Dax01 said:This still doesn't set out what disabling party chat is meant to do, in which case disabling party chat still doesn't make sense.
I agree.
Even if you disable party chat, people still have that privacy option.
Dax01 said:This still doesn't set out what disabling party chat is meant to do, in which case disabling party chat still doesn't make sense.
I agree with this post 100%. Disabling party chat in MW2 is annoying as shit. I was playing a game with a few friends yesterday and instead of joining a party with them I had to listen to all the whiny 13 year olds yelling at each. Most retarded thing ever.Dax01 said:This has got to be one of the worst design decisions to come out of MW2 in regards to online mulitplayer. Disabling party chat doesn't do anything for ranked matches, so why do away with it? To force me to listen to all the assholes on Xbox Live? Removing party chat doesn't force people to work together.
If Reach is a battlefield-esque game, then yes, dedicated servers are a must.Plywood said:Want for Reach MP:
-Dedi's
-More Customization
-Map creator ala FC2
-Different time of day on maps (example: Valhalla Sunrise/Afternoon/Night) doesn't bungle want to brag about lighting?
-Different Weather for maps (rain, lightning, hale, fog, etc)
-No flood maps
Plywood said:Want for Reach MP:
-Dedi's
-More Customization
-Map creator ala FC2
-Different time of day on maps (example: Valhalla Sunrise/Afternoon/Night) doesn't bungle want to brag about lighting?
-Different Weather for maps (rain, lightning, hale, fog, etc)
-No flood maps
Dax01 said:If Reach is a battlefield-esque game, then yes, dedicated servers are a must.
Stormtrooper30 said:I agree with this post 100%. Disabling party chat in MW2 is annoying as shit. I was playing a game with a few friends yesterday and instead of joining a party with them I had to listen to all the whiny 13 year olds yelling at each. Most retarded thing ever.
Plywood said:Want for Reach MP:
-Dedi's
-More Customization +1
-Map creator ala FC2 +1
-Different time of day on maps (example: Valhalla Sunrise/Afternoon/Night) doesn't bungle want to brag about lighting? +1
-Different Weather for maps (rain, lightning, hale, fog, etc) +1
-No flood maps Why not?
Not that I wouldn't want dedicated servers either way, it's that I want it even more so if it's Battlefield-esque.Thermite said:Uh....dedicated servers either way. Why does it matter if it's Battlefield-esque or not? lol
Zeouterlimits said:Sorry, but those expecting dedicated servers should look back to pre-Halo 3 expectations.
It's not happening. Why would Microsoft change their policy now?
Zeouterlimits said:Sorry, but those expecting dedicated servers should look back to pre-Halo 3 expectations.
It's not happening. Why would Microsoft change their policy now?
I could've sworn Halo 3 was supposed to have different times of day for maps as an option for custom games. Can anyone at Bungie confirm this? I could've sworn I read it in EGM or something way before Halo 3's launch.Plywood said:Want for Reach MP:
-Dedi's
-More Customization
-Map creator ala FC2
-Different time of day on maps (example: Valhalla Sunrise/Afternoon/Night) doesn't bungle want to brag about lighting?
-Different Weather for maps (rain, lightning, hale, fog, etc)
-No flood maps
Ability to stack powerups: Currently you are unable to stack powerups which is just an absurd gameplay flaw, why Bungie thought this was a smart idea is beyond me, but it should be fixed. If you pick up an OS then a camo, you appear camo but you're flashing like a giant light bulb, however, since you're invisible, other players can't auto aim on you. If you pick up a camo then an OS your camo power up stops working and others can auto aim on you. If you manage to pickup both powerups, don't you DESERVE both the powerups?
Accidentus said:3. Dedicated Servers
9. Party Leader always has host. Why is it the world's greatest mystery who has host?
It was just an example. Besides, the fog was the least of Backwash' problems.Tashi0106 said:Hell yes Fog!! Backwash was such a good map. /sarcasm
0. It is an FPS.Accidentus said:Reach wishlist
(Note this is all on the assumption that Reach will be an FPS in the vein of the previous Halo games)
1. Make recreations of the most popular maps right out of the gate. Lockout and Midship were by far the most popular and best Halo 2 maps, yet they didn't include them at launch for some reason. It's a travesty it took 2 years before there was a Midship remake.
2. Spectator mode
3. Dedicated Servers
4. 60 FPS. If MW2 can do it, why not you?
5. Change the powerups back. Who though it was a good idea to change powerups into a huge orb? It just takes up space and really limits where you can place it.
6. a quote here from Pyroteq on the MLG forums
7. Less random spawns. Change spawning back to the way it was in H1 or H2. Allow your teammates to dictate where you spawn. I don't want to spawn top gold when my teammates are holding sniper/elbow.
8. An accurate and powerful mid/longrange weapon.
9. Party Leader always has host. Why is it the world's greatest mystery who has host?
10. Decrease the jump height and increase movement speed. Why does the game get slower with every iteration?
If they have to sacrifice gorgeous visuals for 60 FPS, then no thank you.Accidentus said:4. 60 FPS. If MW2 can do it, why not you?
Dax01 said:If they have to sacrifice saved films, meta games, four player co-op campaign and gorgeous visuals for 60 FPS, then no thank you.
.Stormtrooper30 said:A couple of days ago was Halo 2's anniversary. Today is Halo: CE's 8th birthday. Cheers to the greatest game of all time.
Stormtrooper30 said:A couple of days ago was Halo 2's anniversary. Today is Halo: CE's 8th birthday. Cheers to the greatest game of all time.
Dax01 said:If they have to sacrifice gorgeous visuals for 60 FPS, then no thank you.
Dax01 said:If they have to sacrifice gorgeous visuals for 60 FPS, then no thank you.
Neverender said:Halo 3 has very few parts with 'gorgeous visuals', especially compared to MW2 which has plenty of them and still manages to run at 60fps
Dani said:Keep that shit out of here, troll.
Disagree. I found several areas in MW2 that were beautiful to stop and look at. I found dozens of areas in Halo 3 that were beautiful to stop and look at.Neverender said:Halo 3 has very few parts with 'gorgeous visuals', especially compared to MW2 which has plenty of them and still manages to run at 60fps. I like the way Halo 3 looks but as far as my eyes can tell, it doesn't look as good as MW2.
Textures are extremely bland in MW2, besides, the Halo 3 engine isn't the best engine to justify 60 FPS.Neverender said:Halo 3 has very few parts with 'gorgeous visuals', especially compared to MW2 which has plenty of them and still manages to run at 60fps. I like the way Halo 3 looks but as far as my eyes can tell, it doesn't look as good as MW2.
Hear, hear!Stormtrooper30 said:A couple of days ago was Halo 2's anniversary. Today is Halo: CE's 8th birthday. Cheers to the greatest game of all time.
To celebrate, they should re-release Halo 1 and Halo 2 in HD with Xbox Live support.Stormtrooper30 said:A couple of days ago was Halo 2's anniversary. Today is Halo: CE's 8th birthday. Cheers to the greatest game of all time.
Unfortunately. I still don't have Endure or 6 of the map achievements. I'll get around to it.Zzoram said:I take it that Firefight has mostly died off.
I'm betting if they get on that now, it should be ready by the 10th anniversary of CE.Kibbles said:To celebrate, they should re-release Halo 1 and Halo 2 in HD with Xbox Live support.
Neverender said:I'm not trolling, someone brought up framerate and it's an example of a game that can run at 60fps and still look good. I didn't realise it was blasphemy to mention a game that isn't Halo.
I keep asking if people want to play but it seems no-one wants to any more.Zzoram said:I take it that Firefight has mostly died off.
OMG Aero said:I keep asking if people want to play but it seems no-one wants to any more.
It's not that I don't want to...I'd love to play Firefight. I really would. But as has been bitched about, a proper firefight match takes so long. And without drop-in/drop-out, I feel so bad starting up a game with people because chances are I won't be able to stick it out for the full hour and a half. With matchmaking, I'm only blocked for about 20 minutes and I can leave (with penalty). With campaign, I can start up my own game and quit whenever I want. With Firefight, I'm setting myself up to play for a long time and I'm liable to waste other peoples time.OMG Aero said:I keep asking if people want to play but it seems no-one wants to any more.
Eh, I'd rather have 2 player splitscreen (across all game modes), saved films, and AI than have 60FPS. Just lock it down tight at 30 and get rid of the jaggies.Neverender said:Well I never really cared about framerate until I played CoD4, but going between 60fps and 30fps is really quite jarring once you're used to the smoother framerate. MW2 was just the best example, I'm saying if they can make MW2 look good and run it at 60fps, I'm sure Bungie can find a way.
Not going to happen, expect the same bullshittery this time around. Bungie was separated from MS by the time Halo 3 came out and DLC delivery has only gotten worse as the years since their "independence" day. Heroic maps were made free, MS started to realize that they were losing one of their few profitable first party studios, decided to milk the shit out of rest of the content.PedroLumpy said:I would be very happy if the new out-from-under-the-thumb-of-Microsoft Bungie went in a different direction with their multiplayer uh ... 'delivery system' (?) for lack of a better term. They have those map pack sales staring them in the face, but hopefully they find something that works out in our and their favor.
i still find firefight funA Penguin said:I think I've played two actual matches of Firefight. The many issues already discussed (lag, no MM, length, repetitive structure) were a dealbreaker. Such a shame since I was really looking forward to it prelaunch.
Humans do not see in frames.Stormtrooper30 said:I don't understand what the deal is with the 60fps. I honestly cannot tell a difference between the fps when I switch between Halo and MW2. Seriously, I really don't see a difference. Once you get above 40 or so fps isn't it impossible for the human eye to notice any difference?
You can tell the difference, but in my opinion it's nothing to cry about. Some of my PC games dip into the high 20s and I don't give a shit.Stormtrooper30 said:I don't understand what the deal is with the 60fps. I honestly cannot tell a difference between the fps when I switch between Halo and MW2. Seriously, I really don't see a difference. Once you get above 40 or so fps isn't it impossible for the human eye to notice any difference?