Movalpolos
Banned
That's cool.
Congrats, The Order.
You were still an unfortunate letdown, though.
I agree. It needed more anime.
That's cool.
Congrats, The Order.
You were still an unfortunate letdown, though.
Congrats on its first and last award
Witcher 3 falls off for me due to animation and transitions. The game just doesn't feel fluid in motion. It feels like an older games with a new coat of paint slapped on top. Also, the default foliage is UGLY as sin and kind of ruins the look for me.Definitely deserved, although the other nominees, not so much.
Return of the Tomb Raider looks great, but I can't see how people think it looks on par with the Order. I would put Arkham Asylum second, Witcher 3 and then Battlefront.
Witcher 3 falls off for me due to animation and transitions. The game just doesn't feel fluid in motion. It feels like an older games with a new coat of paint slapped on top. Also, the default foliage is UGLY as sin and kind of ruins the look for me.
Arkham Knight and Battlefront are definitely my runners up behind The Order.
Heh, I actually like The Order as a game. I was revisiting some old Dreamcast games the other day and it occurred to me that The Order is a similar type of experience to Berserk (Sword of the Berserk) for the DC. A game focused on cinematic story telling with small chunks of gameplay. The Order plays much better than that, of course, but it's a similar type of thing. The Bouncer as well is a good comparison as it was cutting edge as hell when it hit in December 2000. Just insane visuals with lots of cut-scenes and limited gameplay.
wheres the ryse love?
Heh, I actually like The Order as a game. I was revisiting some old Dreamcast games the other day and it occurred to me that The Order is a similar type of experience to Berserk (Sword of the Berserk) for the DC. A game focused on cinematic story telling with small chunks of gameplay. The Order plays much better than that, of course, but it's a similar type of thing. The Bouncer as well is a good comparison as it was cutting edge as hell when it hit in December 2000. Just insane visuals with lots of cut-scenes and limited gameplay.
The other nominees were:
-Halo 5: Guardians
-The Hobbit: A Thief in the Shadows
-Destiny: The Taken King
-Assassin's Creed Syndicate
Indeed.I think it also bares some resemblance to Cinemaware's games on Amiga, like It Came from the Desert, which were visually gorgeous back in the day, with somewhat limited gameplay mechanics. Taken in that context, with the expectations that come along, it's not that bad experience.
Hm....Im kinda surprised they picked the Order given their track record of horrible choices.
Last year's winner was CoD AW
The year before was CoD GHOSTS! Ahead of Ryse and Killzone.
Year before that BLOPS2
So um....yeah.
Until Dawn wasn't as good looking as The Order, but it deserved a nomination all the same.
Just look at those threads.
Indeed.
Actually I would love a proper It Came from the Desert reboot with dynamic story.. (Wink Wink to Supermassive Games)
Sort of like the Oscars for visuals. The Order 1886 won the 'Outstanding Visual Effects in a Real-Time Project' award: http://www.hollywoodreporter.com/behind-screen/visual-effects-society-awards-2016-861174
Pretty great honor.
Hm....Im kinda surprised they picked the Order given their track record of horrible choices.
Last year's winner was CoD AW
The year before was CoD GHOSTS! Ahead of Ryse and Killzone.
Year before that BLOPS2
So um....yeah.
The frame-rate kills it for me. There is never even frame pacing. It's always juddery which kind of overshadows everything else.Until Dawn wasn't as good looking as The Order, but it deserved a nomination all the same.
Just look at those threads.
The year before was CoD GHOSTS! Ahead of Ryse and Killzone.
After checking out the previous years winners.. Im not sure this is an honor at all. These people clearly dont know much about videogame graphics if Call of Duty won 3 years in a row.Sort of like the Oscars for visuals. The Order 1886 won the 'Outstanding Visual Effects in a Real-Time Project' award: http://www.hollywoodreporter.com/behind-screen/visual-effects-society-awards-2016-861174
Pretty great honor.
Well, people play games and not graphics. .
Congrats on its first and last award
After checking out the previous years winners.. Im not sure this is an honor at all. These people clearly dont know much about videogame graphics if Call of Duty won 3 years in a row.
It's more like The Bouncer in that regard, especially when it comes to choice of gameplay encounters and mechanics. Also fits the "runs great", "great looking facial closeups" and "uninspired backdrops that look like a studio-set" checkmarks as well.dark10x said:A game focused on cinematic story telling with small chunks of gameplay.
It won lots of "Worst of 2015" awards
A million miles away from the worst game of 2015, it was really good other than the price to length ratio.
Congrats on its first and last award
This I completely disagree with. Cinemaware games had their issues(disc swapping being the main one) - but they virtually never dragged on, the opposite in fact, the punishing gameplay and realtime narratives made them nerve-wracking at times, but never boring - which really can't be said for The Order.Melchiah said:I think it also bares some resemblance to Cinemaware's games on Amiga, like It Came from the Desert, which were visually gorgeous back in the day, with somewhat limited gameplay mechanics.
Debatable
The Lycan fight, the total absence of A.I., the scripted boss fight(s) and the stealth section alone are the furthest you could go from "really good"
I enjoyed all of those things.
This I completely disagree with. Cinemaware games had their issues(disc swapping being the main one) - but they virtually never dragged on, the opposite in fact, the punishing gameplay and realtime narratives made them nerve-wracking at times, but never boring - which really can't be said for The Order.
lmao whaaaaaat
halo 5? it's not ugly but come on. no Witcher? mgs? battlefront? Hardline? GTA v PC? Arkham Knight?
halo instead? and the hobbit...???
might as well have Fallout 4 and Ark up there while you're at it, make things real competitive *rolls eyes
I think you're being way too harsh. The Order plays very nicely. The mechanics are highly refined and the game FEELS great to play. It's just super narrow in scope.This I completely disagree with. Cinemaware games had their issues(disc swapping being the main one) - but they virtually never dragged on, the opposite in fact, the punishing gameplay and realtime narratives made them nerve-wracking at times, but never boring - which really can't be said for The Order.
Most of them were also highly replayable.
What did that poster say when Ryse won the siggraph though, metacritically, it's gameplay is worse than 1886? Just a curiosity anyway (perhaps to get some perspective).......Yup this is indeed a The Order thread, graphics award thread yet the guy who gave birth to "corridor racing" meme say let's talk gameplay.
Like most awards (I've been a judge for a reasonably big games award), the main thing is putting yourself forward for the award. If there's 5 slots and only 5 companies put themselves forward, then they're all nominees. There's not like a system where a team scours an industry to find the best of the best, nominations are whittled down to the final bunch and a winner chosen from those.
Innovation? The Order?Yes, it's a game. And opinions like yours are the reason of why we see little innovation in this industry.
It runs like garbage. Then again, so did Ryse so who knows. Until Dawn sits well below a number of other games, though, and pales next to The Order.Weird that Until Dawn didn't get a nom.