HalfwayOrb
Member
@Nameless
trust the gambit system, u'll need it later on, square-enix done it damn good.
here's my gambit list (that's used on Vaan, Basch, Ashe, and Penelo):
1: Ally: any >Arise
2: Ally: any >Esuna
3: Ally: any >Vaccine
4: Ally: any >Handkerchief
5: Ally: HP<90% >Protectga
6: Ally: HP<90% >Shellga
7: Ally: any >Echo Herbs
8: Ally: any >Remedy
9: Ally: HP<40% >Curaja
10: Ally: any >Hastaga
11: Foe: flying >Holy, flare, shock, thunder, etc (any killing spell for any character that cant hit a flying monster)
12: Foe: lowest HP >Attack
"party leader's target" licks balls, dont use it.
for fran and balthier:
same as above except 9 and 11,
9 is 9:Ally: HP<60% >Curaja
and 11 is
11: Ally: any >Regen
(cuz fran and balthier're equipped with a bow, crossbow, or a gun, that can hit a flying monster, and is a magician).
i suggest u to have two characters equipped with a bow, etc, and be a magician (use mystic armor license), so they can stay far away from danger as they shoot, spell-kill, heal, etc, one long-range character with two close-range characters, and other long-range one with two other close-range characters, so u can level all of 'em equally, when the three're done, change to other three, then back, so on.
golden amulets (doubles license points earned) and embroidered tippets (doubles exp earned) help speed up alot, buy 'em when u see 'em.
trust the gambit system, u'll need it later on, square-enix done it damn good.
here's my gambit list (that's used on Vaan, Basch, Ashe, and Penelo):
1: Ally: any >Arise
2: Ally: any >Esuna
3: Ally: any >Vaccine
4: Ally: any >Handkerchief
5: Ally: HP<90% >Protectga
6: Ally: HP<90% >Shellga
7: Ally: any >Echo Herbs
8: Ally: any >Remedy
9: Ally: HP<40% >Curaja
10: Ally: any >Hastaga
11: Foe: flying >Holy, flare, shock, thunder, etc (any killing spell for any character that cant hit a flying monster)
12: Foe: lowest HP >Attack
"party leader's target" licks balls, dont use it.
for fran and balthier:
same as above except 9 and 11,
9 is 9:Ally: HP<60% >Curaja
and 11 is
11: Ally: any >Regen
(cuz fran and balthier're equipped with a bow, crossbow, or a gun, that can hit a flying monster, and is a magician).
i suggest u to have two characters equipped with a bow, etc, and be a magician (use mystic armor license), so they can stay far away from danger as they shoot, spell-kill, heal, etc, one long-range character with two close-range characters, and other long-range one with two other close-range characters, so u can level all of 'em equally, when the three're done, change to other three, then back, so on.
golden amulets (doubles license points earned) and embroidered tippets (doubles exp earned) help speed up alot, buy 'em when u see 'em.