VGEsoterica
Member
I can see why people worried we’d never actually get The Last Guardian. It was delayed to eternity and was rumored to be marred with massive technical hurdles Team Ico was struggling to overcome.
In the end we got TLG, and while the technical hurdles may still be there, in the end we were given one of the most unique games and characters in this generation of gaming (well, in my opinion anyway lol)
If you have ever owned a dog, Trico will make sense to you. If you haven’t...go adopt a dog and come back in a year Haha. Ueda and Team Ico managed to perfectly capture the personality of a dog in Trico ; attachment, dependency, intelligence, a desire to help, and willfully ignoring or even the most basic commands if they aren’t “in the mood” to listen.
How much of that comes down to clever AI coding and how much of that comes down to flaws in AI coding they hid behind a “dog personality” I will always wonder about...but it just works.
Team Ico games have always been about cooperation. Yorda in Ico, Argo in Shadow of the Colossus, and Trico in TLG. You cannot “beat” the games without these characters. Ueda seems to love enforcing the concept of friendship and bonding with others. Almost as if giving us a life lesson of “its easier to go with others than to go it alone”....which really is how life is more often than not.
All in all an amazing experience. Yes the controls can fight you and yes you’ll die a lot due to no fault of your own, but if you look past all that TLG is one of the most amazing experiences this generation.
I’d love to hear what others think though! So long as it’s not Trico hate haha
fingers crossed we get another Ueda game on PS5 one day
In the end we got TLG, and while the technical hurdles may still be there, in the end we were given one of the most unique games and characters in this generation of gaming (well, in my opinion anyway lol)
If you have ever owned a dog, Trico will make sense to you. If you haven’t...go adopt a dog and come back in a year Haha. Ueda and Team Ico managed to perfectly capture the personality of a dog in Trico ; attachment, dependency, intelligence, a desire to help, and willfully ignoring or even the most basic commands if they aren’t “in the mood” to listen.
How much of that comes down to clever AI coding and how much of that comes down to flaws in AI coding they hid behind a “dog personality” I will always wonder about...but it just works.
Team Ico games have always been about cooperation. Yorda in Ico, Argo in Shadow of the Colossus, and Trico in TLG. You cannot “beat” the games without these characters. Ueda seems to love enforcing the concept of friendship and bonding with others. Almost as if giving us a life lesson of “its easier to go with others than to go it alone”....which really is how life is more often than not.
All in all an amazing experience. Yes the controls can fight you and yes you’ll die a lot due to no fault of your own, but if you look past all that TLG is one of the most amazing experiences this generation.
I’d love to hear what others think though! So long as it’s not Trico hate haha
fingers crossed we get another Ueda game on PS5 one day