Even with a low price so many are skeptical. Nintendo should make it compatible as an X360 wireless bridge, to give MS's $100 device some competition.
I've noted that the launch price (US) of the PSP Value Pack is the combined launch prices of the GBA and DS. Perhaps something similar will work out with GCN+REV=PS3?
Taker666 said:
So Matt has decided to make sure Nintendo will never again give IGN an exclusive story?
By talking about rumored Revolution specs? They had lots of similar stuff for Dolphin in early 1999, even.
Aika'svyse said:
I bet it'll be 250 dollars
That's balls nuts.
puck1337 said:
Talk about cheaping out on RAM. 88 MB is just not enough.
It's all about context. If we (as Nintendo seems to have) stop trying to think of ports from X360 or PS3, it seems the RAM has relatively increased a lot more than the CPU or GPU.
littlewig said:
Different report of the rev's power from each developer...
I don't see the big differences you do. It's mostly things like "About double" versus "not quite double".
Error2k4 said:
I doubt a 99 dollars pricepoint for revolution at launch is possible I mean DS is at 130 right now, say revolution launches at $99 then DS will be at what? $70 dollars?
$150 seems more like to me with the DS dropping to $99.
$99 would be silly just because there wouldn't be as much room for drops, and given a launch late in the year the first batches will sell easily.
Mama Smurf said:
Some of you are weird. Particularly certain people who couldn't accept that the Revolution was going to be weak when everything Nintendo has said indicated it and are now acting all pissed off like we didn't tell them hours ago.
There's a large spectrum between GCN and X360/PS3. Most of us thought it would be relatively weak, but not that it would be much closer to the GCN side.
littlewig said:
IBM Broadway CPU: 970 MHz ~ 1GHz
ATI Hollywood: 324 MHz ~ 325 MHz
How can Nintendo justify the names of these chips with these low clockspeeds?
What clockspeeds do real Broadway plays usually run at?
Nightbringer said:
Matt is only giving the technical specs of the alpha kits. End of the story.
Matt is only telling us what Nintendo has told developers to expect.
JoatesDogg187 said:
I think littlewig needs some shoulders to cry on. Im just loving how all the nbots way back when were saying itd definetly be more powerful than 360.
*Pets 360*
Well, once upon a time we were assuming a $300 2005 Microsoft system versus a $300 2006 Nintendo system.
Lindsay said:
Why would anyone be happy to pay $150 for this hunk of junk when the GC's been $99 for years?
Shit, the PS2 will be selling millions at $150 this month. Versus several times GameCube, with remote controller, wifi built in, and the download service in 11 months.
Leatherface said:
There is something that definately needs to be cleared up here. It was quoted somewhere that Nintendo spent around the same price on the cpu/gpu as microsoft but took a different approach. How the hell would the tech of slightly upgraded gamecube (gc turbo?), be that expensive(development wise)?!! Something is not adding up here. Either we are missing a huge piece of this puzzle, the quote was waaaaaay off, or Nintendo got screwed. heh.
Agreed.
citrus lump said:
So maybe in 2 years or so they shrink this hardware into a handheld?
It's weird. On the one hand the emphasis on low power and small size seems to point to a portable... but the fact that they're going with full size discs rather than sticking only with the smaller GameCube ones would seem to go in the other direction.
Himuro said:
Isn't the xbox 2 x more powerful than the cube?
No.
dorio said:
Pricing this at $99 would be a mistake imo. It would almost be like you're admitting that it's underpowered plus the $99 price point for the gamecube didn't help it much.
The $99 price drop helped make 2003 the only year where GameCube outsold the Xbox in the US. The fact that it reached that price point in 22 months, but in the following 27 months hasn't dropped other than off-and-on bundle deals, has not helped much.
soundwave05 said:
To me this is more like those retro Atari "game in controller" sets that people are picking up.
Interesting comparison. I've thought before that it would be interesting to see Nintendo do something like $50 GameCube bundles that come packed in with retro game compilations to keep it relevant in a PSOne-like way in later years, but maybe Revolution is driving that direction straight away.
Mrbob said:
Right. Reggie always says Nintendo is an and company. Well give me the new controller and next gen visuals. It is annoying Nintendo can't do both. Or chooses not too.
The thing is, they want to get a crowd that won't pay $150
and $150.
Mrbob said:
No. It is called delayed dominance. Portables are for the kiddies while adults buy consoles for themselves. PSP will start pwn0ringz when it drops in price.
Maybe that is so. However, it seems that by way of DS price drop, PSP has only become relatively
more expensive since launch. It would bring the original launch ratio back if when DS goes to $99 PSP goes to $149, but the former seems likely to happen much sooner.
AniHawk said:
Say, where'd this talk of $150 pricepoint come from?
DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS
mashoutposse said:
This is all that Nintendo could muster after nearly five years? They should just release the controller and compatible games on GC -- as it is, they are giving gamers very little reason to buy completely new hardware.
Sure, maybe they could release a pack with the controller, flash memory, and wifi... but combine that with the cost of the GameCube and it's as much as what is being discussed for Revolution here, without the benefits of doubling+ the specs, increased disc space, or access to features like the emulation without using a disc.
Warm Machine said:
So the strategy facing the PS3 launch next year in North America around the same time is going to be what?
"Buy a PS3. Or a Revolution for yourself and friend or two fo the same price."
ddksanrokumaru said:
Remember when everyone here was saying the Gameboy Micro would be super cheap $49-$79? Nintendo squeezes their rabid fanbase for every bit of expendable income they've got.
Squeezing late cash out of an already massively successful system, and launching a strange new product in the sector one is less successful at... very different things.
neptunes said:
You guys think a $150 pricepoint in it's first year is adequete enough to recouperate all the revenue spent on R&D and such?
Hell, N64 and GCN were at $150 6 months after release in the US.