Can't think of an aspect of Skyrim that isn't done better in the Witcher 3. I definitely prefer roleplaying the well-defined protagonist over the blank slate that nobody acknowledges even when you make your mark on the world. If we were comparing Witcher 3 and Morrowind I think it would be a tougher decision. My top two games of all time.
Can't think of an aspect of Skyrim that isn't done better in the Witcher 3. I definitely prefer roleplaying the well-defined protagonist over the blank slate that nobody acknowledges even when you make your mark on the world. If we were comparing Witcher 3 and Morrowind I think it would be a tougher decision. My top two games of all time.
This thread, a day later, made me think over the many adventures I had with TES and Bethesda Fallout games. In Fallout NV I was able to go through the game as a person that was obsessed with becoming the best puncher in the wasteland, and it actually worked. The journey was made so much better because of that mindset. It was unique to me, and these types of personal adventures trump anything a game creator crafts for me. Like I said, with Oblivion it was about stealth, sneak attacks, and getting rich on robbing castles blind.
For me games that allow you to customize more, make your own stories, and accommodate the idea of role playing in this way are just better. I remember the way Oblivion was set up to make you better the more you did things. So I was actually training with bows, magic casting, and agility by practicing them. It may have been a bit tedious but in the end I liked it. In Skyrim I could get lost in it's world, because my character was free to do whatever I felt. I'm sure Witcher 3 could have moments like this, but with my short time with it, it didn't feel like it.
A person here played through Witcher 3 2 times 100% and is half way through the 3rd. I started to ask for tips on playing that makes it so enjoyable, but didn't want to sound like a jerk. I also play through RPGs a lot of different times, but mostly to play as different roles, builds, and just to see how differently things will end up (Dragon Age games, Divinity OS especially). Playing through Witcher 2 again was quite boring for me. I didn't feel different going through that long intro with the 3 different stories, and it really put me off of getting to the meat of the game the second times. Those beginning areas had me fighting sleep, though maybe because I was probably already sleepy and I was doing the same thing over again with hardly any change to the character build, I couldn't start as a archer, mage, or anything different to spice things up.
So because of the way I like to play RPGs, Skyrim is the clear winner of this match up, but there are so many others that take Skyrim's lunch money. I'm looking forward to TES next, though after Fallout 4, I probably shouldn't. That engine seems very needed, and allows Bethesda to do the things these games excel in. If I were them I'd put so much money into getting engineers to make a better one that still allows the random items and what not.
Character creation, magic, archery, stealthy exploration, I don't feel too far into W3 but NPC routines? Gear customization to suit your play style is also a good one. I haven't made it to dungeons in Witcher, but I do like enemy encounters where I end up taking over their position and snooping through their things (loot, notes, and such).
Don't really know if it's fair to compare but Skyrim with mods makes it a completely different animal. I'm playing through with 100's of mods installed and can say it hands down beats everything in W3 except main story. I'm really exited for the special edition to see what kind of possibilities open up without the memory limitations.
For me games that allow you to customize more, make your own stories, and accommodate the idea of role playing in this way are just better. I remember the way Oblivion was set up to make you better the more you did things. So I was actually training with bows, magic casting, and agility by practicing them. It may have been a bit tedious but in the end I liked it. In Skyrim I could get lost in it's world, because my character was free to do whatever I felt. I'm sure Witcher 3 could have moments like this, but with my short time with it, it didn't feel like it.
Skyrim, surprisingly. After all the hype TW3 was disappointing. Everything was copy and pasted, it wasn't a true open world and I didn't think it was graphically amazing on PS4 either.
I love both for different reasons.
Skyrim, surprisingly. After all the hype TW3 was disappointing. Everything was copy and pasted, it wasn't a true open world and I didn't think it was graphically amazing on PS4 either.
Skyrim, surprisingly. After all the hype TW3 was disappointing. Everything was copy and pasted, it wasn't a true open world and I didn't think it was graphically amazing on PS4 either.
I liked Skyrim a lot. Spent around 80 hours on it.
TW3, however, is on a whole another level. It's on top of my top 5 GOAT.
Opinions and all that but I feel like taking crazy pills here.
Don't really know if it's fair to compare but Skyrim with mods makes it a completely different animal. I'm playing through with 100's of mods installed and can say it hands down beats everything in W3 except main story. I'm really exited for the special edition to see what kind of possibilities open up without the memory limitations.
How long it took to fix compatibility and stability issues? Riding that out dated engine hard if pushing 100's of mods on it. Also I would say it really isn't that fair to compare extremely modded and pimped out game to another game with next to no modding even available. Compare vanilla to vanilla I say, even if modding is what enables Bethesda games to rise from sea of mediocrity.
How long it took to fix compatibility and stability issues? Riding that out dated engine hard if pushing 100's of mods on it. Also I would say it really isn't that fair to compare extremely modded and pimped out game to another game with next to no modding even available. Compare vanilla to vanilla I say, even if modding is what enables Bethesda games to rise from sea of mediocrity.
At least TES game have actual gameplay freedom. Random walks around the world could lead to crazy situations like battling a bear from a mountain top form through a giant valley where the Giants join in on the fight and then a dragon shows up. There is actual options like playing as a thief, or being a general asshole, or being a true Mage. Yeah it's clunky at times and the story isn't as good as witcher but at least the gameplay is ambitious.