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The Return of Flexible Pricing? A Switch Trend.

My point is that poster doesn't need to wait until it's on switch to pay 40 dollars for it. They can try out the base game for 5 dollars years ago, why is it only once Nintendo releases it that it exists to people?

For me there are a ton of indie games on PC that I'm somewhat interested in but haven't bought simply because I find I don't like playing them on my PC very much, even with a controller and setting up more comfy seating, but having them available on a handheld feels like a much more appropriate platform and I find myself really digging into them when I can play them there. That's a big reason I've played my 3DS a lot despite having a rather expensive gaming PC I built.

It doesn't make a whole lot of sense, but it's how my brain has come to associate certain games and experiences. And I think a lot of other people consciously or not feel the same way. They look at a game and think "that's not something I want to sit in front of my PC playing for hours," but then put that on a handheld and they think "I could totally spend hours in bed or on the couch playing that," or "that would be a great game to play on my commute to work or when I travel."

So being cheaper on another platform I'm not really interested in playing it on doesn't really mean anything to me. Doesn't mean I want to pay more, but it doesn't factor very high into whether I judge if a game is worth the asking price on the platform I am interested in.
 
charging $40 for indie games and $50 for whatever street fighter and bomberman are classified as isnt flexible pricing, its highway robbery.

Strange robbers... You can pay us $40 now, in reward we give you this non-essential thinh, or wait it out and pay less. It's not like they put a fucking gun to your head and make you buy it. If you don't think it's worth amount x, but you are interested, you wait till price y, like it always has been. If anything, you should be glad these are physical release, which means retailers can mark down prices themselves.
 
Binding of Isaac Afterbirth+ @ $40 is not flexible pricing. It's raking their customers over the coals. Some of these prices are disgusting.


At least you get a good game while you're wallet is being screwed.

I'm sorry you feel that way, but TBoI is worth 40USD and even more. That game has given me more hours of fun than MANY AAA games.
 
Don't really think $40~$60 is a particularly great step as far as flexible pricing goes, especially with cases like 1,2,Switch being inexplicably fifty dollars.

Wake me up when we see a range starting at $20.

Indie titles should be 10 max.
Absolutely not. Many indies are easily worth more than that, and sticking an arbitrary high point on their price is quite nearly as cancerous as making every game $60.

I don't think Binding of Isaac: Rebirth makes a lot of sense at $40, but something like $25~$30 would be a lot more palatable, and easily worth it for the content being given.
 
I believe you can also use a Wii U Pro controller on PC and Mac. But yeah, this conversation is basically irrelevant, I'm just confused by the "nintendo only" attitude I guess.

To be fair Binding of Isaac has really poor controller support at least on Mac (haven't got it installed on my W10 partition): It just tells you to use joy2key!

Unfortunately I don't own a Xbox One or Playstation 4, so I don't have access to either of their controllers. I think Mayflash makes an adapter that I can use to make my Wii U Pro Controller work with my Macbook, but I'm still not particularly interested in playing games on my computer.

I understand. I have a large PC collection but given the choice I'd rather play on console too.
 
charging $40 for indie games and $50 for whatever street fighter and bomberman are classified as isnt flexible pricing, its highway robbery.

Yeah. Over here, games like Splatoon and Tropical Freeze released at 40€, while most other Nintendo published games releases at 50€, except for I think Smash and Kart which were 60€.

I loved these flexible prices. Bomberman and SF2 HD...? Not such a great value.
 
I mean, it is when it's a wonderfully crafted one like this is. It's not just a manual, it's a huge Zelda homage.

It's a manual that takes after the classic Zelda one. If that's all it takes to jack the price up, then pay attention
Indies.

If I were the guy behind Shovel Knight I'd release a LE that came in a NES style box for $80.
 
I am truly astounded by the amount of people that think BOI is high priced on switch when it literally equates to the same dollar amount (minus the small cost of the physical packaging) on other platforms. Do people just think that BOI is too high in general across all platforms?

Most people have a warped sense of game value after the past few years. This is why only AAA games and indies exist anymore. People think spending money on a non-AAA game is overpriced.
 
Yes, I absolutely do. I think we'll see some 3DS-style games as well that would well better at a lower price. BTW, Nintendo did this in the Wii U era as well. Captain Toad for example was $40, Tropical Freeze was $50.

Exactly my hope.

Sure we can have 60 dollar pops of Zelda and the like, but if they indeed want the Switch to eventually replace 3DS (and I hope they do..I love my 3ds, but splitting resources is not optimal now), then need those 40 dollar entries that are essentially 3ds games.

That would be OUT-FREAKIN-STANDING.

So long as I get a full 3ds replacement with Switch that has docking capability that can run Ace Attorney all the way up to BotW at varying price points...Well, Id be a very happy camper.
 
I've said this countless times but yet it doesn't seem to work. People will believe whatever they want to believe.

should be no more than $10

I mean, it's an indie game. those are inherently less valuable than other real games.


/s if that wasn't clear. bunch of garbage opinions in this thread
 
It doesn't help that LEGO City Undercover is a Nintendo Select on Wii U either, which makes it $20 currently if you have a Wii U. Plus, there's nothing known that's extra in the game except co-op and what happens to the Nintendo references from the original game in regards to Switch specifically as there has been no comment on that.

Oh, I forgot it was a Select. Yeah. That is nuts.
 
Some of that pricing is legitimately awful. BoI at $40 is hilarious.

BoI is $40 because its the full game +both DLC (still kinda high if you ask me, and personally I feel that way about the price of the game on other platforms too). That price is definitely encouraging people to buy physical.

People should remember Puyo Puyo Tetris is $40 Physical, $30 Digital.

Most people have a warped sense of game value after the past few years. This is why only AAA games and indies exist anymore. People think spending money on a non-AAA game is overpriced.

Some People got BoI as a PSN+ freebie, therefore the game to some people should practically be free.
 
There will be that kind of priced games on Switch too. There just aren't any of them at launch.



Who the fuck cares, the official price for everything that is in the Switch retail version costs 36$ no matter the platform. You'll be able to pay less once the game is older on Switch too.
This I'm not entirely convinced of. Idk what it is on Nintendo consoles, but prices tend to not go down. That includes both 1st and 3rd party games. Curious, I went on Amazon to check out what Braves Default was priced as, and even used it's still $40. Like... dude. I bought Bloodborne BRAND NEW for $20 the other day. You can find great, AAA games on PS4 like Doom and GTA V for $20-40. These Switch prices aren't anything to sneeze at, and I suspect they won't get much better over time.

I love Nintendo games, but their pricing modules SUCK. I'm sorry, but Nintendo hound people with these ridiculous prices, and their spare game lineups don't forester a more competitive pricing system, so many 3rd party games wind up being more expensive for longer than they would be on competing consoles. Street Fighter II shouldn't be priced the way it is on Switch, it's a joke. Bomberman shouldn't be comparable in price to Zelda, $10 less be damned.

I might pick up a Switch down the road if Nintendo make it more appealing, but as of now they're scrooging you guys for every dollar you got. Most console launches do, but it's so much more evident since they are releasing this thing mid-console generation. Why would I buy a Switch at $300 and games that are $60 a pop when I'm able to buy a PS4 for $250 with 2 games attached to it? They really needed to be more competitive with this thing.
 
Binding of Isaac Afterbirth+ @ $40 is not flexible pricing. It's raking their customers over the coals. Some of these prices are disgusting.


At least you get a good game while you're wallet is being screwed.

Lol this. Binding of isac is an old game, i can likely get it on any platform cheaper then i can get it on the switch

As many said The BoI Afterbith+ bundle is 36 bucks on steam.

Secondly, Afterbirth+ was released January 3rd and is ONLY available for PC. It will be exclusive to switch for a bit.

On Topic:
I'm hoping so as well. but i'm on the team where 50-60 full(zelda, 1,2 switch). 30-40 mid (Binding of Issac AB+, Puyo Puyo Tetris), 10-20 budget. (snipper clips/ has been heroes)
 
The Wii U had different price points for certain games, so there's no trend that's particular to the Switch.

I don't know what world $40 makes a budget game. Putting labels on games/pricing is silly.

Whether BoI is worth your $40 is up to the individual.There's plenty of games not worth $60, but they don't get criticized for their pricing like I've seen for the Switch lineup of games.

As long as the Switch has a healthy library of games at different price points, I'll be happy. I'll definitely get PuyoPuyoTetris when it releases. Some of these other games I'll wait for a sale. No big deal.
 
Those who are arguing in favor of the higher prices make me scratch my head. Higher prices on Nintendo systems seems to me like the product of a system with little to no competition as far as 3rd party releases. You go on the PSN store and frequently see sales for great games, sometimes as much as 80% off for legit high quality stuff. They are able to do this because there's a plethora of high quality stuff on their system. When Nintendo do sales, they take $5-10 off of Splatoon and call it a day. They can't really afford to do better than this because the 1st party games on their systems are just about all they've got, and they need those $40-60 sales.

It's really a shame. I'm hoping that 3rd parties get on board the Switch in a year or so, because I'd like to own one as the console seems cool. I just don't want to wait a year and find that, say, Bomberman is still $40. I'd love to be able to jump in, buy a few must have games full price, then enjoy sales on games I otherwise wouldn't buy at the retail price. Being able to bring Bomberman and Street Fighter II anywhere I want sounds awesome, but are those 2 games worth $80?
 
Has Nintendo said exactly how many mini games are in 1 2 Switch? If they are still saying "over 20" and that's it I can't defend that price point tbh.
 
BoI is $40 because its the full game +both DLC (still kinda high if you ask me, and personally I feel that way about the price of the game on other platforms too). That price is definitely encouraging people to buy physical.

People should remember Puyo Puyo Tetris is $40 Physical, $30 Digital.



Some People got BoI as a PSN+ freebie, therefore the game to some people should practically be free.

Yep, people have no sense of what a game is worth and this thread is just getting worse. This is why the industry is in such a clusterfuck now. Go AAA or go indie, no in between. Just because a game wasn't published by one of the three apparently means it can't be priced more than 10 dollars, or because the game isn't brand spanking new it can't be full priced.
 
Yep, people have no sense of what a game is worth and this thread is just getting worse. This is why the industry is in such a clusterfuck now. Go AAA or go indie, no in between. Just because a game wasn't published by one of the three apparently means it can't be priced more than 10 dollars, or because the game isn't brand spanking new it can't be full priced.
Well games are at the best value they have ever been so when there are games that people feel are more expensive than they should be. It will be talked about. I think mostly Nintendo is out of touch with the pricing especially on some titles. I am really concerned about virtual console pricing considering snes games on the 3ds are completely overpriced.

Maybe they will be better but so far this isn't showing they will be.
 
Flexible pricing returned like almost a decade ago on PC so I dunno about that

Also Isaac is 40 bucks? LMAO

LMAO, why pay money for games on PC when they are all free due to piracy amirite?

Isaac is 36$ on PC, unless you are talking about piracy, I don't understand what is funny.
 
LMAO, why pay money for games on PC when they are all free due to piracy amirite?

Isaac is 35$ on PC, unless you are talking about piracy, I don't understand what is funny.
I don't think his post was great but Isaac has been very cheap multiple times on the pc. so I think that's what he was referring to.
 
It's Flexible in the sense that some of them are overpriced. Yes.

Phantom Dust on Xbox was $20 retail at launch. Rare Replay on X1 was $30. Bomberman on PS3/Xbox 360 was $20. Bomberman on the switch is $50.
 
Well games are at the best value they have ever been so when there are games that people feel are more expensive than they should be. It will be talked about. I think mostly Nintendo is out of touch with the pricing especially on some titles. I am really concerned about virtual console pricing considering snes games on the 3ds are completely overpriced.

Maybe they will be better but so far this isn't showing they will be.

if people keep buying it and they are satisfied with the sales at the current price point, then maybe they aren't as out of touch as you think.
 
Yep, people have no sense of what a game is worth and this thread is just getting worse. This is why the industry is in such a clusterfuck now. Go AAA or go indie, no in between. Just because a game wasn't published by one of the three apparently means it can't be priced more than 10 dollars, or because the game isn't brand spanking new it can't be full priced.
This is a hilarious post.
 
It's important to note that the digital version of Puyo Puyo Tetris will be $30, so it's up to those interested if having a physical copy and a pair of keychains is worth $10 more. It's also the only way to get it digitally on any platform, though I can't imagine that being a particularly big selling point.
 
Yep, people have no sense of what a game is worth and this thread is just getting worse. This is why the industry is in such a clusterfuck now. Go AAA or go indie, no in between. Just because a game wasn't published by one of the three apparently means it can't be priced more than 10 dollars, or because the game isn't brand spanking new it can't be full priced.
..why are you fighting for more expensive games? It's clear the current pricing modules are working out for Sony, its 3rd party support, and consumers
 
Binding of Isaac at $40 lmaooooooooo

That is not flexible pricing, that is robbing motherfuckers blind cuz they bought a new console.

I was gonna say wasn't SF2HD Remix like $30 at most on PSN when it launched. That game should have been a digital game for $20 at this point.

HD Remix launched (on PS3 at least) at $15. So $25 Nintendo tax.
 
Most people have a warped sense of game value after the past few years. This is why only AAA games and indies exist anymore. People think spending money on a non-AAA game is overpriced.

Nail on the head.

For the amount and range of content, BoI is totally $40. It's not an unfair asking price, though whether that content is worth it for each individual is totally subjective.

I appreciate BoI for what it is, but it is personally not worth that for me. Will probably pick up on sale.
 
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