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The thought of a shooter-only future makes Iwata sad

mujun said:
Sorry, you are right, I forgot that I should keep my opinion to myself if it's negative.
I only posted my opinion too, sir. One part honest curiosity, one part response to your statements, one part of what I thought of the whole post given the information provided which displayed a distinct lack of self control and ignorance. That is all there was to it, I never said don't post unless you love thing x or whatever you want to imply with that.
 
pieatorium said:
People wan't the games they like to be made, there will always be people making cheap shit versions of whats popular to try and cash in
Yeah but much like the amount of mini-game collections and movie games on the market, FPS are in the same boat. Yes there is shovelware for everything and all but that doesn't excuse pushing out the massive amount of terrible titles on an average basis. I'm not blaming the genre, however, I'm just blaming the market aka the people buying fucking Cabela games.
 
I have no doubt that tangents have spawned some good discussion here, but reading through all of this has made me think some people haven't even READ THE DAMN QUOTE. OR THE THREAD TITLE.

Seriously, there just seems to be random bitching between those that are "LOVE FPS" and those that are "FUCK FPS". Oh and I like how "shooters" is a fairly wide genre, but the bulk of you seem to have been arguing exclusively about FPS as if that were the only way to shoot anything in gaming.
 
Yes, there are way too many shooters on the market, both FPS and TPS. But the bigger problem is that too many of them aspire to be CoD or play too much like CoD. It wouldn't be quite so bad if more developers aspired to create their own universes and stories instead of just phoning in a military shooter. I think CoD and Battlefield can stay as they are done well, but the clones just need to go.

That's part of the reason why my opinion is so torn on Homefront. On one hand, I liked the story they were building up. It was akin to playing Red Dawn in video game form. But what brought it down so far was that it did nothing to differentiate its gameplay from CoD. It was just "See enemy. Look down sights. Shoot. Hide to regenerate health." So while the setting and environments have lasting impressions, playing it was just going through the motions.

And for the love of god, why can't I kick in my own doors?
 
Mr_Brit said:
I never denied it was popular I said that Quake/UT/Doom weren't ridiculously popular like FPS games are now and you responded with some nonsense about it receiving more mainstream coverage so that nullified the massive sales gap.

Doom sold over 4 million copies, and it is estimated that it was at one time installed on over 10 million computers in 1995.

It was the original FPS breakout hit, the equivalent of modern CoD. Goldeneye was the first console shooter to approach it in sales, and Halo was the first console shooter to rival it in online users.
 
jgminto said:
I love seeing people overreact to FPS games. It's a trend. Every genre has a rise and fall in popularity. Shooters were not even that popular last gen, what indicated they will be the greatest thing ever next gen?
More western developers. PC and console games here have pretty much overlapped. If all of the console had a pointing mechanism (and are not named Wii) we'd pretty much see every genre the PC gamer holds dear on consoles. Which means even MORE FPS's! Yay!
 
Mr Touchdown said:
I have no doubt that tangents have spawned some good discussion here, but reading through all of this has made me think some people haven't even READ THE DAMN QUOTE. OR THE THREAD TITLE.

Seriously, there just seems to be random bitching between those that are "LOVE FPS" and those that are "FUCK FPS". Oh and I like how "shooters" is a fairly wide genre, but the bulk of you seem to have been arguing exclusively about FPS as if that were the only way to shoot anything in gaming.
Your logic has no place in this thread. Go home and be a family man.
 
Alextended said:
I only posted my opinion too, sir. One part honest curiosity, one part response to your statements, one part of what I thought of the whole post given the information provided which displayed a distinct lack of self control and ignorance. That is all there was to it, I never said don't post unless you love thing x or whatever you want to imply with that.

His comments rang hollow and to be honest come across as close minded.

It might just be the translation but he sounds like he looks down on Western gamers a little because they like shooters.

Sure, a lot of shooters are some of the most mindless games on the market. There are a lot on the opposite end of the scale thought that have done a lot for gaming this gen (Bioshock for example).

It's also not very fair to pick on the lowest common denominator. Same goes for books, movies, music, TV, etc. What sells the most often = what is most commercial, dumbed down or has the biggest advertising budget.

Not to mention the other part of my comment. If he doesn't like it, do something about it. Nintendo have a bunch of money, try and make something that will win the COD market. Couldn't hurt to try if done without risking too much cash. Comes across as whining from someone who wishes his console was doing better in the West.
 
I came in expecting people to twist what he said beyond recognition. I leave satisfied.

You guys are ridiculous. I'm not even sure why this thread exists anyway. I mean it's so... trivial. A Japanese person not being a big fan of FPSs is thread worthy? Really? And someone doesn't want all games to be part of the same genre? Really?
 
It would be great if we got Japanese role playing games in the west. You know, on a Nintendo system? Too bad there aren't any.
 
BurntPork said:
I came in expecting people to twist what he said beyond recognition. I leave satisfied.

You guys are ridiculous. I'm not even sure why this thread exists anyway. I mean it's so... trivial. A Japanese person not being a big fan of FPSs is thread worthy? Really? And someone doesn't want all games to be part of the same genre? Really?
It's just ironic that the man who's been pushing the same genre (Mario/Kirby/DK - platformer) for decades is now upset that focus has shifted to something different.
 
Hyuga said:
Of course it makes him sad. They are unable to create such games. So he hates it.
Same reason why Miyamoto hates RPGs. Unable to create/write a good RPG story.
You have no idea what you're talking about.
 
Shiggy said:
This explains why he cut back Retro Studios.


Cut back?
Didn't they just hire people?
24FrameDaVinci said:
It's just ironic that the man who's been pushing the same genre (Mario/Kirby/DK - platformer) for decades is now upset that focus has shifted to something different.


That... isn't what he said at all. He simply said he didn't want FPS to become the only genre. I think we can all agree on that.
 
Shiggy said:
This explains why he cut back Retro Studios.

This quote makes no sense considering the history of Retro and Nintendo. Nintendo's trying to shape these guys into the new Rare, they ain't cutting back nothing.
 
Mr Touchdown said:
This quote makes no sense considering the history of Retro and Nintendo. Nintendo's trying to shape these guys into the new Rare, they ain't cutting back nothing.
Shiggy know his shit.
 
Billychu said:
It would be great if we got Japanese role playing games in the west. You know, on a Nintendo system? Too bad there aren't any.

This post doesn't make any sense. Are you saying Nintendo platforms don't have JRPGs?
 
Genesis Knight said:
Ah, poor little guy. *tear* Seriously? So sorry I don't buy your fucking mascot games.

ED: FEAR 2 isn't shovelware. It was a controversial followup to a groundbreaking game, and earned a decent 79 on Metacritic. This is shovelware.
The story was a defenition of shovelware. Trying to creat a false atmosphere with that bloosy ending. The gameplay was sort of decent, but teh story left bad taste in my mouth. Shovelware is games that are made poorly with a poor thought and poorer excution with no devotion. Story like that fits the bill.
 
tiff said:

I know. Such statements boggle my mind. Doom was a household name. It popped up on TV shows all the time. It was on ER for fuck's sake. Hell, most of my older non-gaming relatives had heard of it. Ask them about Halo and they'd think you were talking about a Beyonce song.
 
Big One said:
Ugh it really wasn't.

Who told you that it was? Goddamn
Wikipedia

Doom was released as shareware, with people encouraged to distribute it further. They did so: in 1995, Doom was estimated to have been installed on more than 10 million computers. Although most users did not purchase the registered version, over one million copies have been sold, and the popularity helped the sales of later games in the Doom series that were not released as shareware. In 1995, The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.
To promote Windows 95, Bill Gates, aware of the video game's popularity, showcased a video presentation while digitally superimposed into Doom and is shown firing upon zombies.

In a press release dated January 1, 1993, id Software had written that they expected Doom to be "the number one cause of decreased productivity in businesses around the world". This prediction came true at least in part: Doom became a major problem at workplaces, both occupying the time of employees and clogging computer networks with traffic caused by deathmatches. Intel, Lotus Development and Carnegie Mellon University are among many organizations reported to form policies specifically disallowing Doom-playing during work hours. At the Microsoft campus, Doom was by one account[11] equal to a "religious phenomenon".

This cluttering of networks caused a package called Antidoom to be written: it ran on Novell networks, and if it detected a Doom game communication message, it sent to the sender a Doom game message which ended the game.

In late 1995, Doom was estimated to be installed on more computers worldwide than Microsoft's new operating system Windows 95, despite million-dollar advertising campaigns for the latter. The game's popularity prompted Bill Gates to briefly consider buying id Software,[11] and led Microsoft to develop a Windows 95 port of Doom to promote the operating system as a gaming platform. One such presentation to promote Windows 95 had Bill Gates digitally superimposed into the game.[15] The Microsoft 1995 release Excel 95 included a Doom-esque secret level as an Easter egg containing portraits of the programmers among other things. It is speculated that Microsoft engineers took advantage of their experience working on the Doom Windows 95 port to place the code in the spreadsheet program.[16]
 
24FrameDaVinci said:
It's just ironic that the man who's been pushing the same genre (Mario/Kirby/DK - platformer) for decades is now upset that focus has shifted to something different.
First of all, developers are generally good in a few select genres and focus on those for most games. That's just how it works.

Second, he's just saying that he doesn't want all games to become shooters, and I'm sure that almost any gamer would agree. No one wants there to be only one genre. There's nothing ironic here. Nintendo may have a lot of platformers, but that's not even remotely all that they have.
 
Iwata makes reasonable, inoffensive statement
GAF and its raging Nintendo hate-on blow it out of proportion and spend pages clawing at each other.
More at 5.
Barryman said:
Agreed, but I think maybe Nintendo should start innovating in the hardcore space in order to shift the trend away from shooters. They're in a position to have an enormous influence the market, so while I agree Iwata I have to blame him to a certain degree since he's not really doing much to leverage Nintendo's creativity.
This is a good idea. I suppose the counter-argument is that Nintendo's first-party subsidiaries have done this, like Retro with Metroid Prime and Monolith with Xenoblade. They could certainly channel more energy in this direction though, and I think it would be wise. EAD only seem to be interested in innovating in the casual space these days.
 
mujun said:
His comments rang hollow and to be honest come across as close minded.
Hollow? No. Stating the obvious? Yes. Close minded? What was close minded? Did he say he doesn't want FPS to exist or what? Nothing was close minded, just an opinion that most people agree with because it's a pretty damn captain obvious moment.

It might just be the translation but he sounds like he looks down on Western gamers a little because they like shooters.
He didn't even say anything about gamers other than acknowledging the current popularity of shooters. What are you on about?

Sure, a lot of shooters are some of the most mindless games on the market. There are a lot on the opposite end of the scale thought that have done a lot for gaming this gen (Bioshock for example).
Um, okay? He said nothing about how mindless or deep they may or may not be.

It's also not very fair to pick on the lowest common denominator. Same goes for books, movies, music, TV, etc. What sells the most often = what is most commercial, dumbed down or has the biggest advertising budget.
How is he picking on anything whatsoever? What lowest common denominator did he choose? What are you reading dude?

Not to mention the other part of my comment. If he doesn't like it, do something about it.
I already responded to that. They're doing something against it by having mega franchises that aren't wartime shooters. Whether you play them or not means little.

You're putting a lot of shit he didn't say in his mouth just to describe him as what you - for whatever reason - think of him.

Here's a more complete quote showing he wasn't even speaking against it at all, stating they do intend to try and bring them to their platform as another thing Nintendo platforms have recently been lacking in, and just throwing a personal remark in there that's line with what Nintendo is doing as a developer, providing something other than shooters, while attempting to get those through other developers.

However, I do not think that the Wii U will be in widespread use all over the world only with Nintendo software. Currently, in the western countries especially, war-themed gun-shooting games, which are not well-received in Japan, are very popular. It is a reality that some of these games sell 10 million units per year in those markets, and this is one valid type of video game genre. I would personally feel sad if all video games became something like that, but on the other hand, I do not think such games should disappear. Both (Nintendo software for everyone and gun-shooting games) are video games, so our aim for the Wii U is for it to be a console where various people can enjoy what they want to enjoy at their own discretion. Therefore, we have been talking to major overseas software publishers who are good at developing such games, and through our communication, we have received very positive comments from them (on the development on the Wii U). So we believe such software publishers will proactively develop software for the Wii U, and we think we can dispel the concerns you mentioned earlier by the time of its launch.
So again, how is this close minded? Acknowleding it's something people want, but Nintendo doesn't do (that he tries to justify by saying the obvious, ie, it's best not everything becomes a shooter), and stating they will try to have it through others?

Anyway, I'm done here... Do we have a thread for this whole thing (rather than a little quote people try to stretch into whatever they feel like) where hopefully more reasonable discussion is happening without sensationalism, trolling and fanboyism like this? There is lots of potentially interesting insight about what Nintendo intends to do in there.
 
Pretty funny that Iwata laments the success other companies have with rehashing the same old shit.
 
Mr Touchdown said:
I have no doubt that tangents have spawned some good discussion here, but reading through all of this has made me think some people haven't even READ THE DAMN QUOTE. OR THE THREAD TITLE.

Seriously, there just seems to be random bitching between those that are "LOVE FPS" and those that are "FUCK FPS". Oh and I like how "shooters" is a fairly wide genre, but the bulk of you seem to have been arguing exclusively about FPS as if that were the only way to shoot anything in gaming.
Agreed. Although it's more of a "I hate Nintendo screw them and their kiddy games they're just mad they can't make games of this quality".

Iwata makes reasonable, inoffensive statement
GAF and its raging Nintendo hate-on blow it out of proportion and spend pages clawing at each other.
More at 5.
Perfect description.
 
Frost_Ace said:
Iwata, you're part of the problem for not forcing NoA to localize Xenoblade and co.

Stuff like this just confuses the fk out of me. My Wii hasn't been turned on in months, and this is one game that would certainly do it.
 
_Alkaline_ said:
This post doesn't make any sense. Are you saying Nintendo platforms don't have JRPGs?
xenoblade-01.jpg


When is this coming to America?
 
http://www.nintendo.co.jp/ir/en/stock/meeting/110629qa/02.html
Question 4-2:Motion-sensing video games are in their prime, but because core gamers are conservative, are they really accepting such games? Also, the Wii U will be the first HD hardware from Nintendo and, therefore, it is a field in which Nintendo does not have much know-how, but in what way will you produce a constant flow of software?

... ... ...

However, I do not think that the Wii U will be in widespread use all over the world only with Nintendo software. Currently, in the western countries especially, war-themed gun-shooting games, which are not well-received in Japan, are very popular. It is a reality that some of these games sell 10 million units per year in those markets, and this is one valid type of video game genre. I would personally feel sad if all video games became something like that, but on the other hand, I do not think such games should disappear. Both (Nintendo software for everyone and gun-shooting games) are video games, so our aim for the Wii U is for it to be a console where various people can enjoy what they want to enjoy at their own discretion. Therefore, we have been talking to major overseas software publishers who are good at developing such games, and through our communication, we have received very positive comments from them (on the development on the Wii U). So we believe such software publishers will proactively develop software for the Wii U, and we think we can dispel the concerns you mentioned earlier by the time of its launch.

People confuse the hell out of me sometimes, that took 30 seconds to open, find on the page and read.
 
A game where you shoot from the first person perspective can differ a lot from another game where you do the same. Half-life 2 is quite different from Bioshock. Every Zelda is the goddam same.
 
Ugh, with the position he's in, it sounds a bit excuse-like.

Also not every game needs to sell 10 million units. If a genre toppled that, then all the bandwagon devs would do the same. It's a bit cyclical.
 
Big One said:
He's pretty much absolutely on the ball here. But you're still gonna get GAFers who defend the amount of FPS shovelware that is on the market right now.



Yep, he is telling the truth. I like shooters and all, but there are way too many. It seems to be all "certain" types of developers rely on.
 
Zissou said:
A game where you shoot from the first person perspective can differ a lot from another game where you do the same. Half-life 2 is quite different from Bioshock. Every Zelda is the goddam same.
No. Wind Waker is amazing and one of the best games Nintendo has made. All the rest are the same game over and over.
 
Zissou said:
A game where you shoot from the first person perspective can differ a lot from another game where you do the same. Half-life 2 is quite different from Bioshock. Every Zelda is the goddam same.
Zelda is a genre?
 
Spike said:
Because if they had read it, it would be harder to manipulate the quote to serve their needs?

Well that's true. It's just ironic that in-context he's talking about wanting to bring FPS/War-shooters to the Wii-U and the trololol brigade is so adamant that he's being critical of them/their success.
 
I think the same way as Iwata. At least as much as is said in the quote in the OP.

I think that there are too many shooters that seem the same from the outside.
There are either shooters that place you in a "typical" military type guy (cbviously Call of Duty, Medal of Honor and many more).
There are also other shooters with the "bald space marine" principle, of course set in the future and IN SPACE.

And then there are the kind of shooters which I like. Shooters in a kind of unique setting and/or with a kinda unique style like Bioshock, Half-Life 1 and 2, Goldeneye, Perfect Dark, the N64 Turoks, Serious Sam, Duke Nukem or Doom.
In my opinion these games showcase how the FPS genre could be a very unique genre.

But instead we get our yearly Call of Duty fix, which is not helping AT ALL. Ever since Modern Warfare came out I get the feeling that WAY TOO MANY shooters copy CoD's style. Which is not a good thing.
Outside of First and Third Person Shooters (more the former than the latter) I don't quite see that games in other genres are ripping each other off by copying the visual style or some gameplay elements.

Dear industry,

give me more unique shooter experiences. I'm so fucking sick of all those brown-grey shooters.
Give me more colors (see Serious Sam for reference on that).
Give me more unique settings (see Turok or BioShock for reference).
Give me a different character to play as. I don't want to play some emotionless, doll-like, bald Hulk-refect. Give me either a more over-the-top hero who get's all the girls (like Duke Nukem), a more average kinda guy (like Gordon Freeman) or a mixture of both (like James Bond).

Is this so much to ask for? :(

Also: Give me TimeSpltters 4. Give it to me!!!
 
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