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The Official Fight Night Round 4 thread of Analog sticks

MacBosse

Member
Fight Night Round 4 by EA Canada

fight-night-round-4-cover.jpg



Official Site

The Greatest Championship Boxing Roster
The deepest and most exciting boxer line-ups of all-time. Featuring a mix of today's best and the greatest of all time, play as one of over 40 licensed boxers.

Styles Makes Fights
Be a brawler, a counter-puncher, or an inside fighter and master distinctively unique styles that cater to your height, reach, and other attributes.

All-New Legacy Mode
Leave your mark on the sport by moving up the rankings as a unknown fighter, pumping up your popularity, and dominating fighters in multiple weight classes on the way to becoming a legend. Will you retire the Greatest of All Time or risk your legacy for one last victory?

Boxer Share
Upload and share custom boxers. Visit the Fight Night Boxer Gallery to see them all and create your own versions.

Master the Sweet Science

The powerful new gameplay engine keeps the action inside the ring faster than ever, delivering the truest representation of the sport's incredible speed, accuracy, timing, and power like never before.

Full Roster (credit to pistolpete2940)

Mike Tyson
Muhammad Ali
Ricky Hatton
Ray Robinson
Thomas Hearns
Miguel Cotto
Shane Mosely
Jake Lamotta
Marvin Hagler
Roy Jones Jr.
Carlos Monzon
Jermaine Taylor
Kelly Pavlik
Manny Pacquiao
Pernell Whittaker
Julio Caesar Chavez
George Foreman
Joe Frazier
Lennox Lewis
Ray Leonard
James Toney
Roberto Duran
Marco Antonio Barrera
Amin Asikainen
Paulie Malignaggi
Kermit Cinteron
Eddie Chambers
Arturo Gatti
Corey Spinks
Tommy Morrison
Sergio Mora
Fernando Montiel
Jorge Armando Arce
Arementa (Who?)
Anthony Mundine
Emanuel Agustus
Vinny Paz
Vivian Harris
Billy Dib
Diego Corrales
Erik Morales
Nate Campbell
Ronald "Winky" Wright
Yuriorkis Gamboa
Nonito Donair
Arthur Abraham
Joe Calzaghe
Roberto Guerrero
Edwim Valero
Victor Ortiz

Gallery of all fighters and their stats (thanks to DEskofier)
Xbox 360 Achievement List
PS3 Trophy List



Reviews

1Up A-
Gamepro 4,5/5
Gameinformer 9/10
Giant Bomb 4/5
IGN 8.8/10 + IGN Video Review
Official Xbox Magazine 90/100
Playstation: The Official Magazine (US) 100/100

Fight Night Round 4 on Metacritic (360)
Fight Night Round 4 on Metacritic (PS3)


Screenshots

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Videos

Gametrailers Physics HD
Gametrailers Cotto vs Chavez Fight
Gamersyde Create a Boxer Trailer


Articles

IGN's Legacy Preview
Gamespot's Legacy Preview
 
Loved the demo, but since I just bought ArmA II today I'd like to wait a bit for (hopefully glowing) impressions before laying down smack for yet another game. But anyways, itching for some good boxing again!
 
Analog sticks!

Legacy Mode previews are excellent. Sounds so much better the steaming piles that FNR3 and UFC were Career wise. Legacy + Online World Championship will make this game.

You should add the list of post-demo changes to the game to the OP. A lot of people had problems with the demo and it's worth mentioning that a lot of things were addressed: http://forum.ea.com/eaforum/posts/list/232753.page
 
Eric WK said:
Analog sticks!

Legacy Mode previews are excellent. Sounds so much better the steaming piles that FNR3 and UFC were Career wise. Legacy + Online World Championship will make this game.

You should add the list of post-demo changes to the game to the OP. A lot of people had problems with the demo and it's worth mentioning that a lot of things were addressed: http://forum.ea.com/eaforum/posts/list/232753.page

Shane Mosley's name is spelled correctly
:lol
 
The funniest part of the lead-up to this game is people commenting on Teddy Atlas that have no idea who he is. :lol Not that he doesn't say some strange things from time to time, but c'mon, he's a legend.
 
Demo was nice, but they killed me with only Pacman/Hatton as the choices.

Wish they had a few more small guys, but whatever. DLC?




Step up and get KNOCKED THE FUGGOUT!!
 
This guy on the stream won't play anything but heavyweight fights featuring retired guys. :(

Welterweight is where it's at right now, hence it being the largest division in FNR4, but I still don't think I've seen any gameplay of them aside from Hatton and Pacquiao.
 
Gamestop has a trade-in promo going on right now where you trade 3 games and get the game for free. List of accepted games here.

Normally these promos SUCK, but they happened to include a bunch of those games Best Buy discounted down to $10 a couple months ago, so it works out to be an amazing deal if you have some of those sitting around. I wasn't going to pick this up but I will now.

any differences between 360/ps3 versions?
 
Wow, someone else actually realizes that the bodies are completely fucked up in this game. First post in that demo thread at EA's site.

josak said:
Also can you assure us that Manny Pac and Hatton's bodies will be properly fixed in the final release? Thanks.

Sadly that will never be fixed. Too late for that most likely since all bodies are modeled like that. Fat Night Round 4 is what they should have called the game.
 
AndyMoogle said:
Wow, someone else actually realizes that the bodies are completely fucked up in this game. First post in that demo thread at EA's site.



Sadly that will never be fixed. Too late for that most likely since all bodies are modeled like that. Fat Night Round 4 is what they should have called the game.
Yeah, I commented on that in the demo thread. A couple other posters agreed.
 
What is wrong with the bodies exactly? Just saying they suck isn't very descriptive at all.
 
Ikuu said:
What is wrong with the bodies exactly? Just saying they suck isn't very descriptive at all.

I don't know. Apparently, they're too big?

Just watched the video review from IGN and I don't see anything wrong with them.
 
Anyone know if online mode is region locked on the PS3? i.e. If I buy the US version, can I play online versus people with the UK version?
 
HardDrive28 said:
Anyone know if online mode is region locked on the PS3? i.e. If I buy the US version, can I play online versus people with the UK version?

From an OperationSports interview with Mike Mahar:

Mike Mahar: Some key highlights of the Online Championship Mode are;

- Region-less game play…Each user can be matched up against boxers from regions around the world (U.S.A., Canada, UK, France…etc).

I would assume that goes for both platforms.
 
Eric WK said:
I don't know. Apparently, they're too big?

Just watched the video review from IGN and I don't see anything wrong with them.
How can you not see what's wrong with the bodies? They're HUGE. The heavyweights might be ok at best, but the lower weights still have that huge body. It looks ridiculous. If you play the demo it's so very obvious. Pacman and Hatton do not have bodies like that. Not even close.
 
AndyMoogle said:
How can you not see what's wrong with the bodies? They're HUGE. The heavyweights might be ok at best, but the lower weights still have that huge body. It looks ridiculous. If you play the demo it's so very obvious. Pacman and Hatton do not have bodies like that. Not even close.
Yeah, they went with cartoon proportions on the torsos, then realistic proportions on the arms and legs, the look like big balls of dough with twigs sticking out! (Hyperbole, obviously) Really good looking balls of dough though. :D
 
Played through Legacy until I got the Achievement for 10 fights won, I think my record is 10-1 at this point but I'm starting to lose interest. The controls are better than they were in the demo, but I still find myself throwing a punch I don't want - especially when battling in tight, which is when it matters the most.

Haymakers have such a ridiculous windup and slow animation that they're almost worthless unless you want to cheese out the 'weak at a distance' AI and just keep backing up to pop them with it.

Commentary has started to repeat already. I'm sick to death of hearing how my corner needs to not worry that I got hit, but worry about HOW I got hit so they can teach me how to avoid it. I think they go over that one every second or third round.

Knockdowns are great, especially when you catch them good and send them into the ropes so you can whack them again before they hit the ground. I had one guy get his arms caught in the ropes, saved the film but can't upload it - servers not responding or some other error. There are quite a few phantom punches though, generally uppercuts that swish in front of the guys nose and still somehow knock him out cold. I've had some flash knockdowns, but no flash KO yet. I'm not sure if that's possible?

I'm glad I rented it. I just don't see it having the longevity that Round 3 did, so far as same room multiplayer goes, and I doubt I'll ever take it online to play but at least downloading boxers works pretty well.
 
I was hoping it would offer up something more than just a series of bouts, but it doesn't seem to. You get a choice of opponents, do a training session and then get into the ring. Then there's a period after where you can't do anything while you recuperate, then you choose an opponent and train, etc...

I wish they'd steal the story matches from that Don King game, where you start the bout tired or the other guy has powder on his gloves and you have to fight half-blind, or there's a crooked judge or two, so you need to KO the guy.

Between matches you can check your e-mail. Typical 'good fight' stuff mostly, but there's the annoying 'hey there's new champions, go check it out' spam as well. Why even include that crap? At least you can delete all of it by hitting X, I think, but only after you've read it.
 
Chrange said:
I wish they'd steal the story matches from that Don King game, where you start the bout tired or the other guy has powder on his gloves and you have to fight half-blind, or there's a crooked judge or two, so you need to KO the guy.
That just sounds annoying, sounds like your standard career mode, not really sure what you were expecting.
 
Chrange said:
I was hoping it would offer up something more than just a series of bouts, but it doesn't seem to. You get a choice of opponents, do a training session and then get into the ring. Then there's a period after where you can't do anything while you recuperate, then you choose an opponent and train, etc...

I wish they'd steal the story matches from that Don King game, where you start the bout tired or the other guy has powder on his gloves and you have to fight half-blind, or there's a crooked judge or two, so you need to KO the guy.

Between matches you can check your e-mail. Typical 'good fight' stuff mostly, but there's the annoying 'hey there's new champions, go check it out' spam as well. Why even include that crap? At least you can delete all of it by hitting X, I think, but only after you've read it.


I pretty much expect a series of matches. This isn't WWE, so there isn't much else you can do without coming up with ridiculous plots.

The e-mail stuff is something UFC did as well. 80% of the e-mails had no bearing on anything and were just annoying. I would prefer a notice coming up saying "Do you want to check out the new rankings?" or "XXXXXX is the new Middleweight champ!" than a freaking e-mail that you have to open up.
 
dskillzhtown said:
I pretty much expect a series of matches. This isn't WWE, so there isn't much else you can do without coming up with ridiculous plots.

The e-mail stuff is something UFC did as well. 80% of the e-mails had no bearing on anything and were just annoying. I would prefer a notice coming up saying "Do you want to check out the new rankings?" or "XXXXXX is the new Middleweight champ!" than a freaking e-mail that you have to open up.

Yeah, I absolutely despised the email system in UFC. It was almost all useless and you had to actually go into each message and "read" it before you could delete it. Not to mention the clunky interface.

I hope the email system in FNR4 is better utilized and designed.

Bleeders said:
What's the deal with the online setup on this one, chaps? Can you setup private lobbies with your friends?

Sure can. AFAIK, there are normal ranked matches, player matches and private matches. And then of course is the Online World Championship mode, which is an entity unto itself.
 
Played this online for several hours last night on PS3 and I was loving every moment of it! Managed to rack up a 18-4 record, and I've really got used to the new stick controls too. A couple of observations...

I think that inside fighters will have an advantage in this game. I specifically did matchups that put long range vs short range fighters against each other, and I found that getting in with the Tyson (vs. Lewis) and Hagler (vs. Hearns) of the world was too easy.

The removal of the corner mini-game from Fight Night 3 speeds up online play considerably. The one thing I wish they kept is was some kind of interactive engagement to heal cuts. I was able to stop a guy from peppering a cut he had under his left eye. I guess you manage this from the "damage" meter, but I was missing the old way to heal cuts.

Fight scoring is nuanced. I was fighting Sugar Ray Robinson with Marvin Hagler and I was kicking his ass all fight. It found it curious that the announcers were telling me how badly I was losing the fight though. In the 10th and final round (ranked games are 10 rounds by default), I was able to knockout Robinson with under a minute to play. I was down on all 3 cards by 5-6 points each. While I was landing more, the judges were giving rounds to Robinson because of his higher connection %. Great stuff!

Graphically, the game is excellent. It has a touch of blurriness in 1080p, but it's not a major issue. Very pleased with the visuals with no drop in framerate. Noticed some weird audio drops in my 5.1 setup though...

No taunts?!? Lame...especially against guys that run all fight online.

I found it curious that the developers would lump in light heavyweights and heavyweights in the same division under "Heavyweights." I was trying to fight as Calzaghe but other guys kept picking Tyson...

The one big issue with the game I have so far is the mini game to get up after being knocked down. In my experience, once you knock someone down for the second time, they can't get up. I found myself doing everything right on the mechanics side, but my fight kept falling over. This was lame, and hopefully it'll get patched.

Last thing, it appears we'll get some additional fighters via downloadable content. There's a Fight Night store on the main menu, and it teases at content coming down the pipe.

All in all, loving the game and I look forward to taking on some fellow Gaffers.

PSN Tag: ProfessaSkillz
 
Shawnwhann said:
Played this online for several hours last night on PS3 and I was loving every moment of it! Managed to rack up a 18-4 record, and I've really got used to the new stick controls too. A couple of observations...

I think that inside fighters will have an advantage in this game. I specifically did matchups that put long range vs short range fighters against each other, and I found that getting in with the Tyson (vs. Lewis) and Hagler (vs. Hearns) of the world was too easy.

The removal of the corner mini-game from Fight Night 3 speeds up online play considerably. The one thing I wish they kept is was some kind of interactive engagement to heal cuts. I was able to stop a guy from peppering a cut he had under his left eye. I guess you manage this from the "damage" meter, but I was missing the old way to heal cuts.

Fight scoring is nuanced. I was fighting Sugar Ray Robinson with Marvin Hagler and I was kicking his ass all fight. It found it curious that the announcers were telling me how badly I was losing the fight though. In the 10th and final round (ranked games are 10 rounds by default), I was able to knockout Robinson with under a minute to play. I was down on all 3 cards by 5-6 points each. While I was landing more, the judges were giving rounds to Robinson because of his higher connection %. Great stuff!

Graphically, the game is excellent. It has a touch of blurriness in 1080p, but it's not a major issue. Very pleased with the visuals with no drop in framerate. Noticed some weird audio drops in my 5.1 setup though...

No taunts?!? Lame...especially against guys that run all fight online.

I found it curious that the developers would lump in light heavyweights and heavyweights in the same division under "Heavyweights." I was trying to fight as Calzaghe but other guys kept picking Tyson...

The one big issue with the game I have so far is the mini game to get up after being knocked down. In my experience, once you knock someone down for the second time, they can't get up. I found myself doing everything right on the mechanics side, but my fight kept falling over. This was lame, and hopefully it'll get patched.

Last thing, it appears we'll get some additional fighters via downloadable content. There's a Fight Night store on the main menu, and it teases at content coming down the pipe.

All in all, loving the game and I look forward to taking on some fellow Gaffers.

PSN Tag: ProfessaSkillz


Good impressions... I knew you were big into FN3 from back in the day. I'm pumped. Only thing I'm worried about is getting a crappy press of a disk and getting dirty disk errors (EA did this to me on the last 2 NHL games).

I can't wait to try out some of the guys I've wanted to play as for a long time. Cotto, Foreman, Calzaghe, Sugar Shane, Tyson
 
Shawnwhann said:
Played this online for several hours last night on PS3 and I was loving every moment of it! Managed to rack up a 18-4 record, and I've really got used to the new stick controls too. A couple of observations...

I think that inside fighters will have an advantage in this game. I specifically did matchups that put long range vs short range fighters against each other, and I found that getting in with the Tyson (vs. Lewis) and Hagler (vs. Hearns) of the world was too easy.

The removal of the corner mini-game from Fight Night 3 speeds up online play considerably. The one thing I wish they kept is was some kind of interactive engagement to heal cuts. I was able to stop a guy from peppering a cut he had under his left eye. I guess you manage this from the "damage" meter, but I was missing the old way to heal cuts.

Fight scoring is nuanced. I was fighting Sugar Ray Robinson with Marvin Hagler and I was kicking his ass all fight. It found it curious that the announcers were telling me how badly I was losing the fight though. In the 10th and final round (ranked games are 10 rounds by default), I was able to knockout Robinson with under a minute to play. I was down on all 3 cards by 5-6 points each. While I was landing more, the judges were giving rounds to Robinson because of his higher connection %. Great stuff!

Graphically, the game is excellent. It has a touch of blurriness in 1080p, but it's not a major issue. Very pleased with the visuals with no drop in framerate. Noticed some weird audio drops in my 5.1 setup though...

No taunts?!? Lame...especially against guys that run all fight online.

I found it curious that the developers would lump in light heavyweights and heavyweights in the same division under "Heavyweights." I was trying to fight as Calzaghe but other guys kept picking Tyson...

The one big issue with the game I have so far is the mini game to get up after being knocked down. In my experience, once you knock someone down for the second time, they can't get up. I found myself doing everything right on the mechanics side, but my fight kept falling over. This was lame, and hopefully it'll get patched.

Last thing, it appears we'll get some additional fighters via downloadable content. There's a Fight Night store on the main menu, and it teases at content coming down the pipe.

All in all, loving the game and I look forward to taking on some fellow Gaffers.

PSN Tag: ProfessaSkillz

Great impressions. Do you happen to know how many trophies are in the game. I saw on PS3trophies that it has 21 but I found it weird since the 360 version has 33. Not a deal breaker since I am still getting it on the PS3 on Friday just found it weird.
 
tinfoilhatman said:

Supposedly the only differences are in the lack of custom soundtracks and longer load times on the PS3. The load times aren't bad on PS3 though, so you should be good to go either way.
 
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