrailers.com/game/8234.html

Diablo III gameplay HD

http://www.gametrailers.com/player/35674.html
 
alistairw said:
Yes, complaining on the internet is a really good idea. I'm sure Blizzard are monitoring GAF for the merest hint of displeasure, artists at the ready to crank up the "dark" meter.
Oh yeah, I forgot blizzard don't listen to their fans. Oops. They come to my house and ask me if I bought their game and why I didn't buy it. My mistake.

bill0527 said:
If those whiners, who - make no mistake about it, are the vocal minority - cause this game to be delayed 12 months or more so that Blizzard can redo the art assets, heads are gonna roll.

As mentioned, the Diablo games were never about the graphics or the art style, and I'll make an argument that after Diablo 1, it wasn't about the atmosphere of dungeon crawling either. It was all about the LOOT and the co-op on Battle.net. It was about the gold change dropping and making all kinds of sick items with gems, runes, and skulls. I just don't want to see this game take a massive delay or get shut down for a retool because of a few thousand whiners out of the millions that will buy this game worldwide.
Hey, all I was saying was that that pop guy's post was FUCKING DUMB. That's all. :)
 
alistairw said:
More to the point, all the Photoshopped "what the game should look like" crap is just turning the brightness down while upping the contrast.

PROTIP: Your monitor can do that.
Uhhhhhhhh wat.

No, that's just plain wrong. The first "what the game should look like" Photoshop added a grain filter, which is not something you can do with a monitor.

EDIT: Oopsie double post.
 
TheOneGuy said:
Uhhhhhhhh wat.

No, that's just plain wrong. The first "what the game should look like" Photoshop added a grain filter, which is not something you can do with a monitor.

EDIT: Oopsie double post.

Stick some glasses in the mud and put them on.
Keep your head as still as possible.
 
TheOneGuy said:
Uhhhhhhhh wat.

No, that's just plain wrong. The first "what the game should look like" Photoshop added a grain filter, which is not something you can do with a monitor.

EDIT: Oopsie double post.

Then stick some baking paper to your screen.
 
Teknoman said:
Anyway try these:

Diablo series gameplay evolution (everyone needs to watch this, no matter their D3 opinion)

http://www.gametrailers.com/game/8234.html

Diablo III gameplay HD

http://www.gametrailers.com/player/35674.html

Thanks dude. Actually, after watching that gameplay video again... I realize they need more labyrinth-like dungeons like good ol' Diablo II and also need more random treasure chest placing. :P

TheOneGuy said:
Fuck.

No.

And why not? That was one of the unique aspects of Diablo II. Made all the dungeon areas way more creepier the first time I went through them. The dungeon they showed in Diablo III didn't have this. I bet you the "not dark/gothic enough" bitching people wouldn't complain as much if they brought the light radius concept back.
 
SamuraiX- said:
Thanks dude. Actually, after watching that gameplay video again... I realize they need more labyrinth-like dungeons like good ol' Diablo II and also need more random treasure chest placing. :P
It was an alpha version demo made for presentation. They weren't going to create a random dungeon for such an event.
 
SamuraiX- said:
And why not? That was one of the unique aspects of Diablo II. Made all the dungeon areas way more creepier the first time I went through them. The dungeon they showed in Diablo III didn't have this. I bet you the "not dark/gothic enough" bitching people wouldn't complain as much if they brought the light radius concept back.
Because I don't like it.

And I also don't care what other people think. I happen to love the art style as it is. And I don't think it's "cartoony", either. Not even a bit. Stylized, yes, but that's a huge leap -- stylized to cartoony.
 
TheOneGuy said:
Because I don't like it.

And I also don't care what other people think
. I happen to love the art style as it is. And I don't think it's "cartoony", either. Not even a bit. Stylized, yes, but that's a huge leap -- stylized to cartoony.

Way to be open minded. Why don't you like it exactly? I've provided my points on why I enjoy it.

Anyway, the art style for the outdoor area in the gameplay video still looks amazing. Just hope they add more gruesome looking outside areas that provide more of a feeling of fear and disgust for the player.
 
SamuraiX- said:
Way to be open minded.
...Lawl. You're cute.

Sorry, didn't mean to sound so opinionated. I sometimes forget that's a bad thing with some people. I wasn't trying to put down your opinion. Just stating my own. I know, that's not easy.

I don't really see a need to explain WHY I don't like it, as it won't change anything either way, but since you asked so nicely!

I don't like it because it feels too constricting. I don't like that feeling, especially in a game like D2. I never played it for the "creepy" feeling, and in fact have never been "creeped out" from playing it. Ever. Not even when I was playing D2 forever ago at a younger age.
 
TheOneGuy said:
...Lawl. You're cute.

Sorry, didn't mean to sound so opinionated. I sometimes forget that's a bad thing with some people. I wasn't trying to put down your opinion. Just stating my own. I know, that's not easy.

I don't really see a need to explain WHY I don't like it, as it won't change anything either way, but since you asked so nicely!

:D

TheOneGuy said:
I don't like it because it feels too constricting. I don't like that feeling, especially in a game like D2. I never played it for the "creepy" feeling, and in fact have never been "creeped out" from playing it. Ever. Not even when I was playing D2 forever ago at a younger age.

Well, I doubt anyone ever played Diablo II primarily for the fear factor of the dungeons, but encountering the butcher or the blacksmith in Diablo I and II was an awesome first experience for some people. I think that light radius concept added to that experience. The lighting around your character with the rest of the screen blacked out also provided that more "darker" atmosphere to the dungeon areas of Diablo II that most hardcore fans are complaining is gone now.

I'm telling you, bringing back that light radius will probably return half of those fans who signed that petition back to not bitching so much about the absence of the gothic feel in Diablo III.
 
SamuraiX- said:
I'm telling you, bringing back that light radius will probably return half of those fans who signed that petition back to not bitching so much about the absence of the gothic feel in Diablo III.
Half of a few thousand out of over a million that will likely buy the game? Maybe more, thanks to WoW's popularity?

Who cares about them, anyway?
 
The internet pretty much hates everything. If it exists, someone on the internet hates it with a fiery passion and will rouse others to their pointless cause.

In this case, the criticism is definitely falling on deaf ears; if there is one area Blizzard would never budge on, it's their art direction.
 
Sins* said:
Really 30 thousand... blizzard would even wince at that. I personally love the new art style.:D
I certainly don't hate it, but I sure don't love it. A combination of both styles, I think, would be the best thing to do. It would be both different and familiar at the same time. The best of both worlds.
 
Gantz said:
wow a lot of diablo fans have poor taste. the new designs and art are leagues above the diablo 1 & 2.

In terms of technological aspects, sure. But the feel and tone of past Diablo games is almost nowhere to be found in Diablo III. I can firmly say this after going back and replaying Diablo II after six years.
 
SamuraiX- said:
Also, anyone hoping they bring back the light radius concept?


ABSOLUTELY!


Firstly, it would most likely squash everybody's bitching, since it would darken things up.
Secondly, it added yet another layer of tactics on top of the already super-tactical combat in D2 during PvP.
 
U K Narayan said:
I certainly don't hate it, but I sure don't love it. A combination of both styles, I think, would be the best thing to do. It would be both different and familiar at the same time. The best of both worlds.
Well, how do you know it's not?

It's entirely possible there are some incredibly "dark" settings in D3 that we haven't seen, yet. After all, so far we've only seen a stereotypical stone-work dungeon and a forest with a graveyard at the end.

Unless you mean character designs. In which case, there's no helping you. YOU'RE SCREWED. *points, laughs*
 
It's fine. Myself and everyone else on the internet who even hates the way it looks now will buy it, play it, become addicted to it and lose relationships because of it. It will happen.

That Mario picture up thar scares me.
 
TheOneGuy said:
Well, how do you know it's not?
I JUST --- I JUST KNOW, OKAY?!
angry.gif
 
30k signatures? Really?

This is gotta be one of the most embarrasing things I have ever witnessed in my gaming life.

Stupidity truly knows no bounds.
 
SamuraiX- said:
In terms of technological aspects, sure. But the feel and tone of past Diablo games is almost nowhere to be found in Diablo III. I can firmly say this after going back and replaying Diablo II after six years.

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And that's only from Diablo's II expantion, the new artwork's better and this time they have the technology to show it.
 
I managed to get some people at work to play Diablo II. It's their first time and they love it. Of course they were interested in Diablo III and after seeing the screenshots and movies, they were a little disappointed, because it just missed that dark, realistic look somehow. I have to agree with them. Although the graphics and animations are great, the art design is just not my taste. It's also not the colors, but objects and items itself:http://i29.tinypic.com/256zd03.jpg, little things I guess.

I hope they change that specific element, but if they don't, I'll buy it anyway. I love Diablo.
 
Yawn. Ferchrissakes people. The game's fucking years away, and you're judging off a small slice of preview footage? It's pretty pathetic.
 
Diablo III still looks to be superior to Diablo II, and it'll have the advantage of being new, so I'll buy it and probably play it for a few hundred hours (if not thousands).
 
I would never have thought of the D3 art style as "cartoony" or reminiscent of WoW (outside of being done by the same artist) unless I read it on the internet. The game looks great, and we've only seen a handful of environments. And hey, ProTip: When you're demoing your game for the first time and know the video is going to be passed around on the internet a lot so people can see it...hey, maybe you pick brighter environments so that people will be able to see details and it won't look too muddy when it ends up on YouTube. You really think Blizzard wanted first impressions of the game to be a big black blob of a dungeon?

As usual, fanbase overreacts for nothing. And the removal of the light radius is the best thing they could have done. It never added to atmosphere, it was just annoying.
 
MattKeil said:
As usual, fanbase overreacts for nothing. And the removal of the light radius is the best thing they could have done. It never added to atmosphere, it was just annoying.

Disagree completely. Particularly in dungeons, I love how monsters appear from the darkness and catch you by surprise. I was getting ambushed a lot with the recent Amazon I created. It forces you to proceed more carefully.

Then I thought of Warcraft III. I was always able to ambush enemies easily because how I could see them from large distances away because there wasn't an blur or darkness affect. I really do hope they bring back the light radius. It also helped in telling the players it had changed from day to night in Diablo II.
 
Honestly I preferred the old art style slightly (the game is called "Diablo" after all...) but, with that said, I will still buy this game, and probably love it. I just wish it stayed closer to the original games.

Either way it should still be great.
 
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