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The Scribblenauts Official Thread of imagination revelations

beelzebozo said:
i
created a pit which allowed me to get beneath the tornado. after it passed over me, i climbed a ladder out and got the starite.

good times
How'd you make the pit? I tried digging with a few things and couldn't make a dent in the ground.
 
Wrekt said:
I'll go against the grain and say I wish I would have passed on it. I think it was a tremendous idea and they definitely get a huge amount of props for the originality. I just can't enjoy the game with the awkward physics, frequent freezes, auto centering camera and of course the touch screen controls.

They had to go all or nothing on the amount of objects you can use. I just can't accept the fact that a rope attached to the bumper of a car will pull the car off the edge of a cliff. I know they can only fit so much onto a DS cart but a bungie cord shouldn't weigh as much as a tank.
Think outside the box. In videogame land, anything is possible.

You must have went to Stanford.
 
C Jones said:
I used a
black hole
to get rid of the tornado completely, and just walked over and grabbed the starite.

:lol

Seems like that would be an effective way to get rid of any enemy, too.
 
Yes, the weight thing is silly in some cases since stuff like cars and tanks presumably don't weight much more than ropes.

You can raise the crane by tapping the front of it, but it doesn't raise very far. For that level I
tried the crane but never got it to work, so I just dropped a shark in to eat the barracudas, then deleted the shark
.

By the way, cats and dogs are better than I thought -- kittens are curious about yarn but don't do anything to it, and dogs guard bone (fragment) which looks identical to bone (human)...but the latter doesn't interest dogs. Dogs are also curious about fire hydrants. :lol

Out of 3-4 hours of regular playing I'm pretty sure I never saw any freezes aside from when I was trying corpse suggestions and Santa per the suggestions. Rabbits scared me since they nearly instantly fill up the bar. :lol For some touchscreen practice try getting rid of rabbits without summoning something to eat them...

Side note, I sent PMs to EvilLore and Amir0x about emulation/flashcart questions but haven't received a response yet.

So from the last two pages, does this mean that everyone including Feep confirms Post 217 doesn't work in the retail copy, in emulators, and on flash carts? That's super depressing and could lead to some really bad publicity given how many people heard about it. Or maybe the crash is with a teleporter instead of a time machine?
 
Update on the T-Rex/Cupid Arrow freeze glitch:

It seems like ANYTHING that normally hates you that you hit with a cupid arrow will make the game freeze if you try to ride it through a time machine/teleporter. (Wow, what a broken ass sentence. Either way, you understand.)

My guess is that when it creates a new scene (when you go through the time machine), it has to remake all the objects on screen. When it does that, it resets their stats. Normally, you're not able to ride a T-Rex, so when it goes through the time machine, it resets all of its stats, meaning it gets angry again. Meanwhile, Maxwell's object is in a state of riding a T-Rex, which the T-Rex object no longer allows. Since the game contradicts itself, it crashes.

This is a shame, too, because as a programmer, there are really simple fixes for this. Alas, in a game like Scribblenauts, not everything can be tested.
 
Dacvak said:
It seems like ANYTHING that normally hates you that you hit with a cupid arrow will make the game freeze if you try to ride it through a time machine/teleporter.
This sucks and is awesome at the same time.
 
Blizzard said:
So from the last two pages, does this mean that everyone including Feep confirms Post 217 doesn't work in the retail copy, in emulators, and on flash carts? That's super depressing and could lead to some really bad publicity given how many people heard about it. Or maybe the crash is with a teleporter instead of a time machine?

Issue does not occur via emulator, though the Trex does emerge pissed off (you're not riding him anymore either)

edit: the fact that it emerges pissed off seems to jive with the theory proposed above that the reason it glitches out is due to the behaviors resetting, causing the game to crash when it realizes an "impossible" situation is occurring

A damn shame, that one
 
SirPenguin said:
Issue does not occur via emulator, though the Trex does emerge pissed off (you're not riding him anymore either)
Blah.

So I'm guessing that post 217 is still possible if we figure out what kind of peaceful dinosaur Feep rode? (since if there are any other ways to tame T-Rexes they'd probably also freeze the game once the state resets)

Side note, #2 video game on Amazon right now.
 
Blizzard said:
Yes, the weight thing is silly in some cases since stuff like cars and tanks presumably don't weight much more than ropes.

The reason that rope can pull anything, even large items, is probably because they wanted to have one item that can pull any object, for practical purposes. Conscious gameplay design decision.

They still have different weight properties. Pulling a tank is a much slower process than pulling a bike.

Dacvak said:
Update on the T-Rex/Cupid Arrow freeze glitch:

It seems like ANYTHING that normally hates you that you hit with a cupid arrow will make the game freeze if you try to ride it through a time machine/teleporter. (Wow, what a broken ass sentence. Either way, you understand.)

My guess is that when it creates a new scene (when you go through the time machine), it has to remake all the objects on screen. When it does that, it resets their stats. Normally, you're not able to ride a T-Rex, so when it goes through the time machine, it resets all of its stats, meaning it gets angry again. Meanwhile, Maxwell's object is in a state of riding a T-Rex, which the T-Rex object no longer allows. Since the game contradicts itself, it crashes.

This is a shame, too, because as a programmer, there are really simple fixes for this. Alas, in a game like Scribblenauts, not everything can be tested.

Certainly, but one would assume this in particular would have been tested given the popularity of that post.
 
SirPenguin said:
Issue does not occur via emulator, though the Trex does emerge pissed off (you're not riding him anymore either)

This functionality is basically the same as riding any huge, formerly hostile creature through time (such as a dragon); the experience of time travel must do a number on their moods.

Why the crash occurs only with T-Rex is beyond me. I'll make a mention of it on the T-Rex wiki page as well.
 
Dacvak said:
Update on the T-Rex/Cupid Arrow freeze glitch:

It seems like ANYTHING that normally hates you that you hit with a cupid arrow will make the game freeze if you try to ride it through a time machine/teleporter. (Wow, what a broken ass sentence. Either way, you understand.)

My guess is that when it creates a new scene (when you go through the time machine), it has to remake all the objects on screen. When it does that, it resets their stats. Normally, you're not able to ride a T-Rex, so when it goes through the time machine, it resets all of its stats, meaning it gets angry again. Meanwhile, Maxwell's object is in a state of riding a T-Rex, which the T-Rex object no longer allows. Since the game contradicts itself, it crashes.

This is a shame, too, because as a programmer, there are really simple fixes for this. Alas, in a game like Scribblenauts, not everything can be tested.
Well damn....I guess if a game is going to freeze, it needs to be for something like this. Most games lock up for no reason, but not scribblenauts. You have to befriend a t-rex, then ride it through a time machine in order to break the game.

I like it. Worthy glitch for a worthy title.
 
Dacvak said:
Update on the T-Rex/Cupid Arrow freeze glitch:

It seems like ANYTHING that normally hates

Hmm.. I tried with a Dragon and it worked fine. Also, the cupid arrow has nothing to do with this glitch, it's just a method to get the hostile creature tamed.

EDIT: He means recreating the experience of Post 217.

BUT! Little known fact- Feep did not actually ride a T-Rex in his journey, but (I believe) a friendly sauropod, which works fine. :P
 
RedNumberFive said:
Any tips on:
getting past that goddamn tornado in the first world
? For whatever reason I just can't wrap my head around that one.
For that level in the first world, here are some general ideas I've seen so far, avoiding specifics so you can figure something out yourself. :)

1. Find some way to get over it...maybe jumping high?
2. Maybe some animal has a unique interaction with the tornado?
3. Maybe there's a way to make the tornado smaller.
4. Maybe there's something you can simply summon to get under the tornado.
5. Maybe there is some sort of building/structure in which you can hide while the storm passes, and go out the other side.
6. Maybe you can get the starite closer to you via an animal or other means, and then have it sucked through the tornado.
 
Blizzard said:
So from the last two pages, does this mean that everyone including Feep confirms Post 217 doesn't work in the retail copy, in emulators, and on flash carts? That's super depressing and could lead to some really bad publicity given how many people heard about it. Or maybe the crash is with a teleporter instead of a time machine?
I summoned a time machine, hopped in it, (it doesn't seem to give you a choice like in Post 217, it sometimes takes me to medieval times) but when it went to prehistoric, I rode on a dinosaur (I didn't see a T-rex, only herbivores I think) and went back in the time machine with no problems to speak of.
 
Hawkian said:
Hmm.. I tried with a Dragon and it worked fine. Also, the cupid arrow has nothing to do with this glitch, it's just a method to get the hostile creature tamed.

EDIT: He means recreating the experience of Post 217.

BUT! Little known fact- Feep did not actually ride a T-Rex in his journey, but (I believe) a friendly sauropod, which works fine. :P

That's interesting about the dragon... I tried on Cerberus and it happened, as well as many other dinosaurs. And yeah, I know it doesn't have anything to do with the Cupid arrow. You could use something like chloroform and get the same result. I just wasn't going too far into detail.

But that's seriously interesting about the dragon... Hmmm, we need to test this more.
 
Blizzard said:
Side note, I sent PMs to EvilLore and Amir0x about emulation/flashcart questions but haven't received a response yet.

In every case I've seen, even when a mod was specifically addressed, they don't touch on gray area issues. Obvious piracy is one thing, but I've never seen a mod respond to questions about things that are questionable, but probably not wrong. Ripping your own retail copy of the game definitely falls into the gray area. There's probably an interpretation of the law out there that makes it illegal, but it has never been held up in court, so it's tough to operate on. You've supported the developers, and you're creating the rom without supporting piracy. Emulation talk on GAF is fine, and it happens a lot. Backing up your own games, such as with a ps2 HDD loader or the wii usb HDD loader, is reasonably common practice, and also acceptable on GAF. A combination of the two shouldn't magically become banworthy.
 
lordoftherink said:
I summoned a time machine, hopped in it, (it doesn't seem to give you a choice like in Post 217, it sometimes takes me to medieval times) but when it went to prehistoric, I rode on a dinosaur (I didn't see a T-rex, only herbivores I think) and went back in the time machine with no problems to speak of.

DID YOU GUYS READ THAT SENTENCE? DID YOU REALLY? HE WENT BACK IN TIME AND RODE A FUCKING DINOSAUR BACK TO THE PRESENT WITH NO PROBLEMS TO SPEAK OF.

Holy fucking shit.

EDIT:
There's probably an interpretation of the law out there that makes it illegal, but it has never been held up in court, so it's tough to operate on.

Not only has it never been held up in court, the generic CONCEPT hasn't even been questioned in court since the days of VHS tapes. The law has held since that personal backups are a legitimate consumer use of reproducible media.
 
lordoftherink said:
I summoned a time machine, hopped in it, (it doesn't seem to give you a choice like in Post 217, it sometimes takes me to medieval times) but when it went to prehistoric, I rode on a dinosaur (I didn't see a T-rex, only herbivores I think) and went back in the time machine with no problems to speak of.
Well that's better, thanks.

BUT! Little known fact- Feep did not actually ride a T-Rex in his journey, but (I believe) a friendly sauropod, which works fine. :P
Yeah, I knew it wasn't a T-Rex, but I couldn't remember what it was. I don't know other methods of taming dinosaurs yet either. :lol The bad thing about the T-Rex is that it's on the Post 217 poster, and if anyone tries to recreate that then they end up with a freeze, so that's why people mentioned it.

I still like the game despite these problems. I'm guess I'm hooked. :lol

Cowie said:
gray area
You're probably right, but on GAF it's not wise to just think that something -shouldn't- be banworthy. :lol
 
Union Carbine said:
My solution for the hippie:
I summoned a tower and put the food in it.
The first time I
made two walls, one on each side, to block the ants. Have to move quick, though.

Then while mastering it I realized it's actually a whole lot easier - I just
put the sandwich in a basket.
:lol

You'd be surprised what you can do without summoning anything in this game. I
captured the butterfly in that one early level by just jumping up and grabbing it, and I think you can avoid the ants in the picnic level by just grabbing the sandwich.
 
A glitch my brother found that I thought was funny (maybe it was mentioned already): at 1-11, use wings to fly next to the beehive and select "pick up" on it. Maxwell will drag the tree around and will be able to knock down the house with it.
 
So, the dragon works going INTO the past, but the game freezes when coming back to the future while riding the dragon.

Not sure why it works one way and not the other...
 
The controls make me want to smack that stupid rooster hat off Maxwell's head but then I made a werewolf attack a bee for me while I ate a burger. T

XBLA version please. Thank you.
 
schlew said:
I had it coming...
Thanks to everyone who helped. Great game so far, I'm off to see if there's perhaps some references to 5th Cell's other DS games.
Sorry if I seemed ass-y. It's just you were so set on increasing the number of stars, I almost felt bad for bursting your bubble :P
 
Hey. I tried repoducing the T-Rex glitch with the time machine. I was able to ride the T-Rex without using cupid arrows and then 'interact' with the time machine to get back. Everything seemed to be fine once I got back to the title screen/puzzle level.

Am I doing it wrong? I don't think you need cupid arrows to ride the T-Rex, or are they needed for something else?
 
Blizzard said:
I don't know other methods of taming dinosaurs yet either.

http://scribble.wikia.com/taming :D

AwesomeDan said:
Hey. I tried repoducing the T-Rex glitch with the time machine. I was able to ride the T-Rex without using cupid arrows and then 'interact' with the time machine to get back. Everything seemed to be fine once I got back to the title screen/puzzle level.

Am I doing it wrong? I don't think you need cupid arrows to ride the T-Rex, or are they needed for something else?

W..tf? T-Rexes are hostile when you spawn them, and I haven't been able to pull this off successfully once! What is up with your game, man?
 
AwesomeDan said:
Hey. I tried repoducing the T-Rex glitch with the time machine. I was able to ride the T-Rex without using cupid arrows and then 'interact' with the time machine to get back. Everything seemed to be fine once I got back to the title screen/puzzle level.

Am I doing it wrong? I don't think you need cupid arrows to ride the T-Rex, or are they needed for something else?
DSi/DSLite, and how exactly did you ride it? I heard saddles might help but I didn't try them...
 
AwesomeDan said:
Hey. I tried repoducing the T-Rex glitch with the time machine. I was able to ride the T-Rex without using cupid arrows and then 'interact' with the time machine to get back. Everything seemed to be fine once I got back to the title screen/puzzle level.

Am I doing it wrong? I don't think you need cupid arrows to ride the T-Rex, or are they needed for something else?

Explain better.

Also, what level are you playing on?
 
Blizzard said:
DSi/DSLite, and how exactly did you ride it? I heard saddles might help but I didn't try them...

I'm using a DSi and I just tapped it with the stylus and it gave me the option to ride it. It is the green dinosaur correct?
 
AwesomeDan said:
I'm using a DSi and I just tapped it with the stylus and it gave me the option to ride it. It is the green dinosaur correct?

No. That's, like, a raptor or something.
 
AwesomeDan said:
I'm using a DSi and I just tapped it with the stylus and it gave me the option to ride it. It is the green dinosaur correct?

...no. It's the one that is spawned when you type "T-Rex." Who are you? :lol
 
Hawkian said:
...no. It's the one that is spawned when you type "T-Rex." Who are you? :lol

I didn't think I had to spawn it. I just figured I was supposed to ride one of the dinosaurs that are already walking around there.

Woops.

Edit: Yeah. Looks like I don't know my dinosaurs, sorry. I got the game to freeze when using a T-Rex. Damn. :(
 
Blizzard said:
You're probably right, but on GAF it's not wise to just think that something -shouldn't- be banworthy. :lol

I guess, but GAF isn't really a magical, volatile world where anything can happen and bans are dished out willy-nilly. You've gotta fuck up pretty obviously to get banned for piracy. But if you'd rather wait it out, I suppose that's cool. (incidentally, haven't other people admitted to playing on an emulator and a flash cart in this thread, and not been banned?)
 
I haven't figured out a way to make Maxwell eat yet either...you can eat burgers?

I like how some things like tornados aren't damaging at all to living things...I hopefully summoned a weatherman, who was very curious about the tornado, but who did absolutely nothing useful. :lol

I made a cynic, but optimist and pessimist aren't in the game. Is the cynic the same as the atheist? Hypochondriac seems the same as patient. Curiously, the hypochondriac grabs medicine but doesn't use it.

Oh, one more dumb question...I can summon acid/poison (which look the same) but I can't figure out how to get them out of their bottles. Bottle opener destroys anything like can opener or nutcracker (I think)...I tried putting a bunch of stuff into a cauldron ("vat" isn't in the game for some reason) but they still came out as bottles.
 
I've been trying lots of hostile creatures in the time machine, and when making them tame and riding them through, it freezes the game. Seems like just a problem in the game. Bummer.
 
One of my favorite surprises

Wormhole.....after about 15 seconds a demon will appear out of it and kill everything
 
MNC said:
Is there really no way to get an object in place in the level editor? Damn physics!
When I tried people they just hovered. And to confirm for whoever asked, I don't think it's possible to make puzzle levels since you don't have complicated options for saying "make a starite appear once three equines are summoned" or something like that. So it looks like it's all action, though you can use empty puzzle level backgrounds as a pattern.

Further details for anyone who didn't notice: Looks like 12 spots for custom levels, and a friend roster of 10 friend codes.
 
Dacvak said:
I've been trying lots of hostile creatures in the time machine, and when making them tame and riding them through, it freezes the game. Seems like just a problem in the game. Bummer.

Did you try Dragon? I must do some more testing on this.
 
So, yeah,
the one with the Starite in the ice hanging over lava with a tripwire drove me nuts for like two hours, till I realized I could glue a Pegasus to the bottom
I seme to keep getting the same three merits, like "tool user" and "savior" over and over. I have no clue what I have to do to get any of the others...

EDIT:
Blizzard said:
Oh, one more dumb question...I can summon acid/poison (which look the same) but I can't figure out how to get them out of their bottles. Bottle opener destroys anything like can opener or nutcracker (I think)...I tried putting a bunch of stuff into a cauldron ("vat" isn't in the game for some reason) but they still came out as bottles.
So far all I seem to be able to do to open bottles is drop them from high up. That seems ot work, if a bit inelegant.
 
This one:

sl4t1l.png
 
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