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The Official Halo 3: ODST Thread

Willeth said:
The SMG is a godsend for taking out Drones, but it's a shame that's pretty much its only purpose. For every other situation there's a better weapon.
Is 'peppering' efficient with the SMG as it is with the AR?

You know, like for reaching farther-away enemies, just tapping on the trigger a tad?
 
After a couple of days with ODST I can personally say it's my favorite campaign experience since CE. There's just so much atmosphere and action it's ridiculous, and the return to zoomed pistol/health pack/ fall damage town helps fuel the nostalgia sector of my brain.

I've got a question about firefight though, I've check the OP but didn't see any mention either, and maybe I've missed it, but does Firefight have a finite end outside running out of lives. Me and some pals were at the start of Set 4 on Lost Platoon and were debating whether to keep going (we were a solid 2 hours in with 17 lives accumulated). My friend insisted it ended after set 5.. We eventually quit without knowing the answer. Help me all knowing Halo-Gaf.
 
Tadale said:
Does anyone else think that Black Eye is an overly artificial way to increase the dificulty? I'm not super crazy about any of the skulls, but Black Eye in particular seems just like a cheap and easy way to extend the difficulty; it changes the way you play Halo, but not in a way that's more fun or challenging. It's just annoying to chase a running grunt around to give it a good knock in the head, and so is beating on a brute repeatedly. Why not just add more and more enemies or up the AI to make firefight more of a challenge?

Isn't that the point of skulls?
 
EazyB said:
Got the Endure achievement with Blood, Self, and Jironmo tonight. We were rocking Lost Platoon and had 50 lives at the end. Jironmo had to leave though so we just quite. Broke my heart, I wanted to see how far we'd get. Anyways, here's the game stats: Link. I only died 4 times and one was a betrayal.


HQ:
s4tklu.jpg


Stash:
v4nkib.jpg
glad you guys finally got it. sorry i dropped, the power just cut out at my house (it was thundering). :/
 
The Lamonster said:
Is 'peppering' efficient with the SMG as it is with the AR?

You know, like for reaching farther-away enemies, just tapping on the trigger a tad?
Eh, you really need a constant barrage of fire to take anything out with it. The AR has the first few shots being really accurate and then a spread cone affecting the rest of your bullets, widening slowly as you keep firing. I've a feeling that the SMG doesn't have that initial accuracy burst, so tappig the trigger wouldn't have any effect except reducing recoil.

There are tons of other people in the thread better equipped than I to figure that out, though.

Climaxan: Try Set 99. :D
 
The Lamonster said:
Is 'peppering' efficient with the SMG as it is with the AR?

You know, like for reaching farther-away enemies, just tapping on the trigger a tad?
I think so - I do it mostly from my Halo 2 smg and Halo 3 AR habits. It's pretty decent at range for taking down brute shields
 
Corky said:
does firefight have a finite amount of sets?
Nope.

BattleMonkey said:
Holy crap I had hell of a time with that stupid Wraith tank in courtyard mission after abandoning the scorpion. I died so many friggin times doing it till I found out there was a fuel rod gun right next to the start pretty much...... idiot.
At the beginning of Coastal Highway, I'm totally out of ammo, and getting reamed by the turrets on the floating platform and the brutes. I'm trying to run around and melee them to death, or take them down with plasma pistols... until I accidentally stumble into a friggin' Rocket Launcher near the plaza. WTF! I couldn't have found that 8 deaths ago?

squidhands said:
(AI problems) I ran into the same problem. At one point I had to go back and melee Buck to him from staring at a wall. :lol
Heh... start of Uplift Reserve, I flip my hog, fill it, and drive to a safe place. Run around, get the passenger out, and swap guns with him (so he can have my Splazer).

Run around to the driver's seat again... only to find him heading off on foot!

He wouldn't stop, either! I kept driving up next to him so he could hop in... he kept ignoring me! I finally took my Splazer back and found another marine - he had no trouble at all jumping in.

I think the retarded marine should be removed from the level. :(

Revengeance said:
I've instinctively called them buggers since I first saw them. Never saw any official slang guide, it just seems right.
I'm pretty sure the very first time we saw them (Cairo Station, Halo 2), as soon as they came into view, a Marine screamed "BUGGERS!"

That might have something to do with your instincts. :D
 
Well shit, every time I load up ODST my screen gets covered with green dots and randomly flashes pink. I think my fifth 360 is about to sleep the big sleep.
 
The Lamonster said:
Is 'peppering' efficient with the SMG as it is with the AR?

You know, like for reaching farther-away enemies, just tapping on the trigger a tad?

yes, I did it on solo legendary a few times. You zoom with it and then just tap one or two bullets at a time. It's good for at least taking down their shields, and occasionally getting them with a headshot if they're stupid enough to stay still.
 
TheClimaxan said:
Dude I'm going to try. I'm attending a heinous LAN party on Saturday and I shall make that our mission.
There will be a team that gets to set 99 on Legendary before the end of the year, I imagine. Probably by finding some exploity place to hole up where nothing can touch them, but still.

Whoever does it first should get Recon. Oh, wait.
 
OuterWorldVoice said:
Proper: Yanme'e
UNSC Designation: Drones
Marine slang: Buggers


All are correct.

They were called buggers throughout the whole Halo 3 Campaign. Have you guys not played through it? Marines scream it all the time.
 
Louis Wu said:
I'm pretty sure the very first time we saw them (Cairo Station, Halo 2), as soon as they came into view, a Marine screamed "BUGGERS!"

That might have something to do with your instincts. :D

Was just about to post the same thing, it's why I've always called them buggers.

MikeDub said:
I'm not huge in to the Halo lore but that would be something I would like to know too.
the epilogue would have been a perfect place to drop that

Always been a part of the story that's bothered me too. The explanation I've had in my head is that either The Ark is slower than you'd think or it didn't go straight to Earth. Giving Johnson, Miranda and the Arbiter the chance to get back to Earth before the Chief.
 
Louis Wu said:
I'm pretty sure the very first time we saw them (Cairo Station, Halo 2), as soon as they came into view, a Marine screamed "BUGGERS!"

That might have something to do with your instincts. :D
:lol :lol :lol I forgot about that. Still just fits though.

The term 'buggers' brings up strong Ender's game associations with me, even though the Formics are completely different.
 
Finished Kizingo Boulevard. My favorite level so far (
TTTAAANNNKKKK
) and I can't wait to play through it again seeing as how there were a lot of ways to kill a path through the Covenant. The
battle at the end with the Wraith is all kinds of awesome
.

It's probably my favorite level so far.

Achievement progress: 18/47. I've found 15/30 audio logs.
 
Dax01 said:
The
battle at the end with the Wraith is all kinds of awesome
.

This is eating me alive. I tried it 30 -something times last night. I'm not the best Halo payer in the world, but I've been okayish until here. Heroic + Kizingo = Me dying loads and loads.
 
Shit. What happens if I only have 27/30 audio logs and finish the last mystery level? I'm a totally blocked off area. Is there any way for me to get the last two? :<


Spasm: No
 
I'm sure this has been asked before, but searching the last 10 pages or so hasn't helped, so forgive me...

On Kikowani Station, I didn't
kill any Engineers directly
, but I did
blow up 10 Recharge Stations, resulting in 11 Engineer kills
. Is this going to ruin getting
Good Samaritan
?
 
whatevermort said:
This is eating me alive. I tried it 30 -something times last night. I'm not the best Halo payer in the world, but I've been okayish until here. Heroic + Kizingo = Me dying loads and loads.

The hordes of dudes that come from all sides is the toughest part, the tank itself is easy to beat if you can find the fuel rod gun.

Just use overcharged plasma pistol shot to disable the tank and make it immobile, then blast the hell out of the tank with the fuel rod launcher, it takes out the tank easy.

Against the hordes of baddies, get high ground through the catwalks and bridges, and it protects you from most of the shit, and forces the enemies to come at you through narrow corridors.
 
Spasm said:
I'm sure this has been asked before, but searching the last 10 pages or so hasn't helped, so forgive me...

On Kikowani Station, I didn't
kill any Engineers directly
, but I did
blow up 10 Recharge Stations, resulting in 11 Engineer kills
. Is this going to ruin getting
Good Samaritan
?
My progress meter didn't move on achievement for killing them, so I think it only counts in the hub.
 
Spasm said:
I'm sure this has been asked before, but searching the last 10 pages or so hasn't helped, so forgive me...

On Kikowani Station, I didn't
kill any Engineers directly
, but I did
blow up 10 Recharge Stations, resulting in 11 Engineer kills
. Is this going to ruin getting
Good Samaritan
?
As long as you don't kill any in the actual hub world, then you should be ok as far as I know.
 
Spasm said:
On Kikowani Station, I didn't
kill any Engineers directly
, but I did
blow up 10 Recharge Stations, resulting in 11 Engineer kills
. Is this going to ruin getting
Good Samaritan
?
No.

I got the Achievement my first run through - and I killed every Recharge Station on the level. As long as you don't target Engineers directly, you're good.

Edit: beaten like a red-headed stepchild.

Sai-kun said:
Shit. What happens if I only have 27/30 audio logs and finish the last mystery level? I'm a totally blocked off area. Is there any way for me to get the last two? :<

You can simply go back into Mombasa Streets after you finish the game and get the last batch.
 
Louis Wu said:
No.

I got the Achievement my first run through - and I killed every Recharge Station on the level. As long as you don't target Engineers directly, you're good.

Edit: beaten like a red-headed stepchild.



You can simply go back into Mombasa Streets after you finish the game and get the last batch.

But I
would have to do Data Hive again as well, right? Because that's where the last one is?
 
People call them Drones? I've always called them Buggers. But aside from them, I think the most dangerous enemies in FireFight are invis Brutes hucking Flame Grenades with Catch on.

I lost 5 lives on Security Zone to those bastards in 2 waves.

"Oh look, a shimmery shiny thing"....catches on fire...=(

And whoever was looking for another FF map after Crater and Lost Platoon, I suggest Alpha Site. It's very manageable solo or with 2 people. You can pick off a lot of troops each wave because they drop in 2 areas and you have cover to throw grenades, pistol-snipe grunts, et cetera.

~B.B.
 
Sai-kun said:
But I
would have to do Data Hive again as well, right? Because that's where the last one is?
Yes.
You don't have to play the whole level, if you don't want - just up to where the last one is. It's a fun chunk, and some stuff plays out differently with 29 vs less-than-29 logs - worth it, imo.
 
This game is so gorgeous...
94538861-FullLarge.jpg


I need to get the achievement for
not killing any engineers
... Do I really have to re-play the entire campaign to get it? :\
 
I'm short 11 audio logs. Can I just set it on easy and look for the rest in the hub world? It's unfortunate all the cues direct me to ones I've already found.
 
Louis Wu said:
Yes.
You don't have to play the whole level, if you don't want - just up to where the last one is. It's a fun chunk, and some stuff plays out differently with 29 vs less-than-29 logs - worth it, imo.

Yeah I'm definitely going for it. THanks :)
 
Am I the only one not jazzed by the campaign? I much prefer Halo 1 and Halo 3. ODST seems to be completely without "the epic." I realize that's largely because you're an ODST and not the Chief, but I just don't find it as fun. The last level tried, but it was really repetitive and frustrating since Buck's brains apparently turn to mush behind the
Warthog's gun.
And I find the hub world merely ok. As an aside, am I also the only person who thinks Heroic on ODST is harder than Legendary on H3? There were several points in ODST where I felt the enemy layout was downright unfair considering the limitations brought on you by playing as an ODST (a small courtyard with 5 Brutes, one of whom has a fuel rod gun, a jackal sniper, a jackal with a carbine, and several grunts for instance). There seemed to be at least one area like that in every level, on Heroic, whereas I can only think of one such area in the entire Halo 3 campaign that felt like that on Legendary.

Sai-kun said:
Shit. What happens if I only have 27/30 audio logs and finish the last mystery level? I'm a totally blocked off area. Is there any way for me to get the last two? :<

You can go back and get them after finishing the game. That's how I did it.
 
Oozer3993 said:
Am I the only one not jazzed by the campaign?
Without going into to much detail,
the last level did not live up to my expectations at all... The Maw run style ending is SO much fun... I was really hoping for something like that in ODST... An escort style mission is such a bland and boring way to finish the game. In my opinion
 
Thanks guys! I've been anal about checking my stats on bnet after each mission, so when I saw those kills, I nearly shit. Cheers!
 
Has anybody caught any Firefly references yet? Pretty sure I heard Dutch say somethin' about Vera. :lol Heard some Chinese cursin' from both Dutch and Buck, iirc.
 
Devin Olsen said:
Without going into to much detail,
the last level did not live up to my expectations at all... The Maw run style ending is SO much fun... I was really hoping for something like that in ODST... An escort style mission is such a bland and boring way to finish the game. In my opinion
Halo 2's ending was quite a letdown as well.
 
Oozer3993 said:
Am I the only one not jazzed by the campaign? I much prefer Halo 1 and Halo 3. ODST seems to be completely without "the epic." I realize that's largely because you're an ODST and not the Chief, but I just don't find it as fun. The last level tried, but it was really repetitive and frustrating since Buck's brains apparently turn to mush behind the
Warthog's gun.
And I find the hub world merely ok. As an aside, am I also the only person who thinks Heroic on ODST is harder than Legendary on H3? There were several points in ODST where I felt the enemy layout was downright unfair considering the limitations brought on you by playing as an ODST (a small courtyard with 5 Brutes, one of whom has a fuel rod gun, a jackal sniper, a jackal with a carbine, and several grunts for instance). There seemed to be at least one area like that in every level, on Heroic, whereas I can only think of one such area in the entire Halo 3 campaign that felt like that on Legendary.

To me, their was nothing epic about Halo 3 and that was the big problem. Even ODST has a far greater feeling of despair that one should feel about the final front of the war. Halo 3 marketed it up so much how epic and great the finale would be, but the game just did no present anything that conveyed this. Everything that happened in 3 that should have been something of amazing scope just felt half baked.

The presentation of ODST is of something else, but it conveys a feeling of earth final stand much better.
 
Frankie and/or Urk: will there be a further explanation of how Johnson and Arbiter made it back to earth before Master Chief?
the entire epilogue
makes no sense in terms of Johnson's timeline and what has been officially released. (unless, of course, I'm missing something entirely).
 
Sai said:
Has anybody caught any Firefly references yet? Pretty sure I heard Dutch say somethin' about Vera. :lol Heard some Chinese cursin' from both Dutch and Buck, iirc.
Justinian said:

Heard Buck say this a few times. Haven't heard the Vera comment in ODST, but it's said quite a bit in H3, along with, "Sure would be nice if we had some GRENADES right now!":lol
 
Devin Olsen said:
Without going into to much detail,
the last level did not live up to my expectations at all... The Maw run style ending is SO much fun... I was really hoping for something like that in ODST... An escort style mission is such a bland and boring way to finish the game. In my opinion
My favourite level of the series, I think. Certainly my favourite
vehicle-based level, even with Buck's inconsistent targeting. A perfect storm of beautiful visuals, dynamic gameplay, and resolution for a plot and characters that were all the better for their humanity and relatively small scale.
 
whatevermort said:
This is eating me alive. I tried it 30 -something times last night. I'm not the best Halo payer in the world, but I've been okayish until here. Heroic + Kizingo = Me dying loads and loads.

the wraith is annoying but nothing too difficult. You stun it with an overcharge plasma pistol shot, and if you sniped the enemy manning the gun, it's quite easy to jump up on it and tag it with a plasma grenade.
 
Sai said:
Has anybody caught any Firefly references yet? Pretty sure I heard Dutch say somethin' about Vera. :lol Heard some Chinese cursin' from both Dutch and Buck, iirc.

Nope, but I'm loving Dutch's quotes. One of em goes something like this:

"They told me to hurt you, but they weren't real specific about the where or the how!"


:lol
 
Lakitu said:
I bet the same guy who designed and tortured us with Library from Halo 1, also designed Cortana :lol


Am I the only person that loved both the Library and Cortana? I thought each level was a nice change up from the other levels in the games. They were both pretty much just corridor shoot em up levels of old school. Mindless minions just coming at you in numbers where as levels with the covenant require a little more thought and also require you to match wits and work to stay alive.

Also the library was interesting in that it made me wonder what they used it for besides just storing that little index. Then who didn't want to see what happened to High Charity after the flood took it over?

Maybe I'm just too damn easy on games.
 
So Friday is guys night out and we usually hit up some Street Fighter and Halo late night...Firefight is going to kick ass...just wanted to make sure that we can fire up 3 players on one console and one on live...will that set up work?
 
Even with the GAF Firefight 2 tag, it is ridiculously difficult to get together a Firefight game, and most of the time the lag is so bad it's unplayable.

Bungie better fix this. Reviews were obviously done over LAN.
 
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