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The Last-Stop-Speak-In-Hyperbole Official Revolution Specs Thread

I'm STILL wondering about the likelihood of Nintendo releasing a $99 unit now, and an upgraded unit in 3 years for another $99.

I know -- I'm insane.
 
For all those that missed it, HERE IT IS for the last time. It's also now posted on the first page:

December 6, 2005 - Just yesterday IGN Revolution launched with technical details on Nintendo's next-generation console, codenamed Revolution. And today more development sources have come forward with both clarification and even more tech specs. The latest news begins to paint a clearer picture of Nintendo's aim with its next platform.

We cannot stress this enough: Revolution is not being positioned as a competitor to either Xbox 360 or PlayStation 3. Nintendo has instead chosen to design a console that will be very affordable for consumers. For that very reason, say developers in the know, the Big N has opted out of filling the system with a massive supply of expensive RAM.
In yesterday's article, we wrote that Revolution would include 128MBs of RAM, or possibly less. Developers have clarified the makeup based on officially released Nintendo documentation.

Revolution will build on GameCube's configuration of 24MBs 1T-SRAM and 16MBs D-RAM (40MBs) by adding an addition 64MBs of 1T-SRAM. The result is a supply of memory in Revolution that totals 104MBs. That number does not consider either the 512MBs of allegedly accessible (but hardly ideal) Flash RAM or the Hollywood GPU's on-board memory, said to be 3MBs by sources.

Revolution's Broadway CPU, developed by IBM, is an extension of the Gekko CPU in GameCube, according to official Nintendo documentation passed to us by software houses. The Hollywood GPU, meanwhile, is believed to be an extension of the Flipper GPU in GameCube. Since developers have not gone hands-on with the GPU, they can only go on Nintendo documentation, which is limited.

Exact clock rates were not disclosed, but one development source we spoke to had this to say of the Revolution CPU and GPU: "Basically, take a GameCube, double the clock rate of the CPU and GPU and you're done."

We presented that description to another informed studio, which clarified that the clock rates may even fall short of doubling those on GameCube.

"The CPU is the same as Gekko with one and a half to two times the performance and improved caching," said a source. "Our guys experimented with it and think they'll be able to get about twice the performance as GameCube."

"It's a gamble for the Big N," said another source. "It's not about horsepower for them -- it's about innovation and gameplay."

We've also been able to unearth firm details on the storage capacity for Revolution discs. Recent rumors suggesting that the discs can hold 12GBs of data are false. In fact, Revolution discs can store 4.7GBs of data on a single layer or 8.5GBs when double-layered on a single-side. This is a massive jump from the 1.5GB capacity of GameCube discs and more than enough storage capacity for any non-high-definition game.

Readers discouraged by Revolution's seeming lack of horsepower when compared to Xbox 360 and PlayStation 3 should remember that Nintendo is not interested in competing in the high-definition gaming arena, and as a standard-definition console, Revolution is more than capable. Capcom's Resident Evil 4 remains one of the most gorgeous games this generation and it ran on GameCube, a console at least half as powerful according to developer reports.

Software houses we spoke with also waxed on the immediate advantage to Nintendo's approach with Revolution, which is, of course, system price. Every developer was in agreement that Revolution should launch with a price tag of $149 or lower. Some speculated that based on the tech, a $99 price point would not be out of the question.
Stay tuned for more as it develops.

Source

So this is the thread. Discuss it in here and do not make repeat threads. Thank you.
 
DavidDayton said:
I'm STILL wondering about the likelihood of Nintendo releasing a $99 unit now, and an upgraded unit in 3 years for another $99.
How could anyone pin the Rev's price to be $99 when the GC is still available for that amount?
 
CO_Andy said:
How could anyone pin the Rev's price to be $99 when the GC is still available for that amount?

And why would Nintendo want to sell it for $49 in the year 2007 is beyond me. This sounding more and more like a Fisher Price toy than a Nintendo Entertainment System. :/
 
It'll be $149.99 max, unless Nintendo is sitting on some unbelievable secret secondary feature that's eating up a large part of the hardware budget.
 
It'll be $149.99 max, unless Nintendo is sitting on some unbelievable secret secondary feature that's eating up a large part of the hardware budget.
That secret is high profit margins

the same way the micro launched @ $99 and the DS launched @ $149

which most of us thought would be cheaper considering the tech used for both.
 
mckmas8808 said:
And why would Nintendo want to sell it for $49 in the year 2007 is beyond me. This sounding more and more like a Fisher Price toy than a Nintendo Entertainment System. :/

Non-gamers are a completely different beast and any machine that is targeted specifically for this crowd is going to have to be dramatically different from any existing or previous game machine.

Thus any "rules" you think are sacred in regards to pricing no longer apply with the Revolution.

You can't look at any previous console as a precident for Revolution, simply because there's never been a console like this before.

Sure the GameCube was billed as a "family friendly" console, but it was more or less a traditional game machine with a traditional upgrade and a standard controller (more or less).
 
Jonnyram said:
I don't think they'll drop the price while it's selling at a decent speed, and next year I expect the DS will be going at full pelt.

you're probably right, but i think it's possible.

But yeah, I'm betting on a 199 price point too
 
There's no way that the system will launch at $99. That gives them no wiggle room if sales aren't up to their expectations. Bundling with games can only do so much.

I'd say for now 30% chance of $149 launch, 65% chance of $199, and 5% above that if they're batshit insane (more so than now).
 
soundwave05 said:
Non-gamers are a completely different beast and any machine that is targeted specifically for this crowd is going to have to be dramatically different from any existing or previous game machine.

Thus any "rules" you think are sacred in regards to pricing no longer apply with the Revolution.

You can't look at any previous console as a precident for Revolution, simply because there's never been a console like this before.

Sure the GameCube was billed as a "family friendly" console, but it was more or less a traditional game machine with a traditional upgrade and a standard controller (more or less).

Dude just stop it. It is still a next-gen console. It can't be put into a room on it's own. I call $199 launch.
 
under-powered hardware, (expected) bargain bin pricing and a gimmicky control system is making the revolution look more and more like the cheesy game systems you see advertised towards children during a single holiday season, never to be seen again.

xavix.jpg


of course, id get anything that nintendo is releasing their games on, so i will be buying one. my expectations are pretty low though, and i dont expect to see the system on store shelves through the whole of next-gen...
 
DrGAKMAN said:
Shogmaster...
Do you think it's possible, since the specs are so low, that the system doesn't even need cooling fans? If so, then there would still be plenty of room for a nice sized battery wouldn't there? Given Nintendo touting it's size, low power consumption, quick start-up & quietness, is it inconceivable that Nintendo is targetting the system as a portable/console?

I'm drawing up another internal layout of Revolution going by what Matt's telling us now.

Dude, just let this go. Don't skew it into another wild speculation. Having a battery in there is pretty pointless unless it'd got an LCD as well. And if you think PSP battery life was bad, this thing would be much worse if you fed it with batteries, unless you shoved in huge 6 cell 4000+ mAh Li-Ion from a laptop.

DSN2K said:
Unreal Engine 3 with 104mb worth of ram.........we wont be seeing any ports from PS3/360 thats for sure. :\

It's not the RAM amount that's gonna prevent UE3 running on Rev. There's a XBLA game running on UE3 that's less than 50MB compressed (so less than 100MB uncompressed max) for the entire game.

It's gonna be the lack of CPU and GPU oomph that's gonna prevent Rev from running UE3.
 
What Mind Set Will $99 Put Developers / Publishers In?

the following question are all under the circumstances that the system launches at $99-$129...

- do you think certain developers, let's just say Treasure for example, will ever find themselves sitting there thinking... "hmm... should we make a PS3 game? or should we make 3 Revolution games for the same price?"

- will big publishers actually end up taking risks with what they throw on the system? do you think they'll just do more of the same, but try it with new controls? or do you think that since there's less money involved, some will finally start messing around with genres that they've never even considered before?

- with a lower price, lower dev cost, and an entirely different interface, how do you think this will affect the way developers / publishers do business with Nintendo, and in the console industry in general?

Revolution = More Arcade Ports Than Ever?

if Nintendo ends up making Revolution arcade hardware, what do you think are the chances that we'll see more ports than Naomi to Dreamcast?

also, if they did make the hardware, what do you think this would mean for the arcade industry?
 
mckmas8808 said:
Dude just stop it. It is still a next-gen console. It can't be put into a room on it's own. I call $199 launch.

It's not a next-gen console.

It's a current gen console with a next-gen controller, which I would say makes it an "alternative console".

If it launches at more than $149.99, I'm calling it a flop outright. Maybe not of Virtual Boy proportions, but pretty damn close.

The whole upside to having a GameCube "Turbo" level chipset is to get a low price point.
 
It may launch at $149.99, but if the system makes any hay it'll be between the $49.99-$99.99 price range.

That's a price low enough where the hardware is basically a non-issue -- which is exactly what you want when you're trying to convince someone who doesn't play video games to take a risk and purchase a game console.
 
exactly why do you guys think it will launch $50 less than what DS launched at? if anything, it'll be $50 higher.
 
phantomile co. said:
What Mind Set Will $99 Put Developers / Publishers In?

the following question are all under the circumstances that the system launches at $99-$129...

- do you think certain developers, let's just say Treasure for example, will ever find themselves sitting there thinking... "hmm... should we make a PS3 game? or should we make 3 Revolution games for the same price?"

- will big publishers actually end up taking risks with what they throw on the system? do you think they'll just do more of the same, but try it with new controls? or do you think that since there's less money involved, some will finally start messing around with genres that they've never even considered before?

- with a lower price, lower dev cost, and an entirely different interface, how do you think this will affect the way developers / publishers do business with Nintendo, and in the console industry in general?

Revolution = More Arcade Ports Than Ever?

if Nintendo ends up making Revolution arcade hardware, what do you think are the chances that we'll see more ports than Naomi to Dreamcast?

also, if they did make the hardware, what do you think this would mean for the arcade industry?



Dude....just don't.
 
Joe said:
exactly why do you guys think it will launch $50 less than what DS launched at? if anything, it'll be $50 higher.
it just has to do with how much money they spent on development, and what the technology is capable of.

taking that into consideration, it's hard to imagine this being over $150. that's also with Nintendo taking advantage of early adopters.
 
99$ is NOT going to happen.
Look at the gameboy micro, cheap as hell to make but it's still expensive.
 
150 dollar console
+ 20 years of Nintendo
+ HUGE marketing campaign (they'd better do)
+ Hopefully great games

They'd better let lots of people try this out somewhere. If they can get great (party) games out on Revolution, it will be huge. People playing this at other people's houses and buying one for themselves would be ideal for Nintendo.

I'd hope Nintendo gets some pre-order plan started just like the 360 one.
 
Joe said:
exactly why do you guys think it will launch $50 less than what DS launched at? if anything, it'll be $50 higher.
You cant compare a portable gaming system to a console. The portable system needs low power components and in this case includes two screens.
 
phantomile co. said:
it just has to do with how much money they spent on development, and what the technology is capable of.

taking that into consideration, it's hard to imagine this being over $150. that's also with Nintendo taking advantage of early adopters.

Early adopters generally don't care squat about price. Why would Nintendo throw away money for every console if they can get away with it? The casual consumer in the market for a new console will still find it the cheapest out of the three by a large margin.
 
do you guys think this hardware will allow Nintendo pump more out than the competetion? allowing them to do a worldwide launch with ease? or all within a couple weeks like merrick said?
 
jiggle said:
How far fetch is a Rev version of Zelda:TP now, given the specs?

It does seem very likely now that TP will be moved to revolution.


I'm not that excited anymore though. Next-gen Zelda is the number 1 victim of these low-specs. It's not going to look much better than TP or at least not even close to other epic next-gen games. It was my most anticipated videogame and now it's just... well I still can't wait to see it but I'm not losing sleep thinking about it. :(

Hopefully they only make one Zelda game for revolution (+handheld ones outsourced like GBA) so they could get started as early as possible for Zelda on the console after revolution.
 
Haha, I just thought of this, we KNOW it will be extremely difficult for third parties to port their XBox 360 and PS3 projects to the Rev., but it will be hella easy (well, easIER) for them to port a lot of their titles on the PS2 and XBox to the Rev. with the new control functionalities, maybe even with a graphical facelift. Hell, I wouldn't mind playing Burnout 3, Devil May Cry 3 or Fable with the Revmote.
 
Chrono said:
It does seem very likely now that TP will be moved to revolution.
Zelda will be a cube title.
No need to throw it to Revolution. Cube will see some sales boost with Zelda + cube at about 100 dollar. At least that's what I think.
 
Remember when everyone here was saying the Gameboy Micro would be super cheap $49-$79? Nintendo squeezes their rabid fanbase for every bit of expendable income they've got.
 
Portables are a completely different business model though.

People don't buy as many portable games as they do on consoles so Nintendo has always sold their portables at a profit.
 
Xrenity said:
Zelda will be a cube title.
No need to throw it to Revolution. Cube will see some sales boost with Zelda + cube at about 100 dollar. At least that's what I think.

Here's a thought on that whole issue: Zelda is a Cube title but is included with the Revolution launch with a few "rev-only" battles or scenarios. What do people think of that?
 
capslock said:
Haha, I just thought of this, we KNOW it will be extremely difficult for third parties to port their XBox 360 and PS3 projects to the Rev., but it will be hella easy (well, easIER) for them to port a lot of their titles on the PS2 and XBox to the Rev. with the new control functionalities, maybe even with a graphical facelift. Hell, I wouldn't mind playing Burnout 3, Devil May Cry 3 or Fable with the Revmote.

They are not going to port what will be 2 year old+ games to the Rev and certainly not the ones on your list. Besides, just play those games here and now with a standard controller.
 
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