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News The Medium PC requirements

Metroiddarks

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Discover a dark mystery only a medium can solve. Explore the real world and the spirit world at the same time. Use your psychic
abilities to solve puzzles spanning both worlds, uncover deeply disturbing secrets, and survive encounters with The Maw - a monster
born from an unspeakable tragedy..

The Medium is a third-person psychological horror game that features patented dual-reality gameplay and an original soundtrack
co-composed by Arkadiusz Reikowski and Akira Yamaoka.


Become a Medium

Wield unique psychic abilities reserved for those with the gift. Travel between the realities or explore them both at the very same time.
Use the Out of Body experience to investigate places where your real-world self can’t go. Create energy shields and deliver powerful spirit
blasts to survive the spirit world and its otherworldly dangers.

  • MINIMUM:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64bit version only)
    • Processor: Intel® Core™ i5-6600 / AMD Ryzen™ 5 2500X
    • Memory: 8 GB RAM
    • Graphics: @1080p NVIDIA GeForce® GTX 1060 6GB / AMD Radeon™ R9 390X (or equivalent with 4 GB VRAM)
    • DirectX: Version 11
    • Storage: 30 GB available space
    • Sound Card: DirectX compatible, headphones recommended
  • RECOMMENDED:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64bit version only)
    • Processor: Intel® Core™ i5-9600 / AMD Ryzen™ 7 3700X
    • Memory: 16 GB RAM
    • Graphics: @1080p NVIDIA GeForce® GTX 1660 Ti / Radeon™ RX Vega 56 | @4K NVIDIA GeForce® RTX 2070 / Radeon™ RX 5700 XT
    • DirectX: Version 12
    • Storage: 30 GB available space
    • Sound Card: DirectX compatible, headphones recommended
    • Additional Notes: NVIDIA GeForce® RTX 2080 ror 4K with ray tracing on

 
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nikolino840

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Could be the masterpiece for blooper
If they started with layers of fear is a good step this game
 
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Mister Wolf

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Same I will change GTX 1080 until my PC cannot continue or the RT games are enough in number.

But I just find little dissolutional the fact of still with a HDD.
They are making up for it by asking for more system ram like many tried to tell the SSD folk would be done on PC. Look at the recommended RAM for this vs something like RE3 Nemesis or RDR2.
 
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GaviotaGrande

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Brillo. See, this is why PC gamers should be excited for a new console generation.

That bump in requirements and recommendations, that's why getting a new baseline for developers to aim at does us all good.
This guy gets it.

Yes I am hearing right now many PC fanatics screaming with horror in the dark.

Its great.
This one is clueless.
 

Metroiddarks

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They are making up for it by asking for more system ram like many tried to tell the SSD folk would be done on PC. Look at the recommended RAM for this vs something like RE3 Nemesis or RDR2.
Yeah agree and for an AA game in the beginning of the gen is very good, be just need to be prepared for the 24-32 GB of RAM requirements with SSD.
 

Mister Wolf

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Storage: 30 GB available space

No SSD.......surprising given all the stuff the devs have been saying. Disappointing as it pretty much cements mechanical disks will still be targeted by third psrty/cross platform developers.
You do realize System Ram is leaps and bounds faster than any of those SSDs right.
 

Psykodad

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They are making up for it by asking for more system ram like many tried to tell the SSD folk would be done on PC. Look at the recommended RAM for this vs something like RE3 Nemesis or RDR2.
Cerny basically said the same thing. The main goal for the SSDs is to reduce RAM-usage. Traditional ways would still be possible, just requiring more RAM.

And due to relying less on RAM, more RAM could be used for other tasks, hence 16Gb of RAM would be a sufficient upgrade for next-gen consoles.

This has been discussed in that UE5 tech demo spec thread as well.
 
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cormack12

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You do realize System Ram is leaps and bounds faster than any of those SSDs right.
RAM still has be filled, so it has be designed with that in mind. A 7200 rpm disk cannot fill RAM as quick as an SSD. That's the bottleneck. It will affect the design - or rather it will be the same constraint placed on games now. Plus, the more RAM you have to fill, the bigger the latency. 8GB RAM will take less time to fill than 16GB RAM at the same speed - that's just grade I math.
 
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Stuart360

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Storage: 30 GB available space

No SSD.......surprising given all the stuff the devs have been saying. Disappointing as it pretty much cements mechanical disks will still be targeted by third psrty/cross platform developers.
Which is what people have been saying for months. Like people have been saying that even if the ssd talk WAS a real thing, it would just mean on PC you would need a bit more ram then usual to make up for it. Ram is many many times faster than even the PS5 ssd. Some people just always get caught up in the marketing schpeel.
Anyway these specs are lower than i expected. Looks like my PC will be fine for 1080p next gen.
 

Metroiddarks

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Which is what people have been saying for months. Like people have been saying that even if the ssd talk WAS a real thing, it would just mean on PC you would need a bit more ram then usual to make up for it. Ram is many many times faster than even the PS5 ssd. Some people just always get caught up in the marketing schpeel.
Anyway these specs are lower than i expected. Looks like my PC will be fine for 1080p next gen.
Lower? how a 5700 xt or rtx 2070 is low without RT.

The CPUs i5 9600 or 3700x is also low, this game is not AAA is AA in the beginning of the gen.

This console aims for 4k not 1080p.
 

Stuart360

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Lower? how a 5700 xt or rtx 2070 is low without RT.

The CPUs i5 9600 or 3700x is also low, this game is not AAA is AA in the beginning of the gen.

This console aims for 4k not 1080p.
The fact that my 2700X laughs at games at 60fps, and even Odyssey only uses 40-50% cpu usage at 60fps in the cities, no way will you need a 3700x. PC reccomended specs, especially when it comes to cpu's, are always way off.
And a 2080 for 4k with ray tracing, thats not high at all. The 2070 is for 1080p it says so def will be with ray tracing on.
Fact is this isnt much of a jump at all over the more demanding games from this gen.
 

Dr.D00p

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RAM still has be filled, so it has be designed with that in mind. A 7200 rpm disk cannot fill RAM as quick as an SSD. That's the bottleneck.
Actually the CPU is becoming the bottleneck with SSD's....they can't decompress the data they're pulling from the gamefiles as quick as the SSD can supply it.

it's why game loading speeds are barely any quicker with NVme drives than they are with 2.5in SATA SSD's.

This is why the new consoles have custom decompression hardware chips to help alleviate the problem.
 

Metroiddarks

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The fact that my 2700X laughs at games at 60fps, and even Odyssey only uses 40-50% cpu usage at 60fps in the cities, no way will you need a 3700x. PC reccomended specs, especially when it comes to cpu's, are always way off.
And a 2080 for 4k with ray tracing, thats not high at all. The 2070 is for 1080p it says so def will be with ray tracing on.
Fact is this isnt much of a jump at all over the more demanding games from this gen.
So your argument is the specs lie accordly your experience running current gen games.

Also those recommended if for 30 fps, the game runs to 30 fps 4k in XSX, require a 2080 which is
the second best GPU in the market for 30 fps is not low in any concept specially for AA game.
 

Mister Wolf

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RAM still has be filled, so it has be designed with that in mind. A 7200 rpm disk cannot fill RAM as quick as an SSD. That's the bottleneck. It will affect the design - or rather it will be the same constraint placed on games now. Plus, the more RAM you have to fill, the bigger the latency. 8GB RAM will take less time to fill than 16GB RAM at the same speed - that's just grade I math.
No it cant fill it as fast so you just have a larger pool of Ram used by the the game to account for that so more of the game's assets are made readily available for the GPU to render. Stop arguing with something you're seeing put on display first hand.
 
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Stuart360

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So your argument is the specs lie accordly your experience running current gen games.

Also those recommended if for 30 fps, the game runs to 30 fps 4k in XSX, require a 2080 which is
the second best GPU in the market for 30 fps is not low in any concept specially for AA game.
They are not lieing, its just the way it is. I mean you said it youself, you need a 2070 for 1080p, but a 2080 for 4k with ray tracing, lol.
And unless it says otherwise, reccomended specs are usually for 60fps. Thts how its always been on Steam, unless again it says otherwise. The minum specs will be for 30fps, and you only need a i5 6600 for that.
 

cormack12

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Which is what people have been saying for months. Like people have been saying that even if the ssd talk WAS a real thing, it would just mean on PC you would need a bit more ram then usual to make up for it. Ram is many many times faster than even the PS5 ssd. Some people just always get caught up in the marketing schpeel.
Mister Wolf Mister Wolf too (rather than quote).

I think you're misunderstanding. The PC will obviously run these games at higher settings etc. I'm purely talking about the design constraints, which are PC based. These are 8GB RAM, the GPU and the 30GB mechanical HDD. The game can only ever be designed around those as the baseline. The game has to be built on the time it will take to shift data from the HDD into RAM with a size of 8GB - this isn't about texture packs etc.

If you get to that sceen in the trailer in the Medium where everything changes into that other world, then you can't dump and replace everything as quick (to switch back instantly) for the entire RAM. Now, hands up, this might not be an issue because they don't need to change that fast or want it. But if they did need it, then SSD->RAM->screen would support it. So the game will still have to account for those 'elevator rides', 'squeeze spaces' etc. The low end of the PC market - which I'm sure no one on this forum has - will be the baseline of game design still. It doesn't matter that your PC could cache the whole game in RAM, the lowest threshold can't. So while you're sitting there with all the assets preloaded, you're still going to be in the same elevator ride/squeeze passage and there's nothing you can do until deevlopers drop mechanical disks. All I'm expressing is that this is a surprise given the game is targeting next gen only and has had loads of PR about how it needs all these bells and whistles - money talks I guess.


it's why game loading speeds are barely any quicker with NVme drives than they are with 2.5in SATA SSD's.
No. There are diminishing returns I agree but you can check youtube for countless examples - essentially you're saying PC's will hold back game design for many, many years with that statement.
 
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Mister Wolf

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Mister Wolf Mister Wolf too (rather than quote).

I think you're misunderstanding. The PC will obviously run these games at higher settings etc. I'm purely talking about the design constraints, which are PC based. These are 8GB RAM, the GPU and the 30GB mechanical HDD. The game can only ever be designed around those as the baseline. The game has to be built on the time it will take to shift data from the HDD into RAM with a size of 8GB - this isn't about texture packs etc.

If you get to that sceen in the trailer in the Medium where everything changes iito that other world, then you can't dump and replace everything as quick. Now, hands up, this might not be an issue because they don't need to change that fast or want it. But if they did need it, then SSD->RAM->screen would support it. So the game will still have to account for those 'elevator rides', 'squeeze spaces' etc. The low end of the PC market - which I'm sure no one on this forum has will be the baseline of game design still. It doesn't matter that your PC could cache the whole game in RAM, the lowest threshold can't. So while you're sitting there with all the assets preloaded, you're still going to be in the same elevator ride/squeeze passage and there's nothing you can do until deevlopers drop mechanical disks. All I'mexpressing is that this is a surprise given the game is targeting next gen only and has had loads of PR about how it needs all these bells and whistles - money talks I guess.




No. There are diminishing returns I agree but you can check youtube for countless examples - essentially you're saying PC's will hold back game design for many, many years with that statement.
You're making this more complicated than it needs to be. To make up for slower storage speeds filling the ram, you require a larger pool of ram. The end.
 
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GHG

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You basically need a 2080 to match console settings.
And people were telling us that for PC's to match the Series X you would need a 2080ti.

The specs seem reasonable enough to me and it will probably run well with RT off.

Throw in some DLSS and everyone with an RTX card is laughing.
 

cormack12

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You're making this more complicated than it needs to be. To make up for slower storage speeds filling the ram you require a larger pool of ram. The end.
Those animations were Kal was squeezing through the spaces in the PC version of Jedi:Fallen Order yeah. Did they disappear or did they become shorter on high end PC's with 64GB RAM?
 

Metroiddarks

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They are not lieing, its just the way it is. I mean you said it youself, you need a 2070 for 1080p, but a 2080 for 4k with ray tracing, lol.
And unless it says otherwise, reccomended specs are usually for 60fps. Thts how its always been on Steam, unless again it says otherwise. The minum specs will be for 30fps, and you only need a i5 6600 for that.
I never say the 2070 was for 1080p, I say we need to see the requirements of 4k not 1080p.

Mmm ok we need a confirmation if the 4k requirement is for 60 or 30 I agree.
 

Stuart360

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I never say the 2070 was for 1080p, I say we need to see the requirements of 4k not 1080p.

Mmm ok we need a confirmation if the 4k requirement is for 60 or 30 I agree.
Yeah thats cool. I was talking about 1080p when i said the specs arent as high as i was expecting, obviously for 4k with ray tracing you're going to need a monster rig. I was talking from my perspective (1080p) and my rig.
 

slade

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There's not much change from current gen games. At the low end you can get by with a 1060 at 1080p and need a 2070 at 4k. A 2070, not even a super.

Biggest change I see is to CPU's.
 
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Stuart360

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There's not much change from current gen games. At the low end you can get by with a 1060 at 1080p and need a 2070 at 4k. A 2070, not even a super.

Biggest change I see is to CPU's.
My 2700X with my stable 4.3ghz overclock is more powerful than the cpu's in the next gen consoles.. The reccomended cpu specs are way over esitmated. For the first 2 years of this gen, i was running a Q9650 lol, and getting 60fps in some games. Do you know how many years its been since a Q9650 was listed in Steam specs?.
 

GHG

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Those animations were Kal was squeezing through the spaces in the PC version of Jedi:Fallen Order yeah. Did they disappear or did they become shorter on high end PC's with 64GB RAM?
The current/last gen engines are not designed to take advantage of 64GB DDR4.

We wont know whats really going on (and what the I/O requirements might end up being) until ports of next gen exclusive games start arriving on PC.

My 2700X with my stable 4.3ghz overclock is more powerful than the cpu's in the next gen consoles.. The reccomended cpu specs are way over esitmated. For the first 2 years of this gen, i was running a Q9650 lol, and getting 60fps in some games. Do you know how many years its been since a Q9650 was listed in Steam specs?.
The specs in the requirements are always based on stock hardware. You can't say they are overestimated when your experiences are with an overclocked CPU.

My previous PC had a 3570k @ 4.6ghz which was never listed (and in "official terms" it was below the requirements for most games in the last 2-3 years) but it still ran most things I threw at it at max settings.
 
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Amaranty

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I don't understand the recommended CPU specs. Is Intel i5-9600 and AMD 3700x equivalent?
 

Stuart360

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I don't understand the recommended CPU specs. Is Intel i5-9600 and AMD 3700x equivalent?
Thats what i'm trying to say. The 3700x is FAR more powerful than a I5 9600, and far more powerful than whats in the consoles. I garauntee a 6700k will run this game maxed at 30fps, if not higher.
You can only use these specs as a rough guide, thats the way its always been with PC specs.
 

Armorian

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I don't understand the recommended CPU specs. Is Intel i5-9600 and AMD 3700x equivalent?
6 and 16 thread CPUs, they're clearly smoking some crack there. In scenario when game is not using more than 6 threads they should be close, so yeah they could be admiting poor multicore support.
 
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longdi

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i5 6600 is pretty high end for minimum

us$30 only, why is it so cheap? Is it an indie game?
 
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BlueXImpulse

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Which is what people have been saying for months. Like people have been saying that even if the ssd talk WAS a real thing, it would just mean on PC you would need a bit more ram then usual to make up for it. Ram is many many times faster than even the PS5 ssd. Some people just always get caught up in the marketing schpeel.
Anyway these specs are lower than i expected. Looks like my PC will be fine for 1080p next gen.
This is short-term thinking. You just sound like you want to be convinced that your PC is already enough! What about when the worst case game arrives? Where the storage reqs are triple this? Where will you store all of those just-in case assets Stuart360, in RAM...? If money wasn't a problem and.. there were enough ports to support it then you could probably throw in 128GB of RAM to make up for any storage issue. RAM is of course much faster then an SSD so if we could all have 128GB of DDR4/5 that would be good but we don't. Having an SSD solves that problem for most consumers in a cost efficient way.

You won't see 128GB recommended RAM for a long time. So definitely get used to the SSD talk, because it'll be very relevant in 2-3 years as to whether you are playing modern games with the rest of us or not.

Here are the Star Citizen reqs

OSWindows 10 (Latest Service Pack)
CPUQuad Core CPU
GPUDirectX 11 Graphics Card with 4+ GB Ram
Memory16+ GB DDR4
Storage60 GB SSD

Where is the 64GB of memory req?

i5 6600 is pretty high end for minimum

us$30 only, why is it so cheap? Is it an indie game?
AA.
 
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Mister Wolf

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This is short-term thinking. You just sound like you want to be convinced that your PC is already enough! What about when the worst case game arrives? Where the storage reqs are triple this? Where will you store all of those just-in case assets Stuart360, in RAM...? If money wasn't a problem and.. there were enough ports to support it then you could probably throw in 128GB of RAM to make up for any storage issue. RAM is of course much faster then an SSD so if we could all have 128GB of DDR4/5 that would be good but we don't. Having an SSD solves that problem for most consumers in a cost efficient way.

You won't see 128GB recommended RAM for a long time. So definitely get used to the SSD talk, because it'll be very relevant in 2-3 years as to whether you are playing modern games with the rest of us or not.



AA.
Well when that day comes it will be dealt with. Until then we wont worry about the sky falling. So far The Medium a next gen console SSD game only recommends 16GB of System Ram.
 
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Stuart360

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This is short-term thinking. You just sound like you want to be convinced that your PC is already enough! What about when the worst case game arrives? Where the storage reqs are triple this? Where will you store all of those just-in case assets Stuart360, in RAM...? If money wasn't a problem and.. there were enough ports to support it then you could probably throw in 128GB of RAM to make up for any storage issue. RAM is of course much faster then an SSD so if we could all have 128GB of DDR4/5 that would be good but we don't. Having an SSD solves that problem for most consumers in a cost efficient way.

You won't see 128GB recommended RAM for a long time. So definitely get used to the SSD talk, because it'll be very relevant in 2-3 years as to whether you are playing modern games with the rest of us or not.
I dont need to be convinced of anything. My cpu is better than whats in the consoles, i have double the ram, and my 980ti is obiously less powerful, but i'm happy with 1080p.60 gaming, and my PC is more than powerful enough for that. Dont forget most next gen games will be targeting 4k, or near to it.
 

BlueXImpulse

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Well when that day comes it will be dealt with. Until then we wont worry about the sky falling. So far The Medium a next gen console SSD game only recommends 16GB of System Ram.
Yes. I'm just saying to him to keep it in mind and not to think short term because these console manufacturers and developers aren't.

I dont need to be convinced of anything. My cpu is better than whats in the consoles, i have double the ram, and my 980ti is obiously less powerful, but i'm happy with 1080p.60 gaming, and my PC is more than powerful enough for that. Dont forget most next gen games will be targeting 4k, or near to it.
For your purposes you might be fine. I stress might because the worst case game scenario still applies.
 
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Mister Wolf

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Yes. I'm just saying to him to keep it in mind and not to think short term because these console manufacturers and developers aren't.



For your purposes you might be fine. I stress might because the worst case game scenario still applies.
We got more than enough System Ram. Thanks for your concern though.
 

Life

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Game is pretty cheap - or is it regional pricing? At this price it may suggest the game is pretty short.