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The Portal 2 Spoiler Thread of Lunacy

hamchan said:
Because they think it's awesome if they're tied together? I know I like the idea that a small puzzle game about shooting portals can play a part in the HL story. Also it's been a long time since the last HL, people are desperate for new story lol.
It's kinda sad though because Valve is clearly messing with these fans on a lot of these OMG TIE-INS.

And for the record, Caroline looks more like a young TF2 announcer than she does Chell's mom. Which actually makes sense.

And unless Alyx was retarded, she wouldn't have spelled her name wrong, terrible fucking theory. And her age doesn't even match up with Chell's. Alyx is a kid when HL1 happens yet Chell is in her 20's (during Portal 1 which occurs during that time).
 
Branduil said:
Huh, so according to the commentary shooting Wheatley into space was the happy medium they found between killing him and letting him off with a slap on the wrist. Not so sure about that one.
Where is this commentary?
 
Stallion Free said:
It's kinda sad though because Valve is clearly messing with these fans on a lot of these OMG TIE-INS.

And for the record, Caroline looks more like a young TF2 announcer than she does Chell's mom. Which actually makes sense.

And unless Alyx was retarded, she wouldn't have spelled her name wrong, terrible fucking theory. And her age doesn't even match up with Chell's. Alyx is a kid when HL1 happens yet Chell is in her 20's (during Portal 1 which occurs during that time).

1IqJ9.png


Bring your child to work day. Maybe Chell and Alyx were kids and their parents (scientists) took them with them?

Edit: Anyway there are bazillion of theories possible, at this point it doesn't make sense digging deeper into this.
 
Stallion Free said:
And unless Alyx was retarded, she wouldn't have spelled her name wrong, terrible fucking theory. And her age doesn't even match up with Chell's. Alyx is a kid when HL1 happens yet Chell is in her 20's (during Portal 1 which occurs during that time).

Not supporting that stupid theory at all, BUT, ah, little thing that could though. Look at the heart right over the I. More or less spells out a more drawn, cutesey version of a Y. So, it could read Alyx, but she just decided she wanted to draw the Y into a heart.

(I've seen alot of my younger students do shit like that all the time.)
 
ha, just noticed in the dark factory part where Wheatley is going on about the crazy supervisor who chopped up all his robot employees and how you can still hear them, etc, you actually CAN hear this faint, ghostly turret voice. Pretty funny.

On the commentary, are there notes from any of the voice actors? That was my favorite part of Portal 1's commentary, and haven't heard any yet.
 
Sn4ke_911 said:
Bring your child to work day. Maybe Chell and Alyx were kids and their parents (scientists) took them with them?
Still doesn't deal with the fact that they are at least 10 years apart in age?

Mr. Spinnington said:
extra sad that you're reading in to the big picture so much
I read an interview with Valve stating they are trying to distance the two series. I see "clues" about HL in Portal 2, apply my knowledge of the interview and come to a simple conclusion. How am I reading into it so much?
 
Stallion Free said:
I read an interview with Valve stating they are trying to distance the two series. I see "clues" about HL in Portal 2, apply my knowledge of the interview and come to a simple conclusion. How am I reading into it so much?
Valve may be fanservicing some friendly reminders here and there but they aren't misleading anyone about a story connection from the perspective of the Portal series

someone already mentioned that we're desperate for any HL news and it's hard not to cling to evidence they haven't forgotten the series. doesn't mean we're being left red herrings, people are just trying to make dots connect so they have something to push on with
 
Mr. Spinnington said:
Valve may be fanservicing some friendly reminders here and there but they aren't misleading anyone about a story connection from the perspective of the Portal series
The Alix thing isn't them just teasing fans?
 
I'm still on the last section of the co-op campaign (wherein the gels are introduced), but I'm starting to think these numbers (5 33 41 18 9 7 50 3 707, so far) have some significance in terms of the Half-Life story.
 
Beat it. Cool to see Caroline be Glados and such. I think the whole chell/CJ thing as well as the whole Alix deal is kinda far reaching.

Wheatley would be a fun character to have back somewhere down the road. Also, that ending was just so ridiculous that I had to have a smile on my face the whole time.
 
Let's clear some things up:

1) Glados is Caroline. At least partially.
This isn't something that is "hinted" at in Portal 2. It's stated explicitly. What we know is that the initial kernel of Glados was Caroline's personality (Cave Johnson states that he wants her put into a computer to "run the place" after he dies. Plus, Glados gets confused and reacts when hearing her recorded dialogue).

What seems likely (but is never outright confirmed) is that Engineers tinkering with her code (adding personality cores, inhibitors, testing compulsions, etc.) and many many long years eventually turned her from sweet Caroline into the Glados we all know.

In Portal 1 Glados states that she eventually gained control of the whole facility and killed all the scientists with Neurotoxin. We don't know whether this is true or a bluff (There's no skeletons, but they might be omitted just to not make the game so dark).

Summing Up - Coroline's consciousness is the "foundation" for Glados and was very warped and twisted over time. Once Glados learns/remembers this she becomes a much softer character.

2) Chell is the daughter of an Aperture employee.
Nothing more than this is confirmed (or even really hinted at) in-game. We know she is an Aperture employee's child because her name is scrawled on the "take your daughter to work" day experiment that takes over the facility.

Anything more than that is over-reaching. If she were related to Glados (Caroline)... you don't think this is something Galdos would bring up?

3) It is deliberately unclear whether Glados deletes Caroline at the end.
She says she does, but then at the end sings about Caroline still being with her. It's just typical Portal / Glados misdirection. We never know if anything is says in a lie or not. It's her defining characteristic.

I do think Glados let Chell go because she's quite clearly developed some affection for her and doesn't want to kill her any more, and her excuse that Chell is just "too hard to kill" is obviously just that - an excuse.

4) Aperture started as a shower curtain manufacturer, and Cave Johnson was a shower curtain salesman.

lol.

5) The entire Aperture facility is in an abandoned salt mine in Michigan that Cave bought specifically to do science.

lol.

6) It is Chell's many-years-overgrown potato experiment that is wrecking up all the sections of Aperture at the start of the game. All the vegetation is from that.

lol.
 
GDJustin said:
Let's clear some things up:

1) Glados is Caroline. At least partially.
This isn't something that is "hinted" at in Portal 2. It's stated explicitly. What we know is that the initial kernel of Glados was Caroline's personality (Cave Johnson states that he wants her put into a computer to "run the place" after he dies. Plus, Glados gets confused and reacts when hearing her recorded dialogue).

What seems likely (but is never outright confirmed) is that Engineers tinkering with her code (adding personality cores, inhibitors, testing compulsions, etc.) and many many long years eventually turned her from sweet Caroline into the Glados we all know.

In Portal 1 Glados states that she eventually gained control of the whole facility and killed all the scientists with Neurotoxin. We don't know whether this is true or a bluff (There's no skeletons, but they might be omitted just to not make the game so dark).

Summing Up - Coroline's consciousness is the "foundation" for Glados and was very warped and twisted over time. Once Glados learns/remembers this she becomes a much softer character.

2) Chell is the daughter of an Aperture employee.
Nothing more than this is confirmed (or even really hinted at) in-game. We know she is an Aperture employee's child because her name is scrawled on the "take your daughter to work" day experiment that takes over the facility.

Anything more than that is over-reaching. If she were related to Glados (Caroline)... you don't think this is something Galdos would bring up?

3) It is deliberately unclear whether Glados deletes Caroline at the end.
She says she does, but then at the end sings about Caroline still being with her. It's just typical Portal / Glados misdirection. We never know if anything is says in a lie or not. It's her defining characteristic.

I do think Glados let Chell go because she's quite clearly developed some affection for her and doesn't want to kill her any more, and her excuse that Chell is just "too hard to kill" is obviously just that - an excuse.

4) Aperture started as a shower curtain manufacturer, and Cave Johnson was a shower curtain salesman.

lol.

5) The entire Aperture facility is in an abandoned salt mine in Michigan that Cave bought specifically to do science.

lol.

6) It is Chell's many-years-overgrown potato experiment that is wrecking up all the sections of Aperture at the start of the game. All the vegetation is from that.

lol.
i miss writing for you
 
GDJustin said:
Let's clear some things up:


4) Aperture started as a shower curtain manufacturer, and Cave Johnson was a shower curtain salesman.


lol.
Missed that part. Where was that mentioned?
 
GDJustin said:
In Portal 1 Glados states that she eventually gained control of the whole facility and killed all the scientists with Neurotoxin. We don't know whether this is true or a bluff (There's no skeletons, but they might be omitted just to not make the game so dark).
We can assume this one is true based on the mural painted by the lone survivor of the attack.

Everything else is correct
 
TheUsual said:
Missed that part. Where was that mentioned?

Trophy case in the old 1960's aperture offices. The shower curtain bit was also in Portal 1 as a tidbit from GLaDOS I think. There are also 2 "Runner Up Awards" from the department of defense in the case, further hinting at the rivalry between Black Mesa and Aperture.
 
How did I not see this one regarding a possible Episode 3 connection: the portal in the moon! It is now established that the portals can be used to travel across space. What if Episode 3 has Gordon going to the combine world using that technology? OMG! /girl squeal.

Now regarding the Borealis dock. That area is huge, why would Valve go to the length of building, texturing, and calculating appropriate size for a that area if there wasn't a connection to Episode 3? They could have just presented the life saver as a possible connection, but they didn't.
 
...

I thought this thread was to like, discuss puzzles and stuff. But it's like a truther thread.
 
RoboPlato said:
PS3. I can't use the Steam copy right now since I just have an old ass Macbook.
ah, okay. I extracted the sounds yesterday from my copy and found all of cave johnson's recordings. it's fun listening to that again. Not sure if the tool i used works with mac though.
 
4) Aperture started as a shower curtain manufacturer, and Cave Johnson was a shower curtain salesman.

lol.
I don't think we can safely hold that as true any more. Portal 2 retconned a lot of what we previously thought we "knew" about Aperture history.

EDIT: Nvm, I see it actually did show up in the game. Nice catch.
 
Lasthope106 said:
How did I not see this one regarding a possible Episode 3 connection: the portal in the moon! It is now established that the portals can be used to travel across space. What if Episode 3 has Gordon going to the combine world using that technology? OMG! /girl squeal.

Now regarding the Borealis dock. That area is huge, why would Valve go to the length of building, textured, and calculating appropriate size for a that area if there wasn't a connection to Episode 3?
It's Valve.
 
Lasthope106 said:
Now regarding the Borealis dock. That area is huge, why would Valve go to the length of building, texturing, and calculating appropriate size for a that area if there wasn't a connection to Episode 3? They could have just presented the life saver as a possible connection, but they didn't.
That area isn't like intricately detailed. It probably took a map maker less than a day to add.
 
Owensboro said:
So, what scares me the most watching this.... well... is this what normal Focus Testing is like? I mean.... god......just..... it hurts to watch. I can't help but imagine this is why almost every first person shooter I have played in the last 5 years is mostly corridors.
Don't listen to the Portal 1 dev commentary.
 
Lasthope106 said:
How did I not see this one regarding a possible Episode 3 connection: the portal in the moon! It is now established that the portals can be used to travel across space. What if Episode 3 has Gordon going to the combine world using that technology? OMG! /girl squeal.

The Combine are an inter-dimensional empire composed of thousands of races, I don't think there is a Combine 'world' anymore.
 
GDJustin said:
Let's clear some things up:

1) Glados is Caroline. At least partially.
This isn't something that is "hinted" at in Portal 2. It's stated explicitly. What we know is that the initial kernel of Glados was Caroline's personality (Cave Johnson states that he wants her put into a computer to "run the place" after he dies. Plus, Glados gets confused and reacts when hearing her recorded dialogue).

What seems likely (but is never outright confirmed) is that Engineers tinkering with her code (adding personality cores, inhibitors, testing compulsions, etc.) and many many long years eventually turned her from sweet Caroline into the Glados we all know.

In Portal 1 Glados states that she eventually gained control of the whole facility and killed all the scientists with Neurotoxin. We don't know whether this is true or a bluff (There's no skeletons, but they might be omitted just to not make the game so dark).

Summing Up - Coroline's consciousness is the "foundation" for Glados and was very warped and twisted over time. Once Glados learns/remembers this she becomes a much softer character.

2) Chell is the daughter of an Aperture employee.
Nothing more than this is confirmed (or even really hinted at) in-game. We know she is an Aperture employee's child because her name is scrawled on the "take your daughter to work" day experiment that takes over the facility.

Anything more than that is over-reaching. If she were related to Glados (Caroline)... you don't think this is something Galdos would bring up?

3) It is deliberately unclear whether Glados deletes Caroline at the end.
She says she does, but then at the end sings about Caroline still being with her. It's just typical Portal / Glados misdirection. We never know if anything is says in a lie or not. It's her defining characteristic.

I do think Glados let Chell go because she's quite clearly developed some affection for her and doesn't want to kill her any more, and her excuse that Chell is just "too hard to kill" is obviously just that - an excuse.

4) Aperture started as a shower curtain manufacturer, and Cave Johnson was a shower curtain salesman.

lol.

5) The entire Aperture facility is in an abandoned salt mine in Michigan that Cave bought specifically to do science.

lol.

6) It is Chell's many-years-overgrown potato experiment that is wrecking up all the sections of Aperture at the start of the game. All the vegetation is from that.

lol.

1) I don't think that it was engineers changing the Glados core that causes her to change. She explicitly discusses how being connected to the facility (and the other cores) affects her and ingrains the compulsion to test. I think the core of Glados (think Wheatley as just the metal ball) is Caroline as much as a human can be an AI.

2) It is unclear to me whether or not Chell is adopted. Glados makes references to this even when she is 'being nice'. I'm not ruling out that Glados was still lying, but I don't think it can be discounted.
 
prodystopian said:
2) It is unclear to me whether or not Chell is adopted. Glados makes references to this even when she is 'being nice'. I'm not ruling out that Glados was still lying, but I don't think it can be discounted.

The adoption is just played up for laughs throughout the game. It's not something we're going to get closure on, and isn't something that can be speculated about in any genuine way. It's just a lark. Either she had adoptive Aperture parents, or biological ones. What's the difference?

Glados also jokes about Chell being "left on their doorstep."

Re: Point 1 - Yeah, I mean, the specifics don't matter so much. The point is that Glados started as Caroline and grew into Glados over time, until the original Caroline was long forgotten/repressed, until the events of Portal 2, which cause her to get a bit of her conscience back.
 
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