xxjuicesxx
Member
Tashi0106 said:Jasper is nice but for some reason the drive is louder than my old launch box.
Same here.
Tashi0106 said:Jasper is nice but for some reason the drive is louder than my old launch box.
Campaign error is a new one. ODST is like hell for achievements. That's what it is. Achievement hell.Imperial Hot said:WHAT THE FUCK! We were on the bonus round after the fourth set and the game said their was a campaign error!
COME THE FUCK ON! GOD FUCKING DAMMIT!
Fuck.Crunched said:Campaign error is a new one. ODST is like hell for achievements. That's what it is. Achievement hell.
Naughtboy said:love the HUD for ODST, would love something like that for Reach. It feels like Halo yet still new at the same time. Visually having HUD appear as if your looking through a visor is a plus.
Merguson said:everyone get on halo 3 or the internet dies
Agree on both counts. I really hate the damage and stamina indicators in ODST - a big step back from the unobtrusive clarity from the first three Halo games. I still think the current radar set up - visible if moving quickly, invisible if sneaking - is ideal. But I like not having it in campaign, so if keeping it out of campaign means it's gone from MP, I can deal. (I bailed on customs last night because I don't like playing without it.)EazyB said:Keep the shield indicator from Halo 3 (I don't like ODST's red hud thing visually or functionally) and remove radar to increase map movement. Nerf melee lunge.
When you got down to the last bar of health in Halo 1, you could hear your heart beat. It was a nice, subtle touch.GhaleonEB said:Agree on both counts. I really hate the damage and stamina indicators in ODST - a big step back from the unobtrusive clarity from the first three Halo games. I still think the current radar set up - visible if moving quickly, invisible if sneaking - is ideal. But I like not having it in campaign, so if keeping it out of campaign means it's gone from MP, I can deal.
oh noes, save the nets!Merguson said:everyone get on halo 3 or the internet dies
Eh, I don't like the old-school healthpack mechanic. The need to stop playing and hunt down revives is not fun to me. If they want a to add a sense of long-term urgency they should make shields take longer to regenerate or tweak the Halo 2/3 system of having an invisible health bar alongside the shield bar. Increase the health bar's duration or make it so you have to stop moving or shooting for about 30 seconds for it to start regenerating, all the while make the shield less durable to balance each one's importance.Stormtrooper30 said:I'd like to see the health system go back to the Halo CE/ODST model. I say H:CE because it lacks the annoying beeping sound and the red screen. I really like the two part health dynamic, and I think it would interesting in multiplayer as well.
As for radar, they should definately keep it. Radar lets the patient people sometimes have an advantage over the massive ADD mainstream population. I use crouch all the time and sneak up on people for a kill. If radar was removed, it would completely remove the extremely small stealth element in Halo. I wouldn't mind if the radar range was shortened or didn't work on multiple floors, though.
EazyB said:Eh, I don't like the old-school healthpack mechanic. The need to stop playing and hunt down revives is not fun to me. If they want a to add a sense of long-term urgency they should make shields take longer to regenerate or tweak the Halo 2/3 system of having an invisible health bar alongside the shield bar. Increase the health bar's duration or make it so you have to stop moving or shooting for about 30 seconds for it to start regenerating, all the while make the shield less durable to balance each one's importance.
As for radar, I enjoy the stealth mechanics of crouching to get off the radar think it does more harm than good because it makes camping much easier and makes the only being stealth takes forever. Without radar Halo becomes much more movement oriented and stealthy flanks and such become the strategy. If they were to implement a sprinting feature (which I think they should) it'd be cool to see people show up when they reach that speed but having to crouch slows down the gameplay too much.
xxjuicesxx said:Guys Midship FFA is awesome. Get the hell on.
CrazedArabMan said:Watching Blue Streak right now, good movie.
EazyB said:Eh, I don't like the old-school healthpack mechanic. The need to stop playing and hunt down revives is not fun to me. If they want a to add a sense of long-term urgency they should make shields take longer to regenerate or tweak the Halo 2/3 system of having an invisible health bar alongside the shield bar. Increase the health bar's duration or make it so you have to stop moving or shooting for about 30 seconds for it to start regenerating, all the while make the shield less durable to balance each one's importance.
xxjuicesxx said:You get a pass this time because that movie is awesome.
One other thing this did was help the sense of scale. The buildings and other elements of the environment feel much larger than they do in Halo 3 and especially Halo 2. When that cruiser pokes through the clouds during the highway mission, it looks huge. That was something Bungie had tried for but never accomplished in Halo 3, where there are massive structures all over, but they never feel that big.NullPointer said:Whatever they do, I hope they keep the POV of ODST. Didn't notice the difference until i went back for some Halo 3 missions. Much, much better.
I'm down, shoot me an invite. GT GhaloneEB.TimeLike said:Going for 200k on Rally Point, Last Exit, and/or Securtiy Zone. Any takers? Need 1 or 2 folks to go for it.
Insaniac said:well I just went through annual for the 5th time, endure the second time and deja vu the 3rd time to help my friends get recon >.>
Annual is getting really really easy now![]()
soultron said:I just got the game and cannot believe that there's no match making. I'm guessing Bungie really wants to focus on team work in FF, but is there no option to search for a game? No one on my FL plays ODST...
soultron said:I just got the game and cannot believe that there's no match making. I'm guessing Bungie really wants to focus on team work in FF, but is there no option to search for a game? No one on my FL plays ODST...
Procarbine said:This is probably an insanely obvious question, but can I unlock things such as Hayabusa, E.V.A., and E.O.D. Armor (solo play unlocks) with only ODST? I'm very lttp with the 360 and I do not have Halo 3.
I'm pretty sure I can't, but I'm wondering if anyone knows for sure.
It depends on the armor perm. Some of them can only be done by either collecting certain amount of skulls in the Halo 3 campaign or finishing certain levels.Procarbine said:This is probably an insanely obvious question, but can I unlock things such as Hayabusa, E.V.A., and E.O.D. Armor (solo play unlocks) with only ODST? I'm very lttp with the 360 and I do not have Halo 3.
I'm pretty sure I can't, but I'm wondering if anyone knows for sure.
Sai-kun said:Nope. The only armor you can really unlock is Recon
do you give out fake phone numbers as well?GhaleonEB said:I'm down, shoot me an invite. GT GhaloneEB.
Jtwo said:Oh hey, I have kind of a random question.
My live account is currently not gold status so I haven't been able to play online yet.
But I have played a few rounds of Firefight solo, and it's damn fun. The best part is seeing the points appear when you shoot an enemy.
Does this happen in co-op in the campaign? (with scoring on, obviously)
It's just so gratifying to see that number pop up.