dark10x said:Games of this type, up until now, haven't really existed on PSP as of yet, so I'm excited about them.
I may be over my quota for viral marketing this week, but it needs to be said that Gripshift was among the very firstdark10x said:Games of this type, up until now, haven't really existed on PSP as of yet, so I'm excited about them.
I ain't paying 1280 yen for a demo again.DCharlie said:might go get the demo (apparently there is one in a magazine), because the game was pretty dull at TGS.
You whore. I thought you weren't buying itLiking monster hunter PSP (which i vowed not to buy) a lot. Easily the most impressive game to date on the PSP. Looks on par with the PS2 version (it really is :O x 100000000) , better frame rate, better controls, it's faster, better load times etc etc...
DCharlie said:might go get the demo (apparently there is one in a magazine), because the game was pretty dull at TGS.
Liking monster hunter PSP (which i vowed not to buy) a lot. Easily the most impressive game to date on the PSP. Looks on par with the PS2 version (it really is :O x 100000000) , better frame rate, better controls, it's faster, better load times etc etc...
*waves goodbye to another 200 hours of life*
Mook1e said:
DCharlie said:Liking monster hunter PSP (which i vowed not to buy) a lot. Easily the most impressive game to date on the PSP. Looks on par with the PS2 version (it really is :O x 100000000) , better frame rate, better controls, it's faster, better load times etc etc...
Right. And it's a shame and a disgrace.Kiriku said:But...Monster Hunter PSP is not online, right?
I'll be honest with you: Tokobot fell off my radar when I played parts of the import version. The game's characters were endearing, but the play in the early going seemed like it wasn't going to deliver on the promising concept of what the Tokobots were capable of. With just three major abilities, it felt like I had probably seen everything in the few stages I played through.
However, the game won me over when I played through it on my own, with little surprises constantly thrown in when the gameplay got stale and boss battles that were worth playing up to. I wasn't entirely wrong that the game only had so much gas in the engine, and everything about this game feels like it's foundation for a great sequel rather than its own must-play game. (Next time, multiplayer? Full physics? Difficulty challenges? Collectibles? More special skills? Extra Tokobots?) Even so, with PSP gamers yearning for both unique game experiences and classic platforming challenges, Tokobot slips into both roles and does its job well.
"Don't make me get it too... please don't. I guess you're not playing Slime Mori Mori 2 then "
Mook1e said:Right. And it's a shame and a disgrace.
elostyle said:The score spread for this game is gigantic, what's going on?
Uhm right I guess that would be a good explanationtheREBELins said:Some people like it, others don't?
I went ahead and caved, but I'm still kinda iffy on the overall experience. There are some parts I like ...and more parts I don't. I'm only at the first crane puzzle though, so we'll see what happens across the next few hours of gameplay. I can, however, definitely see where the reviewers are coming from.sammy said:..... anyone get this yet??