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The official NA Final Fantasy Tactics A2 thread

JoshuaJSlone said:
Shatai, considering there are enough optional missions to get some of us over 100 hours... what more do you need for grinding?

I ended up a couple of time early on where I only had a few missions available and I was unable to get through them with the team I had (playing on hard) so I can understand the frustration there. What I ended up doing is spamming a couple of the easier clan trials to make a couple of lvls so I could get past those missions. Now that I'm further in I don't see that being a problem anymore. But with the randomness of the item components I can see people randomly getting stuck and frustrated in the beginning.
 
larvi said:
I ended up a couple of time early on where I only had a few missions available and I was unable to get through them with the team I had (playing on hard) so I can understand the frustration there. What I ended up doing is spamming a couple of the easier clan trials to make a couple of lvls so I could get past those missions. Now that I'm further in I don't see that being a problem anymore. But with the randomness of the item components I can see people randomly getting stuck and frustrated in the beginning.

The beginning of the game is just a complete mess that forces you to switch from job to job that you don't even want because you don't even have enough items to unlock the non-basic classes. I'm sure it gets better later on, but there really should have been a better selection of items from the beginning.

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When I do the 'solo' missions, I get the option to Accept or Dispatch. I accept and walk there manually, and get a cutscene. Are these the equivalent of the Dispatch missions from the previous two games, where I can send random teammates to do them? If I send teammates, do I still get the cutscene? Are there scenes associated with all of them?
 
Yaweee said:
When I do the 'solo' missions, I get the option to Accept or Dispatch. I accept and walk there manually, and get a cutscene. Are these the equivalent of the Dispatch missions from the previous two games, where I can send random teammates to do them? If I send teammates, do I still get the cutscene? Are there scenes associated with all of them?
You only get the scenes if you go personally. I think they all have scenes, though most seem pretty throwaway.
 
JoshuaJSlone said:
You only get the scenes if you go personally. I think they all have scenes, though most seem pretty throwaway.

Still, that is a great touch. Any disadvantage or reason you wouldn't do them all yourself? The only one I can think of is the expiration of the current auction season.

Seems kind of stupid that the scene is gone for good if you don't do it yourself. The game seems to have quite a few stupid things like that which don't make sense (others being the clan trial mechanics and how only 300 of the 400 spots on the quest grid fill up.)

It's hard to complain about the difficulty, though, as it arises more from that you have an absolute shitload of things to do at any given time. If you run through the game, it will be hard, if you have fun doing other things, it won't-- it comes with the territory of having an absolute shitton of extra sidequests (see FFXII)
 
Yaweee said:
Still, that is a great touch. Any disadvantage or reason you wouldn't do them all yourself?
There are a few where three or four distant places have to be visited within a few days, so it wouldn't be possible to walk to all of them on time. Non-solo dispatching for battles rather than fighting them all becomes more attractive as you realize getting everything might take 100 hours, and you'd rather it not take 200.
 
JoshuaJSlone said:
There are a few where three or four distant places have to be visited within a few days, so it wouldn't be possible to walk to all of them on time. Non-solo dispatching for battles rather than fighting them all becomes more attractive as you realize getting everything might take 100 hours, and you'd rather it not take 200.

I haven't really played around with the dispatches yet either, other than for the mandatory ones. Does the team makeup have an effect on the success at all? Or can I just send out a few guys that I won't be needing on my main team.
 
You get better rewards for taking on a dispatch mission yourself, if you have the option.
I would recommend doing at least most of them yourself on the first go, if you can. Dispatch powerful teams (with MVP status) for easy wins once the quests come around again in later months/years.
 
larvi said:
I haven't really played around with the dispatches yet either, other than for the mandatory ones. Does the team makeup have an effect on the success at all? Or can I just send out a few guys that I won't be needing on my main team.

When you are forming the team to be dispatched the actions of your clan members will tell you how well you will probably do. If they jump up and down your chances are good. If they put thier head to thier chest your chances are not good. Standing there or hand raising is inbetween.
 
w1ndst0rm said:
When you are forming the team to be dispatched the actions of your clan members will tell you how well you will probably do. If they jump up and down your chances are good. If they put thier head to thier chest your chances are not good. Standing there or hand raising is inbetween.


Ah thanks, that's similar to FFTA then.
 
In my 100+ hours of playing this I did not do a single mission via dispatch unless it was mandatory

I still have some stuff left to do
 
Mejilan said:
You get better rewards for taking on a dispatch mission yourself, if you have the option.
I would recommend doing at least most of them yourself on the first go, if you can. Dispatch powerful teams (with MVP status) for easy wins once the quests come around again in later months/years.

Thanks.

I'm really loving this game so far, but Metal Saga is really competing for my time-- though the spelling and creators may be different, it feels like a SaGa game at heart.

EDIT: This game sounds fantastic hooked up to speakers.
 
So, I restarted at about 41 hours (right before the final 'story mission'), because I wanted more of a challenge. Now, I'm 58 hours into Hard mode, and I'm at mission 198. I really do love this game, and the character building, but it's a cake walk.

There is one mission unlocked right now that I KNOW I can't do, only because of the huge level difference.. but there hasn't been a mission I was in danger of failing since the first few hours of game.

I'd still playthrough this again though, and recommend it for anyone. :D
 
I found a cheap copy of the game a few days ago so I picked it up. Haven't started playing it yet though, might try it out later today.

So what can I expect from it? Anything I should think about? I've played a bunch of S-RPGs before (Disgaea, Vandal hearts etc), but no FFT.
 
ItsInMyVeins said:
I found a cheap copy of the game a few days ago so I picked it up. Haven't started playing it yet though, might try it out later today.

So what can I expect from it? Anything I should think about? I've played a bunch of S-RPGs before (Disgaea, Vandal hearts etc), but no FFT.

The lack of being able to rotate the camera is a nuisance (difficulty spike is extreme in one of the missions).


I picked this up months ago and just started last week. If my game is right then I just have 4 or 5 lines of text left in the book.

The fight will Illua was way tooooooo difficult, it took me 10 attempts
 
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