UnholySpectacle
Member
nvm
Nikorasu said:What? Elaborate. How did they make it good? ..or am I missing something?
SketchTheArtist said:They added a section that dwelves deeper into Riddick's origin, they supressed that god-awful one-liner near the beginning and you can now see the choreographed fights. The one on Crematoria is 1000 times better in the Director's Cut since you can actually see it now instead of the image being zoomed in.
burgerdog said:Beat EfBB, it is one of the best FPS I have played in a long time. There were one or two sections that I didn't like, but those didn't last too long. I loved being able to use stealth to take out enemies, talking to NPCs, and exploring the prison. I'd say it's as unique an experience as Half-Life.
Is the version included with the 2-pack the director's cut?AgentOtaku said:Director's Cut >>>>>>>>>>>>>>>>>>> Theatrical Cut
Just watch it
dark10x said:One question: how do I unlock the developers commentary?
I ended up downloading the additional Gamestop content last night after completing Butcher Bay. It only occurred to me afterwards that doing this out of order may have screwed up the unlocking process. I am unable to access the commentary at this point. Do I have to finish the game again? Can I simply go to the last checkpoint and complete it?
Is the version included with the 2-pack the director's cut?
neight said:![]()
I'll whine about this every time I get the chance. The Riddick in Pitch Black is one of the best characters ever conceived in sci-fi. There was nothing special about him(well except for the eye shine). He was just a tough guy making stuff up as he went along just trying to survive caring for no one but himself. The movie itself took place in a shitty corner of the universe no one cares about. It was a big breath of fresh air from all the other movies where the entire universe seems to revolve around the characters. Then in Chronicles of Riddick they made him into a Furian chosen one with magic and mysticism everywhere and now all of a sudden Riddick is this master schemer strategist.
dark10x said:One question: how do I unlock the developers commentary?
I ended up downloading the additional Gamestop content last night after completing Butcher Bay. It only occurred to me afterwards that doing this out of order may have screwed up the unlocking process. I am unable to access the commentary at this point. Do I have to finish the game again? Can I simply go to the last checkpoint and complete it?
Is the version included with the 2-pack the director's cut?
neight said:No amount of director's cut can save the second movie.
darkwings said:my friend who worked on this game was very disappointed with IGN's review. At the same time, he was happy over the nice score from Game Informer.
burgerdog said:Beat EfBB, it is one of the best FPS I have played in a long time. There were one or two sections that I didn't like, but those didn't last too long. I loved being able to use stealth to take out enemies, talking to NPCs, and exploring the prison. I'd say it's as unique an experience as Half-Life.
the_prime_mover said:This game is kicking my ass on hard. Enemies seem to know where I am right away and do a tonne of damage and take a lot to go down. I am just after the mainframe in EfBB where you meet up with the mech and it is destroying me. I have no idea how to take him down as he just rushes me and then with two shots I am dead. I think I have to take him out to proceed, but he has much better aim and much more health than I do.
Game doesn't look too bad. It would be nice if other franchises took a page from this book and remastered some classics. I am sure that is hard to do without the benefit of a large franshise.
Hopefully some people pick this up on PS3. I am pretty addicted to KZ2 atm but I would like to try out the online for this game as it sounds quite interesting. Though some of those trophies will probably mean a Platinum is forever out of reach (1000 online matches, 10000 kills . . . I have put about 120hr into KZ2 online and I am nowhere neer 1000 online matches). Also, how stupid is it for Gamestop to get an exclusive mp map? I mean, how many people are going to buy this on PS3 and at Gamestop for me to actually find a game that uses that map?!
neight said:No amount of director's cut can save the second movie.
dark10x said:I suppose the biggest complaint I have is the insane amount of loading. It's short, but I'm still surprised that they didn't attempt to work streaming into their engine. With such simple environments, it seems even more silly. Why is the second prison yard broken up into so many individual segments? Just seems ridiculous to me. The Darkness attempted to hide its loading in a clever way, which was fine for 2007, but it's 2009. They needed to eliminate this problem completely. It's also a shame how poor the image quality appears. The type of texturing they decided to go for results in some serious shader aliasing. Possibly the worst I've ever seen (much worse than The Darkness). Other than that, though, it's nice looking (especially Dark Athena).
That shows a lack of imagination. The animated movie Dark Fury was on the right track. Even the Butcher Bay videogame was good(except for how they retconned Riddick's eyeshine as a supernatural gift).DihcarEM said:They couldn't have kept making movies about a character if there was nothing special abou him.
Riddick does have street smarts. But he was not this master schemer that they made him out to be in the sequel. In Pitch Black look at the scenes where he's leading the group through the darkness and he admits he doesn't really have a plan but under the circumstances what he was doing was still the best course of action. Then at the end when he promised to come back for the people hiding in the cave he just changes his mind for the sake of self-preservation and was going to bail on them.DopeyFish said:riddick has been portrayed as a highly intelligent, brutal killer since the beginning. he doesn't just "say shit" just to survive
he's extremely manipulative, too. he's always the first to have answers for problems. he's like hannibal lecter with less hannibal and more ahnold.
neight said:That shows a lack of imagination. The animated movie Dark Fury was on the right track. Even the Butcher Bay videogame was good(except for how they retconned Riddick's eyeshine as a supernatural gift). Riddick did have street smarts. But he was not this master schemer that they made him out to be in the sequel. In Pitch Black look at the scenes where he's leading the group through the darkness and he admits he doesn't really have a plan but under the circumstances what he was doing was still the best course of action. Then at the end when he promised to come back for the people hiding in the cave he just changes his mind for the sake of self-preservation and was going to bail on them.
That's what I thought, but unfortunately, it did not appear. I suppose it could be the result of completing Butcher Bay before downloading the pack. I'll try running through the final checkpoint of the game again and see if it triggers the unlock.burgerdog said:After you complete EfBB, go to Game Options, if it was successfully unlocked it should be under the Gore option.
No, I think it's full 720p. The Darkness was 720p on XBOX360 (640p on PS3). The aliasing is clearly due to the type of textures they've created. It's the most serious case of texture aliasing I've seen to date, unfortunately. I don't believe a higher resolution would solve this issue at all.I guess the IQ isn't any better than the demo..maybe Riddick is sub-HD (The Darkness was sub-HD as well IIRC) and maybe that's the cause of the ugly aliasing.
Also some impressions from loading times with the game installed will be nice..BTW Dark are you playing the 360 version? how's the frame-rate? is it any better than the demo?
Actually, from what I can tell, the resolution is the same between the 360 and PS3 ports. Performance is the same as well. They both have serious image quality issues due to the textures, however.Ah crap. Is the ps3 version still sub-HD? I thought it was meant to be a fine port. The demo was unplayable for me because of that, it actually strained my eyes.
Possibly. However, I did beat Butcher Bay and downloaded the pack about an hour afterwards. The commentary option appeared for me without an issue.dark10x said:That's what I thought, but unfortunately, it did not appear. I suppose it could be the result of completing Butcher Bay before downloading the pack.
dark10x said:No, I think it's full 720p. The Darkness was 720p on XBOX360 (640p on PS3). The aliasing is clearly due to the type of textures they've created. It's the most serious case of texture aliasing I've seen to date, unfortunately. I don't believe a higher resolution would solve this issue at all.
The framerate is similar to the demo. It's generally 30 fps, but it has this weird sensation of dropped frames at times.
Visually, the original game isn't significantly upgraded in terms of detail. Lighting is improved, but the world geometry seems exactly the same. Dark Athena, however, looks significantly better and feels more polished overall. I still think The Darkness looks a bit better overall, however.
It is very obvious that a lot in the sequel was tacked on and never meant to be the way Riddick was originally portrayed in Pitch Black. Vin Diesel even went on record saying he wanted to turn it into a Star Wars-like franchise. I wish he would've started with a new IP instead of trying to turn Riddick into what he did.DihcarEM said:No, i think Dopeyfish's description of Riddick is much more accurate.
And they didn't take him to a whole new level in the sequel. He's either always the leader of the group or he works alone. It's more then simply streetsmarts, which he also has. And prisons are sorta his thing which can account for the reasons on why he's more in control in the sequels. And where exactly do you take the master schemer from, Riddick has had plans fail in both movies.
In Pitch Black it was basic survival and he had a whole damn group slowing him down. He didn't really have a plan but neither did the other people have a better one not clouded by fear. Nobody was in control, the planet/beasts were, that was sorta the point.
Yes, cus as it was established he's a lone character, it was new development for him in the movies that he starts to care about other people which i think is great. 1-dimensional characters get boring real fast.
Tell your friend that we all think they did a great job and not to worry as none of us actually think IGN is worth a damn.darkwings said:my friend who worked on this game was very disappointed with IGN's review. At the same time, he was happy over the nice score from Game Informer.
chubigans said:Is the extra content in the PC version in this new Butcher Bay too? (I think there's an added mech mission).
neight said:It is very obvious that a lot in the sequel was tacked on and never meant to be the way Riddick was originally portrayed in Pitch Black. Vin Diesel even went on record saying he wanted to turn it into a Star Wars-like franchise. I wish he would've started with a new IP instead of trying to turn Riddick into what he did.
xS1TH L0RDx said:I noticed skip wrote the review on 1up, is he back working there?
chubigans said:GT just put up a comparison of Xbox to Xbox 360 Riddicks...awesome.
http://www.gametrailers.com/player/47729.html
3rdman said:Tell your friend that we all think they did a great job and not to worry as none of us actually think IGN is worth a damn.
Edit: Maybe you can also pass this...There is a bug that keeps you from turning on or off eyeshine if there is something highlighted to activate. For example, lets say you kill a guard and instead of running off, you hover over his body. You will notice that at the bottom left of the screen you will have the option to "Drag Body"...while that is displayed, you will not be able to turn eyeshine on or off! This can be pretty damn annoying in situations when you are surrounded by enemies and they are in patrol mode.
flipswitch said:Forgive me if these questions has been answered before.How long is the dark athena part of the game, and can you play any version ( EFBB/AODA) first?
flipswitch said:I liked the demo, and was a big fan of the original.Actually,it's one of my fav games of last gen.I saw the gametrailers comparison and it looks like they're using the same models, but just upgraded the texture work, added in some HDR/DOF and overall just improved the look of the game.
flipswitch said:Specular aliasing is a bit of an issue from the demo, but my main gripe, besides the inconsistent frame rate is the drop of resolution which is clearly visible in certain areas of the game.It was the first thing I noticed.It's been discussed over at B3D, and some believe that the resolution on both versions change.
Bit pissed off that the game isn't a worldwide release, but I still look forward to playing the game later this month.
I also really hate this. The AI is one of the weakest aspects of the game and the one thing I was hoping would be improved upon. Their behavior simply isn't realistic or interesting most of the time. This kind of behavior ruined STALKER for me, actually. The enemies were completely aware of you at all times, basically, and made it impossible to sneak around. Riddick isn't the bad due to the use of shadows for hiding, but the second you step out into the light, everyone seems to know you are there. You basically can't rely on what you see the enemy doing at any point and have to consider how the AI is designed to react in any one situation.However I am not a fan of the AI at all. I hate omniscient enemies and they are rampant in this game. It just completely destroys the immersion when A guy 60ft ahead, walking away will just turn around at you shooting because you stepped out of the shadows for less than a second. Or when you open a door and a guy is already running you down with guns blazing. Once you get the eye shine and tranq gun in EfBB the game becomes a lot easier, but the awareness of the enemies still causes a lot of problems.
I thought it was just lighting and texture work, but the GT comparison actually shows some pretty serious geometry improvements. Take a look at the area where you first drop down the vent and fight your first enemy. When Riddick is sitting on top of those structures in the room, you can see how much more detail is present in the remake. It's just a flat, angular object on the original XBOX.I liked the demo, and was a big fan of the original.Actually,it's one of my fav games of last gen.I saw the gametrailers comparison and it looks like they're using the same models, but just upgraded the texture work, added in some HDR/DOF and overall just improved the look of the game.
dark10x said:I also really hate this. The AI is one of the weakest aspects of the game and the one thing I was hoping would be improved upon. Their behavior simply isn't realistic or interesting most of the time. This kind of behavior ruined STALKER for me, actually. The enemies were completely aware of you at all times, basically, and made it impossible to sneak around. Riddick isn't the bad due to the use of shadows for hiding, but the second you step out into the light, everyone seems to know you are there. You basically can't rely on what you see the enemy doing at any point and have to consider how the AI is designed to react in any one situation.
I remember the section the other poster is having problems with and this is exactly what I did when I had the exact same problem. Didn't lose much time at all.chubigans said:You can load up a previous checkpoint no? I've had that happen in the old game and lost about twenty minutes of gameplay tops.