m0therzer0
Member
The only thing that sucked was losing my password 10-15 times because I was a disorganized child.
Fucking Metroid passwords. "Did I write 0, O or o?"
The only thing that sucked was losing my password 10-15 times because I was a disorganized child.
Hahaha, yeah, it was so damn painful.Fucking Metroid passwords. "Did I write 0, O or o?"
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Oh, for those looking for a Metroid 2 remake, someone has been working on one if you're interested.
http://www.youtube.com/watch?v=aB2oeapCFYg
Oh, for those looking for a Metroid 2 remake, someone has been working on one if you're interested.
http://www.youtube.com/watch?v=aB2oeapCFYg
Please let this be finished before they get hit with a C&D...
I'd say the NES Metroid is unplayable, its obtuse and not fun.
Oh, for those looking for a Metroid 2 remake, someone has been working on one if you're interested.
http://www.youtube.com/watch?v=aB2oeapCFYg
They're pretty close to completion I think, Metroid 2 had 4 areas right, if I am then they are working on the last one.
I think the only thing that's aggressively wrong with it is starting from 30 energy every time.
I just finished beating this game (I got the ending where Samus takes off her helmet. Yay!) and I my experience with it was very bittersweet, especially after having played infinitely superior Zero Mission. Being thrown into this enormous alien world with almost no explanation felt great and the feeling of empowerment as you find secrets and progress through the game felt as good as ever. However, there was so much shit wrong with it that hurt my enjoyment of it.
First of all, there's no map. This wouldn't be a problem if every room didn't look the fucking same. It took me a while to finally memorize how to and from each location. You also can't shoot down. What the fuck? That annoyed the shit out of me till I got the wave beam. Enemies respawning the second you step out of the screen (not room, screen) was annoying, and the screw attack just wouldn't come out sometimes. There are also no save points but that didn't really bother me because of the 3DS save states. Fuck Mother Brain too.
Overall, it's not a bad game and maybe it was good for it's time, but it's severely outdated today. It at least made me wanna play Zero Mission again.
I'm more wondering if the escape shaft was the same and that kinda thing
Damn, he's not even halfway done, been awhile since I played Metroid 2,
It seems like he's making progress, and it looks like it's going to turn out alright, he's doing well for one person even if he started the game around 4 years ago.
I'm a huge Metroid fan and I've barely even given the first game the time of day. It's not fun.
If it wasn't fun, there would never have been another Metroid made after that. There would be no Metroid series. You realize that, right?![]()
Man the longer you can run in silent mode on unauthorised remakes, the better. Getting attention only leads to bad things in 99% of all cases
The original Metroid.... is kinda great.
Metroid II, however, with it's "earthquakes that open paths god knows where in the map" moments... kinda sucks.
Original LOZ and Metroid have not held up well in some ways. Stuff like Mario Bros and Megaman have held up extremely well because they worked well within the limits of the console, they took simple gameplay riffs and just nailed them. Zelda and Metroid both suffer for their ambition.
The original Metroid is pointless if you've played what comes after it. There's a fully fledged remake and Super Metroid is in a very similar mold. I have fond memories of playing it but it's not worth attempting to play it these days.
The original LOZ holds up a bit better because there are aspects to it that are still better than recent games. Greater sense of exploration, non linear progression, no hand holding or constant text bubbles, tough difficulty in which each heart container is valuable. Nintendo can still learn a lot from it.
I just finished beating this game (I got the ending where Samus takes off her helmet. Yay!) and I my experience with it was very bittersweet, especially after having played infinitely superior Zero Mission. Being thrown into this enormous alien world with almost no explanation felt great and the feeling of empowerment as you find secrets and progress through the game felt as good as ever. However, there was so much shit wrong with it that hurt my enjoyment of it.
First of all, there's no map. This wouldn't be a problem if every room didn't look the fucking same. It took me a while to finally memorize how to and from each location. You also can't shoot down. What the fuck? That annoyed the shit out of me till I got the wave beam. Enemies respawning the second you step out of the screen (not room, screen) was annoying, and the screw attack just wouldn't come out sometimes. There are also no save points but that didn't really bother me because of the 3DS save states. Fuck Mother Brain too.
Overall, it's not a bad game and maybe it was good for it's time, but it's severely outdated today. It at least made me wanna play Zero Mission again.
It's primitive, but I still love it. Zero Mission is a great remake, but there's something about the experience of the original game that does it for me, even now. The soundtrack is still godly.
you do realize a lot of those elements are what made Metroid appealing right? Metroid has gotten away from those ideas just as much. Zero Mission doesn't really replace the original since everything that was appealing about the original got tossed aside so for the more structured approach that the series has been headed towards since 2. Considering the internet's selective bitching about linearity in the Metroid series you would think people would have better appreciation for the one game in series that completely leaves you to your own devices.
Zero Mission is a decent game but a horrible remake. It doesn't capture the experience from the the original in any way, but is basically just an inferior version of Super Metroid, which already had many throwbacks to Metroid 1. The gameplay is completely different, the leveldesign is almost completely different, the bosses are completely different. Kraid and Ridley, though admittedly pretty crappy in the original has far more in common with their SM versions. The only thing connecting it with the original is the soundtrack, and the non-existent story.