Great points.
It's about time bloated game design like sandbox or "cinematic" games start giving way to tight, challenge-focused games once again.
Dual analog controllers are fine for some games, but there certainly are better alternatives for others. As can be seen in this thread, though, people won't allow them to die off at all. Better to stagnate than to have to learn new things, I guess.
Ranting about how dual analog controllers represent stockholm syndrome is just as silly as ranting that motion controls are inherently bad and never should have been invented.
Honestly, the point about having to take your thumb off the face buttons to use the right analog stick is petty. You also have to
take your thumb off one face button to push another - uh oh, we better progress forward by only having one face button so you never have to move your thumb
Nearly every
well designed game that uses dual analog in some manner, even if only for camera adjustment, either:
1. Uses the shoulder buttons for primary actions leaving your right thumb free to live on the thumbstick except when you are taking a break to perform an aux. action.
2. Does not literally require the player to be adjusting the camera at the same time they need to be pushing a face button.
Now, I've seen some people damned and determined to play a game the wrong way (because "I'll play it MY way!"), such as insisting they have to adjust the camera in an action game at the exact same time they push a jump button even though, watching them play, they didn't have to. The camera was fine.
In the case of dual analog game pads, a reason why they're a standard is the same reason the QWERTY keyboard hasn't been replaced in, what, a hundred years now?
Because it works.
The only attitude problem many gamers have is being unwilling to
expand their vocabulary to include complimentary interfaces, like motion controls. In the same way that we do have alternatives for entering text besides the keyboard; but we don't abandon the keyboard all the same.
It's like it blows certain people's minds that you could simultaneously like a dual shock pad and a wii remote.
But some rationalize that because people won't accept a new thing, that they're merely clinging foolishly to an old thing that should be abandoned. These extremes should be kept off the table. It does nobody any good.